Fixer
2007-07-03, 01:58 PM
Rain of Fire
Conjuration (Creation) [Fire]
Level: Drd 3, Sor/Wiz 3
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: Cylinder (40-ft. radius, 20 ft. high)
Duration: 1 round/level
Saving Throw: See below
Spell Resistance: No
Thick fiery rain causes the ground in the area to become covered in small, greasy fires. Any creature in the area when the spell is cast must make a successful Reflex save or fall and risk catching fire. This save is repeated on your turn each round that the creature remains within the area. A creature can walk within or through the area at half normal speed with a DC 10 Balance check. Failure means it can't move in that round, while failure by 5 or more means it falls (see the Balance skill for details) and may catch fire.
Any creature which falls within the area of effect must make a Reflex save to avoid catching on fire (causing 1d6 damage per round until they take a standard action to put out the fire). Objects within the area of effect automatically catch fire.
Arcane Material Component: A pinch of ash and a few drops of oil.
-------------------------------------------------
More or less an upgraded Grease spell with elements from Sleet Storm.
Conjuration (Creation) [Fire]
Level: Drd 3, Sor/Wiz 3
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: Cylinder (40-ft. radius, 20 ft. high)
Duration: 1 round/level
Saving Throw: See below
Spell Resistance: No
Thick fiery rain causes the ground in the area to become covered in small, greasy fires. Any creature in the area when the spell is cast must make a successful Reflex save or fall and risk catching fire. This save is repeated on your turn each round that the creature remains within the area. A creature can walk within or through the area at half normal speed with a DC 10 Balance check. Failure means it can't move in that round, while failure by 5 or more means it falls (see the Balance skill for details) and may catch fire.
Any creature which falls within the area of effect must make a Reflex save to avoid catching on fire (causing 1d6 damage per round until they take a standard action to put out the fire). Objects within the area of effect automatically catch fire.
Arcane Material Component: A pinch of ash and a few drops of oil.
-------------------------------------------------
More or less an upgraded Grease spell with elements from Sleet Storm.