Draco_Lord
2016-08-16, 12:03 PM
So recently in a camaign I am playing I have come into ownership (sort of) of a city. Now I am trying to decide what exactly I should do with it. Basically what happens was my character trying to obtain as much land as possible in the village, he started with the Inn they were staying in that he thought was over priced, and kind of just kept going. It ended when we found the guy who was pretending to be the local god taking human flesh and I forged into his documents that he did it to stop the one true heir from taking his rightful place (my character) I got very lucky and rolled a nat20, house ruled to be instant success for skill checks. Anyways they think I am their god now
I am playing an Evil Cleric/Agent of the Grave, I want to be a necromancer. So I was thinking about creating some sort of powerful undead to serve the party and me. I am currently level 10, 5 levels Cleric 5 Agent of the Grave. I took a look at Necrocrafts, and right now I am in the best possible spot to get a collosal one of those, if the rules work how I think they do.
So I was looking at the spell Death Knell, and it raises caster level. The bonus is untyped, so it should stack, which means I can get an effective caster level of 18 no problem if I kill a number of my new citizens (they are all mostly old anyways). Plus I need to kill 100 more to get the undead needed for my Necrocraft.
Now I am posting since I want to know if there is anything better I could be doing. Am I over looking the use of having a city like this at my disposal? I don't think the DM will let us get away with much wealth, he will put something in our way to stop it, or say that it has low gold on hand. So that is out.
I am playing an Evil Cleric/Agent of the Grave, I want to be a necromancer. So I was thinking about creating some sort of powerful undead to serve the party and me. I am currently level 10, 5 levels Cleric 5 Agent of the Grave. I took a look at Necrocrafts, and right now I am in the best possible spot to get a collosal one of those, if the rules work how I think they do.
So I was looking at the spell Death Knell, and it raises caster level. The bonus is untyped, so it should stack, which means I can get an effective caster level of 18 no problem if I kill a number of my new citizens (they are all mostly old anyways). Plus I need to kill 100 more to get the undead needed for my Necrocraft.
Now I am posting since I want to know if there is anything better I could be doing. Am I over looking the use of having a city like this at my disposal? I don't think the DM will let us get away with much wealth, he will put something in our way to stop it, or say that it has low gold on hand. So that is out.