InaVegt
2007-07-04, 04:06 PM
I somewhat dislike the modern system of chargen and decided to work out a system somewhat based on AD&D 2E.
Step 1
Choose a race as allowed by the DM
Step 2
Roll dice, using 3d6 organic, then rolling 6d6 independently and spread them along the 6 stats as the 4th die.
Step 3
Choose a class, these classes have requirements on whether you can use them with your stats and/or race.
Core classes
Adept
Wis: 11 or higher
Aristocrat
Cha: 11 or higher
Bard
Cha: 13 or higher
Barbarian
Con: 13 or higher
Str: 11 or higher
Race: no elf or fey heritage
Cleric
Wis: 15 or higher
Commoner
No restrictions
Druid
Wis: 15 or higher
Con: 11 or higher
Expert
Any one stat: 13 or higher
Fighter
Str: 13 or higher
Monk
Wis: 13 or higher
Paladin
Str: 13 or higher
Cha: 11 or higher
Wis: 11 or higher
Race: no descendants of evil aligned races or races generally evil.
Ranger
Str: 13 or higher
Con: 11 or higher
Wis: 11 or higher
Rogue
Dex: 13 or higher
Sorcerer
Cha: 15 or higher
Wizard
Int: 15 or higher
Races: no dwarves
----------
PEACH
Step 1
Choose a race as allowed by the DM
Step 2
Roll dice, using 3d6 organic, then rolling 6d6 independently and spread them along the 6 stats as the 4th die.
Step 3
Choose a class, these classes have requirements on whether you can use them with your stats and/or race.
Core classes
Adept
Wis: 11 or higher
Aristocrat
Cha: 11 or higher
Bard
Cha: 13 or higher
Barbarian
Con: 13 or higher
Str: 11 or higher
Race: no elf or fey heritage
Cleric
Wis: 15 or higher
Commoner
No restrictions
Druid
Wis: 15 or higher
Con: 11 or higher
Expert
Any one stat: 13 or higher
Fighter
Str: 13 or higher
Monk
Wis: 13 or higher
Paladin
Str: 13 or higher
Cha: 11 or higher
Wis: 11 or higher
Race: no descendants of evil aligned races or races generally evil.
Ranger
Str: 13 or higher
Con: 11 or higher
Wis: 11 or higher
Rogue
Dex: 13 or higher
Sorcerer
Cha: 15 or higher
Wizard
Int: 15 or higher
Races: no dwarves
----------
PEACH