Degwerks
2016-08-17, 09:32 AM
Our latest encounter in our campaign really allowed the Dark One's Blessing (temp hp's) from the Fiend Patron to really show its worth.
I had previously killed an archer gaining some temp hps, was then attacked by another who took those thp's almost away, I dropped him with eldritch blast & refreshed my thp's again.
Next round was about to start & reinforcements ran in, I had a melee target swinging at me now who practically wiped out my temp hps again, I used an upcasted Hellish Rebuke to almost drop him. Then a 2nd combatant wades through an AoE attack by a party member to flank me. I was thinking "oh crap" about this time, as 2 of our ranged players plus me were now in melee with 2-3 foes each & our melee guys also. My new opponent rolls low on his attack & damage but wipes my temp pool out and does 9 real damage to me. My turn comes up & any where I move puts me in new melee foes attack zones. All the enemies and players have taken considerable damage but me.
As I'm looking for a way out, my DM gives me a note saying an enemy spellcaster is facing us and I recognize the casting of Fireball. Due to my Devils Sight giving me 120ft darkvision, more than the party had and trying to find a safe exit, he allowed my passive perception to notice the spellcaster. I used my action to cast Armor of Agathys, moved on purpose to provoke attacks from my 2 foes & 1 more. The enemies originally facing me die from hitting the Armor spell I had on, depleting my temp hps & ending the spell, but I gained new temp hps from the last original foe dying from it. The 3rd foe I provoked an attack from hit me but didn't do much damage to the pool of thps. I used my free casting of my racial tiefling Hellish Rebuke spell to finish him off giving a fresh pool of thps again! Then the wizard guy drops his fireball on us, foes & allies all are in the area. I make my save & take 1/4 damage due to fire resistance. My pool of temp hps is gone again plus I took 1 real point of damage.
Everyone is hurting badly, the fireball wiped out most of our enemies but 2. I had shouted a warning of the spellcaster and general location before hand though. Our archer fighter took a Second Wind & closed the distance to him and fired off a couple shots, i used repelling blast to knock the guy into an underground lagoon and our barbarian charged him and luckily he had haste on to get there and proceeded to drown him. Combat now over and I'm only down 10 hps. Everyone else is single digits but the barabarian and begging for a long rest.
I never had the temp hit points refresh so fast and in just the right time that they were needed before. Really made me feel like my Warlock was radiating power.
Fiend Patron is seriously worth it. Especially when you have paladin in your group who never heals anyone during combat like we have.
I had previously killed an archer gaining some temp hps, was then attacked by another who took those thp's almost away, I dropped him with eldritch blast & refreshed my thp's again.
Next round was about to start & reinforcements ran in, I had a melee target swinging at me now who practically wiped out my temp hps again, I used an upcasted Hellish Rebuke to almost drop him. Then a 2nd combatant wades through an AoE attack by a party member to flank me. I was thinking "oh crap" about this time, as 2 of our ranged players plus me were now in melee with 2-3 foes each & our melee guys also. My new opponent rolls low on his attack & damage but wipes my temp pool out and does 9 real damage to me. My turn comes up & any where I move puts me in new melee foes attack zones. All the enemies and players have taken considerable damage but me.
As I'm looking for a way out, my DM gives me a note saying an enemy spellcaster is facing us and I recognize the casting of Fireball. Due to my Devils Sight giving me 120ft darkvision, more than the party had and trying to find a safe exit, he allowed my passive perception to notice the spellcaster. I used my action to cast Armor of Agathys, moved on purpose to provoke attacks from my 2 foes & 1 more. The enemies originally facing me die from hitting the Armor spell I had on, depleting my temp hps & ending the spell, but I gained new temp hps from the last original foe dying from it. The 3rd foe I provoked an attack from hit me but didn't do much damage to the pool of thps. I used my free casting of my racial tiefling Hellish Rebuke spell to finish him off giving a fresh pool of thps again! Then the wizard guy drops his fireball on us, foes & allies all are in the area. I make my save & take 1/4 damage due to fire resistance. My pool of temp hps is gone again plus I took 1 real point of damage.
Everyone is hurting badly, the fireball wiped out most of our enemies but 2. I had shouted a warning of the spellcaster and general location before hand though. Our archer fighter took a Second Wind & closed the distance to him and fired off a couple shots, i used repelling blast to knock the guy into an underground lagoon and our barbarian charged him and luckily he had haste on to get there and proceeded to drown him. Combat now over and I'm only down 10 hps. Everyone else is single digits but the barabarian and begging for a long rest.
I never had the temp hit points refresh so fast and in just the right time that they were needed before. Really made me feel like my Warlock was radiating power.
Fiend Patron is seriously worth it. Especially when you have paladin in your group who never heals anyone during combat like we have.