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View Full Version : Thread XXVI: Pokemon Go Outside. Please. Just Go outside. We're begging you.



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LibraryOgre
2016-07-13, 07:24 PM
A new Pokemon thread, for all you pocket monsters.

Hiro Protagonest
2016-07-13, 07:26 PM
Flickerdart, you can sort pokemon by "recent" if you want to find the one you just hatched (though I'm guessing you've caught more by now). It's sorted that way by default. :smalltongue:

Oh and I also caught a Weepinbell in addition to the See (I have a feeling my last post in the old thread may be missed, so I'll mention it here if anyone feels like reading the block of text), so two new pokemon today, good for experience and the dex.

And I got my first Lucky Egg from level-up, which I'm sure I will never use until I go on vacation, which I'm guessing won't happen until I've already hatched a bunch of out-of-region pokemon anyway since my family just went on vacation.

cobaltstarfire
2016-07-13, 08:30 PM
I caught a Vulpix at home today, though the game really tried to keep me from getting it, my trainer randomly ran off in a weird direction (usually how the trainer moves is predictable in my house but not this time). Course I can't do anything with it since it looks to be pretty rare.

My 5k egg hatched into a diglet! And my 10k egg us about halfway done.

I wish you had some actual control of the trainers meandering within a small area, there are so many points I couldn't interact with because they were right there but my trainer would walk anywhere bur to the stop, or my trainer would run away before the stop finished loading.

Illven
2016-07-13, 09:20 PM
Everytime a kid stays inside, a Nintendo employee dies? :smallconfused::smalltongue:

Morbis Meh
2016-07-13, 09:27 PM
Yeah it's pretty disgusting the amount of time these students are packing into the game. At night they are roaming the campus in their brand new premium vehicles going below 20km/h because walking is for suckers. Luckily off campus it is a little better and the further away you go it generally normalizes into doable levels XD

OracleofWuffing
2016-07-13, 09:59 PM
Er... I'm not gonna make any commitment to updating this, but I'm going to try to repost the table of friend codes here best I can, and figure if someone else can do it better they can go ahead and do so. I know they're going to soon be less relevant because of Pokemon Go and new generation, but for those of me us on flip phones, this is kinda important to have around.

Cheap Knock-Off Imitation of Mando Knight's Opening Post Stuff!
It does extra damage if the target is holding an item!

Pokemon XYORAS Friend Codes and Safaris (for some reason Super Secret Bases never really caught on here.)

You can only have 100 Friend Codes registered at a time.

To use the Friend Safari, you need to have defeated the Elite Four, and both you and your friend must have added each other. For more details, see here (http://serebii.net/xy/friendsafari.shtml).
GitPName
Code
CharacterName
3DS(Mii)Name
SafariType
Pokémon1
Pokémon2
Pokémon3

Alaris
1907-9395-1731
Tom
Alaris
Flying
Farfetch'd
Swanna


Aotrs
5172-0494-3728

Bleakbane
Normal
Lillipup
Kecleon
Smeargle

Arcran
2294-3882-2896

Arcran
Water
Octillery
Wartortle
Azumarill

Armaius
3239-3640-9568

Timothy
Ice
Spheal
Beartic
Lapras

AstralFire(Full)
0834-1672-7022
Adorabelle
Cinder
Bug
Ledyba
Volbeat
Venomoth

AtlanteanTroll
4055-3788-4115

Fresca
Normal
Lillipup
Loudred


bluewind95
0473-9066-8078
Raziel
Kallie
Grass
Tangela
Swadloon
Gogoat

boj0
1693-1768-6943
boj0
boj0
Fairy
Swirlix
Togepi
Floette

Burley
1547-6257-5822







Burnerpower
0645-6906-6047
Chase
Burner
Fire
Pansear
Pyroar
Braixen

ChaosArchon
4742-5730-4052







Codswallop
1650-2047-0584

Dan
Ghost
Lampent
Phantump
Spiritomb

CynanMachae
2964-9109-7883

Cynan
Pancham
Hariyama
Mienfoo
Pancham

DMan7733
0104-0178-9108

Dennis
Psychic
Duosion
Espurr
Munna

DarkTira
4012-4193-6629
Flair
DarkTira
Grass
Ivysaur
Sunkern
Quilladin

DarkLightDragon
3110-5232-7003
Gwendolyn
DLD2
Water
Krabby
Floatzel
Azumarill

Derjuin
2063-0607-0374
Gwen
Derjuin
Flying
Tropius
Doduo
Tranquill

DiegoHavoc
5343-7951-5809
Diana
Diego
Ghost
Lampent
Phantump
Spiritomb

Dihan
3909-7507-9532
Cai
Bryn
Fairy
Kirlia
Mawile
Floette

Drakenkin
1220-6369-1867

RC
Steel
Forretress
Magneton
Klefki

Dvil
1891-1492-0775

Lorzo
Ghost
Shuppet
Pumpkaboo
Dusclops

Elhann
4656-7012-2957
Afo
Afo
Normal
Lillipup
Loudred
Ditto

EmperorIng
1134-7922-2243
Rand
EmpI
Ground
Phanpy
Dugtrio
Palpitoad

FallenGeek
2938-7158-7152

UberGeek
Fairy
Dedenne
Mawile
Floette

FoolishTeeth
2965-0036-6655
Jerome
80s
Flying
Farfetch'd
Woobat
Rufflet

Forrestfire
0044-4109-2187
Linae

Normal
Kecleon
Dunsparce
Smeargle

Freudianship
0791-1490-0816

Victoria
Ice
Delibird
Bergmite
Piloswine

Gengy
1762-3248-0955
Genaur
(Redacted)
Dark
Pawniard
Crawdaunt
Liepard

geonova
3625-8744-4346
Geo
Geo
Water
Wartortle
Panpour
Poliwhirl

GiftJeraff
0662-3715-4355

Venkman
Fighting
Mankey
Throh
Hariyama

Goldfly
1203-9717-6298
Gold
Gold
Electric
Pikachu
Electrode
Luxio

Gulaghar
4012-3882-1934
Nadia
Ghar
Fairy
Dedenne
Mawile
Floette

HandsomeGoblin
0920-0919-2787







HappyGravity
2208-5735-4223
Eileen
-_-
Poison
Swalot
Kakuna
Croagunk

Harnel
5472-7302-7698
Halae
Halae
Water
Krabby
Gyarados
Frogadier

Hogwarts9876
3024-5607-5601
Adam
Adam





HunterNoventa
0189-8423-5030
Emi
Emi
Electric




InfernallyClay
1891-1230-7244
Alice
Winny
Psychic
Sigilyph
Grumpig
Duosion

JustPlayItLoud
4785-6164-8724
Toaster
Brett
Fire
Magmar
Charmeleon
Ninetales

Keris(Full)
2423-2600-9179
Tarn
Tarn
Water
Bibarel
Floatzel
Frogadier

Kurgan
1478-3987-4689
Kurhanik
Kurgan
Steel
Magneton
Forretress
Klefki

Kuroten
2809-8617-8608
Raijin/Akemi

Water
Panpour
Floatzel
Frogadier

Kuulvheysoon
5257-9453-0107
Ariik






LawlessIII
5129-1568-6363
Gorgeous
Andrew
Flying
Farfetch'd
Woobat
Fletchinder

LordFullbladder
5343-8973-8240

SheG
Normal
Aipom
Minccino
Ditto

Mattarias,King(requestonly)
5343-8171-8375
Mattarias
Mattarias
Water
Bibarel
Floatzel
Frogadier

MeatShield#236
1950-7553-3565
Thomas
Meatshield
Bug
Combee
Beautifly
Pinsir

MercenaryPen
4227-2044-9144

MercenPen
Flying
Pidgey
Tranquill
Hawlucha

Mtg_player_zach
1590-5500-0148
Zach
Zach
Electric
Pikachu
Dedenne
Luxio

NeoPhoenix0
2852-8259-2899
Victoria
NeoPhoenix
Water
Octillery
Floatzel
Azumarill

noparlpf
0705-3326-2027
Jude
Jude
Flying
Spearow
Woobat
Rufflet

OracleofWuffing
2234-7142-0224

T-Dawg
Dragon
Dragonair
Gabite
Sligoo

Othesmo
0533-5350-5769

Gaius
Electric
Emolga
Electabuzz
Manectric

Partof1
4313-0044-7312
Magnus
Tom
Bug
Ledyba
Beautifly
Vivillon

Peelee
5370-1262-5440
Peelee
Peelee
Flying
Pidgey
Tranquill
Rufflet

Peelee'sWife
4339-2708-2563
Sephrenea
Sephrenea
Ice
Delibird
Sneasel
Lapras

Perkinz
1993-7396-5551

Armads
Fighting
Pancham
Mienfoo
Riolu

PingPongAlong
4914-4022-6171
Pierre
Jake
Psychic
Wobbuffet
Gothorita
Abra

ProphetRipley
3437-3875-9174
Artemis
Carebear
Water
Bibarel
Gyarados


Psychotic
2836-0282-0242
Jimmy
Jimmy
Steel
Forretress
Mawile
Klefki

Quietus
3067-5701-8746







Qwertystop
1805-2284-9978
Qwertystop
Qwerty
Dark
Mightyena
Crawdaunt
Absol

Rezkeshdadesh
0104-0343-1530
Gaston/Sylthia
Rezzy
Psychic
Espurr
Grumpig
Girafarig

RisingPhoenix
2492-5555-9928
Mortimer
Dimi
Psychic
Sigilyph
Abra
Xatu

RyuhoTsugu
3823-9797-6825
Periphas
εχθρός
Fire
Growlithe
Charmeleon
Fletchinder

SaintRidley
1650-2179-8114
AElfgif/DońaXimena
ColbertJr
Ice
Beartic
Snover


Sajiri
0748-2783-1667
Sadi
Sajiri
Psychic
Abra
Espurr
Xatu

Sasaisen
2380-3648-0994
Trevor
Sasaisen
Grass
Pansage
Petilil
Maractus

ScowlingDragon
2148-8339-5834


Ground
Sandshrew
Marowak
Diggersby

Seerow
4184-2537-0787

Jack
Psychic
Grumpig
Gothorita
Sigilyph

Shinken
4442-0172-6654
Shinken

Flying
Pidgey
Hoothoot
Fletchinder

ShinyRocks
2294-4502-1203

Joelio
Ice
Snover
Beartic
Cloyster

SKarious
2449-5207-9736

Shai
Poison
Kakuna
Ariados
Drapion

spectralphoenix
1864-9713-0312

Alex
Normal
Teddiursa
Minccino
Smeargle

Svata
5215-0731-7054







Talvereaux
2406-5576-5996


Poison
Seviper
Ariados
Toxicroak

TamerBill
4828-4410-2451
Bex
Bill
Poison
Venomoth
Gloom


Terazul
3411-1167-8365
Pen
Pen
Water
Frogadier
Wartortle
Bibarel

TheSuccubus
4613-7683-1174

Doc





TheGeckoKing
4098-2424-2486
Martin
Martin
Psychic
Grumpig
Espurr


ThelazyMage
2938-7262-8516
Eric
Eric
Dark
Nuzleaf
Sandile
Absol

ThePhantom
2680-8881-4704

GR
Ghost
Shuppet
Pumpkaboo
Drifblim

Thormag
0619-3578-2378

Thormag
Grass
Oddish
Petilil
Quilladin

Togath
1650-2364-0504
Merry
Ken
Flying
Pidgey
Tranquill


Tono
1478-3812-1377

Tono
Bug
Butterfree
Heracross
Masquerain

truenekomancer
0619-4369-0275

TSK
Bug
Butterfree
Illumise


Tylorious
3668-7804-7430
Tylor
Tylor
Fire
Charmeleon
Magmar
Braixen

urbanwolf
4425-1730-5201

King
Fighting
Pancham
Mankey
Tyrogue

userpay
2036-6900-9795

userpay
Fairy
Togepi
Spritzee


Winterfate
1246-9091-8502

Winterfate
Ice
Snorunt
Bergmite
Cloyster

WJMill
3625-8308-8437
Whitney
Whitney
Fighting
Machoke
Throh
Breloom

Wookieetank
5386-8601-6140







YukiAkuma
1633-4400-9136
Yuki
Will
Ghost
Shuppet
Phantump


ZamielVanWeber
3067-5161-6274

Zamiel
Electric
Electabuzz
Pachirisu
Galvantula

ZeltArruin(Requestonly)
3840-5756-8123

ZeltArruin
Rock
Corsola
Dwebble
Rhydon

Olinser
1564-3913-5983


Rock
Nosepass
Pupitar
Barbaracle

GreenSerpent
0662-3910-6053
Jaegar






Domino Quartz
3024-8274-5412
Dexter
Ignispirus





Woodzyowl
0834-2121-7393

Woodzy





MaryRing
5215-0045-7397







Squark
4571-1588-1000









And heck, why not.

Helpful Links/Hints For Adventuring Ten Year Olds
Bulbapedia (http://bulbapedia.bulbagarden.net/)
Smogon (http://www.smogon.com/)
MetalKid's IV Calculator (http://www.metalkid.info/Pokemon/Calculators/IV.aspx)
Serebii (http://www.serebii.net/index2.shtml)
Useful NPCs in XY (http://serebii.net/xy/useful.shtml)
Pokémon Online (http://www.pokemon-online.eu/)

So, you're tired of navigating a Pokemon thread where everyone uses fancy words and stuff? Well no worries! Here's a guide on... BREEDING FOR DUMMIES!

One of the first things to remember in breeding is that there are Natures that help and ones that hinder. For instance, a Special Attacker such as Mewtwo would be hindered by an Adamant nature, but helped in his stat growth by a Modest nature. To improve your chances for getting a particular Nature in a child Pokémon, use at least one parent with the Nature you want, and give it the Everstone. In Gen IV, the Everstone doesn't guarantee the inherited Nature, though it does in Gen V and VI.

Brilliant Spreadsheet for Growth (http://pokemon.marriland.com/statcalc_dp.php).

Some IVs (don't know what an IV is? Check the next spoiler box!) are randomly inherited from the parents. You can lock in a maximum of one IV by giving a parent the corresponding Power training item (Power Bracer for Attack, Power Lens for Special Attack, and so forth), or (starting with XY) randomly inherit 5 (instead of the normal 3) by holding the Destiny Knot. Use Flat Battles to determine the IVs of a hatched Pokémon, or if you only care about the highest IV and the sum of all of its IVs, you can take it to a guy who's in the lobby of either the Battle Tower or the Battle Subway in the DS games, depending on the generation, and in the Kiloude City Pokémon Center in XY. You're looking for them to judge it Relatively Superior overall and Can't Be Better in its best stat. The XY judge will also tell you about any really bad IVs the Pokémon has.

The third main thing with breeding is Egg Moves. Egg moves are moves the parent has, and passes down to a child. For instance, in my breeding of Chimchar, the egg moves are Grass Knot and Swords Dance, which are passed down to the child who gets said moves from the start. In order to pass on most Egg Moves, the father must know the move (Genderless Pokémon never learn Egg Moves). These include all of the moves that are listed as the child Pokémon's Egg Moves in a move list chart, as well as any compatible TMs or HMs. You can also pass on moves that the child would learn by level-up that aren't in those two lists--for these, both parents must know the move. In XY, some moves can be inherited from the mother...

The fourth and final thing to keep in mind are Hidden Abilities. Starting in Generation V, most Pokémon were assigned an additional ability that they could only get if you caught them under certain circumstances (the special Darmanitan in Desert Resort, or Pokémon found in hidden grottoes, the Dream World, or some in Friend Safaris). Some Hidden Abilities are highly sought-after, like Dragonite's Multiscale. If the mother has the Hidden Ability, the children will inherit it. The father can occasionally pass down the Hidden Ability if bred with a Ditto.

Don't feel the need to bother with this stuff unless you're playing against humans or at one of those "Battle Whatever" places. You shouldn't need it for most of the game, and it can be kind of a pain.

First, the equations. These are how the game calculates the Pokémon's final stats.
HP = (IV + 2*Base + EV/4) * Level/100 + 10
Others = ((IV + 2*Base + EV/4) * Level/100 + 5) * Nature
So, at level 100, 1 IV or 4 EV raises a Pokémon's stat by 1 while a 1 point difference in Base stat is worth 2.

Nature
Most natures raise one stat and lower another, while some don't change any stats. A raised stat has a multiplier of 1.1 (or +10%), a lowered stat has a multiplier of 0.9 (or -10%), and a neutral stat has a multiplier of 1.0.

Base Stats (Base)
With a new generation just out, there's a lot of talk about finding out about a Pokémon's base stats. What are these, some of you ask? Well, they're modifiers to stats that a Pokémon gains just by being that kind of Pokémon. A (normal) Tyranitar has a base Attack of 135, a Mewtwo has 154 base Special Attack, and so on. When a Pokémon's stats change as it Mega Evolves or changes Form, it does so by changing the set of base stats it looks at. Otherwise, these base stats can't be changed (hence the "base"). At level 100, a Pokémon gets twice its Base stat to its final stats.

Individual Values (IV)
In addition to base stats, every Pokémon gets a bonus of 0-31 points applied to each stat. So a level 100 Tyranitar could have an attack stat of 273, or it could have a attack of 304. That bonus is the IV.
A Pokémon has its IVs generated the moment you meet it, or accept its egg, and there's no way to change them. You're stuck with what you've got. However, you can influence them a little, if you're willing to breed. Bred Pokémon don't randomly generate all their IVs, they inherit up to 3 from their parents. In XY, giving a parent the Destiny Knot causes them to inherit five random IVs instead. There's a few other ways of influencing IVs in bred Pokémon, which are explained in the breeding section.
In addition, in XY, some Pokémon are guaranteed to have some "perfect" (31) IVs. Pokémon found in the Friend Safari will have two random perfect IVs, while Pokémon that can't breed will have 3.

Effort Values (EV)
Every time you win a fight, your Pokémon get experience, but that's not all they get. Every Pokémon also gives out effort points. For every 4 effort points in a particular stat, your Pokémon gains 1 point in it. So if that Tyranitar from earlier with 304 attack had 4 attack EVs, his actual attack would be 305. If he had 252 attack EVs, it'd be 367. Sounds handy, but there are limits. You can't have more than 255 points in a single stat, and you can't have more than 510 EVs in total.

You'll see a lot of Pokémon with 252 attack/special attack EVs, 252 speed, and 4 HP, but there are a lot of ways to configure them. Defensive Pokémon will obviously focus on different things, Pokémon which use both physical and special attacks will need to split EVs between them or possibly sacrifice speed, and so on.

It's a tremendous pain to work out what EVs your Pokémon has (if you weren't keeping track, anyway), so you'll likely want to start with a Pokémon that you freshly hatched and work from there, though you don't have to. There are 6 berries that reduce EVs in a single stat each, so you can use those to reset your Pokémon and start from scratch. After that, just keep a careful record of what you fight, and only take down Pokémon that you know give you the EVs you want.

EV training takes a while, but there are a few ways you can speed it up. The first is an astonishingly rare status condition called Pokérus. Any Pokémon with Pokérus gets double EVs from fights, and will spread the Pokérus to any Pokémon in your party for the first 72 hours after it catches it. After those 72 hours it stops being contagious, but still gets double EVs. Pokérus has something like 1/20000 chance to appear on wild Pokemon, but with the magic of the internet I'm sure you can obtain it.

The second way to speed up EV training is through Power Items. If a Pokémon is holding the right item, they get bonus EVs from every fight. For example, a Pokémon holding a Power Lens will get 4 special attack EVs. A Pokémon holding a Power Anklet will get 4 speed EVs. A Pokémon holding a Macho Brace will just get double the EVs of whatever they're fighting. These bonuses are doubled if you have Pokérus.

The third way to speed up EVs is through vitamins. Each vitamin given to a Pokémon gives them +10 EVs in a certain stat, up to a limit of 100. 1 protein gives 10 attack EVs, 10 give 100. These unfortunately aren't doubled by Pokérus or items, so you'll have to pay for the full amount. Luckily money is easy to come by in these games.

Just as an example, I'll show how I EV'd my Gengar.
First, I gave him 10 calcium, and 10 carbos, so 100 special attack and 100 speed already.
After that, I gave him Pokérus and a lucky egg, got him to meet a Floatzel (2 speed EVs, doubled to 4 because of Pokérus), and then sent out my Weezing to explode on it so Gengar could get all the experience, for a higher level and 100 special attack, 104 speed.
After that, I gave him a Power Lens, flew over to the Old Chateau, and killed 15 Gastly (1 special attack from Gastly, 4 from the lens, doubled to 10 from Pokérus) for 150 special attack EVs, bringing my total to 250 special attack, 104 speed.
After that I equipped a power anklet and killed one more Gastly (1 special attack from Gastly, 4 speed from the anklet, doubled to 2 and 8 from Pokérus), meaning Gengar had 252 attack, and 112 speed.
Leaving the anklet equipped, I flew to Route 201, and killed 14 Starly (1 speed from Starly, 4 from the anklet, meaning 10 speed per starly thanks to Pokérus), for a total of 252 attack, 252 speed.
All that was left after that was to kill a Bidoof with a Power Weight (1 HP from Bidoof, 4 from the Weight, 10 thanks to Pokerus, although I only gained 6 points because I hit the EV cap), leaving my Gengar with 252 special attack EVs, 252 Speed, and 4 HP, just how I wanted him.
Roughly an hour's work, and one Pokemon down.

In XY, there's an additional method of EV training, which doesn't involve beating up wild Pokémon, but you instead play minigames (called Super Training) with the Pokémon. This lets you choose which stat you'll train, and awards you 4 EVs per difficulty level (so +4 for level 1, +12 for level 3). In addition, you may gain special training bags that can make further Super Training easier, reset your EVs entirely, or other effects. The training system also displays your earned EVs graphically (but not numerically), making it somewhat easier to keep track of a Pokémon's EVs.

tl;dr: The simplified version of EVs/IVs - EVs are gained by fighting other Pokémon. They vary by the Pokémon defeated. They increase your stats for every 4 gained. IVs are inherent to a Pokémon. They increase stats for every point possessed, and range from 0 to 31. EVs have to be manually tracked or else removed entirely with certain berries. IVs can be checked by knowing the EVs of a Pokémon and then plugging its stats into an IV calculator. The higher the Pokémon's level, the more accurate; level 100 wifi battles provide maximum accuracy.

Now, you might ask, "Mando Knight, how do you get those accented e's?" On a PC, change your keyboard layout to US-International, and press 'e. For some versions of Windows, if you don't want the US-International keyboard on all the time, you can also have it switch between different registered keyboards with a press of Ctrl+Shift. You can also copy-paste them from someone else's posts. Or the thread title.

Now, you might also ask, "Oracle of Wuffing, how do you get those accented e's on MacOS?" On a Mac, that's Option+e, followed by the letter to which you want to apply the accent. In short, Option+e, followed by e. And if you want to know how to type it on Linux, uh, check the repositories?

DiscipleofBob
2016-07-13, 10:14 PM
I'm working on a few Nuzlocke runs and could use some team-building suggestions. Victory Road was a pain. Long story short, I'm right before the Elite Four on Pokemon Black and White (parallel runs), but my team is down to 4 Pokemon each and I'm in need of replacements.

The only legal catches I have left are Reshiram and Zekrom, but they're after the Elite Four anyway.

The other issue is, due to some custom rules I'm using, any Pokemon I use for the Elite Four and their evolutions I can't use in my next set of runs, which will be Black 2 and White 2, so the starters are an issue. My initial plan if I had a full team at this point was to replace the starters with the legendaries so I could use the starters in the sequels.

BEFORE ELITE FOUR
BLACK TEAM BUILDING
Team:
Lv 48 Quirky Serperior - Overgrow
Lv 46 Naughty Carracosta - Sturdy
Lv 47 Rash Cofagrigus - Mummy
Lv 45 Relaxed Conkeldurr - Sheer Force

In Box:
Lv 15 Rash Cottonee - Infiltrator
Lv 20 Rash Cottonee - Infiltrator
Lv 17 Impish Scraggy - Shed Skin
Lv 20 Relaxed Sigilyph - Magic Guard
Lv 22 Jolly Deerling - Chlorophyll
Lv 19 Rash Gothita - Frisk
Lv 41 Quiet Stoutland - Sand Rush
Lv 24 Rash Joltik - Unnerve
Lv 28 Lax Litwick - Flash Fire
Lv 28 Relaxed Cubchoo - Snow Cloak
Lv 32 Naďve Golett - Klutz
Lv 30 Docile Shelmet - Hydration
Lv 34 Mild Crustle - Sturdy
Lv 31 Serious Pawniard - Defiant
Lv 33 Brave Herdier - Intimidate

WHITE TEAM BUILDING
Team:
Lv 47 Quiet Samurott - Torrent
Lv 48 Sassy Krookodile - Moxie
Lv 47 Sassy Archeops - Defeatist
Lv 50 Lax Mienshao - Inner Focus

In Box:
Lv 15 Modest Darumaka - Hustle
Lv 10 Naďve Patrat - Run Away
Lv 22 Jolly Solosis - Magic Guard
Lv 22 Relaxed Trubbush - Stench
Lv 25 Brave Vanillite - Ice Body
Lv 22 Modest Karrablast - Swarm
Lv 27 Impish Elgyem - Synchronize
Lv 29 Sassy Woobat - Klutz
Lv 32 Lonely Palpitoad - Swift Swim
Lv 31 Relaxed Throh - Guts
Lv 20 Naďve Watchog - Keen Eye
Lv 36 Calm Rufflet - Keen Eye
Lv 39 Serious Deino - Hustle

noparlpf
2016-07-14, 12:48 AM
Seems like I might be able to get on (knock wood) early morning UK time when the rest of the people on the US server are mostly asleep. Gonna go hit up some monuments in a few minutes and hope the game doesn't crash too much.

Well, it's still freezing more often than not when I'm waiting for a catch to register.

Any tips for throwing the ball? I suck at this. Especially for flying things like Zubat.

tgva8889
2016-07-14, 01:09 AM
Nuzlocke suggestions:
For Black, Relaxed Magic Guard Sigilyph is entirely reasonable and utterly destroys Marshall if you're worried about that. Brave Intimidate Herdier is super strong and learns Crunch which works well against Caitlin, Shauntal, and a couple of Ghestis's Pokemon. Scraggy is fantastic, as it's strong against Caitlin, Shauntal, and Grimsley, although you already have Conkeldurr so you don't need that much help.

For White, most of your Box Pokemon aren't super useful because the natures are pretty bad; if you're trading with yourself, you might want to take one or two from your Black version. Solosis is okay but the nature is wrong, and the same with Karrablast. Deino would be good if it didn't become Hydreigon at Lv. 64. You want something against Ghestis's Hydreigon, as it's pretty prone to killing things and can be hard to defeat. Make sure Samurott has a good Ice move and is high enough in special defense to take Hydreigon's powerful attacks. If you're trading with yourself, I suggest many of the same Pokemon as I did above, plus potentially Joltik just for the helpful type coverage.

BiblioRook
2016-07-14, 04:07 AM
Any tips for throwing the ball? I suck at this. Especially for flying things like Zubat.

Best I can suggest is to just practice, it took me a little while to get the hang of it too. Besides, after a while you'll likely be ignoring Zubats on the map anyways and honestly I can't actually think of anything else with such frantic animation, most everything else sits more or less still (unless attacking, but you can't catch them when they do that anyways). Actually sometimes things do jump or try to dodge the ball, but it's not as regular as you might expect, half the time they jump right into the ball instead of away from it.


Also man, I had quite a day today in Pokemon Go.
So tired of the monotony of my local Pokemon choices I decided to explore a bit. First I went downtown to the Bay in a desprate hope to finally find some water-types... only to not be able to find a public wifi signal. So much for that. While I was downtown I went through the mall as well. Managed to, ugh, get myself a rather high CP Jinx.
After that I decided to spend the rest of the day wandering the university campus both to try to get some egg hatching in (hatched three eggs, still nothing good or worth mentioning) and while I was there not only caught a 911 CP Pinsar but also a wild Pidgeot (800 something, way higher then anything I had), and evolved my Growlithe into a monstrous (for me) CP 945 Arcanine. Also finally got ahold of a Gastly, long long ways away from getting a Gengar though.
Then I got home and found a Charmander waiting for me.

Antonok
2016-07-14, 04:38 AM
What trainer level is everyone? I'm 10 (will hit 11 today) and the highest CP I've found is a 313 Clefairy. My highest atm is the Tangela I hatched at 515 and that was after I powered it up to full...

Aotrs Commander
2016-07-14, 04:54 AM
Er... I'm not gonna make any commitment to updating this, but I'm going to try to repost the table of friend codes here best I can, and figure if someone else can do it better they can go ahead and do so. I know they're going to soon be less relevant because of Pokemon Go and new generation, but for those of me us on flip phones, this is kinda important to have around.

Good job, that Oracle.

enderlord99
2016-07-14, 05:02 AM
Weird idea for an ability, likely exclusive to the Mega form of a single fakemon:

Stifling Heat
While active, all pokémon afflicted with either paralysis or burn suffer the effects of both
Does it seem at least vaguely reasonable?

SlyGuyMcFly
2016-07-14, 05:30 AM
What trainer level is everyone? I'm 10 (will hit 11 today) and the highest CP I've found is a 313 Clefairy. My highest atm is the Tangela I hatched at 515 and that was after I powered it up to full...

Currently level 10 here and my strongest catch is a 407 Pinsir. I've got a whole mess of stardust saved up but I'm not sure what I'll be spending it on yet. The gyms in my area tend to have 800+ monsters defending them, so I've yet to do much in the way of combat.


What are the most common catches in you area, folks? Tons of Rattatta, Pidgey, Ekans and Zubat where I live, with plenty of Growlithe and Geodude to be had as well. For a coastal city I've seen surprisingly few water types, even when walking along the waterfront. Krabby and Psyduck, mostly.

cobaltstarfire
2016-07-14, 06:22 AM
I'm only level 8, snd thd most common pokemon in my apartment is Drowzee and Zubat. With a mix of ghastly, nidoran (m), squirtle, horsea, crabby, and jinx, which are also slightly less common. There is also the really basic fare, but they don't show up much here in particular. they do more on the walking path.

Even more uncommon but consistently showing up are tauros, seel, shelder. oddish, paras, and bellsprout.

Occasionally evolved forms show up, like there wad a kingker lurking nearby last night.

There are also some I've only seen once. Like vulpix, polywag, onix, seaking, magikarp, and just now a koffing and slowpoke spawned too, but I'm out of pokeballs at the moment.

Antonok
2016-07-14, 06:31 AM
With this last walk, I can safely say that the majority of whats within a 6 block radius consists of nothing but pidgey, rattata, weedle, and drowzee. Uncommonly you can find Venonats. Anything else is rare to see, and even lures/incense doesn't help with variety.

Quietus
2016-07-14, 06:44 AM
What trainer level is everyone? I'm 10 (will hit 11 today) and the highest CP I've found is a 313 Clefairy. My highest atm is the Tangela I hatched at 515 and that was after I powered it up to full...

I hit 11 last night, highest CP I caught was a 400 Tauros. I did hatch a Snorlax, however, and he came with 16 candies. Spent them and at least 8k stardust, so I have a 957 CP Snorlax that was holding a gym overnight. Now I'm looking for more Snorlax candies, or my next big windfall to power something up.

I've found that no matter how high I level, I'm probably still going to want to catch every Pidgey and Zubat I can find. Catching pokemon is the only way to get stardust, and every 100 counts. Seems to me like the single most important stat we have is our trainer level, as everything else scales off of that. I have plans to push that as high as I can, as fast as I can.

Oh, and one frustrating thing last night.. I saw the silhouette of a Blastoise "nearby" downtown. But if I moved ten feet in any direction, it disappeared. Couldn't figure out where it was, so I had to give up and go home. :smallsigh:

SlyGuyMcFly
2016-07-14, 07:22 AM
I've found that no matter how high I level, I'm probably still going to want to catch every Pidgey and Zubat I can find. Catching pokemon is the only way to get stardust, and every 100 counts. Seems to me like the single most important stat we have is our trainer level, as everything else scales off of that. I have plans to push that as high as I can, as fast as I can.

Stardust does indeed go fast and grow slowly. And I agree that trainer level is the key stat here, in particular as it unlocks rarer and higher CP pokemon as it grows. Pidgey in particular is a great catch since you can turn every fourth Pidgey or so into a Pidgeotto for a nice chunk of xp. Caterpie and (I think) Weedle are also good for this. Evolving to Raticate is 25 candies, so Rattattas also make for a goodish grinding catch as well.

I'm currently saving up Pidgey and Rattatta candies to pop all at once after using my Lucky Egg for a big XP rush. I've picked up a fair number of Zubats but at 50 candy per evolve Zubat is very good at... being Zubat I guess. Omnipresent, annoying to fight and barely worth anything. :smallsigh:

Does anyone know if incense and bait pokemodules stack? Also, any idea if they tend to attract rarer pokemon?

Cristo Meyers
2016-07-14, 07:42 AM
With this last walk, I can safely say that the majority of whats within a 6 block radius consists of nothing but pidgey, rattata, weedle, and drowzee. Uncommonly you can find Venonats. Anything else is rare to see, and even lures/incense doesn't help with variety.

Same here, though I've been at this for only a few hours total and have to be really miserly with my data usage. 500MB can disappear real quick.

Amusingly, all the Drowzee appear around my work, which explains so much.

Got a number of Stops in close proximity to both work and home, though, so that's a plus. 3 stops near my house are all on the same footpath, even.

Winter_Wolf
2016-07-14, 08:56 AM
This is the Pokemon Go support group, right? My wife got me into this, so I expect she's going to bail on it in a few days and I'll still be time sinking. Anyway, really poor cell coverage around my home, but went to Chinatown in Chicago yesterday. Good lord there were a lot of pokestops. Meanwhile my home is just bugs, birds, and rats. Not even the better ones, the sad ones. Lots of wheedles and rattatas and occasionally spearow or pidgey.

Grinner
2016-07-14, 09:15 AM
Same here, though I've been at this for only a few hours total and have to be really miserly with my data usage. 500MB can disappear real quick.

Amusingly, all the Drowzee appear around my work, which explains so much.

Got a number of Stops in close proximity to both work and home, though, so that's a plus. 3 stops near my house are all on the same footpath, even.

Allegedly, you can download the Google Maps data for areas you frequent to reduce data and battery usage. One Google employee has stated on Twitter that this shouldn't work, but people seem to swear by it nonetheless.

DiscipleofBob
2016-07-14, 09:32 AM
Nuzlocke suggestions:
For Black, Relaxed Magic Guard Sigilyph is entirely reasonable and utterly destroys Marshall if you're worried about that. Brave Intimidate Herdier is super strong and learns Crunch which works well against Caitlin, Shauntal, and a couple of Ghestis's Pokemon. Scraggy is fantastic, as it's strong against Caitlin, Shauntal, and Grimsley, although you already have Conkeldurr so you don't need that much help.

Sigilyph and Stoutland both sound like solid choices. Hell in a previous run I swept most of N and Ghetsis with a Stoutland that had the elemental fangs.


For White, most of your Box Pokemon aren't super useful because the natures are pretty bad; if you're trading with yourself, you might want to take one or two from your Black version. Solosis is okay but the nature is wrong, and the same with Karrablast. Deino would be good if it didn't become Hydreigon at Lv. 64. You want something against Ghestis's Hydreigon, as it's pretty prone to killing things and can be hard to defeat. Make sure Samurott has a good Ice move and is high enough in special defense to take Hydreigon's powerful attacks. If you're trading with yourself, I suggest many of the same Pokemon as I did above, plus potentially Joltik just for the helpful type coverage.

I can only use trades for evolutions, like with my Conkeldurr and a Gigalith that sadly didn't survive Victory Road. I could theoretically evolve Karrablast for this, but I'm not sure if that would be a good idea or not.

Samurott can't learn any Ice moves. It doesn't learn Frost Breath or Blizzard and Ice Beam isn't available until after the E4. I can use a Heart Scale to teach it Megahorn though.

Hunter Noventa
2016-07-14, 09:34 AM
Allegedly, you can download the Google Maps data for areas you frequent to reduce data and battery usage. One Google employee has stated on Twitter that this shouldn't work, but people seem to swear by it nonetheless.

I can't really confirm or deny, Pokemon Go hasn't used THAT much data for me, but I'm wifi most of the time anyway.

Going to be playing it a bit less while servers are beefed up and the initial rush fades a little. Can't reliably get to any pokestops to restock anyway due to working like a normal person.

Cristo Meyers
2016-07-14, 09:38 AM
Allegedly, you can download the Google Maps data for areas you frequent to reduce data and battery usage. One Google employee has stated on Twitter that this shouldn't work, but people seem to swear by it nonetheless.

Yeah, I did that. Though I don't have any data usage prior to doing that to compare it to so I have no idea if it actually did anything.

I work next to a major mall with public wifi (and like, four Gyms and six Stops), so it's not like I couldn't grind there without using data if I really wanted/needed to. Though honestly I only see myself actively walking around maybe once or twice a week, so I shouldn't have any problems as long as I keep an eye on things.

Hiro Protagonest
2016-07-14, 11:07 AM
Well, when I turned on Go this morning, I saw a Pikachu right in my range. But the game was acting up and the pokemon weren't spawning, only shadows next to me. So I restart, and the pokemon showed up properly. I tap on the Pikachu, and... it disappears. No battle screen where it flees, it just disappears.

RNG.

To make up for it though, a bit later a strong Scyther spawned right on top of me and I caught it in one ball. But it has Steel Wing, and I haven't seen a single rock-type around here, while water-types are common and electric-types are being powered up to counter those. I guess it would have super-effectiveness against Jynx?

Edit: And I just found a Beedrill! Of course, it's noticeably weaker than the Scyther. But Beedrill.

Antonok
2016-07-14, 12:42 PM
Ok I just caught both an Onyx AND a Geodude in a span of about 30 seconds. First time I've seen any rock types around here :smalleek:

Edit: and level 11 now too

enderlord99
2016-07-14, 01:01 PM
Does it seem at least vaguely reasonable?

Okay, clearly this thread is just about Pokemon Go. Where do I go to talk about other Pokemon games?:smallsigh:

noparlpf
2016-07-14, 01:07 PM
I just sat on the street loading and reloading the app repeatedly to try to catch a Horsea. Meanwhile, I saw at least two other people walk by, pause briefly to catch it, smile smugly, and keep going. **** me.

I did have a pretty good run of it this morning while most of the US was asleep, but since about 11AM UK time it's been getting progressively laggier and crashing more.


Allegedly, you can download the Google Maps data for areas you frequent to reduce data and battery usage. One Google employee has stated on Twitter that this shouldn't work, but people seem to swear by it nonetheless.

I tried on the off chance it would reduce server requests and make my game less buggy and it doesn't seem to have done anything.

Cristo Meyers
2016-07-14, 01:08 PM
So it turns out the gym in my building has both wifi they let me use and is close enough to the Stop that I could farm it while working out. Also turns out that the guy on the machine next to me had the exact same idea. :smallbiggrin:

Sure beats the heck out of watching the news.

BiblioRook
2016-07-14, 01:12 PM
Okay, clearly this thread is just about Pokemon Go. Where do I go to talk about other Pokemon games?:smallsigh:

I don't know if you are being passive aggressive but that is clearly not the case. I mean sure Pokemon Go is what people want to talk about right now because that's what's newest and hast the most going on, but trust me there will be plenty of non-Go talk once the next bit of Sun and Moon info gets released.



That being said; currently level 15 and aside from the usual Rattatas, Pidgeys, and Zubats my area seems just awash in Paras and Ekans, the likes of Venonat, Mankeys, and Meowths to a lesser degree. Aside from that we also seem to have a lot of Fire types. Mostly Growlithe but I also see Vulpix and Ponytas enough to comment on it. I even see Charmanders 'nearby' a lot, but to date only actually ran into one.

Woodzyowl
2016-07-14, 01:12 PM
Okay, clearly this thread is just about Pokemon Go. Where do I go to talk about other Pokemon games?:smallsigh:

Here. It's just that Pokémon Go is the current hype.

enderlord99
2016-07-14, 01:32 PM
Sorry about the angry pseudosarcasm; I just really want to know what people think of Stifling Heat.

Flickerdart
2016-07-14, 01:56 PM
Ahh, Lucky Egg - went from 16 to 18 through stocking up evolutions and popping them all at once. Reddit brains say that 60 is the maximum you have time for, but I wasn't patient enough and popped 40. Sure enough, 10 minutes left, spent it on trawling Pokestops.

10/10 would recommend mass Pidgey evolution and prompt binning.

Sasaisen
2016-07-14, 02:39 PM
Post for the check, and my list of breeding leftovers.

All have at least 4 good IVs, are completely free for you to take, and are first-come/first-serve (though I can breed more upon request).

Can breed if asked: Dwebble, Heracross, Joltik, Kangaskhan, Snivy.

SpeciesQuantityNatureAbilityEgg (or High-Level) MovesBall
Amaura1ModestRefrigerateHaze, Barrier, Mirror Coat, Discharge
Anorith1AdamantBattle ArmorCross Poison, Knock Off, Aqua Jet, Rapid Spin
Bagon35LonelyRock HeadDragon Pulse, Dragon Dance, Dragon Rush, Hydro PumpGreat
Beldum15AdamantClear Body
Buneary3JollyLimberTeeter Dance, Switcheroo, Fake Out, EncoreDream
Chimchar6JollyIron FistFire Punch, Thunder Punch, Fake Out
Clamperl46ModestShell Armor(Shell Smash)Dive
Croagunk5JollyDry SkinFake Out, Drain Punch, Quick Guard, CounterGreat
Cubchoo9JollySnow CloakFocus Punch, Night Slash, Yawn, Play RoughDive
Cubone3Brave*LightningrodDetect, Belly Drum, Iron Head, Perish SongHeal
12Brave*Rock HeadDetect, Belly Drum, Iron Head, Perish SongHeal
Darumaka5JollyHustleEncore, Focus Punch, Yawn
Deino60HastyHustleEarth PowerNet
Drifloon9ModestUnburdenWeather Ball, Tailwind, Defog, Destiny BondQuick
Drilbur4AdamantSand RushRapid SpinRepeat
5AdamantMold BreakerRapid SpinRepeat
Duskull14ImpishLevitateDestiny Bond, Pain Split, Skill SwapLuxury
Eevee4BoldAdaptability or Run AwayCurse, Wish, Yawn, Stored PowerDive
Ferroseed30CarefulIron BarbsLeech Seed, Gravity, Stealth Rock, SpikesNest
Fletchling18AdamantGale WingsQuick Guard, TailwindRepeat
5JollyGale WingsQuick Guard, TailwindRepeat
10CarefulGale WingsRepeat
Frillish2ModestWater AbsorbPain Split, Confuse RayDive
14CalmWater AbsorbPain Split, Confuse RayDive
14CalmCursed BodyPain Split, Confuse RayDive
Froakie54NaiveProteanBestow, Toxic Spikes, Mud Sport, Water SportNet
Gastly17TimidLevitateClear Smog, Haze, Perish Song, DisableLove
Glisgar3CarefulImmunityBaton Pass, Counter, Agility, Night Slash
Golett10AdamantIron Fist
Hawlucha3AdamantLimberQuick Guard, Me FirstPremier
12AdamantUnburdenQuick Guard, Me FirstPremier
Honedge10QuietNo GuardLuxury
Larvitar5JollyGutsStealth Rock, Pursuit, Dragon Dance, Iron HeadDusk
Litwick2TimidFlash FireHaze, Clear SmogNet
5TimidInfiltratorHaze, Clear SmogNet
Marill6AdamantHuge PowerAqua Jet, Perish Song, Belly Drum, Body SlamDive
Mawile8AdamantPranksterSucker Punch, Metal Burst, Fire Fang, Misty TerrainUltra
Mienfoo7JollyRegeneratorKnock Off, Baton Pass, Me FirstHeal
Misdreavus12TimidLevitateCurse, Skill Swap, Destiny Bond, Nasty PlotMoon
Pawniard9JollyDefiantPursuit, Sucker Punch, Stealth Rock, Psycho CutTimer
Phantump12Sassy*Natural Cure(Leech Seed), (Forest's Curse), (Destiny Bond), (Horn Leech)Dusk
4CarefulFriskDusk
4CarefulNatural CureDusk
7CarefulHarvestDusk
Pinsir6AdamantMold BreakerQuick Attack, Close Combat, FeintSport
22AdamantHyper CutterQuick Attack, Close Combat, FeintSport
Porygon2Relaxed*Trace
Pumpkaboo (Small)12JollyFriskDisable, Destiny BondHeal
Rotom24BoldLevitate
Sableye4CalmPranksterSucker Punch, Metal Burst, Recover, TrickNet
Scraggy11JollyMoxieIce Punch, Drain Punch, Dragon Dance, Zen HeadbuttRepeat
Scyther7AdamantTechnicianBaton Pass, Counter, Quick Guard, Night SlashTimer
Shroomish12AdamantPoison HealBullet Seed, Focus PunchNest
5AdamantQuick FeetBullet Seed, Focus PunchNest
Shuppet8CarefulFriskPursuit, Disable, Phantom Force, Destiny BondLuxury
Skiddo30CarefulSap SipperNest
11AdamantSap SipperNest
Skorupi3AdamantBattle ArmorDusk
6CarefulBattle ArmorAgility, Whirlwind, Confuse RayDusk
18JollySniperAgility, Whirlwind, Confuse RayDusk
Spiritomb25BoldPressureShadow Sneak, Pain Split, Destiny Bond, Foul PlayDusk
Spritzee8Relaxed*Aroma Veil(Aromatherapy), (Moonblast), Disable, WishHeal
5Relaxed*Healer(Aromatherapy), (Moonblast), Disable, WishHeal
Squirtle3ModestRain DishWater Spout, Dragon Pulse, Aura Sphere, Mirror CoatNet
Starly19JollyRecklessDetect, Roost, Double-Edge, Pursuit
Timburr3AdamantGutsDrain Punch, Mach PunchQuick
Torchic5AdamantSpeed BoostNight Slash, Crush Claw, Baton Pass, Counter
7JollySpeed BoostNight Slash, Crush Claw, Baton Pass, Counter
Tynamo9ModestLevitateQuick
Tyrunt3AdamantStrong JawDragon Dance, Fire Fang, Ice Fang, Thunder Fang
Venipede23AdamantSpeed BoostSpikes, Toxic SpikesLuxury
Vullaby6ImpishOvercoatFoul Play, Mean Look, Knock OffLuxury
Yamask6Sassy*MummyNasty Plot, Toxic Spikes, DisableQuick
* Indicates this was bred for a Trick Room team. If the Speed IV is marked as good", it's a 0.

Asmodean_
2016-07-14, 02:44 PM
Pidgey. Rattata. Spearow. Zubat. Pidgey. Rattata. Spearow. Zubat. Pidgey. Rattata. Spearow. Zubat. I mean at least it won't be long until I get myself a Pidgeot but still. Hatched a 2k Geodude egg today.
Trainer level 6 (red team, since about 70% of Kent is red) and my highest (until I evolve my Pidgeotto) is a CP203 Raticate...
I feel so inadequate now.

EDIT: whelp it's started to happen - the Go-related injuries are beginning at last. (www.independent.co.uk/news/world/americas/pokemon-go-men-fall-off-cliff-san-diego-android-ios-app-a7136986.html)

Icewraith
2016-07-14, 03:49 PM
Just hit eleven. My four highest CP pokemon showed up yesterday.

~700 cp Nidoking basically landed on me while I was eating dinner at a place kind of near work. Now it's 809.

Similarly powerful Snorlax hatched from a 10k egg with 26 candies, it's at 1190 now.

My wife and I decided to walk around a new area (I was eating dinner out because it was about halfway between where I work and where we were going to meet) and found a triple-pokestop area with lure modules going. Shortly before we left a ~620CP Electabuzz popped up, now it's 653.

616 Pidgeot popped up later that evening (I decided to use an incense at home) and for some reason I couldn't throw most of my balls far enough to actually hit it. Pidgeot is waaaay in the back of the field, worse than zubat. I may not bother catching them in the future, I had to buy pokeballs.

I'd say don't bother using dust on anything until after you've hit eleven at least. I'm really regretting the dust and candies I used to get a 495 Pidgeot and 500ish Arbok now.

At 42/50 Growlithe and Ponyta candies. Growlithe are uncommon around where I live, Ponyta are semi-common in the area I was last night and I've hatched one as well.

At 18 eevee candies IIRC.

I'm also seeing Pidgey/Ratatta/Zubat, some Ekans/Paras/Mankey/Growlithe, Meowths at night. Eevees and Abras and Venonats (and Raticates and Golbats and Arboks and Parasect) sparsely. Two Magmar (one caught, one radar) and a couple Primeape on radar/missed catch. Two Omanyte (caught). Two Hitmonchan (one radar, one my wife caught). One Hitmonlee on radar.

Stopped for gas on my way to work, that area had a Tauros and a Jolteon out somewhere. Ugh.

Way south and east of me I've seen Pinsir and Scyther on the radar. Also caught Rhyhorn and Machop/Machoke. Machoke is 100 candies to evolve, fyi. I'm hoping Abra and Machop are in 2k eggs.

Harbor has Horsea, Staryu, Magikarp, Goldeen, one Kabuto (despawned right when it popped up on screen ,,;__;,, ), Squirtle, Ponyta, one Dratini (radar only ;__; ), one Staryu (radar), Krabby, Drowzee, one Electabuzz... I'm rather jealous of the people who live near the harbor. One of the gyms was controlled by a Blastoise.

Aotrs Commander
2016-07-14, 04:07 PM
Go made it into BBC news...

The devs evidently didn't do THAT good a job of excluding places - Auschwitz (as in the memorial) was among the places complaining about it. *skulldesk*

(Can't imagine many religious or ceremonical institutions or any demonination can be especially pleased, either...)

And there was the guy who was playing it while his wife was in labour (as seen from the screenshot)...

They interviewed one dude who already admitted he'd walked into a malppost because he was paying too much attention to his phone.

Now, while we can reasonably expect the denziens of the forums (having, as they have more than half a brain cell between them) not to do too many stupid or inappropriate things with the game, the general, global public's collective level of stupidity greatly frightens me.

And this is, like, the first week or something...!



Still, you can't say that in terms of distribution and money, it hasn't been a runaway success; indeed, it is that very success that appears to be causing the problems...!

cobaltstarfire
2016-07-14, 04:11 PM
EDIT: whelp it's started to happen - the Go-related injuries are beginning at last. (www.independent.co.uk/news/world/americas/pokemon-go-men-fall-off-cliff-san-diego-android-ios-app-a7136986.html)

Those two would qualify for a Darwin award if they hadn't survived. The game says right in the loading screen to be aware of your surroundings and careful, and they ignored posted real world warnings too.

I guess it shouldn't be surprising though, an embarressing number of people die or are injured trying to take selfies every year too.

Icewraith
2016-07-14, 04:16 PM
Go made it into BBC news...

The devs evidently didn't do THAT good a job of excluding places - Auschwitz (as in the memorial) was among the places complaining about it. *skulldesk*

(Can't imagine many religious or ceremonical institutions or any demonination can be especially pleased, either...)

And there was the guy who was playing it while his wife was in labour (as seen from the screenshot)...

They interviewed one dude who already admitted he'd walked into a malppost because he was paying too much attention to his phone.

Now, while we can reasonably expect the denziens of the forums (having, as they have more than half a brain cell between them) not to do too many stupid or inappropriate things with the game, the general, global public's collective level of stupidity greatly frightens me.

And this is, like, the first week or something...!



Still, you can't say that in terms of distribution and money, it hasn't been a runaway success; indeed, it is that very success that appears to be causing the problems...!

It's difficult to ignore the temptation to check my phone while driving. Especially at long lights.

noparlpf
2016-07-14, 04:18 PM
I don't get how anybody has been able to do enough to get Dragonite or Gyarados. I saw a 1200cp Dragonite at a gym yesterday, and the game wasn't even officially released in Scotland until today. During peak times my game lags so much I can't even access Pokéstops, let alone catch Pokémon without the game freezing. Assuming I can even log on in the first place.

Antonok
2016-07-14, 04:27 PM
I don't get how anybody has been able to do enough to get Dragonite or Gyarados. I saw a 1200cp Dragonite at a gym yesterday, and the game wasn't even officially released in Scotland until today. During peak times my game lags so much I can't even access Pokéstops, let alone catch Pokémon without the game freezing. Assuming I can even log on in the first place.

They probably downloaded the APK and were playing from day 1.

SlyGuyMcFly
2016-07-14, 05:02 PM
Those two would qualify for a Darwin award if they hadn't survived. The game says right in the loading screen to be aware of your surroundings and careful, and they ignored posted real world warnings too.

I laughed out loud when I saw the game's loading screen basically says "Please don't kill yourself playing this game."

Quietus
2016-07-14, 08:23 PM
Stardust does indeed go fast and grow slowly. And I agree that trainer level is the key stat here, in particular as it unlocks rarer and higher CP pokemon as it grows. Pidgey in particular is a great catch since you can turn every fourth Pidgey or so into a Pidgeotto for a nice chunk of xp. Caterpie and (I think) Weedle are also good for this. Evolving to Raticate is 25 candies, so Rattattas also make for a goodish grinding catch as well.

I'm currently saving up Pidgey and Rattatta candies to pop all at once after using my Lucky Egg for a big XP rush. I've picked up a fair number of Zubats but at 50 candy per evolve Zubat is very good at... being Zubat I guess. Omnipresent, annoying to fight and barely worth anything. :smallsigh:

Does anyone know if incense and bait pokemodules stack? Also, any idea if they tend to attract rarer pokemon?

I plan on doing exactly this with my own lucky eggs; I have about 13 things ready to evolve right now, will have many more after a planned pokeparty on Sunday. Hoping to pass level 15 by then.


I laughed out loud when I saw the game's loading screen basically says "Please don't kill yourself playing this game."

Yeah, me too - and I think they did it in the classiest way possible, with the "OH MY GOD GYARADOS".

OracleofWuffing
2016-07-14, 09:06 PM
Does it seem at least vaguely reasonable?
Eh... depends on what other attacks to which it has access. If it can throw out Thunder Wave, Glare, Nuzzle, or Stun Spore, it's the new best burn chance barring Fling shenanigans. Yeah, paralysis hurts, but I kinda feel the attack drop from burns is much more significant (and just watch, it's going to be objectively provable that I'm wrong and paralysis leads to more wrecks). If it doesn't have access to any of those moves, i could see it as an ability for a non-mega pokemon.

Qwertystop
2016-07-14, 09:19 PM
Eh... depends on what other attacks to which it has access. If it can throw out Thunder Wave, Glare, Nuzzle, or Stun Spore, it's the new best burn chance barring Fling shenanigans. Yeah, paralysis hurts, but I kinda feel the attack drop from burns is much more significant (and just watch, it's going to be objectively provable that I'm wrong and paralysis leads to more wrecks). If it doesn't have access to any of those moves, i could see it as an ability for a non-mega pokemon.

Let's see. Simplest comparison: Physical attacker using damaging moves, and Speed is such that the reduction from paralysis doesn't change who attacks first, and the damage from Burn isn't enough for an extra knock-out. In that case, Paralysis cuts damage by 25% on average, where Burn cuts damage in half. Burn is more effective.

Special attackers and anyone using a non-damaging move: more impaired by Paralysis.

Bot Burn and Paralysis have similar edge-cases: Neither the damage nor the speed change usually matter, except if the one extra attack or little bit of extra accumulated damage causes a KO, causes further meaningful status, or reduces health enough for an item-use, in which case it matters quite a lot.

enderlord99
2016-07-14, 09:47 PM
Eh... depends on what other attacks to which it has access. If it can throw out Thunder Wave, Glare, Nuzzle, or Stun Spore, it's the new best burn chance barring Fling shenanigans. Yeah, paralysis hurts, but I kinda feel the attack drop from burns is much more significant (and just watch, it's going to be objectively provable that I'm wrong and paralysis leads to more wrecks). If it doesn't have access to any of those moves, i could see it as an ability for a non-mega pokemon.

Its only paralyzing move would be Dragonbreath (that move being part of the reason behind the ability in the first place) but it would have quite a few burning moves.

BiblioRook
2016-07-14, 11:03 PM
I imagine I'm pretty late to the game but I only recently tried out playing Pokemon Rumble World. It's actually surprisingly fun for a game I never hear people talk about any. Pity the free version is so limited.

noparlpf
2016-07-15, 01:47 AM
I'm too lazy/have no sense of delayed gratification to save up evolutions to use with a lucky egg. Ż\_(ツ)_/Ż


I imagine I'm pretty late to the game but I only recently tried out playing Pokemon Rumble World. It's actually surprisingly fun for a game I never hear people talk about any. Pity the free version is so limited.

I've never tried the Rumble series, but Pokémon Shuffle Mobile is another pretty great spinoff.

BiblioRook
2016-07-15, 03:04 AM
I'm too lazy/have no sense of delayed gratification to save up evolutions to use with a lucky egg. Ż\_(ツ)_/Ż
I tried it once and managed to get a full level and a half out if it. I tend to avoid 'small fry' Pokemon like Rattattas and Zubats now though just out of ball conservation so it's unlikely I will stockpile enough for a second attempt.




I've never tried the Rumble series, but Pokémon Shuffle Mobile is another pretty great spinoff.

Pokemon Shuffle I've been playing for a while because that I can play on my iPad, I only just got my hands on a 3DS (well, 2DS actually) for the first time a short while ago and even then it took me a while to find a connection good enough to download games with so that's why I'm only just now checking out stuff like Rumble and Picross. I'm enjoying Rumble World well enough that I certainly wouldn't mind buying the actual game for it, but probably only if I come across a cheap copy (because I'm painfully frugal, there's a reason I play so many free games)

noparlpf
2016-07-15, 03:58 AM
What level did people start getting 10km eggs? I'm level 13 and still only have 2km and 5km eggs.

Mutazoia
2016-07-15, 04:21 AM
What trainer level is everyone? I'm 10 (will hit 11 today) and the highest CP I've found is a 313 Clefairy. My highest atm is the Tangela I hatched at 515 and that was after I powered it up to full...

Finally got around to installing the app tonight at work (night shift rules). So far, just in the building I've caught a Charmander, Goldeen, Weedie, Caterpie, three Doduo and a Horsea. The strongest is the Horsea at 55cp, which I figure isn't bad for a lvl 3 trainer who hasn't moved more than 20 feet since starting. Apparently, Pokemon love Fedex. Either that or they keep getting shipped in...

*edit* As soon as I finished posting this, a Cubone and a slowpoke pop up on the desk in front of me....

SlyGuyMcFly
2016-07-15, 04:23 AM
What level did people start getting 10km eggs? I'm level 13 and still only have 2km and 5km eggs.

Pure luck. I'm 11 and incubating my second 10km egg. Got a Hitmonchan out of first, hope for something a bit better for this second one.

noparlpf
2016-07-15, 04:45 AM
Finally got around to installing the app tonight at work (night shift rules). So far, just in the building I've caught a Charmander, Goldeen, Weedie, Caterpie, three Doduo and a Horsea. The strongest is the Horsea at 55cp, which I figure isn't bad for a lvl 3 trainer who hasn't moved more than 20 feet since starting. Apparently, Pokemon love Fedex. Either that or they keep getting shipped in...

A tip: Don't evolve or power up anything yet. Once you hit level 10+ you'll be encountering way higher-cp wild Pokémon than you can get by training the ones you catch early on. It's a lot better to save up those early candies.


Pure luck. I'm 11 and incubating my second 10km egg. Got a Hitmonchan out of first, hope for something a bit better for this second one.

Ah, that's a pain.

Is it just me or are fighting types kind of rare at the moment? I've met one Machop and one Mankey. I don't know how you could get a fighting type to a high enough cp to take down, for example, the 1200cp Snorlax I passed at a gym this morning.

DiscipleofBob
2016-07-15, 07:30 AM
What level did people start getting 10km eggs? I'm level 13 and still only have 2km and 5km eggs.

My first egg was 10 km and hatched a Dratini. I think the 10 km eggs are just a rarity thing, not a required level thing.

cobaltstarfire
2016-07-15, 07:35 AM
What level did people start getting 10km eggs? I'm level 13 and still only have 2km and 5km eggs.

I got a 10km egg at level 6 or so? similar to everyone else, I think it's just luck.

The Glyphstone
2016-07-15, 08:01 AM
So can anyone help me troubleshoot this Go app? I'm stuck in what appears to be the tutorial, and I'm uncertain what is going wrong. The professor says 'there's a pokemon near you, here are some pokeballs'. I see my avatar in the middle of empty blue water, with a Bulbasaur/Squirtle/Charmander standing in a circle around it...but that's it. The bar at the top says 'catch a pokemon', but touching the screen does nothing except rotate/zoom the camera in and out.

Antonok
2016-07-15, 08:04 AM
So can anyone help me troubleshoot this Go app? I'm stuck in what appears to be the tutorial, and I'm uncertain what is going wrong. The professor says 'there's a pokemon near you, here are some pokeballs'. I see my avatar in the middle of empty blue water, with a Bulbasaur/Squirtle/Charmander standing in a circle around it...but that's it. The bar at the top says 'catch a pokemon', but touching the screen does nothing except rotate/zoom the camera in and out.

I had the same issue. I just kept resetting the app til it let me click on one of the pokemon.

The Glyphstone
2016-07-15, 08:05 AM
I had the same issue. I just kept resetting the app til it let me click on one of the pokemon.

Closing and opening again, or the full-gamut uninstall and re-install?

Winter_Wolf
2016-07-15, 08:08 AM
I discovered that Pokemon Go or perhaps even an actual person decided to drop a pokestop right on the threshold of the emergency room entry of a major hospital. I did not and will not go there, but I had to share. It seems like one of the places you'd want to avoid putting virtual stops is in front of life saving services. It's a busy hospital, too.

I suspect whatever criteria are used for things was triggered when a cross was recognized on top of a building, but in SE Wisconsin, most hospitals are gonna have an elongated cross because they're all Saint so and so or were established by monasteries. They gotta fix that or there's going to be the inevitable, "today Bob Smith died at the front door of the emergency department of St. Googlymoogly. Officials say he would have lived but for This Person (flash mug shot) who refused to move out of the way because he was attempting to capture a (something semi-rare) in the mobile game Pokemon Go."

On the lighter side, a wild pikachu appeared on our property and broke all my wife's poke balls before sauntering off into the woods. I didn't actually see it, but I think my wife can tell the difference between eevee and pikachu.

Antonok
2016-07-15, 08:09 AM
Closing and opening again, or the full-gamut uninstall and re-install?

Just closing and reopening. Took a few tries tho.

Also this video (https://www.youtube.com/watch?v=akgnPVmRqWs) is kind of interesting. Kind of explains what they did with Go based off Ingress.

And I'm not using any more lures. Camped a pokestop for an hour with 2 different lures and nothing but Pidgey and Rattata. Did hatch another 5k egg and got a second Mankey (2 in a row). One more and I get a Primape. my 2ns 10k is about 2km til hatching so that may happen today.

The Glyphstone
2016-07-15, 08:10 AM
Just closing and reopening. Took a few tries tho.

Also this video (https://www.youtube.com/watch?v=akgnPVmRqWs) is kind of interesting. Kind of explains what they did with Go based off Ingress.

And I'm not using any more lures. Camped a pokestop for an hour with 2 different lures and nothing but Pidgey and Rattata. Did hatch another 5k egg and got a second Mankey (2 in a row). One more and I get a Primape. my 2ns 10k is about 2km til hatching so that may happen today.

Does it matter if I'm inside or outside for the tutorial?

Antonok
2016-07-15, 08:12 AM
Does it matter if I'm inside or outside for the tutorial?

Shouldn't matter. The 3 starters appear right under your feet. You can actually get a Pikachu as a starter by walking away from the starters until they appear at your new location 3 times. After that the game just says screw it and gives you a pikachu.

The Glyphstone
2016-07-15, 08:17 AM
Do I have to walk my avatar directly on top of a pokemon to try the capture? or is having them in the pulsing circle around it 'close enough'? The game is remarkably terrible at actually explaining its mechanics.

noparlpf
2016-07-15, 08:18 AM
So can anyone help me troubleshoot this Go app? I'm stuck in what appears to be the tutorial, and I'm uncertain what is going wrong. The professor says 'there's a pokemon near you, here are some pokeballs'. I see my avatar in the middle of empty blue water, with a Bulbasaur/Squirtle/Charmander standing in a circle around it...but that's it. The bar at the top says 'catch a pokemon', but touching the screen does nothing except rotate/zoom the camera in and out.

That means it's having trouble talking to the server and hasn't loaded properly. Try force-quitting and reloading until it works. Unfortunately that's probably the most you can do at the moment. This is basically an open beta that they're not admitting is an open beta so there are still a lot of kinks being worked out.


I discovered that Pokemon Go or perhaps even an actual person decided to drop a pokestop right on the threshold of the emergency room entry of a major hospital. I did not and will not go there, but I had to share. It seems like one of the places you'd want to avoid putting virtual stops is in front of life saving services. It's a busy hospital, too.

I suspect whatever criteria are used for things was triggered when a cross was recognized on top of a building, but in SE Wisconsin, most hospitals are gonna have an elongated cross because they're all Saint so and so or were established by monasteries. They gotta fix that or there's going to be the inevitable, "today Bob Smith died at the front door of the emergency department of St. Googlymoogly. Officials say he would have lived but for This Person (flash mug shot) who refused to move out of the way because he was attempting to capture a (something semi-rare) in the mobile game Pokemon Go."

Pokéstops and gyms are at the locations of portals from Niantic's previous game Ingress. Portals were user-submitted spots. I don't know what kind of approval/moderating system Niantic had/has in place though. Whatever it is doesn't seem very good. There are Pokéstops at the Auschwitz memorial, one in a random guy's front yard, one at a police station somewhere, and the Washington DC Holocaust Museum had to post an official notice asking people to stop coming in just to play PoGo because there's a gym there.

Antonok
2016-07-15, 08:23 AM
Do I have to walk my avatar directly on top of a pokemon to try the capture? or is having them in the pulsing circle around it 'close enough'? The game is remarkably terrible at actually explaining its mechanics.

Essentially. When the circle coming from your guy gets into range of a pokemon, it'll pop up (it's roughly 10-15 feet detection range). After that, just tap the pokemon to start 'battle'. Touch and hold the pokeball and a green/yellow/red circle will start shrinking around the pokemon, smaller the circle the easier it is to catch (good luck hitting the circle tho), then just flick the pokeball towards the pokemon and hope it doesn't break out. Advanced strat is spinning the pokeball til gold stars start shooting out, gives more xp but makes the ball fly wildly.

Best stratagy for levelling is catch all the pidgeys, weedles, weak guys and horde them, pop an egg then chain evolve them to max trainer XP gain. Higher trainer level = better pokemon that are supposed to show up.

Edit: I should mention that the 'nearby' list is bugged atm and a lot of people are just seeing all pokemon stay at 3 footprints regardless of actual distance.

SlyGuyMcFly
2016-07-15, 09:03 AM
Advanced strat is spinning the pokeball til gold stars start shooting out, gives more xp but makes the ball fly wildly.


I spent all of this morning practising the curveball throw after I got one by complete accident. I'm roughly at the point where I can get it almost as reliably as a Good! timing bonus. You don't need spin the ball really. Starting slightly higher up and all the way to one side, swipe the ball in an arc down and to the other side, then up and (very!) slightly towards the pokemon. If you do it one smooth swipe-and-release movement you get pretty good control of the ball trajectory.

From what I've seen so far, the timing bonus overwrites the curveball bonus if you somehow manage to get both in one throw though.



Edit: I should mention that the 'nearby' list is bugged atm and a lot of people are just seeing all pokemon stay at 3 footprints regardless of actual distance.

I'm glad it's not just me, it was driving me crazy this morning. I hope they patch it promptly.

Mutazoia
2016-07-15, 09:06 AM
I discovered that Pokemon Go or perhaps even an actual person decided to drop a pokestop right on the threshold of the emergency room entry of a major hospital. I did not and will not go there, but I had to share. It seems like one of the places you'd want to avoid putting virtual stops is in front of life saving services. It's a busy hospital, too

Since I work nights, I bus it to and from work. I noticed that I can access pokestops on either side of the street with out getting off the bus, so people shouldn't have to go stand in the doorway anywhere.

Aotrs Commander
2016-07-15, 09:06 AM
I discovered that Pokemon Go or perhaps even an actual person decided to drop a pokestop right on the threshold of the emergency room entry of a major hospital. I did not and will not go there, but I had to share. It seems like one of the places you'd want to avoid putting virtual stops is in front of life saving services. It's a busy hospital, too.

I suspect whatever criteria are used for things was triggered when a cross was recognized on top of a building, but in SE Wisconsin, most hospitals are gonna have an elongated cross because they're all Saint so and so or were established by monasteries. They gotta fix that or there's going to be the inevitable, "today Bob Smith died at the front door of the emergency department of St. Googlymoogly. Officials say he would have lived but for This Person (flash mug shot) who refused to move out of the way because he was attempting to capture a (something semi-rare) in the mobile game Pokemon Go."

*skulldesk*

*skulldesk*

*SKULLDESK*

noparlpf
2016-07-15, 09:15 AM
My range to use a Pokéstop seems to be around 10-15m, depending on how temperamental the app is being. Gyms seem to want me to be within less than 5m though.

Quietus
2016-07-15, 09:15 AM
Just closing and reopening. Took a few tries tho.

Also this video (https://www.youtube.com/watch?v=akgnPVmRqWs) is kind of interesting. Kind of explains what they did with Go based off Ingress.

And I'm not using any more lures. Camped a pokestop for an hour with 2 different lures and nothing but Pidgey and Rattata. Did hatch another 5k egg and got a second Mankey (2 in a row). One more and I get a Primape. my 2ns 10k is about 2km til hatching so that may happen today.

I would actually be thrilled with getting a super overload of pidgey and rattata, I want lots and lots of them to abuse lucky egg. Easy leveling!


Do I have to walk my avatar directly on top of a pokemon to try the capture? or is having them in the pulsing circle around it 'close enough'? The game is remarkably terrible at actually explaining its mechanics.

As long as the pokemon shows up on the screen, you should be able to tap it. With the server issues right now, however, sometimes the game can act wonky. I've seen some steady improvement over the first week I've played, though, so hopefully within a week or two we'll be good.


Edit: I should mention that the 'nearby' list is bugged atm and a lot of people are just seeing all pokemon stay at 3 footprints regardless of actual distance.

My theory is that this is server-based. I suspect it's just not updating the list because it's not communicating with the server correctly, which appears to be the source of 90% of the game's current issues. If that's the case, then this will improve as they scramble to add more servers to the system. I hope. :smalleek:

The Glyphstone
2016-07-15, 10:40 AM
So I figured out the problem, I had my phone's Locator function disabled. The app couldn't get my location, so it couldn't display anything. I fixed that, and it works fine now. Lots of Pidgeys, Ratatas, and Zubats popped up, though I did get a Tangela and a Pinser.

Winter_Wolf
2016-07-15, 10:50 AM
Since I work nights, I bus it to and from work. I noticed that I can access pokestops on either side of the street with out getting off the bus, so people shouldn't have to go stand in the doorway anywhere.

This would be fine if that were the case. It's not, there are large Peking lots outside of all hospitals in the region, and in SE WI at least, "close enough" must be interpreted as, " within one yard/one meter." Chicago had better radius for the places I went.

Qwertystop
2016-07-15, 11:15 AM
I think part of the issue might be that Ingress has a larger range - I don't remember exactly, haven't played in a while, but it was something like thirty feet? Result being that you really didn't need to stand right on top of things.

Yuki Akuma
2016-07-15, 11:23 AM
My Pokémon GO review:

My feet hurt.

My calves feel tight.

My lungs are burning.

This is the best fitness app I've ever installed, 10/10.

Oh and I guess there's some Pokemon stuff. I caught an Eevee. It is cute.

Icewraith
2016-07-15, 01:32 PM
So just in case I waited until I was closest to a yellow controlled gym before evolving my Eevee and I did indeed get a Jolteon. Closest two were actually yellow. Luck? Idk, but it seemed to work.

Edit: My radius seems to be wide enough to catch Pokemon in someone's backyard while standing on the sidewalk (so with the front yard and house between me and the Pokemon). It seems to be pretty generous. If the Pokemon is visible on your actual map just tap it and you should encounter it. Taps don't always work if you're in a vehicle traveling at higher speeds.

ZeltArruin
2016-07-15, 01:44 PM
Conversely, I have yet to hatch a Flareon (5 attempts thus far) despite always being close to a team valor controlled gym (they all are, usually). 3 Vaporeons and 2 Jolteons, in case anyone was wondering.

Spore
2016-07-15, 02:38 PM
Do your Eevees have the same charge move by chance? A common theory is that Eevees with certain power up moves evolve the same for any single trainer. Your Vaporeons could always come from Bodyslam Eevees. My Bodyslam Eevees could always become Flareon.

Icewraith
2016-07-15, 04:10 PM
Eevee had dig IIRC.

Antonok
2016-07-15, 07:07 PM
Ok so someone discovered an all but confirmed way to evolve Eevee!

If you remember your pokemon cartoon, the original Eevee brothers each had an evolution of Eevee.

Well after much testing, it seems if you name the Eevee after one of the brothers, you get that evolution.

The names:

Sparky = Jolteon
Rainer = Vaporeon
Pyro = Flareon

OracleofWuffing
2016-07-15, 07:27 PM
I discovered that Pokemon Go or perhaps even an actual person decided to drop a pokestop right on the threshold of the emergency room entry of a major hospital. I did not and will not go there, but I had to share. It seems like one of the places you'd want to avoid putting virtual stops is in front of life saving services. It's a busy hospital, too.

*skulldesk*

*skulldesk*

*SKULLDESK*
For what it's worth, I have seen call outs for people requesting players put... Uh... Things? (Sorry, flip phone, I got no idea what these things are because I can't play it) ... Near hospitals, so that recovering patients can play what little they can from their bed.

Otherwise, hospitals are certainly a point of interest, so it might've just been grandfathered in from the Ingress data.

tgva8889
2016-07-15, 07:30 PM
I mean, at least a Pokestop is the place where you stop by and get items, right? Or is that one of the places people can drop lures and thus people will crowd around it trying to get Pokemon?

Cristo Meyers
2016-07-15, 08:07 PM
I mean, at least a Pokestop is the place where you stop by and get items, right? Or is that one of the places people can drop lures and thus people will crowd around it trying to get Pokemon?

It's both. Since they just copied the map from Ingress, and players of that game could submit places of interest for them to use, I guess they ended up with things like this. I mean, one of the stops near me is the 'milkshake building.' It's just a restaurant with a stylistic entrance, nothing special. Heck, there was nothing there for several years.

Has anyone had an issue where their touchscreen just stops working? The game runs fine, but the touchscreen doesn't register any input. I took the game on a data-only test run to see how much it used and this happened quite a few times, necessitating a restart every time if I wanted to do things like, say, see what my egg hatched into (Pikachu and Spearow).

cobaltstarfire
2016-07-15, 08:21 PM
On the touch screen thing, I have experienced it, but only when in battery save mode. I started experiencing it when I turned on battery save, and it went away when I turned it back off (mostly because battery save mode is kind of buggy).



I do wonder which entrance the stop at the ER in question is at, if it's the entrance anyone can go in through, and not the ambulance entrance it might not be that big of a deal. Maybe I'm misjudging just how much people will gather though, it's easy to spot people playing Go around here, but they aren't in large enough groups to block a large entry way.

There's a pokemon spot behind a Chucky Cheese over by one of the big shopping areas. The picture is of the little circle with Chucky in it. And I think it was a spot/portal added recently cause it can't have been a year since they changed his design.




In other news I saw a ??? CP lapras at Kroger today, I didn't have any pokeballs so I couldn't try to catch it, and even if I did I probably wouldn't have succeeded...but I've gotta start saving balls for grocery runs now that I know I might run into Lapras over there...

BiblioRook
2016-07-15, 09:06 PM
Finally got something worthwhile out of an egg, a 400 something Bulbasaur. Pity that Im basically out of incubators now though, aside from my infinity one I have just one more that's on its last use and is halfway to being hatched...

Hiro Protagonest
2016-07-15, 09:06 PM
On the touch screen thing, I have experienced it, but only when in battery save mode. I started experiencing it when I turned on battery save, and it went away when I turned it back off (mostly because battery save mode is kind of buggy).

I'll try turning it off. It happened sometimes on Wednesday, and A LOT today, even when I didn't actually turn it upside-down.


I'm also getting a glitch where all pokemon show up as three pawprints away, even the ones showing up on the 30-ft radar.

Cristo Meyers
2016-07-15, 09:18 PM
I'll try turning it off. It happened sometimes on Wednesday, and A LOT today, even when I didn't actually turn it upside-down.

Yeah, it only happened to me this evening. I had it on battery-saver in the gym and never had an issue.


I'm also getting a glitch where all pokemon show up as three pawprints away, even the ones showing up on the 30-ft radar.

I think everyone's getting that one. Kinda irritating when I'm starting to see Vulpix in the Nearby box. I go looking for one of those, dagnabbit, they're one of my favorites!

I might just be the only member of Team Mystic in the neighborhood. But then again, I'm apparently in the kind of neighborhood where if passerby see me checking my phone while walking they're quick to give the 'aren't you a little old for that?' look.

noparlpf
2016-07-16, 02:33 AM
Has anyone had an issue where their touchscreen just stops working? The game runs fine, but the touchscreen doesn't register any input. I took the game on a data-only test run to see how much it used and this happened quite a few times, necessitating a restart every time if I wanted to do things like, say, see what my egg hatched into (Pikachu and Spearow).

A few times, but for me it's not the touch screen, it's just the app. If I minimise it to the home screen I can use the touch screen for other apps.


I'm also getting a glitch where all pokemon show up as three pawprints away, even the ones showing up on the 30-ft radar.

Seems to be a common one that happens when you get server lag and the list doesn't update properly. You can also get "ghost" Pokémon that aren't actually still within range but haven't gotten bumped off the list due to server lag.

danzibr
2016-07-16, 07:32 AM
I hopped on the bandwagon a couple days ago. Improved my daily jog. My wife got me playing, having fun together.

Anyway, I had a couple questions, noticed the main Pokemon thread doesn't seem like the place to ask. I did some googling, found a lot of info, but not everything.

1. I read somewhere online that max CP is tied strictly to your trainer level, but looking through my Pokemon, this doesn't seem to be the case. For example, I have a Pidgey with a CP of 103 which looks about 80% full, then an Eevee with a CP of 163 which looks about 67% full. So I conclude that it's based on your level and the Pokemon. For my actual question, is there a list somewhere which has max CP of Pokemon by trainer level?

2. Is there a list of what moves are the best?

3. Any other pointers?

Basically, before I start using my resources, I'd like to know which Pokemon to dump my resources into. Oh, and the nearby gym has 2 people at the top with Pokemon in the CP 900+ range, and my strongest is only the Eevee with 163. Going to be a while...

Antonok
2016-07-16, 07:38 AM
I hopped on the bandwagon a couple days ago. Improved my daily jog. My wife got me playing, having fun together.

Anyway, I had a couple questions, noticed the main Pokemon thread doesn't seem like the place to ask. I did some googling, found a lot of info, but not everything.

1. I read somewhere online that max CP is tied strictly to your trainer level, but looking through my Pokemon, this doesn't seem to be the case. For example, I have a Pidgey with a CP of 103 which looks about 80% full, then an Eevee with a CP of 163 which looks about 67% full. So I conclude that it's based on your level and the Pokemon. For my actual question, is there a list somewhere which has max CP of Pokemon by trainer level?

2. Is there a list of what moves are the best?

3. Any other pointers?

Basically, before I start using my resources, I'd like to know which Pokemon to dump my resources into. Oh, and the nearby gym has 2 people at the top with Pokemon in the CP 900+ range, and my strongest is only the Eevee with 163. Going to be a while...

Actually the main thread has pretty much been nothing but pokemon go the last couple days :smalltongue:

CP is weird, there is a hard cap based on trainer level, but that can also vary from pokemon to pokemon, and don't think theres been enough data around yet to compile a decent list. So far I haven't seen a list of best moves, and I'd read thru the general thread for tips. One general tip I'll give, don't waste stardust on powering up pokemon until you're at least level 15-20. You'll catch higher CP pokemon in the wild than you'd be able to power up.

Also another general tip: farm whatever is common in your area that you can easily evolve. Once you get 50-60 evolves held back, pop a lucky egg (you get some as level rewards), then go on a mass evolve spree to maximize XP gain for power leveling.

cobaltstarfire
2016-07-16, 08:02 AM
I'll try turning it off. It happened sometimes on Wednesday, and A LOT today, even when I didn't actually turn it upside-down.



I hope that works for you.


When he unresponsive touch screen was a problem, I had all day after turning on battery save mode, it got worse when I went for a walk tethered to my guys phone to the point of being almost unplayable from having to restart the app so many times in quick succession. My guess at the cause is that when the battery save screen is supposed to be active it correctly dims, and ignores touch inputs, but the ignoring touch inputs is somehow carrying over to the map screen when someone tries to look at/interact with their game, at which point there's nothing that can be done other than restart the app.

Hiro Protagonest
2016-07-16, 03:08 PM
First eeveelution is a Vaporeon.

First two 5km eggs are Staryu and Goldeen.

Next two 5km eggs are Tentacool and Staryu.

7.8/10

noparlpf
2016-07-16, 03:22 PM
Seems like Niantic got DDoSed today. My friend says he's back online now with the Google login but I'm still having trouble with my trainer club login.

What's the point of a DDoS anyway?

MesiDoomstalker
2016-07-16, 03:22 PM
Seems like Niantic got DDoSed today. My friend says he's back online now with the Google login but I'm still having trouble with my trainer club login.

What's the point of a DDoS anyway?

To deny other people's fun times.

huttj509
2016-07-16, 03:52 PM
To deny other people's fun times.

Also to possibly hold the company for ransom. "Pay us and you can continue doing business."

OracleofWuffing
2016-07-16, 03:57 PM
Maybe they want people to stop playing video games and go outsiiiii- waitaminute. :smalltongue:

Hiro Protagonest
2016-07-16, 04:16 PM
Oh yeah, I noticed something today. There was another PokeStop in the park and a new gym. I wonder if Ingress is getting more traffic now and people are submitting more portals.

Aotrs Commander
2016-07-16, 06:27 PM
At the risk of repeating myself... (http://www.bbc.co.uk/news/uk-england-wiltshire-36805615)

*skulldesk*

*skulldesk*

*SKULLDESK*

Lord Raziere
2016-07-16, 06:49 PM
......huh looks I'm dodging a lot of bullets by not getting into Pokemon Go. and people say that nonconformity for the sake of it is stupid, serves them right, I'm avoiding a lot of trouble just by not playing it!

I mean, its not as if there is nothing on there I've caught before, and if I wanted to go somewhere else to play pokemon outside, I'd just grab my Nintendo 3ds, walk around while enjoying the natural sights, then sit down somewhere safe and play that for a little while.

Illven
2016-07-16, 07:02 PM
......huh looks I'm dodging a lot of bullets by not getting into Pokemon Go. and people say that nonconformity for the sake of it is stupid, serves them right, I'm avoiding a lot of trouble just by not playing it!

I mean, its not as if there is nothing on there I've caught before, and if I wanted to go somewhere else to play pokemon outside, I'd just grab my Nintendo 3ds, walk around while enjoying the natural sights, then sit down somewhere safe and play that for a little while.

Yes.... How dare anyone do something they enjoy because it happens to be main-stream. :smallannoyed:

You can dislike Pokemon go without lording over everyone else.

cobaltstarfire
2016-07-16, 07:02 PM
While we were at the botanical gardens today I caught a nidoqueen. That was pretty cool.

Also got about 60 pokeballs, since the gardens hotspot was sitting in range of two pokestops that I could spin repeatedly.


I think I'm probably going to invest resources into the Nidoqueen, because nidoran (F) is really uncommon around here, I'll probably never catch enough to evolve a Nidoqueen.


And so as not to fuel Aotrs hate boner for Pokemon Go, I spent more time taking pictures of the plants for watercolor practice, and babbling at the guy about how pretty/cool/weird all said plants were than I did actively playing Go.

I kind of wish I'd met some bug pokemon there (well there was a venonat) I really like taking pictures of the pokemon with AR on, and the guy likes to interact with them in the pictures sometimes.

Grinner
2016-07-16, 07:15 PM
By the way, do the teams provide any mechanical effect?


......huh looks I'm dodging a lot of bullets by not getting into Pokemon Go. and people say that nonconformity for the sake of it is stupid, serves them right, I'm avoiding a lot of trouble just by not playing it!

I mean, its not as if there is nothing on there I've caught before, and if I wanted to go somewhere else to play pokemon outside, I'd just grab my Nintendo 3ds, walk around while enjoying the natural sights, then sit down somewhere safe and play that for a little while.

I suspect you might be missing the point. The game is really a cleverly designed Skinner box. You have to go outside and walk around to get the Things. You can hen trade some of the Things in to get the Stuff, which helps you get better Things. However, eventually you run out of the Other Stuff needed to get the Things, so you can either pay for the Other Stuff or sit around in certain locations to accrue the Other Stuff. While you're waiting, there's a good chance you'll meet other players. If you get really good at getting Things, you can go to other locations and compete with other players in order to get better Other Stuff, which then helps you get even better at getting the Things.

Other companies have used the same approach to game design in the past, but what separates this game from the abusive design of other such games is that it's designed to encourage healthful and social activity in a population that might not otherwise engage in such things. You could, in theory, do exactly what you said, but without incentive to do so, I suspect you wouldn't normally do that. This game provides that incentive.

Antonok
2016-07-16, 07:32 PM
By the way, do the teams provide any mechanical effect?

Not as of yet, but that may change in the future.

Aotrs Commander
2016-07-16, 07:47 PM
And so as not to fuel Aotrs hate boner for Pokemon Go,

Oh, don't worry about that, humanity will be able to do that well enough on its own...

("Hate" may be far to strong a word, however.)

And yes, I'm aware that this stuff isn't even actually specifically endemic to Pokemon Go itself, but that Go is merely a new and merely more visible vector for more numpties (who are but a small fraction of the player base) to be numpties, because it is, (I beieve) merely the first to have a high-visibility franchise.

This does not make the idiocy displayed by the idiots any less idiotic.

(As I've said before, like it or not, us wot post on these forums are not typical members of the general public. I would like to further postulate that the majority of people around here are smart enough and old (or at least mature enough) to be able to play in the manner in which Nintendo intended for people to play. Sadly, you guys/gals/smallfurrycreaturesfromalphacentauri are not likely to be the ones that are making spirited attempts to win Darwin awards... And, saddest of all, those who are could well ruin everyone else's fun because of the fact that if they had twice as many braincells as they do would have half enough to rub together.)

Hiro Protagonest
2016-07-16, 07:59 PM
I suspect you might be missing the point. The game is really a cleverly designed Skinner box. You have to go outside and walk around to get the Things. You can hen trade some of the Things in to get the Stuff, which helps you get better Things. However, eventually you run out of the Other Stuff needed to get the Things, so you can either pay for the Other Stuff or sit around in certain locations to accrue the Other Stuff. While you're waiting, there's a good chance you'll meet other players. If you get really good at getting Things, you can go to other locations and compete with other players in order to get better Other Stuff, which then helps you get even better at getting the Things.

Other companies have used the same approach to game design in the past, but what separates this game from the abusive design of other such games is that it's designed to encourage healthful and social activity in a population that might not otherwise engage in such things. You could, in theory, do exactly what you said, but without incentive to do so, I suspect you wouldn't normally do that. This game provides that incentive.

Yeah, other mobile games say "wait or pay us to get it now." Pokemon Go says "go to PokeStops or pay us, and if you pay us you still have to go find the pokemon and gyms."

huttj509
2016-07-16, 08:47 PM
Yeah, other mobile games say "wait or pay us to get it now." Pokemon Go says "go to PokeStops or pay us, and if you pay us you still have to go find the pokemon and gyms."

In other words: "Go Outside. Please. Just Go outside. We're begging you." :-P

Can't recall where I heard it described as a "walking stimulator," (may have been here) but it's an apt description.

cobaltstarfire
2016-07-16, 09:28 PM
Yeah Go is waaaay nicer than the various "clicker" games, which are the most blatant skinner boxes out there that I can think of.

Other than being fairly engaging for a mobile game, the AR is really fun to play with, and looking to find monsters in a new area, or stops, or gyms kind of adds an extra layer of adventure to walks for me (also really fun around here cause most the stops are arts, so I get to find art I otherwise may have never known about)

Though I found a clicker game with mutant chickens or something and that entertained me for about a week just seeing how weird the chickens could get every night after leaving it to run all day.

Yes I am easily amused, give me weird monsters and I will be entertained at least for a while.

Icewraith
2016-07-16, 11:50 PM
......huh looks I'm dodging a lot of bullets by not getting into Pokemon Go. and people say that nonconformity for the sake of it is stupid, serves them right, I'm avoiding a lot of trouble just by not playing it!

I mean, its not as if there is nothing on there I've caught before, and if I wanted to go somewhere else to play pokemon outside, I'd just grab my Nintendo 3ds, walk around while enjoying the natural sights, then sit down somewhere safe and play that for a little while.

It's fun, you get exercise, yeah there are some issues but they're being addressed. I've met interesting people and discovered a few places I didn't know about before, and I know the area I just moved to a lot better now. And I just hatched ANOTHER Snorlax so I've got 2 pokes over 1100 cp.

Pendulous
2016-07-17, 12:02 AM
Is there a database somewhere that might tell me where pokebanks are located in my town? I didn't find any between home and work, and it's not really an urban area. It's a 20k-ish people town; though not small, it's not a city. Figured it was natural that I start playing since I walk everywhere. I might check out the park next chance I get when it's not 90+ degrees. So, in a few weeks or so...

Antonok
2016-07-17, 12:13 AM
Is there a database somewhere that might tell me where pokebanks are located in my town? I didn't find any between home and work, and it's not really an urban area. It's a 20k-ish people town; though not small, it's not a city. Figured it was natural that I start playing since I walk everywhere. I might check out the park next chance I get when it's not 90+ degrees. So, in a few weeks or so...

The ingress map will let you find any located around you since the gyms/pokespots are based off the portals from ingress.

Emmerlaus
2016-07-17, 12:44 AM
Here's the best advice I can give... but you wont find it helpful:

https://scontent-yyz1-1.xx.fbcdn.net/t31.0-8/13717189_10210018341796682_7100841468145869262_o.j pg

Emmerlaus
2016-07-17, 12:46 AM
Heres a cool advice for Pokemon Go Player. Just dropping this:

https://scontent-yyz1-1.xx.fbcdn.net/t31.0-8/13717189_10210018341796682_7100841468145869262_o.j pg

noparlpf
2016-07-17, 01:30 AM
The app is actually called "Walk For a Dog" and it's the company that's called WoofTrax Inc, in case anybody wanted to look and had trouble finding it with the spelling in that post.


At the risk of repeating myself... (http://www.bbc.co.uk/news/uk-england-wiltshire-36805615)

To be fair, adolescent boys are kinda dumb regardless of how smart they may be. I'm a vet student and I wouldn't even need the excuse to wander in and get lost in a cool cave system. (And besides, there's no way there would be Pokémon in a cave where there's no phone signal. I'd just go in anyway.)

enderlord99
2016-07-17, 01:31 AM
Personally, I think Gen 4 sets a precedent for my saying that Go assigned the colo(u)rs wrong.

That precedent is the Lake Trio's hair.

danzibr
2016-07-17, 06:55 AM
Actually the main thread has pretty much been nothing but pokemon go the last couple days :smalltongue:

CP is weird, there is a hard cap based on trainer level, but that can also vary from pokemon to pokemon, and don't think theres been enough data around yet to compile a decent list. So far I haven't seen a list of best moves, and I'd read thru the general thread for tips. One general tip I'll give, don't waste stardust on powering up pokemon until you're at least level 15-20. You'll catch higher CP pokemon in the wild than you'd be able to power up.

Also another general tip: farm whatever is common in your area that you can easily evolve. Once you get 50-60 evolves held back, pop a lucky egg (you get some as level rewards), then go on a mass evolve spree to maximize XP gain for power leveling.
Sounds good, sounds good. Thanks! Maybe I'll head over there. Maybe. I'm intimidated as I know pretty much nothing about any other Pokemon game.

Here's the best advice I can give... but you wont find it helpful:

https://scontent-yyz1-1.xx.fbcdn.net/t31.0-8/13717189_10210018341796682_7100841468145869262_o.j pg
I saw that just this morning. Oh, and you spoiler that? It's huge.

Go up to level 8 on my daily jog, hatched an egg with a Snorlax. Pretty happy.

cobaltstarfire
2016-07-17, 08:31 AM
Don't be afraid, everyone's really friendly in there, and at the moment all we're talking about is Go anyway.

Yuki Akuma
2016-07-17, 09:20 AM
Pay attention to types. Types are important. Certain Pokemon types are weak or strong against certain Moves - for instance, don't use Thunder Shock on an Onix, because Ground-type Pokemon are immune to Electric-type attacks.

Here's the chart. (http://pokemondb.net/type)

I don't know if immunity is actually a thing in GO, but resistance and weakness certainly are. I'm also not sure about double weakness or double resistance - I'd have to test. I don't believe STAB is in GO either.

By actually fighting with types in mind, you can easily take out gym Pokemon with several hundred more CP than yours.

Pendulous
2016-07-17, 02:34 PM
The ingress map will let you find any located around you since the gyms/pokespots are based off the portals from ingress.

Where do I access said map?

ellindsey
2016-07-17, 02:42 PM
Where do I access said map?

https://www.ingress.com/intel

You do however need to create an Ingress account first.

boomwolf
2016-07-17, 02:55 PM
Pokemon go epiphany, team choice is actually choosing what kind of page you are.

Valor - candy crush, Farmville and other casual "I'm just here for the experience"

Mystic - overwatch, total war and civilization "give me a challenge"

Instinct - dark souls, Xcom and hearts of iron "fair fight? Where is the fun in that?"

BiblioRook
2016-07-17, 04:05 PM
First time I found a Koffing was in the middle of a Hot Topic, I wish I got a picture of it as it seemed amusingly fitting but I caught it before I thought to to so (don't judge me, they were having a big sale on Pokemon merchandise). I'm actually really surprised that there aren't more Poison Pokemon in the city, especially downtown. I mean, where else would you expect to see them? Like I said, that was the first (and so far only) Koffing I saw so far and I haven't even seen an indicator for any Grimers yet, much less the evolutions for ether.

danzibr
2016-07-17, 05:11 PM
My first post here!

I'm a Pokemon novice. I'm about the right age (born in '87), but never played them in my youth. Until a couple days ago, the closest I came to playing a Pokemon game was Super Smash Bros. I did, however, pick up Pokemon GO recently. I don't really have any questions there.

However, they seem right up my alley. I like collecting things in games, especially monsters. Building teams. Even the art, style. I really think I'd like it.

*BUT* if I were to pick up a Pokemon game, I have no clue where I'd start. I know they keep coming out with more and more games, and thus more and more Pokemon. I'd like a more recent fan game in which you can get all of them up to a certain point. Is there such a thing? I seem to recall hearing/reading about something of the sort, but I don't know the details. I'm not opposed to spending a few bucks, but rather than it be on a game system, I'd prefer something on Steam or just something you can download.

Thanks!

orite, forgot to mention, I watched a clip or two, but never got into the show (never had the opportunity in my youth).

Qwertystop
2016-07-17, 05:24 PM
My first post here!

I'm a Pokemon novice. I'm about the right age (born in '87), but never played them in my youth. Until a couple days ago, the closest I came to playing a Pokemon game was Super Smash Bros. I did, however, pick up Pokemon GO recently. I don't really have any questions there.

However, they seem right up my alley. I like collecting things in games, especially monsters. Building teams. Even the art, style. I really think I'd like it.

*BUT* if I were to pick up a Pokemon game, I have no clue where I'd start. I know they keep coming out with more and more games, and thus more and more Pokemon. I'd like a more recent fan game in which you can get all of them up to a certain point. Is there such a thing? I seem to recall hearing/reading about something of the sort, but I don't know the details. I'm not opposed to spending a few bucks, but rather than it be on a game system, I'd prefer something on Steam or just something you can download.

Thanks!

orite, forgot to mention, I watched a clip or two, but never got into the show (never had the opportunity in my youth).

I've never seen a fangame that had the same general feel - they usually go mad trying to make it darker or else add new things that are ridiculous on either a conceptual (I saw one that added a Virus typeand a cyberspace area to go with it) or game-balance level. Admittedly, though, I haven't looked much at fangames since before they released HGSS. There's no main games that aren't on a Nintendo system, and there almost certainly aren't any unofficial ones on Steam due to the obvious legal issues.

If you do want to be able to catch everything - between one of X or Y and one of OR or AS, you can get nearly everything (there's a couple of things that are exclusive to only one of the four, but not many). The few that are left should be easy enough to trade for. That's really not required for the experience, though. My personal favorite would have to be HG or SS - remakes of Gold and Silver, extremely well-done in general, and new enough to have the current mechanics and non-grating graphics.

BiblioRook
2016-07-17, 05:27 PM
No single Pokemon game allows to to catch every Pokemon to my knowledge (that's the point of having two versions of the same game after all), but all of the games (at least eventually) allow you to catch the Pokemon of the previous generations, but just as to which ones is a bit of a toss-up.

Red Fel
2016-07-17, 05:37 PM
*BUT* if I were to pick up a Pokemon game, I have no clue where I'd start. I know they keep coming out with more and more games, and thus more and more Pokemon. I'd like a more recent fan game in which you can get all of them up to a certain point. Is there such a thing? I seem to recall hearing/reading about something of the sort, but I don't know the details. I'm not opposed to spending a few bucks, but rather than it be on a game system, I'd prefer something on Steam or just something you can download.

Thanks!

orite, forgot to mention, I watched a clip or two, but never got into the show (never had the opportunity in my youth).

The show more or less existed to sell the games and assorted additional merchandise. (Blasphemy, I know, but I watched Transformers, too, growing up, so I'm used to it.) So you're probably not missing all that much on that front.

The nice thing about the games is that, to a certain degree, they're self-contained. You don't need to start with any particular one, so starting with the newest is certainly an option. You will still go through the non-skippable tutorial that everyone who has played one of these games over the past twenty years has done, complete with a supposedly educated adult who somehow can't tell a girl from a boy, so drop in at any game.

Pokemon games have historically been made for portable systems (Game Boy, GBA, DS, 3DS, etc.), with a few console exceptions. And now that portable game systems (read: the 3DS) have wireless internet connectivity, it is possible to download Pokemon games directly to your machine, an advantage that those of us from the cartridge age sorely lacked. In fact, in honor of the recent 20th anniversary, Nintendo re-released its originals - Pokemon Red, Green, Blue, and Yellow (the Pikachu edition!) - for the 3DS Virtual Console, which means you can purchase and download the classics. And of course, thanks to the wonders of the internet, you can trade your Pokemon with other players across the globe.

That said, the Golden Oldies are currently, to my knowledge, the only downloadable ones. You'd have to buy the cartridges for other, more recent ones, such as Pokemon X and Y, Omega Ruby and Alpha Sapphire (ORAS), and the upcoming Sun and Moon. Further, while you can download various Pokemon games using the Virtual Console to your 3DS, Wii, and Wii U, they're not technically available outside of those, so if you're looking for a way to avoid paying for a system, you're going to have a bad time. And if you're looking for a fan game, then, well... I don't know how to help you there, chief.

cobaltstarfire
2016-07-17, 05:41 PM
Yeah, and what you can't get you can probably easily trade for thanks to the global trade center.


Really you could pick up any game and it'd probably be fine.

If you can get an old system used that would probably be a better experience than playing a fan made game or straight up rip. It may have changed since I last heard talk about them, but the emulators and games of more recent systems/titles can be really moody/crash prone.



I would personally recommend against Diamond/Pearl/Platinum though, just because the extensive cave system is a real pain in the ass. ORAS has a huge ocean that can be annoying to traverse as well, but it's somewhat less irritating cause you can view the map at the same time as moving.

XY has some of the hugest bulk of pokemon per area, but I feel like in the long run it was kind of a weak entry into the series.

Or you could wait for the new one coming out later this year and join in the discovery of new things with everyone else if you like the more communal aspect.

Hiro Protagonest
2016-07-17, 06:24 PM
I recommend Black/White. I don't have B2/W2, which I hear has more gameplay improvements, but Black/White has my favorite map and really good pokemon, and gym leaders that have some actual action and dialogue (not a lot).

I... don't really recommend Gen 6, but you could get ORAS. Honestly, the further back you go, the rougher the games get, even though Gen 6 is disappointing. You could get HeartGold/SoulSilver, I guess.

There's also the fangames Blaze Black/Volt White and Sacred Gold/Storm Silver, which change the gameplay without doing much to the story, I believe, allowing you to catch every single pokemon and making some more viable. I know there's some changes to the story, like Oak giving you a Kanto starter early on in SG/SS. Oh, and Liquid Crystal, which is essentially a fan update of Crystal to Gen 3 levels.

OracleofWuffing
2016-07-17, 08:09 PM
*BUT* if I were to pick up a Pokemon game, I have no clue where I'd start. I know they keep coming out with more and more games, and thus more and more Pokemon. I'd like a more recent fan game in which you can get all of them up to a certain point. Is there such a thing? I seem to recall hearing/reading about something of the sort, but I don't know the details. I'm not opposed to spending a few bucks, but rather than it be on a game system, I'd prefer something on Steam or just something you can download.
All of the Pokemon fan games I am aware of (speaking strictly of fan games and not rom hacks- which are just, well, everywhere when it comes to concepts) are created with the intention, or hit a point where it becomes the intention, that you know what is popular in competitive circles and are very knowledgeable on competitive team building and the game challenges that point. If you're afraid of being overwhelmed, I strongly recommend against fan games.

All of the official games are geared for a very easy single-player mode. It'll only get overwhelming when you start wanting to compete in multiplayer. :smallwink:

Omega Ruby and Alpha Sapphire, which are 3DS update-recreations of the Ruby and Sapphire games that were released on the Game Boy Advance, has a mechanic many where pokemon that were made after the GBA games cannot be encountered until you are through a significant portion of the game and choose to use a specific game mechanic. I think that's the closest you'll get while still having modern quality of life improvements and features that we're already taking for granted.

That said, the next new Pokemon Games, Sun and Moon, will be for the Nintendo 3DS and have a current expected launch date for November of this year. As they're not out, we don't know whether or not they'll be any good (this being a Pokemon thread, they better be, or else we'll riot). But if you decide you like the pokemon from Omega Ruby and Alpha Sapphire (or X and Y if you choose those), and want to bring them to Sun and Moon, you'll have to pay roughly $5 USD to get Pokemon Bank and Poke Transporter to move your pokemon from the "old" games to the "new" games. As a rule of thumb, taking a pokemon from an older generation to a newer generation is a one-way process and you can't send them back. If you're the kind of person that feels down about not having the newest things or having old things, might as well wait a few months and get Sun or Moon.


That said, the Golden Oldies are currently, to my knowledge, the only downloadable ones. You'd have to buy the cartridges for other, more recent ones, such as Pokemon X and Y, Omega Ruby and Alpha Sapphire (ORAS), and the upcoming Sun and Moon.
X, Y, and ORAS are all downloadable from the eShop. at least I hope so, that's where I got my copy of Omega Ruby! :smalleek:

Red Fel
2016-07-17, 08:58 PM
X, Y, and ORAS are all downloadable from the eShop. at least I hope so, that's where I got my copy of Omega Ruby! :smalleek:

Oh, duh. I forgot about that. I gently recline corrected.

Side note, is anyone having problems logging into the Global Link website? It's been giving me some trouble lately, and I'm wondering if it has anything to do with Go, or if it's just me.

Antonok
2016-07-17, 10:14 PM
I am getting so friggin ticked off at the 3 footstep bug. In the last 2 days I've had a Golduck, Venomoth, Poliwhirl, Tauros, and now a Blastoise I couldn't find because they can be anywhere within a 4 block radius.

Lord Raziere
2016-07-17, 10:25 PM
All of the Pokemon fan games I am aware of (speaking strictly of fan games and not rom hacks- which are just, well, everywhere when it comes to concepts) are created with the intention, or hit a point where it becomes the intention, that you know what is popular in competitive circles and are very knowledgeable on competitive team building and the game challenges that point. If you're afraid of being overwhelmed, I strongly recommend against fan games.

All of the official games are geared for a very easy single-player mode. It'll only get overwhelming when you start wanting to compete in multiplayer. :smallwink:


This person speaks truth. I'm playing Pokemon Insurgence, the fights are harder than any official pokemon game I've ever played, and I haven't even gotten the second badge yet, and I'm only playing on Normal Difficulty. fan games will tear you apart if your not experienced, ready or careful. and I've played pokemon games across all six generations, so I know a bump in difficulty. granted I don't consider myself a competitive player, but I think I know enough to be a seasoned trainer. so I'm going to break down all the games I know:

Pokemon Red/Blue:
get only if you want the most classical, authentic early days experience you possibly can, complete with glitches, overpowered psychic and dragon types, earliest graphics, and bizarre pokemon appearances.

Pokemon Yellow:
get only if you want the above, but also want to be Ash Ketchum while your doing it

Pokemon Gold/Silver:
this makes a bunch of improvements upon the original, with steel types, dark types, graphics with a lot more colors, more of a story line in the sense that it has like, half a storyline in there, and a rival that experiences actual growth, as well as getting to face Red from RB after defeating Kanto. also get it if your feeling up to being owned by Whitney and her Miltank over and over again.

Pokemon Ruby/Sapphire:
Has an actual story, and are the second games where you can actually choose your gender, get it for the pokemon contests, the pokemon and possibly one of the best regions ever designed, though it remake is better. Be sure to have a pokemon that knows surf because a big chunk of region requires it.

Pokemon FireRed/Leafgreen:
If you want the classic Kanto experience but don't want the glitches, overpowered types, or bad graphics this is the game for you. a classic game for pokemon nuzlockes and lets plays.

Pokemon Diamond/Pearl:
This region.....uh....this one is slow. As in, the saving is slow, the surfing is slow, its all just feels like your going through an ordinary pokemon game through mud. There are only two fire types in the region: The starter, and Ponyta. the storyline is nothing to write home about, the villains are boring, the new pokemon are mostly evolved forms or baby forms of pokemon that already exist, it just doesn't do anything new, an anything that it does do is not that well. Well aside from Cynthia, the supposedly hardest most challenging Pokemon Champion ever, is supposedly the one saving grace of it all but....its the one entry I never seemed to be able to get to the end to even get to her. So. not something I recommend, because its mostly just a trudge through the most boring region in the pokemon world.

Pokemon Black/White:
this one however is awesome. your rivals are well written showing the different paths they take and their feelings upon that, the gameplay is well done, the pokemon are many and creative, each town has its own feel and design that makes it stand out, the storyline is one of the best in pokemon, and of course the Villains here are also the best: Team Plasma. If you have any questions about "pokemon is like making animals fight each other" or the moral stuff about keeping them in pokeballs, this is the villain that is the closest you'll ever get to answering those, complete with a high ranking member who feels genuine compassion with pokemon and can talk to them.

Pokemon X/Y:
Now, many people for some reason dislike this region, but I myself find it one of my favorites. First of all, its poke-France: Thats awesome. It introduces the Fairy type and Mega-Evolutions so it will catch you up with everything currently big in pokemon, and it has current gen 3D graphics, and trainer customization.
Now, a lot of the criticism comes from the region being too easy because of this gen's version of the Exp Share that makes it so that all pokemon get exp from battle even if only one pokemon participated in it. But I personally don't find it bad because of that. Me, I still found it a bit tricky to get through even with it on, and even if its too easy, easy is good for someone starting out.if you want more challenge, simply turn the exp share off. The villains are not as good as Team Plasma: Team Flare's theme and its actual goals have only flimsy justification for being linked together, even if the goal itself makes sense. However the storyline is really good in that deals in themes of war, loss, pride and the direction of society.

Pokemon Omegaruby/Alphasapphire:
A remake of the Hoenn region, this takes Ruby/Sapphire's basic story, and fleshes it out into something beautiful and amazing. the characters are redone to be far better and fleshed out, the region is given the 3d makeover to make it even more awesome, Mega-Evolution is integrated seamlessly into it, and the Delta Episode after the main game is over is something you have just got to see. one of the best pokemon games out there. it still has the 6th gen exp share from XY that makes it easier if you keep it on, so just be way of that.

MesiDoomstalker
2016-07-17, 10:45 PM
For all that Raz said, the 3rd installment games are always better. In pretty much all of them, its better graphics, story, features, the number and variety of pokemon available to you. Play Crystal, Emerald, or Platinum before you play Gold/Silver, Ruby/Sapphire or Diamond/Pearl. Exceptions to that are Yellow, which sufficiently different IMO to be a good separate experience than Red/Blue and Black 2/White 2 as they are straight up sequels to Black/White. Also that being said, the remake games are all great, though I suggest playing the originals first.

SaintRidley
2016-07-17, 11:24 PM
Registeel finally decided to shine Friday night. And I was subsequently able to finally leave the cave and collect the past several months of events at the Pokemon Center.

Now to work on Regice, and hopefully actually be able to tell when it shines (going to watch it like a hawk - I can't see any difference).

Quietus
2016-07-17, 11:43 PM
I am getting so friggin ticked off at the 3 footstep bug. In the last 2 days I've had a Golduck, Venomoth, Poliwhirl, Tauros, and now a Blastoise I couldn't find because they can be anywhere within a 4 block radius.

I know this feeling. It's horribly frustrating to deal with that bug, particularly when you're looking for a Dratini for fifteen minutes and it inevitably vanishes. Not that I have personal experience with that or anything. :smallsigh:

noparlpf
2016-07-18, 02:21 AM
For a totally new player, I would probably recommend playing a FireRed 386 hack. It has the original Pokémon Red/Blue story (with a few minor changes/additions and a bigger postgame) but with better graphics due to being a remake almost ten years later, and with the Gold/Silver and Ruby/Sapphire Pokémon hacked in too.

If possible, look for one that says they added the "physical/special split," which is a mechanical change added in the DS gen. Basically, prior to Diamond/Pearl all moves of a certain type would be either physical (based on the attack/defense stats, eg Fighting, Rock) or special (based on the special attack/special defense stats, eg Fire, Psychic). Starting with Diamond/Pearl, they mixed it up some. So you can get eg Fire-type moves based on attack/defense instead, or eg Fighting-type moves based on special attack/special defense instead.

If you like it, then next I'd go for an Emerald 386 hack, and then move up to the DS gen for Heart Gold/Soul Silver rather than playing the original GB/GBC versions of Gold/Silver/Crystal. After that, the next ones I actually really enjoyed a lot were X/Y on the 3DS. I didn't like Diamond/Pearl very much, although Platinum was decent, and I didn't really get into Black/White or their sequels.

-------------

Edit: Oh yeah. Is anybody else still having trouble getting on to PoGo? I haven't been able to log in at all since the DDoS. Neither can my brother, and he's using a Google account instead of trainer club. I'm assuming we're on the UK server at the moment due to being in England (despite having US iPhones), because my friends in NY and Philly are having no trouble getting online and they're obviously on the US server. I'm mostly either getting "GPS signal not found" (despite the location services arrow showing up by the battery meter, and Google maps is having no trouble finding me), "unable to authenticate," or I just get bumped back to the first screen (where you select Google login vs trainer club login) with no message.

Gandariel
2016-07-18, 02:47 AM
I would actually go with:

Valor: the old Doom games: fast paced, no real strategy, go in and blow up everything for the thrill of it.

Mystic: chess. All calculated, strategic. You win because you are better than your opponent, no loopholes. (If you need a video game, Starcraft)

Instinct: some sandbox game. I haven't played any so I'll say Far Cry or GTA. A world to explore, go wherever you feel like, solve problems in whatever way you feel like.

I'm instinct, by the way :P

danzibr
2016-07-18, 06:32 AM
Being overwhelmed, that's a good point. Maybe I'll start with Green. I always liked Bulbasaur.

cobaltstarfire
2016-07-18, 06:59 AM
Just FYI, you can choose any starter tied to a region, the version of the game does usually determine version exclusives, but not your starter.

Ex if you play firered/leaf green you can choose between squirtle, charmander, or bulbasaur regardless of which version of the game you get.

Though I have no idea how this applies to fan made games.


--

I'm not sure that weather actually plays into what is spawning in GO, there's been a couple of rainy/stormy days and it hasn't caused a noticeable increase in water types for me. I think it might just be coincidence for people who have experienced it.

Aotrs Commander
2016-07-18, 07:04 AM
@danzibr; general recommendation/warning, for if you do happen to play XY and beyond - do NOT use the Exp Share. Before then, (GSC to BW) it was a hold item which split the experience between the holder and whoever fought in the battle (which was fine, and useful for catching a new team meber up to speed). In XY and ORAS, it is a key item that you toggle on or off and gives everyone in the party the share of the XP (and EV (effort values)) or 50% if they did not actual participate in the battle.

Which basically means it is TRIVIALLY easy to over-level and remove any semblence of challenge fro the game, especially as they added XP for capturing Pokemon (which I didn't really lie,k either, come to that). Without using it, I made it through XY without any level-grinding (i.e. aside from trainers and captures, I didn't fight any wild Pokemon) and the Elite Four was still a challenge.



As a further note of warning: in general, the hardest Pokemon gyms are the earliest ones, because you have limited options (without grinding you Pokemon up a few levels above them). B2W2's I found particularly hard - I had to go catch something to counter the buffing move the gym leader's Pokemon used.



Edit: BW I think is probably my favourite of the lot thus far, too and it also comes with an extensive post-game.

Maryring
2016-07-18, 07:05 AM
Add my vote to Pokemon Black/White. If you only ever buy one game of Pokemon, get one of those. Black/White are incredible games. TMs are no longer single use, the region is well-developed with good characters, there's a lot of interesting pokemon in the generation, and you get to immerse yourself into them because you only get the pokemon unique to that game until you reach the post-game. The world feels more like a living, breathing world. It is by far my favourite. Well, those and BW2. Pokemon World Tournament is awesome.

cobaltstarfire
2016-07-18, 07:18 AM
I'll also add the BW is my favorite generation to date, though the generation seems to be rather divisive for people. Most people love it or hate it, though I don't know why the people that hate it, hate it.



HG/SS is also another fav of mine just because it's such a highly polished game, there's a lot to do in it all the way through, and pokeathalon is really fun.



Though I think the global trade center for those may not work anymore? Nintendo shut down its DS servers several years ago now.

Hunter Noventa
2016-07-18, 07:47 AM
I'll also add the BW is my favorite generation to date, though the generation seems to be rather divisive for people. Most people love it or hate it, though I don't know why the people that hate it, hate it.



HG/SS is also another fav of mine just because it's such a highly polished game, there's a lot to do in it all the way through, and pokeathalon is really fun.



Though I think the global trade center for those may not work anymore? Nintendo shut down its DS servers several years ago now.

Correct, you'll only be able to trade over local wireless for those games. You should still be able to move pokemon from them up to X/Y through Pokebank though.

I'd also say that HG/SS and B/W are good spots to get into the series. Unless you want to go way back to FR/LG, though you won't be able to get your pokemon to any later games unless you have the old-style DS that still has a GBA slot.

danzibr
2016-07-18, 10:13 AM
Oh, huh. Well, I was really thinking LeafGreen, but if so many people encourage Black/White...

Maryring
2016-07-18, 10:46 AM
LeafGreen isn't bad. It's just...

For me at least, it's difficult to go back to the world before Black and White. 4th gen (Diamond, Pearl and Platinum) introduced the much needed phys/special split, but the games themselves were ridiculously slow to the point of being boring, so I wouldn't recommend those. And 5th gen, as said, made TMs freely useable.

So mostly... it's easy to play LeafGreen, and then go on to enjoy Black and White, but if you start with Black and White, you're gonna notice the lack of certain key features. If you're still unsure, take a look at the 1st gen and 5th gen pokemon, especially the starters, and pick the one that has the coolest mons for that generation. After all, ultimately it's all about the collectable lil critters themselves. :smallbiggrin:

DiscipleofBob
2016-07-18, 11:08 AM
Oh, huh. Well, I was really thinking LeafGreen, but if so many people encourage Black/White...

Black/White may be my favorite gen so far, but I also think it has the hardest difficulty curve. The first two gyms can be very punishing if you're not prepared. And while TMs are now reusable, they're also a lot rarer, to the point where a lot of the great TMs aren't available until postgame content.

I'd actually say XY is best for beginners. The games kind of easy in that they throw a lot of really rare and powerful Pokemon at you even early on.

MesiDoomstalker
2016-07-18, 11:18 AM
Black/White may be my favorite gen so far, but I also think it has the hardest difficulty curve. The first two gyms can be very punishing if you're not prepared. And while TMs are now reusable, they're also a lot rarer, to the point where a lot of the great TMs aren't available until postgame content.

I'd actually say XY is best for beginners. The games kind of easy in that they throw a lot of really rare and powerful Pokemon at you even early on.

I would say overall, BW has the most consistent difficulty (though I agree it has a sharp starting curve).

Hiro Protagonest
2016-07-18, 11:56 AM
I would say overall, BW has the most consistent difficulty (though I agree it has a sharp starting curve).

Really? After Elesa I was sweeping everything until the Elite Four. The E4 gave me three decent fights and one really good fight. Then the last story fights were easy (that infamous pokemon in the last fight ended up being utter disappointment, it fell to my Zweilous).

MesiDoomstalker
2016-07-18, 12:46 PM
Really? After Elesa I was sweeping everything until the Elite Four. The E4 gave me three decent fights and one really good fight. Then the last story fights were easy (that infamous pokemon in the last fight ended up being utter disappointment, it fell to my Zweilous).

Compared to every other pokemon game I've played which usually had 2 difficult fights (first Gym and either last Rival battle or Champion), BW has actually challenging fights for most gym's (though most Plasma fights are pushovers). The only Gym Leaders I had ease defeating on repeated play throughs (blind playthrough's are typically tougher) was Brycen, because Ice has a huge survivability problem and Elesa, because a she's is prefaced by a desert area with Ground types that learn Rock Tomb which you get as a TM prior to her gym.

Maryring
2016-07-18, 02:21 PM
To be fair, Elesa throws a huge curveball with Emolga. Since electric types are only weak to ground, you'd probably think to get into the gym decked out with ground moves, which won't work and get you a volt switch for your trouble.

Honestly, most of the gyms in Gen 5 are really well designed. The first gym teaches type advantage by putting you against a leader with a type advantage over your starter. Lenora teaches you the pain of STAB retaliate combinations. Burgh combines struggle bug's SP. Atk weakening with a poison point whirlipede lead and a sturdy Dwebble to take care of fire types, regardless of if they use physical or special attacks, making the gym handle all three starter types really well. Elesa is well prepared to handle ground types and has pretty decent type coverage with Pursuit, Volt Switch and Aerial Ace to help teach you the switching game. And Clay's Excadrill is a killer of a mon.

The final three gym leaders struggle a bit, because being limited to only three mons really limits their strength, and they don't seem to be built around any particular strategy. But Skyla observes good type coverage (except against electric types unfortunately), and you better pack a strong dragon-killing move for Iris/Drayden or they're gonna Dragon Dance on your battered mons.

noparlpf
2016-07-18, 02:47 PM
Oh, huh. Well, I was really thinking LeafGreen, but if so many people encourage Black/White...

Another point - it's really hard (at least for me) to go back and play older games in a series if the first one I played was a later game. So I'd really recommend starting with FR/LG first, especially if you were already thinking of it.

DiscipleofBob
2016-07-18, 03:03 PM
Obviously everyone's experience is different depending on which mons are on your team and how much leveling you do, but BW has the following possible trouble spots:

1. The first gym which is whatever's strongest against your starter and abuses Work Up so if you don't kill things quickly it'll sweep your team.
2. The 2nd gym has a hard-hitting Herdier and Watchog with powerful STAB attacks, and the Watchog has Retaliate and troll moves.
3. The 4th gym has 2 Emolgas which nullify Electric's one weakness, abuse Volt Switch, and in case you resort to Grass types have flying attacks and Flame Charge on the Zebstrika. Oh, and the only possible Ground types are Sandile and I think Palpitoad at that point.
4. Clay's Excadrill hits hard and has decent defensive typing and bulk.
5. Dragon gym is a Dragon gym with predictably heavy hitters and Rough Skin Druddigon.
6. And these E4 members are particularly hard since most of their Pokemon are powerful mixed sweepers of some kind, usually with one or two Pokemon with moves to counter their usual weaknesses.

Icewraith
2016-07-18, 04:02 PM
Personally I didn't care for BW, mainly because the "let's only use new pokemon" syndrome leads to redundant or lame pokemon. One thing I really appreciated about XY was the diversity of species all over the place.

Also, if you leave the EXP share on, you can raise a stable of ~10 pokemon pretty well as long as you switch them out before they get too overleveled.

Lord Raziere
2016-07-18, 04:02 PM
Oh, huh. Well, I was really thinking LeafGreen, but if so many people encourage Black/White...

Well no one is stopping you from LeafGreen. its not a bad choice as an entry into the series. If you want to experience pokemon in its most basic form without any real story to it and get a basic gist of what the series is about, it works fine.

Black/White is how fleshed out and good the story can be, and in some cases how good they have gotten at designing challenging battles. could also work if your searching for....a fuller experience I guess? its your choice. you might not want to be overwhelmed, who knows.

On The Grinding Vs. 6th gen Exp share thing:
Eeeeh, I personally like the Exp Share in 6th gen. I never saw grinding in any game as particularly fun, or as indication of the game being challenging. Grinding just means the game is tedious. Because when you grind enough, the challenge you need to overcome becomes easy when your at a high enough level and its not really a challenge anymore, so the grinding is just pointless work that the Exp Share smooths out so that you can have fun just going through the game. Just to say: the time I had to spend grinding to win against some Gym Leader or the Elite Four? Not the moments in pokemon that I particularly find memorable or desirable to repeat. especially the victory road parts where all your pokemon are only in the 40's, and the Elite Four and the Champ's pokemon are mid-50's or higher, and you have to grind out 10-15 levels to have a chance, right when the leveling starts to become a hard and long drawn out affair.

Maethirion
2016-07-18, 04:11 PM
I don't think immunity is a thing. I'm about 90% sure I was attacking a pidgeot with earthquake, and while it wasn't doing a lot of damage, it did work.

PsyBomb
2016-07-18, 04:26 PM
I know that immunity isn't a thing, I successfully got Hyper Beamed running a Gastly.

Tome
2016-07-18, 06:30 PM
I just picked up OmegaRuby. It seems good so far.

I was really hoping to play through with some of my favs though. I don't suppose anyone would be willing to trade me a Houndour?

BiblioRook
2016-07-18, 06:53 PM
THrowing my hat in for Black and White being my favorite, I'm actually only just getting around to playing White 2 right now but I'm not getting very far into it because I kinda want to stretch it out.

Also in Pokemon Go I finnally got a non-Flareon Eevee evolution (Jolteon specifically) using the nickname trick (naming an Eevee Pyro, Sparky, or Rainer to force getting the evolution you want). I'm still surprised something like that is a thing, but it's convenient that it is.

Acanous
2016-07-18, 07:13 PM
I know that immunity isn't a thing, I successfully got Hyper Beamed running a Gastly.

Well $%&#.

There goes that strategy....

Antonok
2016-07-18, 07:17 PM
In lieu of immunity, you have the dodge mechanic. Basically when you see the animation for the attack, just swip left r right to dodge it. Done right, it's technically possible for a CP 10 pokemon to beat a CP 2000 pokemon.

The Glyphstone
2016-07-18, 07:31 PM
Added a Ponyta and a Paras to my unique finds today. Still getting way too many Pidgeys, Ratatas, and Spearows.

cobaltstarfire
2016-07-18, 07:46 PM
Personally I didn't care for BW, mainly because the "let's only use new pokemon" syndrome leads to redundant or lame pokemon. One thing I really appreciated about XY was the diversity of species all over the place.

Also, if you leave the EXP share on, you can raise a stable of ~10 pokemon pretty well as long as you switch them out before they get too overleveled.

See, I didn't really have a problem with most of the pokemon in BW, but that's a very subjective thing. It does have some stinkers in it, but so does every other generation of the game, and I don't personally feel that BW has more than any other gen. (that award goes to gen 4 in my book even though it introduced relatively few new monsters) I think one of the nicest side effects of B/W adding all new things is there are more common cave dwelling things than just zubat family or geodude family.


It's not relevant to Danzibr in particular but, part my enjoyment of BW was lots of neat (IMO) pokemon, that gave me an experience I haven't had since Red. Seeing something new and actively opening up the pokedex to find where to get that new cute/cool/neat looking thing.


I do agree that so many pokemon from all the generations mixed together from the start is really nice too though. I don't think they'll ever do something like BW again, so I'll just hope that they continue to do what they did with XY when it comes to pokemon distribution.

Icewraith
2016-07-18, 08:17 PM
In lieu of immunity, you have the dodge mechanic. Basically when you see the animation for the attack, just swip left r right to dodge it. Done right, it's technically possible for a CP 10 pokemon to beat a CP 2000 pokemon.

I think this only works for normal attacks, not specials. A lot of the special moves have big charge-up AOE effects, and the ones that don't seem to track. I was doing very well against a Dragonite with a big, slow, predictable attack animation I'd figured out when I got Hyper Beamed.

MesiDoomstalker
2016-07-18, 08:30 PM
See, I didn't really have a problem with most of the pokemon in BW, but that's a very subjective thing. It does have some stinkers in it, but so does every other generation of the game, and I don't personally feel that BW has more than any other gen. (that award goes to gen 4 in my book even though it introduced relatively few new monsters) I think one of the nicest side effects of B/W adding all new things is there are more common cave dwelling things than just zubat family or geodude family.


It's not relevant to Danzibr in particular but, part my enjoyment of BW was lots of neat (IMO) pokemon, that gave me an experience I haven't had since Red. Seeing something new and actively opening up the pokedex to find where to get that new cute/cool/neat looking thing.


I do agree that so many pokemon from all the generations mixed together from the start is really nice too though. I don't think they'll ever do something like BW again, so I'll just hope that they continue to do what they did with XY when it comes to pokemon distribution.

I agree, I doubt they'll have another "Only new mon" game, since that requires a huge dump of new mon for a full region dex. Given the development and release schedule Game Freak seems to be on, that would put a fairly serious time crunch on the creative process which would be bad. That being said, XY have by far the largest at 453 mon between its 3 Regional Dexes (Dexi?). With the ever increasing number of mon, Game Freak will have a problem of Region dexes being either woefully underfilled relative to the total number of mon or clogged with mon. Case in point, take a look at the wild pokemon tables for the fan made game BlazeBlack and VoltWhite. IIRC the games allow you to catch literally every mon up through generation 5 (so no Kalos) and you get wild mon charts with 15+ mon. Opening routes are just chocked full of useless rodents and generic birds that are (mostly) interchangeable.

All that being said, I absolutely loved the variety of mon available in vanilla XY. Especially since mon that had been traditionally mid-to-late game wilds were available early-to-mid game which was nice.

Red Fel
2016-07-18, 08:38 PM
Added a Ponyta and a Paras to my unique finds today. Still getting way too many Pidgeys, Ratatas, and Spearows.

From what I've been reading, people are basically using their Pidgeys and Rattatas for power-leveling. Build up a solid pool of candy and stardust, pop a Lucky Egg, and proceed to make their stats explode. Which I suppose is the only way to make leveling remotely effective.

Honestly, that's probably the biggest beef I have with the game, is the leveling curve. As your trainer level increases, you can get higher-CP versions of the same monster, to the point that leveling them up seems almost futile. I was very lucky to get a 100-something CP Beedrill at a very low level; if I hadn't put Weedle Candy into him, he'd be grossly overpowered by a Pidgey I caught this afternoon. There just doesn't seem to be any point to leveling; level your trainer instead, and just catch stronger versions of the same thing.

And if you don't level, Gyms are only possible if you are lucky enough to catch something with high CP and find a Gym with an absurdly weak guardian. I've only actually beaten one Gym, and it was because I had caught a 300+ CP Pinsir plus others and this Gym somehow had only a 200+ CP Weepinbell defending it. Pretty much every other Gym I find has multiple defenders, at least one of which has over 1000 CP, and inevitably at least one Eeveelution.

I've only ever caught two Eevees. I've got some jelly.

Kitten Champion
2016-07-19, 12:34 AM
I started Pokemon-y-ing again since last Christmas vacation my friends who don't really play TTRPGs (at least not as a consistent hobby) but wanted to start again if they could play a Pokemon-centered game where I - being the only one with experience in that respect - would GM, gave me their Pokemon main series games to figure out what the hell I was doing.

My experience with Pokemon prior to 2015-16 was having watched some of the anime when I was really little and getting Pokemon Platinum with a DS for a birthday present. I really didn't like it. I remember having to choose my Starter - familiar somewhat with the process from the anime - and thinking I didn't really want any of them. I only picked the penguin because I like penguins nominally more than monkeys and turtles. It took a long while before I found a Pokemon I actually wanted on my team, I had the strong desire to just release the rest. The world was visually and conceptually boring, there wasn't a story worth mentioning, the rival annoyed me in that he kept wasting my time, and the only thing that stuck with me after it was that Hearthhome City freaked me out. I was almost certain it was some weird cult running the place, like it was intended to be the secret base of Team Galactic... but, no, it was just creepy. I stopped playing roughly around the time I got to the ghost tower place, I had enough at that point.

So, coming back, I played them in order - sort of - the GBA/DS remakes of Green/Gold, Emerald, skipping D/P because I don't have that kind of time, Black and X (which was a new copy gifted to me). She didn't have Black/White 2 in her possession so neither do I.

So, playing through

Leaf Green - sort of wished they left in the mechanics from Silver/Gold, like the day/night system, breeding, etc. Also has that early RPG issue of not-entirely-intuitive progression, like, you have to talk to NPC X in Blank City to get that one item you need to get across that NPC who keeps blocking your way with the same scripted mechanic. It's something I'm used to it, I guess, but it was more obtuse here than with the other games in this series. Otherwise, it's a simple, solid game - the map is spaced well enough to make moving from area to area feel less tedious, the challenge level is okay, the rival character is kind of a joy to beat as well rather than something you're forced to sit through and making him the last boss was neat. This was the only one I caught the legendary pokemon for.

Heart Gold - really enjoyable game. Other than the fact that life hates Chikorita something fierce, I don't really have any complaints. Johto has a distinct feel from Kanto - which makes both regions feel richer by comparison - and the fact that the gym types are the ones neglected in Kanto also supports the cohesiveness of the world.

The Pokemon actually following you is really rewarding on a visceral level.

Neither it nor Leaf Green have terrible amounts of story to them, but they still give off a sense of being a protagonist in a shounen adventure series from the early 80's with somewhat evil costumed gangs defeated by 10-year-olds with much of the world working in concert with your own imagination, and the last boss idea was stellar too.

Emerald - it's fine. The actual world is nice, within the limits of the GBA the sense of the tropical is apparent. While Johto has a neat antiquated-feel to its buildings, the actual world map is pretty limited, Hoenn has a lot of flavour in that regard. Having things like volcanic ash, sandstorms, and deep water diving was cool - though the towns/cities around it has the unfortunate sense of same-y-ness to it other than that treetop one.

I like that it builds the lore up for the legendary Pokemon, though the evil gang is just kind of meh. Maybe I was just burned out by now, and after playing on the DS going back to the GBA was tough, but I found myself going through the motions a lot here.

Black - I enjoyed having the rival(?) characters actually having some kind of personality, both cities and the world map are visually appealing and varied, and I wasn't blindly skipping through dialogue to get through the game.

I found the way Pokemon were distributed was somewhat annoying, the limitation to only BW Pokemon felt really restrictive particularly when battling opponents. On the other hand, it was the first time I was ever actually defeated in any of these games, which was richly appealing to me, who at that point was rushing through them at a brisk pace. I had to stop to actually re-evaluate myself. Though it never was truly hard, I wasn't playing it half-asleep either.

This the first game since Silver/Gold where it felt like they were really trying, rather than just leaving most of the work to the art team to design X amount of new Pokemon and patching the combat system some. Rather, they added to the flavour of the experience rather than just meta-game stuff.

The gyms were memorable beyond just the character design of the leader, the world didn't feel so assembled by rote like something made in Sim City, and the villainous team was important to the experience rather than just perfunctory because Team Rocket was a thing. While it had its tedious moments, trying is a big thing for me.

X - feels like a number of good ideas used without much depth to them. For instance, the riding Pokemon thing - it's a cool idea so narrowly applied that it just seems like a waste of a mechanic. It would be fun and interesting if they added an HM similar to Surf or an item like a saddle that lets you use certain Pokemon in lieu of the bicycle. That or have in-game racing, they say such a thing exists in the setting.

The legendary Pokemon being used by the villains to charge their death ray is a cool idea, but being forced to catch it rather reduces the sense of accomplishment.

You're friends sort-of following you about could have been cool, in the more traditional RPG sense where you can grow to know your human party and have events with them, but it just felt so manufactured and limited as to not really engender anything like feeling. I'd have liked them to show up more often, or even half follow you from place to place as they did through the forest at the beginning. Give a sense that it's something like the anime where you as the protagonist aren't just a single character avatar meandering the environment like a tireless Pokemon-hunting automaton, but a person with something similar to a character.

As to the setting, it looks nice but also feels kind of hollow. The Tower of Evolution for instance, or whatever the building you get the evolution ring is called, looks really impressive, but it's not much to it when you actually get inside. The Paris-like city is relatively big in game terms but still feels fairly vacant because of the issue of producing game sprites. None of the mazes/dungeons are particularly noteworthy in size or difficulty. Its a world that feels like it was made for game trailers.

The story exists, I guess. I think it would have been interesting if they dispelled the "team whatever" idea and had a political plot with Kalosian royalty and a villainous plot to take the throne or something more setting specific like that. They could have done Team Flare literally anywhere.

The most fun thing to do in X, after I completed it in 10 hours or so, was to play with the global trading system. It was fun, trying to find, breed, or trade the Pokemon I needed to get the next number of the Pokedex. I actually completed it simply by working the straw-to-millionaire strategy and having no personal attachment to any of them.

Anyways, I felt a need to rant about it somewhere. I have, after playing these and watching a smattering of the anime, come to appreciate the fantasy it evokes more than what it actually provides in terms of a gameplay. I think that's what was ultimately lacking with my Platinum experience. I was just playing the game on a purely mechanical level. I had no particular desire to find any specific Pokemon nor any attachment to the ones I had, I simply defeated the trainers that got in my way and got through the environmental puzzles with mild annoyance and the game never did anything to really change that.

I would play Black/White 2, but unless they've substantially changed thingx from X/Y I can't see myself investing into Sun/Moon.

tgva8889
2016-07-19, 01:18 AM
If we are getting into the series, I would start with FR/LG. While I think B/W are pretty good games and they did a lot to improve the experience, I think those games are actually much better if you played other Pokemon games before, because there's a lot of very subtle references to past games in it, and I think of the games it does the least handholding (besides the very original games) so I wouldn't start with it.

After having played through B/W again recently, it was a game that was made for nostalgia. It was made to remind you of the old times when you first played Pokemon, to remind you of when everything was new. But it also tried to attack the ideas that we sort of accepted in the Pokemon universe and put into question things we took for granted about Pokemon. That was why I really liked those games. But I think to really enjoy it, you had to have experienced other games first, because so much of the real enjoyment of B/W came from knowing all the tropes of Pokemon before it and seeing how they had attempted to either subvert or renew them.

I think complaints about X/Y are valid; it certainly is the least memorable game to me. I'm playing through it again right now and honestly I have just been incredibly surprised by things that have happened. I remember the plot is not that interesting and the other characters aren't interesting enough for me to care about them really. I sort of like one of the 4 friends and none of the adult characters, where the other games at least got me invested in the Champion when they showed up. It's really relying on spectacle, and there's some cool-looking set pieces, but none of the actual areas are interesting or memorable to go through.

I'm not sure which game I like the least. I do think that after playing it again, Gen IV was probably the worst because they made everything so slow. HG/SS are probably the worst games in the entire series because they didn't upgrade the writing, so that plus the super slow pace and the fact that there's no story for the second half of the game really make it fall flat. G/S is still among the best of the games in my opinion, though.

SaintRidley
2016-07-19, 02:09 AM
Nabbed a shiny Dragonair out of the friend safari in X. Should really start just hunting the friend safari more.

Qwertystop
2016-07-19, 07:11 AM
Kitten Champion - there is actually an unofficial tabletop system for Pokemon. Well, two, actually: Pokemon Tabletop Adventures and its fork/overhaul Pokemon Tabletop United. More here (http://forums.pokemontabletop.com/topic/10102144/1/). Probably easier to learn one of those than to homebrew enough in another system, unless you plan to go more freeform.

Yuki Akuma
2016-07-19, 07:27 AM
In lieu of immunity, you have the dodge mechanic. Basically when you see the animation for the attack, just swip left r right to dodge it. Done right, it's technically possible for a CP 10 pokemon to beat a CP 2000 pokemon.

It has nothing to do with the attack's animation. Dodge when the screen flashes yellow.

Also, incense protip: it actually makes pokemon spawn faster when you're moving. Up to once per minute if you manage to move fast enough (although you probably won't hit that). Don't use them when you're sitting still!

Kitten Champion
2016-07-19, 08:29 AM
Kitten Champion - there is actually an unofficial tabletop system for Pokemon. Well, two, actually: Pokemon Tabletop Adventures and its fork/overhaul Pokemon Tabletop United. More here (http://forums.pokemontabletop.com/topic/10102144/1/). Probably easier to learn one of those than to homebrew enough in another system, unless you plan to go more freeform.

Yeah, we've been playing the game - PTU because it was competently made and the first to show up on my browser, and I could streamline it somewhat for ease of entry rather easily - for about a month and a half now. As someone who had tabletop experience and GMing experience but was more or less ignorant of the contemporary Pokemon franchise - which was the game they wanted to play - well, it kind of felt like trying to play a Marvel-themed Superhero game after only watching some of the MCU movies. I had the gist of what it entailed, but it was shallow and missed the wider flavour of the universe. So, I played the ones I mentioned in succession, along with watching assorted episodes of the anime (and the Origins series) that caught my interest based on their description... mostly gym-battles and ones with more of a plot arc.

Now I know, for the most part, generally what Pokemon that's being referred to beyond the more popular ones, and what elements make up the core of the Pokemon experience so I can use them or subvert them. The sort of stuff a wiki can't really convey, and all it took was days of my life in exchange.

OracleofWuffing
2016-07-19, 08:42 AM
I just picked up OmegaRuby. It seems good so far.

I was really hoping to play through with some of my favs though. I don't suppose anyone would be willing to trade me a Houndour?
I should be done with work in about twelve hours of making this post, judging from your post time that might work out for you. Post your friend code and I'll hop on then and trade you one over, whatever pokemon you send over doesn't matter.

PsyBomb
2016-07-19, 08:43 AM
It has nothing to do with the attack's animation. Dodge when the screen flashes yellow.

Also, incense protip: it actually makes pokemon spawn faster when you're moving. Up to once per minute if you manage to move fast enough (although you probably won't hit that). Don't use them when you're sitting still!

Yeah, read somewhere that it auto-spawns something after a minute if you're 200 meters away from the last point. Basically, 12 kph (~7 mph) is optimal, not counting the time to catch those encounters.

danzibr
2016-07-19, 08:52 AM
It has nothing to do with the attack's animation. Dodge when the screen flashes yellow.

Also, incense protip: it actually makes pokemon spawn faster when you're moving. Up to once per minute if you manage to move fast enough (although you probably won't hit that). Don't use them when you're sitting still!
Also, I read that if you set your clock back, you can keep the incense going indefinitely.

The problem with that is... after the first 30 minutes, I don't think it does anything beyond cosmetically.

Cristo Meyers
2016-07-19, 09:30 AM
Did they ever say what the speed limit was on this? I've been hearing both 15 kph and 20 kph.

Mutazoia
2016-07-19, 09:32 AM
Me: OH sweet...a Syther!
App: No Syther for you! *crashes*

A few dozen hard resets later

Me: Oh sweet....a Giggly Puff!
App: No Giggly Puff for you! *crashes*

A few dozen hard resets later

App: Here's a DoDuo for you!
Me: {Censored}

MesiDoomstalker
2016-07-19, 10:42 AM
Dang Game Freak is just throwing new pokemon at us. Just looking at them, I'm loving Mimikyu (which is actually it's English name). It's ability Disguise seems to make it immune to the damage from the first attack in a battle.

Bewear (the pink-bear thing revealed in CorCoro) is pretty big. In-game shots of it fighting a Pangoro and it seems just a bit shorter. It's ability Fluffy halves damage from Direct Contact moves, but makes it take x2 damage from Fire moves.

Wimpod (http://serebii.net/sunmoon/wimpod.png)is a small crustacean pokemon (Bug/Water). Its ability Wimp Out makes it run away or return to its trainer when its HP is reduced below half.

Bounsweet (http://serebii.net/sunmoon/bounsweet.png)is a little berry pokemon (Grass) and is friggn' adorable.

Comfey (http://serebii.net/sunmoon/comfey.png)is a Lei pokemon (Fairy). It is also adorable. It's ability Triage gives healing moves increased Priority.

Mudsdale (http://serebii.net/sunmoon/mudsdale.png)is a Clydsedale pokemon (Ground). It's ability Stamina ups its Defence whenever its hit in battle. It also seems to have a unique move similar to Stomp that is SE versus Togedemaru so probably Ground type.


There is also a thing called Hyper Training. It is a physical location in Alola, requires an item called Bottle Caps as a currency and seems to let you alter your pokemon's IV's. Which is just nuts. Apparently it only works on mon at level 100.

noparlpf
2016-07-19, 10:51 AM
There is also a thing called Hyper Training. It is a physical location in Alola, requires an item called Bottle Caps as a currency and seems to let you alter your pokemon's IV's. Which is just nuts. Apparently it only works on mon at level 100.


What, making breeding as easy as it is in 6th gen wasn't enough to discourage hackers, so now they're just adding IV modification to the base game? Geez.

PsyBomb
2016-07-19, 11:09 AM
Did they ever say what the speed limit was on this? I've been hearing both 15 kph and 20 kph.

Personal experimenting led to the 20 kph limit, but that's anecdotal. All I know is that I take care to slow down to 11 on speed limit 15 streets, and have been getting credit.

Seerow
2016-07-19, 11:11 AM
What, making breeding as easy as it is in 6th gen wasn't enough to discourage hackers, so now they're just adding IV modification to the base game? Geez.

I don't see what's wrong with giving the players to invest time to adjust IVs in a way that does not involve breeding a small army of pokemon they do not want. The current IV breeding system has the side effect that wonder trading was pretty fun for the first few months as people were wonder trading away tons of 4-5 IV mons with competitive sets, but let's face it; it was a tedious and annoying grind.

MesiDoomstalker
2016-07-19, 11:20 AM
I don't see what's wrong with giving the players to invest time to adjust IVs in a way that does not involve breeding a small army of pokemon they do not want. The current IV breeding system has the side effect that wonder trading was pretty fun for the first few months as people were wonder trading away tons of 4-5 IV mons with competitive sets, but let's face it; it was a tedious and annoying grind.

Hyper training also uses an in-game currency, the rarity or difficulty of obtaining is unknown. I doubt it'll be easy but probably more fun than running around an island for several days.

Hunter Noventa
2016-07-19, 11:23 AM
What, making breeding as easy as it is in 6th gen wasn't enough to discourage hackers, so now they're just adding IV modification to the base game? Geez.

Not to mention you'd still have to breed Egg Moves, Abilities and Natures. Considering for the longest time Nintendo barely acknowledged that EVs and IVs existed, I think this will be pretty great.

boj0
2016-07-19, 11:39 AM
I am definitely a fan of the new abilities being added to the game, while they seem to be different versions of existing ones (Stamina is a Def version of Speed Boost, Triage is Gale Wings/Prankster for recovery moves) they do add some variety and flavor to the new Pokémon. Also, Mudsdale looks really neat.

cobaltstarfire
2016-07-19, 12:30 PM
I've only actually beaten one Gym, and it was because I had caught a 300+ CP Pinsir plus others and this Gym somehow had only a 200+ CP Weepinbell defending it. Pretty much every other Gym I find has multiple defenders, at least one of which has over 1000 CP, and inevitably at least one Eeveelution.



When you attack gyms even if you don't beat all the pokemon if you beat at least one the prestige goes down, if you have the resources to attack the gym multiple times you can whittle down their prestige until they can no longer have more than one or two pokemon stationed at it. At which point you can just dogpile the last pokemon left at it.


That's what I did for the one gym I was actually able to approach anyway, only problem in my case is that I use an ipod and was relying on a stores lousy wifi, while whoever had the gym was camping it. They'd always reclaim the gym before I got a chance to claim it myself.

Grinner
2016-07-19, 12:55 PM
The problem with that is... after the first 30 minutes, I don't think it does anything beyond cosmetically.

Makes sense. I've spent some time imagining how the servers are constructed, and that seems to fit.

Wild Pokemon are basically GPS markers. Lure Modules and Incense cause more of these GPS markers to be spawned in the immediate area of a particular GPS location (either the known location of a PokeStop for Lure Modules or a player's location for Incense) for a set duration. That duration is probably tracked by a server-side timer, since the server is probably the thing actually responsible for spawning Pokemon.

Erloas
2016-07-19, 01:10 PM
I've been playing a little, very little really because the wife says the last thing I need is another mobile game obsession. But I've never really played Pokemon, never a fan of the hand-helds and didn't have any Nintendo system after the NES. So I know that you catch them and they can fight and they have strengths and weaknesses but I don't really know anything else. Like why would I catch a bunch of the same and what do I do with the extras. Which types should I try to level up and evolve, and how I do any of that.

Grinner
2016-07-19, 01:23 PM
Like why would I catch a bunch of the same and what do I do with the extras.

That threw me too. Turns out you can trade in the extras for "candies" using the Transfer option...


Which types should I try to level up and evolve, and how I do any of that.

...and these candies can be used to evolve and/or power up your other Pokemon. Note that candies are specific to each variety of Pokemon, so you can't use a Pidgey candy on a Weedle, for instance.

To be an effective Trainer, you need all sorts of Pokemon.

BiblioRook
2016-07-19, 01:38 PM
Just had a thought, I wonder how people would react to shiny Pokemon in Pokemon Go?

New 'Mons aren't wowing me as much as some of the previous reveals honestly. None of them are bad, but it's only common sense that all of them won't be super-exciting. Definably like the looks of Mudsdale though (like I need an excuse to like new Ground-types).

I don't know why, but the more I think of them the more I look forward to Bewear and Mimikyu...

Flickerdart
2016-07-19, 01:40 PM
Just had a thought, I wonder how people would react to shiny Pokemon in Pokemon Go?
"Meh, the CP is too low, Transfer."

Flickerdart
2016-07-19, 01:52 PM
If your best Pokemon is 300CP, you're not ready to fight gyms. You'll want to have guys in the 700+ range before you bother. It's possible to win with a low CP Pokemon by finger tapdancing around attacks, but it won't be fun. Neither is type all that important - there are no immunities, super-effective is only +25% damage, not-effective is only -20% damage, STAB may or may not exist.

Stardust is useful only if you have rare Pokemon. Yes, it's easier to evolve a new Pidgeot than to bump up your old Pidgeot, but you'll find the same strategy will not work with Blastoise, or Gyarados, while their component candy is very easy to come by. To catch better Pokemon than your local generic filler, find places with many people. You should focus on evolving and powering up only those Pokemon that are relatively common around you, so that you can reliably keep them competitive. It does nobody good to have a Magmar that will be the only Magmar you ever see, and then dump a few thousand Stardust into it, only to run out of Magmar Candy.

Beedril sucks, just like almost all bugs do in the main series, because of its low CP cap. But most Pokemon are competitive - I have used dirt-common Pidgeot and Golbat in their 700s to tear apart powerful 1000+ CP gyms full of Clefables, Vaporeons, Aerodactyls, and Snorlaxes. Yes, three or four of your guys will end the match knocked out even if you win. But potions and revives are easy to get (I regularly dispose of dozens because they clog up my bag).

Hiro Protagonest
2016-07-19, 02:43 PM
How does a pokemon faint in Go? Whevern I get one back from defending a gym, it's at 1 HP. Pretty sure that the one time my pokemon got knocked out while attacking, it ended up with 1 HP. Haven't been able to use revives at all.

Erloas
2016-07-19, 02:47 PM
Is candy shared between types, like one fire candy can feed other fire pokemon, or is a rattata candy only ever going to feed other rattata?

If it is the latter and I don't want/care to power up a rattata then the only reason to catch them is to get exp and stardust? And how do you get candy for the rare types?

I've also had a few times where I catch something and then it resets and shows them again, and a few times where it catches them and then just sits there. I assume I haven't done anything wrong and this is just a glitch or connection/server issue.

Right now I have:
Pidgey
Abra
Rattata
Mankey
Eevee
Geodude
Drowzee
Paras
Ponyta
and starter bulbasaur

And of those worth putting much effort into?

BRC
2016-07-19, 02:56 PM
Is candy shared between types, like one fire candy can feed other fire pokemon, or is a rattata candy only ever going to feed other rattata?

If it is the latter and I don't want/care to power up a rattata then the only reason to catch them is to get exp and stardust? And how do you get candy for the rare types?

I've also had a few times where I catch something and then it resets and shows them again, and a few times where it catches them and then just sits there. I assume I haven't done anything wrong and this is just a glitch or connection/server issue.

Right now I have:
Pidgey
Abra
Rattata
Mankey
Eevee
Geodude
Drowzee
Paras
Ponyta
and starter bulbasaur

And of those worth putting much effort into?

Candy is shared between an evolution Chain.
Drowzee Candy is used by both Drowzees and Hypnos, but nothing else.

Catching a pokemon gets you 3 candy, hatching one gets you 10.

At low levels it's generally not worth it to upgrade or evolve your pokemon, since you'll likely just catch better ones later.

The best way to level up is via a method I've heard referred to as "The Cannon", where you catch massive numbers of common pokemon like Weedles and Pidgeys, until you have enough pokemon, and candy, for about 60 evolutions. Then you use a Lucky Egg (You get one at level 10 I think), to double XP gain for the next half hour, and spend all that time Evolving your pokemon. This will cause your level to rocket up.

The game is riddled with bugs, closing and restarting it when it freezes is just part of playing.

Flickerdart
2016-07-19, 03:07 PM
Is candy shared between types, like one fire candy can feed other fire pokemon, or is a rattata candy only ever going to feed other rattata?
Rattata candy works on Rattata and Raticate. Pidgey candy works on Pidgey, Pidgeotto and Pidgeot. And so on. Pinsir candy works only on Pinsir.



If it is the latter and I don't want/care to power up a rattata then the only reason to catch them is to get exp and stardust? And how do you get candy for the rare types?

You can only get candy for rare Pokemon by capturing rare Pokemon. Catching more Rattata (and evolving them into Raticate) is only really useful for EXP.




I've also had a few times where I catch something and then it resets and shows them again, and a few times where it catches them and then just sits there. I assume I haven't done anything wrong and this is just a glitch or connection/server issue.

Yes, this is a glitch. Some people will say that to reduce the times the glitches happen, don't tap on the Pokemon on the map more than once (as soon as your controls along the bottom of the screen vanish, stop tapping) but this is dubious.

When the game freezes after you have thrown a ball, wait for the white Pokeball in the upper left corner to stop spinning and restart the app. Either you will have caught the Pokemon (recorded in your journal), or you'll see it on the map again.




Right now I have:
Pidgey
Abra
Rattata
Mankey
Eevee
Geodude
Drowzee
Paras
Ponyta
and starter bulbasaur

And of those worth putting much effort into?
No, because their CP is very low. By the time you are ready to fight gyms, you'll have caught better ones.

Aotrs Commander
2016-07-19, 03:07 PM
There is also a thing called Hyper Training. It is a physical location in Alola, requires an item called Bottle Caps as a currency and seems to let you alter your pokemon's IV's. Which is just nuts. Apparently it only works on mon at level 100.


I think that largely obiviates it for anyone outside of competative use though. For people that breed for actual teams to play in-game, that's kinda pointless.

Hell, aside from grinding up in the Gamecube games - from level 70 starts - I've never HAD a level 100 Pokemon.

Flickerdart
2016-07-19, 03:08 PM
How does a pokemon faint in Go? Whevern I get one back from defending a gym, it's at 1 HP. Pretty sure that the one time my pokemon got knocked out while attacking, it ended up with 1 HP. Haven't been able to use revives at all.

Pokemon that are defeated training at a friendly gym end up at 1 HP.
Pokemon that are defeated while defending a gym end up at 1 HP.
Pokemon that are defeated when assaulting an enemy gym faint.

For this reason, Revives are not terribly useful. I throw out all but 20 when I need to clear my inventory.

The Glyphstone
2016-07-19, 04:03 PM
Anyone know what levels you can start getting better items from Pokestops? I'm interested in stuff like extra Incense in particular, I'm still in the range of getting nothing but balls, Revives, and Potions.

noparlpf
2016-07-19, 04:10 PM
Somewhere around 10-12 I started to get super potions and great balls. I kind of doubt you can actually get free incense or lucky eggs from Pokéstops, though.

Flickerdart
2016-07-19, 04:22 PM
Anyone know what levels you can start getting better items from Pokestops? I'm interested in stuff like extra Incense in particular, I'm still in the range of getting nothing but balls, Revives, and Potions.

Pokestops will never dispense Incense, Incubators, Lures, coins, or storage expansions. They can only ever dispense potions (up to Max), balls (up to Ultra), revives (up to Max), berries (currently Razz only), and eggs (2, 5, or 10 km).

In order to get better grade of ball or medicine, you need to have earned it as a level-up reward. So for example, you'll never get Ultra Balls from stops until you reach level 20.

The Glyphstone
2016-07-19, 04:25 PM
Alright, I had bad info then, I had heard you could get Incense/Lucky Eggs from stops.

noparlpf
2016-07-19, 04:41 PM
I think you get a free three-use incubator every 5th level after 10?

Flickerdart
2016-07-19, 04:45 PM
Alright, I had bad info then, I had heard you could get Incense/Lucky Eggs from stops.

The only ways to get Incense/Lucky Eggs without paying for them are:

Level-up bonuses (http://www.cnet.com/how-to/pokemon-go-level-rewards/)
Defending gyms for 10 coins per defender per day


However, good luck getting more than 10 coins per day out of gyms - it's so much easier to beat a gym than to defend it that any remotely active gym will be dethroned in minutes. I usually bust a gym and then immediately redeem the daily bonus with 1 defending Pokemon, because I'm afraid that while I go try and conquer another gym, my defender will be bumped off by OP Vaporeons.

The Glyphstone
2016-07-19, 04:48 PM
Yeah, I'm nowhere near strong enough to be attacking gyms yet. I'll just have to ration my remaining Incense really carefully, and keep slowly building up my collection of birds and rats.

cobaltstarfire
2016-07-19, 05:06 PM
The only ways to get Incense/Lucky Eggs without paying for them are:

Level-up bonuses (http://www.cnet.com/how-to/pokemon-go-level-rewards/)
Defending gyms for 10 coins per defender per day


However, good luck getting more than 10 coins per day out of gyms - it's so much easier to beat a gym than to defend it that any remotely active gym will be dethroned in minutes. I usually bust a gym and then immediately redeem the daily bonus with 1 defending Pokemon, because I'm afraid that while I go try and conquer another gym, my defender will be bumped off by OP Vaporeons.

There's a gym near my house that was held down by blue for several days earlier this week...though I think both the red and blue people who take over that gym are also employees there (the gym is in the middle of an IBM office complex...with 5 pokestops too, I wonder if productivity has gone down over there lol). Blue has more players with 1500-2000+ cp pokemon of several different types. Either way that gym is always up to at least 4 trainer slots.

Sometimes yellow players will take over the gym at night, but only ever at night, as soon as its work hours someone from Red or Blue take it back.

So you only get coins from gyms if your pokemon defeats an attacker? I was under the impression that you got coins based on the amount of time you held the gym down. Or is it both?

Hiro Protagonest
2016-07-19, 05:14 PM
So you only get coins from gyms if your pokemon defeats an attacker? I was under the impression that you got coins based on the amount of time you held the gym down. Or is it both?

It's neither. It's just how many pokemon you have placed at gyms at the moment you collect (can collect once every 21 hours).

The Glyphstone
2016-07-19, 05:18 PM
And you have to defeat the gym's entire defending lineup in order to get coins from being the new defender, right?

cobaltstarfire
2016-07-19, 05:36 PM
It's neither. It's just how many pokemon you have placed at gyms at the moment you collect (can collect once every 21 hours).

Ahh I see, I haven't managed to put my pokemon into a gym yet (only one I've been able to approach was being camped, and my internet too slow to put anything in after defeating whoever was holding it)

Yuki Akuma
2016-07-19, 06:27 PM
And you have to defeat the gym's entire defending lineup in order to get coins from being the new defender, right?

Not necessarily. You need to reduce their Prestige to zero, which is done by beating up the defending 'mon, but you don't have to knock all of them out in one try.

The Glyphstone
2016-07-19, 06:36 PM
What about existing defenders? I just took a walk down the street to a gym that was currently blue, and shoved my strongest pokemon into the #2 defender slot. Does that make me eligible for coins after the 24-hour wait period has elapsed?

Yuki Akuma
2016-07-19, 06:40 PM
21 hours, and yes, every defender gets coins. Increase your gym's prestige! It helps your teammates.

The Glyphstone
2016-07-19, 06:45 PM
But if it changes hands before that 21-hour time period, then I get nothing, from what I understand. Fingers crossed, I guess.

Never mind, I discovered that gyms pay out in the Shop Window, of all places.

OracleofWuffing
2016-07-19, 08:38 PM
I just picked up OmegaRuby. It seems good so far.

I was really hoping to play through with some of my favs though. I don't suppose anyone would be willing to trade me a Houndour?
You're still showing as a provisional friend on my system. Don't forget to add my friend code- 2234-7142-0224 from the spoiler list somewhere on the first page- so we can trade.

danzibr
2016-07-19, 09:12 PM
LeafGreen is coming along well. Have a 20's Ivysaur, 20's Geodude, and an almost 20's Magikarp, then some lower level stuff. Fun!

Hiro Protagonest
2016-07-19, 09:30 PM
Also has that early RPG issue of not-entirely-intuitive progression, like, you have to talk to NPC X in Blank City to get that one item you need to get across that NPC who keeps blocking your way with the same scripted mechanic.

I defeated Blaine before Sabrina and ended up having to look up how to get into Saffron City. I've beaten this game before!

Of course, it's pretty cool that you can fight Erika, Koga, and Sabrina in whatever order you want, and then you only have to fight Koga if you want to get to Blaine (via Route 21). But it also relies on them not being important to actual story events.

danzibr
2016-07-19, 09:34 PM
Oh hey, GO question. If you boost at higher levels, do you get more CP gain? Like I'm level 10 with a decent Snorlax I want to level, got him from an egg, have a bunch of candy. Dunno if I should hold off.

In other words, suppose I have a 400 CP Snorlax. If I boost him 5 times at level 10, will it be the same increase if I boosted him 5 times at level 20?

Quietus
2016-07-19, 10:25 PM
I don't see what's wrong with giving the players to invest time to adjust IVs in a way that does not involve breeding a small army of pokemon they do not want. The current IV breeding system has the side effect that wonder trading was pretty fun for the first few months as people were wonder trading away tons of 4-5 IV mons with competitive sets, but let's face it; it was a tedious and annoying grind.


Hyper training also uses an in-game currency, the rarity or difficulty of obtaining is unknown. I doubt it'll be easy but probably more fun than running around an island for several days.

As someone who enjoys breeding, if I were to play Sun/Moon (I probably won't, just because I have a lot of games I'm keeping up with right now) then I would probably combine the two systems. Breed for something really good, and those that come up just a couple points shy in the stat I want, I can fix manually.


What about existing defenders? I just took a walk down the street to a gym that was currently blue, and shoved my strongest pokemon into the #2 defender slot. Does that make me eligible for coins after the 24-hour wait period has elapsed?

You don't have to wait. Once you have a pokemon in the gym, go straight to the shop tab, and you can collect. It then starts a 21 hour timer, during which time you cannot collect again.


Oh hey, GO question. If you boost at higher levels, do you get more CP gain? Like I'm level 10 with a decent Snorlax I want to level, got him from an egg, have a bunch of candy. Dunno if I should hold off.

In other words, suppose I have a 400 CP Snorlax. If I boost him 5 times at level 10, will it be the same increase if I boosted him 5 times at level 20?

As far as I'm aware, no. I tried this with Tauros, and he was getting 27 CP per power up when I was level 8, and still got 27 CP per power up at level 16. So you are safe to level Snorlax up as far as you can. There *is* a maximum you can reach, and that maximum raises as your level does, so watch the gauge above Snorlax's head as you power him up.

BiblioRook
2016-07-20, 01:36 AM
Gezz... two 400+ CP Eevee's just spawned right in my room within seconds of each other. So close together in fact I just figured that the second was just an after-image of the first, but nope they were two different ones.

Tome
2016-07-20, 04:35 AM
I should be done with work in about twelve hours of making this post, judging from your post time that might work out for you. Post your friend code and I'll hop on then and trade you one over, whatever pokemon you send over doesn't matter.

I actually managed to get one off the GTS. The trick, it seems, is to just post reasonable trades instead of paging through all the people wanting a Celebi in exchange for their Pidgey.

Kitten Champion
2016-07-20, 04:40 AM
I defeated Blaine before Sabrina and ended up having to look up how to get into Saffron City. I've beaten this game before!

I assumed given their "I'm thirsty" comment that I simply had to buy a beverage from one of the vending machines that I didn't already possess. After that didn't work I assumed there was an underground or water-based path of some sort, and I needed HMs to get through somehow that required defeating the other leaders. After the hour mark, I just wiki'd it.

Not used to talking to every NPC anymore, they don't exactly make them that fickle anymore.



Of course, it's pretty cool that you can fight Erika, Koga, and Sabrina in whatever order you want, and then you only have to fight Koga if you want to get to Blaine (via Route 21). But it also relies on them not being important to actual story events.

That's more true than not though, as far as I can recall most gym leaders are only significant to the wider story insofar as they let you use HMs to transverse map obstacles. There are exceptions - like Giovanni or Norman (at least they're intended to be) - but I'd like more Pokemon anime-esque events where you actually get to know them a bit rather than being kind of like Megaman-styled sub-bosses with small maze components attached to them. Black was on a good track with that, I've heard Black/White 2 goes further with it.

X did it with Korrina, but that was it.

SlyGuyMcFly
2016-07-20, 04:51 AM
In other words, suppose I have a 400 CP Snorlax. If I boost him 5 times at level 10, will it be the same increase if I boosted him 5 times at level 20?

Yes, each individual pokemon has a fixed growth rate. However, two different pokemon of the same species may have different growth rates. If you had two Snorlaxes, you could feed one candy to each, see which gets more CP, and focus on levelling that one.

danzibr
2016-07-20, 06:39 AM
As far as I'm aware, no. I tried this with Tauros, and he was getting 27 CP per power up when I was level 8, and still got 27 CP per power up at level 16. So you are safe to level Snorlax up as far as you can. There *is* a maximum you can reach, and that maximum raises as your level does, so watch the gauge above Snorlax's head as you power him up.

Yes, each individual pokemon has a fixed growth rate. However, two different pokemon of the same species may have different growth rates. If you had two Snorlaxes, you could feed one candy to each, see which gets more CP, and focus on levelling that one.
So it depends not on level, but on the individual Pokemon? Good info, thanks!

SlyGuyMcFly
2016-07-20, 07:36 AM
So it depends not on level, but on the individual Pokemon? Good info, thanks!

Yup. A couple more things:

First, different species of pokemon have different average growths, so while an Arcanine will typically gain 40 CP per candy, a Raticate will get 20 or so. This also impacts max CP and so higher growth pokemon also have higher CP totals. My Arcanine is sitting at 936 CP and about three-quarters to max CP. My Raticate on the other hand is at 500 CP and about 4/5ths to max.

Second, when a pokemon evolves it's current CP is multiplied by an amount that depends on species and individual, so you usually want to evolve the highest CP critter. It may be more efficient stardust-wise to cap CP on the base pokemon instead of the evolved one buuut I'm not sure if the math checks out on that because evolved pokemon have higher growth per candy.

Maryring
2016-07-20, 08:35 AM
I assumed given their "I'm thirsty" comment that I simply had to buy a beverage from one of the vending machines that I didn't already possess. After that didn't work I assumed there was an underground or water-based path of some sort, and I needed HMs to get through somehow that required defeating the other leaders. After the hour mark, I just wiki'd it.

Not used to talking to every NPC anymore, they don't exactly make them that fickle anymore.

That's how it worked in the original RBY. But in FRLG, they changed it to acquiring a specific key item.

That also still ranks at the top of "most nonsensical broken bridge in a video game".

The Glyphstone
2016-07-20, 08:57 AM
If I drop a defender at multiple Go! gyms, can I claim coins from all of them, or does claiming once lock them all out for 21 hours?

noparlpf
2016-07-20, 09:00 AM
You can only claim rewards once a day, so if you claim it while holding one gym and then claim three more you still need to wait 21 hours. I don't know how anybody manages more than 10P a day because I've never held a gym more than thirty seconds or so. I just claim the defender rewards as soon as I claim or join the first gym.

Flickerdart
2016-07-20, 09:42 AM
Second, when a pokemon evolves it's current CP is multiplied by an amount that depends on species and individual, so you usually want to evolve the highest CP critter.
Not all Pokemon of the same species have the same CP cap. Evolve the Pokemon with the highest CP maximum - get out a protractor and extrapolate their current CP to the end of the curve. People theorize that size and weight have something to do with max CP and HP, but nothing's been confirmed.



It may be more efficient stardust-wise to cap CP on the base pokemon instead of the evolved one buuut I'm not sure if the math checks out on that because evolved pokemon have higher growth per candy.

It works out exactly the same.

danzibr
2016-07-20, 10:27 AM
Quick question: I'm playing LeafGreen and I just got access to the daycare. My Abra went from level 8 to 20 or something, but didn't learn any moves. Is that due to the daycare, or do they really just know Teleport for a long time?

The Glyphstone
2016-07-20, 10:39 AM
Quick question: I'm playing LeafGreen and I just got access to the daycare. My Abra went from level 8 to 20 or something, but didn't learn any moves. Is that due to the daycare, or do they really just know Teleport for a long time?

According to Bulbapedia, Abra never learns anything but Teleport. They evolve into Kadabra at level 16, though, which is also when Kadabra learns Confusion. If you level Abra to 21 and let it evolve, though, it should pick up Psybeam as a brand-new Kadabra.

danzibr
2016-07-20, 11:09 AM
According to Bulbapedia, Abra never learns anything but Teleport. They evolve into Kadabra at level 16, though, which is also when Kadabra learns Confusion. If you level Abra to 21 and let it evolve, though, it should pick up Psybeam as a brand-new Kadabra.
Ahh... I actually got it to 23. So those are missed forever?

cobaltstarfire
2016-07-20, 11:55 AM
Don't worry at lv 36 it'll learn Psychic which is much better.

Here's a resource for you (http://bulbapedia.bulbagarden.net/wiki/Kadabra_(Pok%C3%A9mon)/Generation_III_learnset#By_leveling_up)


If you missed out on a level up move you can relearn it via the move reminder, but in leaf green you don't get to them till post game. Some pokemon also have moves they can only learn via the move reminder. (ex: Kadabra learns Kinesis at lv 1, but you can't have a level 1 kadabra, the only way to get it is with the move reminder)

danzibr
2016-07-20, 12:19 PM
Don't worry at lv 36 it'll learn Psychic which is much better.

Here's a resource for you (http://bulbapedia.bulbagarden.net/wiki/Kadabra_(Pok%C3%A9mon)/Generation_III_learnset#By_leveling_up)


If you missed out on a level up move you can relearn it via the move reminder, but in leaf green you don't get to them till post game. Some pokemon also have moves they can only learn via the move reminder. (ex: Kadabra learns Kinesis at lv 1, but you can't have a level 1 kadabra, the only way to get it is with the move reminder)
Great, thanks! Nifty. I need to learn that generation stuff... or at least know I'm on III.

Lord Raziere
2016-07-20, 12:38 PM
Yeah, you want to evolve Abra ASAP. I basically made tons of Abra Eggs, Blissey-leveled them to Kadabras and all they knew where Teleport. Apart of me still wonders what happened to all them now that I traded them, but they are better to blissey-level since they don't learn any moves, they level up faster, less time spent doing the whole "learn a new move" thing.

bad luck mate. TBH, I don't use Day Care for leveling at all. its more useful for getting eggs to hatch, since its always better to level your pokemon yourself- more practice battling, control over the moves it learns, things like that.

Giggling Ghast
2016-07-20, 12:48 PM
Rookie question: what do you do with "extra" Pokemon? I caught a Drowzee last night and then found a Drowzee with a higher CP this morning. Is there a way to release the old one? Do I ... do I feed it to its brethren?

http://www.i-mockery.com/comics/longbox14/pics/sacrifices.jpg

cobaltstarfire
2016-07-20, 12:54 PM
Another good thing to know is that a lot of pokemon that evolve with stones (http://bulbapedia.bulbagarden.net/wiki/Evolutionary_stone)(fire/water/leaf/thunder stone) don't really learn as much stuff after you've evolved them, some don't learn anything at all. So you may want to check their move lists too if you get any and want to evolve them.

Pokemon grow also faster at their lowest evolution stage, and learn some moves at earlier levels, and some moves they couldn't learn if they evolved first, but sometimes you will miss out on moves they can only learn by being evolved as well. (I think you can get those with a move reminder too though but I'm not certain...)

edit: Oh also, if you don't want your pokemon to evolve you can stop evolution by pushing B, or having them hold an everstone. (don't worry they will try to evolve again at every new level they reach)

SaintRidley
2016-07-20, 12:56 PM
Regice decided to shine last night, and then I managed to squeak a win against the Elite 4 in my HeartGold Nuzlocke despite bringing only 20 full restores, 2 full heals, and 3 potions for healing. I did not plan that at all. Only lost two in the gauntlet, so that's pretty good.

Gandariel
2016-07-20, 02:28 PM
Do I ... do I feed it to its brethren?



Yes, yes you do.


..

I mean you "transfer" it to the professor, who gives you a "candy" to help power him up.

But yes, you feed it to its brethren.

If you find rare stuff you might wanna keep them for when they finally add pokemon trading, but that's it

PhantomFox
2016-07-20, 02:31 PM
That's a core mecanic actually. Transferring extras to the professor at the bottom of the pokemon profile will get you an extra candy.

Flickerdart
2016-07-20, 03:01 PM
Essentially, this is the entire cycle of a Pokemon species in GO:


Catch a Pokemon. This is your first Pokemon of this type! You get 500 bonus XP, and 100 XP for the catch, and 3 Candy.
Catch another of the same Pokemon. You don't get the 500 XP bonus this time, but you do get 3 more Candy.
Compare their CPs. If you set your Pokemon list to # mode, it's easy to see groups of identical Pokemon.
Select the Pokemon with the lower CP and scroll all the way down to the bottom of its page. Tap "Transfer."
You accidentally tapped the map that SUDDENLY loaded. Scroll down some more and tap Transfer for real.
You got an extra Candy for transferring the Pokemon to Professor Willow. Now you have 7 candy.
Do not use this Candy to power up or evolve the Pokemon until you are high enough level to challenge the gyms around you. It is likely that a more worthy candidate with higher CP will come along before you are sufficiently high level.
Do not use this Candy to power up or evolve the Pokemon until you have enough candy to go straight to its last evolution (typically 25 from basic to 1st, and 100 from 1st to 2nd stage).
If the Pokemon is a Pidgey, Weedle, or Caterpie, wait until you can evolve 60 at a time (60 individuals and 12 candy per individual), and do so under the influence of a Lucky Egg for gobs and gobs of EXP.

Kitten Champion
2016-07-20, 03:55 PM
That's how it worked in the original RBY. But in FRLG, they changed it to acquiring a specific key item.

That also still ranks at the top of "most nonsensical broken bridge in a video game".

Really? Wow. That's legitimately surprising, it has all the hallmarks of an obtuse design decisions made due to the limitations of a Gameboy game and the Dragon Quest-esque-ness of the experience that simply got ported to the remake.



bad luck mate. TBH, I don't use Day Care for leveling at all. its more useful for getting eggs to hatch, since its always better to level your pokemon yourself- more practice battling, control over the moves it learns, things like that.

It's a good place to raise a Ditto in LG, no reason to concern yourself with what moves it might learn.



Another good thing to know is that a lot of pokemon that evolve with stones (http://bulbapedia.bulbagarden.net/wiki/Evolutionary_stone)(fire/water/leaf/thunder stone) don't really learn as much stuff after you've evolved them, some don't learn anything at all. So you may want to check their move lists too if you get any and want to evolve them.

Pokemon grow also faster at their lowest evolution stage, and learn some moves at earlier levels, and some moves they couldn't learn if they evolved first, but sometimes you will miss out on moves they can only learn by being evolved as well. (I think you can get those with a move reminder too though but I'm not certain...)

edit: Oh also, if you don't want your pokemon to evolve you can stop evolution by pushing B, or having them hold an everstone. (don't worry they will try to evolve again at every new level they reach)

I learnt this lesson the hard way - when I started playing X I spent my first little while clearing the training mini-game with my Starter - so I had a bunch of element stones as a reward, and among the first Pokemon I captured were Pansage, Pansear, and Panpour. I naively thought after realizing they worked on them that "cool, I'll quickly evolve them and get them on my Pokedex" only to learn after a while of leaving them to soak XP by proxy that I had effectively rendered them useless, stuck with their initial moveset and at that stage I had no TMs to give them and there were already stronger pokemon of their type just a little further ahead.

I kind of wish that was more clear, to be honest.

Qwertystop
2016-07-20, 04:10 PM
Really? Wow. That's legitimately surprising, it has all the hallmarks of an obtuse design decisions made due to the limitations of a Gameboy game and the Dragon Quest-esque-ness of the experience that simply got ported to the remake.

Well, it's technically possible to run out of money and have nothing to sell. Making it a key item gained by talking to an NPC that you can reach without further requirements means it's no longer possible to get stuck. That's my guess, anyway.

Kitten Champion
2016-07-20, 04:27 PM
Well, it's technically possible to run out of money and have nothing to sell. Making it a key item gained by talking to an NPC that you can reach without further requirements means it's no longer possible to get stuck. That's my guess, anyway.

That's plausible, I guess. I can't imagine having no money and nothing to sell and having cleared everything else to make money in the game at that point and never having crossed over the bridge with a beverage at any point.

Though, to alleviate that possibility, I'd have included an NPC (like in the game center or something) that gives free fresh water out and will do so again after X-amount of in-game steps until the theoretical destitute player realizes that the thirsty guard might want a drink.

Edit: Or, now that I think about it, if the guard acknowledged you brought water/soda/lemonade and simply stated that they want something else to drink, indicating the existence of such a thing.

Antonok
2016-07-20, 05:18 PM
Pokemon Go update released! Only thing anyone can find that they fixed was a minor text error after you catch a magikarp but hey :smallsigh:

Edit: Will note that all the patch notes stated was 'Minor Text Fixes'

danzibr
2016-07-20, 05:40 PM
Not-so-funny story:

There's a park near our house (my wife and I play Pokemon GO) with a whopping 3 pokestops right next to each other. I mean like, sit at the circumcenter, you can get all three. We just hit level 10, so we go there, each do an incense, then a lure module on each pokestop, then a lucky egg. The plan is to keep flipping those pokestops while getting the pokymans and evolving everything possible.

Turns out after we used all our items, but before we could catch a single friggin' pokemon, the app crashed. Usually no problem, just quit and reload it. But then it wouldn't reload. And it wouldn't reload. And it wouldn't reload. And it wouldn't reload. And it wouldn't reload. After 20 minutes said screw it and uninstalled it.

cobaltstarfire
2016-07-20, 05:54 PM
Yeah, my biggest beef with pokemon Go is that if the game bugs out or the servers poop themselves your items still get consumed, and the company doesn't issue any kind of mass refunds or anything. (I guess Puzzle and Dragons has me spoiled, where if there is an outage, or simply something turned out to be buggy they own up to it, and just give everyone some free stuff). I suppose with the current Go being what is essentially an open beta right now they don't feel any need to do that stuff?


Go hasn't loaded up for me today since sometime in the afternoon.

I don't really think incense is worth it other than via whatever free ones one can get from leveling, I popped an incense last night on our walk, and as far as I can tell nothing spawned more than wouldn't have spawned normally, a weedle and two pidgey for the whole 25-30 minutes. If I ever get any coins I'll probably only spend them on pokeballs. Lure modules also don't seem to actually lure anything, last time I used one, one thing spawned for me, and when I visit locations with lure modules active, nothing spawns ever.

Antonok
2016-07-20, 06:08 PM
Incense is worth it. Lures aren't, but I've gotten a Lickitung and Electabuzz from Incense when I otherwise haven't seen a single one of them pop up on the nearby list.

But yeah, I uninstalled until the issues are fixed in a couple months. Other games to hold my attention til then, was just nice to have something that went along with my regular exercises.

Giggling Ghast
2016-07-20, 06:41 PM
Boy, this Professor Oak has got some scam going on, right? All these young kids wandering around with their phones, capturing wild animals for him and then transferring them back to him in exchange for pieces of "candy." Somebody should sic Officer Jenny on his ass.

Icewraith
2016-07-20, 06:45 PM
Incense is worth it. Lures aren't, but I've gotten a Lickitung and Electabuzz from Incense when I otherwise haven't seen a single one of them pop up on the nearby list.

But yeah, I uninstalled until the issues are fixed in a couple months. Other games to hold my attention til then, was just nice to have something that went along with my regular exercises.

Lures are just incense that work for everyone. EVERYONE got an Electabuzz at the poke stop I was at, and everyone got a Charizard at the stop a friend was at.

Antonok
2016-07-20, 06:53 PM
Lures are just incense that work for everyone. EVERYONE got an Electabuzz at the poke stop I was at, and everyone got a Charizard at the stop a friend was at.

I've used about 4 lures and camped around a couple more, they only increased the spawn rate of the pokemon I could normally get. Incense actually increased the rarity of what spawned.

cobaltstarfire
2016-07-20, 07:22 PM
Meanwhile as I said before, both incenses and lures have never improved encounter rate or rarity for me. So they're useless as far as I am concerned.

They work for you, good for you, none to date have done anything for me, so I won't be going out of my way to acquire more. I'll keep using them when I go for walks, but I'm certainly not going to cross my fingers for a noticeable improvement cause I've gone through several and gained nothing for it.

DiscipleofBob
2016-07-20, 10:51 PM
Meanwhile as I said before, both incenses and lures have never improved encounter rate or rarity for me. So they're useless as far as I am concerned.

They work for you, good for you, none to date have done anything for me, so I won't be going out of my way to acquire more. I'll keep using them when I go for walks, but I'm certainly not going to cross my fingers for a noticeable improvement cause I've gone through several and gained nothing for it.

I think you're doing it wrong.

At least for me, personal lures are best used when I'm NOT walking around. Either I'm at home or hovering around a Pokestop farming balls. With lures, wild Pokemon appear even when you're standing still, albeit only like 3 over the half hour period.

I'm only level 8 atm. As soon as the game came out I got a nasty cold that stopped me from really going out and playing the game.

SaintRidley
2016-07-20, 11:52 PM
Lures and incense increase the spawn rate, but to get real big increases you have to be moving.

Hiro Protagonest
2016-07-21, 12:15 AM
Lures and incense increase the spawn rate, but to get real big increases you have to be moving.

...How do you move with a lure?