necrochicken
2016-07-18, 04:13 PM
Hi all,
This is my spin on a race for 5e that was demanded of me.
THE TRITON
Teh fluf
Tritons are a race of humanoids that reside beneath the waves. Unlike merfolk, Tritons have legs, and some have been known to lead lives on the surface. There are two distinct types of tritons: the shallows and the deeps.
The shallows are militants by nature, fending off whatever ventures into their domain using guerrilla combat, be it saughain, merrow, drow, Raiders, and... well... you get the point.
Then, there's the Deeps. More philosophical than their shallow kin, Deep Tritons have adapted better magic, suited for the darkness where they make their homes. Their presence is known to calm even the most aggresive of personalitys.
Deh stats
Tritons
Amphibious : you can breathe air and water.
Of the sea: you must drink 1.5 time as much water in normal climates, and 3 times as much water in extreme heat
+2 WIS
Deh subraces
The shallows
+1 DEX
Guerrilla training : non magical and non difficult terrain has no abnormal effect on the Triton
Ocean weapons: you have proficiency with a net and trident
Speed: walk 30 swim 30
The Deep
+1 INT
Deep Magic: You know the light cantrip. At 3rd level you can cast animal friendship once per long rest at its lowest level. At 5th you can cast Calm Emotions once per long rest. INT or WIS (your choice) is your spellcasting ability for the spell.
Speed: Walk 25 swim 30
Thanks, leave your comments below. Also, some wording may not have been great as English is not my first language.
This is my spin on a race for 5e that was demanded of me.
THE TRITON
Teh fluf
Tritons are a race of humanoids that reside beneath the waves. Unlike merfolk, Tritons have legs, and some have been known to lead lives on the surface. There are two distinct types of tritons: the shallows and the deeps.
The shallows are militants by nature, fending off whatever ventures into their domain using guerrilla combat, be it saughain, merrow, drow, Raiders, and... well... you get the point.
Then, there's the Deeps. More philosophical than their shallow kin, Deep Tritons have adapted better magic, suited for the darkness where they make their homes. Their presence is known to calm even the most aggresive of personalitys.
Deh stats
Tritons
Amphibious : you can breathe air and water.
Of the sea: you must drink 1.5 time as much water in normal climates, and 3 times as much water in extreme heat
+2 WIS
Deh subraces
The shallows
+1 DEX
Guerrilla training : non magical and non difficult terrain has no abnormal effect on the Triton
Ocean weapons: you have proficiency with a net and trident
Speed: walk 30 swim 30
The Deep
+1 INT
Deep Magic: You know the light cantrip. At 3rd level you can cast animal friendship once per long rest at its lowest level. At 5th you can cast Calm Emotions once per long rest. INT or WIS (your choice) is your spellcasting ability for the spell.
Speed: Walk 25 swim 30
Thanks, leave your comments below. Also, some wording may not have been great as English is not my first language.