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View Full Version : Pathfinder Fastest way to destroy one tough undead? (as paladin)



flamewolf393
2016-07-30, 06:16 PM
Im playing an undead scourge, chosen one, hospitilar paladin with one level in life oracle. I specialize almost entirely in anti-undead channel positive. I have an amulet with continual hide from undead, detect undead, glory medallion, and phylactery of positive energy on it. I have a belt of continual consecrate. I have craft wonderous item so can make continuous/at-will spell effects (from any class list cause the +5 craft DC rule :D).

I have plenty of anti-undead utility and burst AoE/healing. I can kill hordes of small undead all day long. What I need now is a way to deal massive single target undead damage for when the boss undeads show up. I had a moment where I wanted to smash a big zombie in one hit just to laugh in the necromancers face, but just cant do big single damage.

So, what is the best way to do massive single hit damage to an undead?

Arutema
2016-07-30, 10:34 PM
Unless it's one of those pesky non-evil undead, you are an undead scourge paladin, smite its ass for twice your paladin level as added damage on the first hit. I don't see an arms slot item in use, so put on a Silver Smite Bracelet (http://www.archivesofnethys.com/MagicWondrousDisplay.aspx?FinalName=Silver%20Smite %20Bracelet) to boost your paladin level by 4 for these purposes. Use an undead bane weapon for extra punch, and make it a disruption weapon for a chance to one-hit kill.

Should it survive the first round of your smite, use your next swift action to Channel Smite (http://www.archivesofnethys.com/FeatDisplay.aspx?ItemName=Channel%20Smite) to add your channel energy damage to your attack.

BWR
2016-07-31, 02:26 AM
Unless it's one of those pesky non-evil undead, you are an undead scourge paladin, smite its ass for twice your paladin level as added damage on the first hit. I don't see an arms slot item in use, so put on a Silver Smite Bracelet (http://www.archivesofnethys.com/MagicWondrousDisplay.aspx?FinalName=Silver%20Smite %20Bracelet) to boost your paladin level by 4 for these purposes. Use an undead bane weapon for extra punch, and make it a disruption weapon for a chance to one-hit kill.


Even better, the Bracers of the Avenging Knight (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bracers-of-the-avenging-knight), because pricing is silly.

Also, Litany of Righteousness. (http://www.d20pfsrd.com/magic/all-spells/l/litany-of-righteousness)
Compared to Channel Smite
Pros: not a feat, lasts all attacks for one round
cons: save neg. and SR: yes

flamewolf393
2016-07-31, 11:40 AM
Perfect. Will stack them all together for epicness. Now I just need to get the boss guy to feel so overconfident he allows me one free hit to start the fight XD.

Big Fau
2016-07-31, 12:01 PM
If you're allowed 3.5 material, the Inquisitor's Bracers from the MIC can add a nice chunk of damage against undead.

flamewolf393
2016-07-31, 06:17 PM
If you're allowed 3.5 material, the Inquisitor's Bracers from the MIC can add a nice chunk of damage against undead.

What does this do> I cant find it on srd or google.

Sayt
2016-07-31, 06:31 PM
The channel smite feat may do some work for you as well? You can't use it the same round as you activate smite, unfortunately, but you can from the second and subsequent rounds.

Secret Wizard
2016-07-31, 06:45 PM
Nobody mentioned Radiant Charge. Radiant Charge is awesome for nova blasts.

Big Fau
2016-07-31, 11:13 PM
What does this do> I cant find it on srd or google.

Magic Item Compendium isn't in the SRD.

Swift action: Add a Cure Moderate Wounds (CL5) to the next attack you make this round. 3/day, and cannot be used as a touch attack (you have to use a melee attack). Basically +2d6+5 damage to any undead, 3/day, and if you really need to you can make an Unarmed Strike against an ally to heal them the same amount.

GreyBlack
2016-08-01, 05:02 AM
Magic Item Compendium isn't in the SRD.

Swift action: Add a Cure Moderate Wounds (CL5) to the next attack you make this round. 3/day, and cannot be used as a touch attack (you have to use a melee attack). Basically +2d6+5 damage to any undead, 3/day, and if you really need to you can make an Unarmed Strike against an ally to heal them the same amount.

Which, honestly, I've always loved the concept of punching your friend for healing. "LIVE, DARN IT!"

As to what else you need... I'm just going to remind you that flat bonuses are also your friend. If you REALLY need that damage, Power Attack feat will help considerably. Also, if you REALLY want to up that damage output, you could always take the Vital Strike feat line.

This is all just if you want to up your damage output for a single attack as much as possible.

ETA: Remember. You can craft items with these feats, even if you lack the feat in question.