MBControl
2016-08-05, 11:27 AM
In the campaign I'm running, my party is currently living in the city of Suzail. It is basically a safe zone, at least at this point. I'm finding that the party is not interacting with their home town, and neighbours much, and I'd like to develop some local characters, and story line in Suzail.
My plan was to do a short one shot campaign, in which my players would assume the roles of local citizens, and embark on a small adventure within the city walls. I want it to be compelling , without being hugely dangerous. I'm probably not looking for a ton of intense combat, because squishy commoners.
What I'd like from you folks, is some ideas about characters that the players can play, and some interesting objectives for them.
I'm hoping that if the players play these future NPC's they will relate and interact with, as well as having a running story line in Suzail that I can build on later.
Thanks, Fam
My plan was to do a short one shot campaign, in which my players would assume the roles of local citizens, and embark on a small adventure within the city walls. I want it to be compelling , without being hugely dangerous. I'm probably not looking for a ton of intense combat, because squishy commoners.
What I'd like from you folks, is some ideas about characters that the players can play, and some interesting objectives for them.
I'm hoping that if the players play these future NPC's they will relate and interact with, as well as having a running story line in Suzail that I can build on later.
Thanks, Fam