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Nosta
2016-07-22, 02:12 PM
So I want to play a gish cause i love that Archetype.
We are at level 11 & I want to play a swift Blade
My question is what would be the best entry classes and what point should i break of from swift blade

I think the game will at least get to level 16 for the players so i'd like some build ideas

i'm not sure what feats i should use nor what would be a good weapon \

Gm is giving up 60,500 gp to start

and we are allowed two flaws for feats.

can i get some ideas?

ExLibrisMortis
2016-07-22, 02:28 PM
Martial wizard 6/swiftblade 3/spelldancer 1/swiftblade 6 would be the easiest, and probably the most powerful. This locks your low-level feats into DodgeWizard 1, MobilityWizard 5, EnduranceFlaw and Combat CastingFlaw, plus Extend Spell1 and Persistent Spell3 to make use of the Spelldance ability, leaving your feats at level 6, 9, 12 and 15 for other things. You take the Spelldancer level at 10th, so you can buy all Perform ranks cross-class.

Good weapons are the usual: greatswords, guisarme/gauntlet combinations.