MatchesMalone
2016-07-13, 09:01 PM
Hey, everyone!
So I've been holding off for a while now, probably too long, to try to bring this build project forward. What the basic idea behind it is that each week, or even bi-weekly, together as a community we build a character. Since I'm currently in a 5e game, 5e is the rule set for this build. I will most-likely be bringing this to Pathfinder as well, but we'll pay the Troll toll when we get to that bridge to cross.
That said, we'll be doing a build from level 8, however, we'll also be doing a SECOND build as well. That's right, we're getting a two-for-one out of this build. So why two? Specifically here with the character I've chosen, he has something special about him, he cannot truly die. With this character, if he dies, he goes into a stasis until he's found and released. Now, when this happen, he returns as a different person, hence the second build. This character has 'died' in the campaign I'm currently playing in, however, he could be returning soon in one form or the other.
Let's begin with the form he died in. Stats and character information are as follows:
Name: Varyx Galliot
Race: Human
Class: Fighter - Eldritch Knight
Level: 8
Background: Soldier
Alignment: Neutral Good
Age: 21 (as far as he knows)
Height: 6'4"
Weight: 257 lbs.
Eyes: Black w/ Red insets
Stats
Strength: 20
Dexterity: 20
Constitution: 20
Intelligence: 17
Wisdom: 17
Charisma: 16
Proficiency Bonus: +3
Saving Throws
*Strength: +8
Dexterity: +5
*Constitution: +8
Intelligence: +3
Wisdom: +3
Charisma: +3
Skills:
*Acrobatics: +8
Animal Handling: +3
Arcana: +3
*Athletics: +8
Deception: +3
History:+3
Insight: +3
*Intimidation: +6
Investigation: +[3
Medicine: +3
Nature: +3
*Perception: +6
Performance: +3
Persuasion: +3
Religion: +3
Sleight of Hand: +5
Stealth: +5
Survival: +3
Passive Wisdom (Perception): 16
Armor Class: 17
Initiative: +5
Speed: 30 ft.
Hit Points: 97
Weapons & Armor: 2 Longswords 2 Scimitars, Longbow, 2 handaxes, studded leather
Feats & Traits:
Two-Weapon Fighting
Second Wind
Proficiency with all armor and shields
Action Surge
Martial Archetype - Eldritch Knight
Attacks x3
War Magic - Cantrip + Melee attack
Spells:
Spellcasting Ability: +4
Spell Save DC: 15
Spell Attack Bonus: +7
Cantrips: Fire Bolt, Ray of Frost
Level 1 Spells: Magic Missile, Shield, Chromatic Orb, Witch Bolt, Detect Magic, Burning Hands
Level 2 Spells: Shatter, Scorching Ray
For the other form, there will be some differences and I'd like to build him from level 1 all the way up to level 8.
Name: Cristof Enialis Galanodel-Pendragon
Race: Wood Elf
Class: Fighter - Eldritch Knight
Level: Level 1, Building to 8, and continuing forward
Background: Soldier
Alignment: Neutral Good
Age: Unknown
Height: 6'2"
Weight: 203 lbs.
Eyes: Black w/ Red insets
Stats
Strength: 18
Dexterity: 20
Constitution: 17
Intelligence: 15
Wisdom: 16
Charisma: 15
Proficiency Bonus: +2
Saving Throws
*Strength: +6
Dexterity: +5
*Constitution: +5
Intelligence: +2
Wisdom: +3
Charisma: +2
Skills:
*Acrobatics: +7
Animal Handling: +3
Arcana: +2
*Athletics: +6
Deception: +2
History:+2
Insight: +3
*Intimidation: +4
Investigation: +2
Medicine: +3
Nature: +2
*Perception: +5
Performance: +2
Persuasion: +2
Religion: +2
Sleight of Hand: +5
Stealth: +5
*Survival: +5
Passive Wisdom (Perception): 13
Armor Class: 20
Initiative: +5
Speed: 35 ft.
Hit Points: 13
Weapons & Armor: 2 katanas 2 wakazashis, Longbow, 2 elven curve blades, half-plate armor
Feats & Traits:
Two-Weapon Fighting
Second Wind
Elven Weapon Training
Fleet of Foot
Mask of the Wild
Darkvision
Keen Senses
Fey Ancestry
Trance
Now then, let's let the building begin!
So I've been holding off for a while now, probably too long, to try to bring this build project forward. What the basic idea behind it is that each week, or even bi-weekly, together as a community we build a character. Since I'm currently in a 5e game, 5e is the rule set for this build. I will most-likely be bringing this to Pathfinder as well, but we'll pay the Troll toll when we get to that bridge to cross.
That said, we'll be doing a build from level 8, however, we'll also be doing a SECOND build as well. That's right, we're getting a two-for-one out of this build. So why two? Specifically here with the character I've chosen, he has something special about him, he cannot truly die. With this character, if he dies, he goes into a stasis until he's found and released. Now, when this happen, he returns as a different person, hence the second build. This character has 'died' in the campaign I'm currently playing in, however, he could be returning soon in one form or the other.
Let's begin with the form he died in. Stats and character information are as follows:
Name: Varyx Galliot
Race: Human
Class: Fighter - Eldritch Knight
Level: 8
Background: Soldier
Alignment: Neutral Good
Age: 21 (as far as he knows)
Height: 6'4"
Weight: 257 lbs.
Eyes: Black w/ Red insets
Stats
Strength: 20
Dexterity: 20
Constitution: 20
Intelligence: 17
Wisdom: 17
Charisma: 16
Proficiency Bonus: +3
Saving Throws
*Strength: +8
Dexterity: +5
*Constitution: +8
Intelligence: +3
Wisdom: +3
Charisma: +3
Skills:
*Acrobatics: +8
Animal Handling: +3
Arcana: +3
*Athletics: +8
Deception: +3
History:+3
Insight: +3
*Intimidation: +6
Investigation: +[3
Medicine: +3
Nature: +3
*Perception: +6
Performance: +3
Persuasion: +3
Religion: +3
Sleight of Hand: +5
Stealth: +5
Survival: +3
Passive Wisdom (Perception): 16
Armor Class: 17
Initiative: +5
Speed: 30 ft.
Hit Points: 97
Weapons & Armor: 2 Longswords 2 Scimitars, Longbow, 2 handaxes, studded leather
Feats & Traits:
Two-Weapon Fighting
Second Wind
Proficiency with all armor and shields
Action Surge
Martial Archetype - Eldritch Knight
Attacks x3
War Magic - Cantrip + Melee attack
Spells:
Spellcasting Ability: +4
Spell Save DC: 15
Spell Attack Bonus: +7
Cantrips: Fire Bolt, Ray of Frost
Level 1 Spells: Magic Missile, Shield, Chromatic Orb, Witch Bolt, Detect Magic, Burning Hands
Level 2 Spells: Shatter, Scorching Ray
For the other form, there will be some differences and I'd like to build him from level 1 all the way up to level 8.
Name: Cristof Enialis Galanodel-Pendragon
Race: Wood Elf
Class: Fighter - Eldritch Knight
Level: Level 1, Building to 8, and continuing forward
Background: Soldier
Alignment: Neutral Good
Age: Unknown
Height: 6'2"
Weight: 203 lbs.
Eyes: Black w/ Red insets
Stats
Strength: 18
Dexterity: 20
Constitution: 17
Intelligence: 15
Wisdom: 16
Charisma: 15
Proficiency Bonus: +2
Saving Throws
*Strength: +6
Dexterity: +5
*Constitution: +5
Intelligence: +2
Wisdom: +3
Charisma: +2
Skills:
*Acrobatics: +7
Animal Handling: +3
Arcana: +2
*Athletics: +6
Deception: +2
History:+2
Insight: +3
*Intimidation: +4
Investigation: +2
Medicine: +3
Nature: +2
*Perception: +5
Performance: +2
Persuasion: +2
Religion: +2
Sleight of Hand: +5
Stealth: +5
*Survival: +5
Passive Wisdom (Perception): 13
Armor Class: 20
Initiative: +5
Speed: 35 ft.
Hit Points: 13
Weapons & Armor: 2 katanas 2 wakazashis, Longbow, 2 elven curve blades, half-plate armor
Feats & Traits:
Two-Weapon Fighting
Second Wind
Elven Weapon Training
Fleet of Foot
Mask of the Wild
Darkvision
Keen Senses
Fey Ancestry
Trance
Now then, let's let the building begin!