ZX6Rob
2016-08-19, 12:05 PM
Hey, all.
I'd like to run a short non-story-oriented one-shot dungeon crawl for my team at work as sort of a team-building exercise. None of my co-workers have had any experience with the game, but they've all asked me to run one for them, and are quite excited about the possibility.
I'm no stranger to new players, so I'll be providing pre-made characters with simple archetypes and try to limit the math for them as much as possible. That being said, given that I don't have a lot of prep time, I'm thinking of just running them through a dungeon crawl. No need for story building and lots of NPCs and what-not. This will be more of a collaborative survival effort.
As such, I'd like to use a random dungeon generator, specifically the Donjon one (http://donjon.bin.sh) to build a quick, moderately-sized dungeon for the group to hack through. I'm curious as to whether anyone has actually run a game using a randomly-generated dungeon and what your experiences were with them.
I'd like to run a short non-story-oriented one-shot dungeon crawl for my team at work as sort of a team-building exercise. None of my co-workers have had any experience with the game, but they've all asked me to run one for them, and are quite excited about the possibility.
I'm no stranger to new players, so I'll be providing pre-made characters with simple archetypes and try to limit the math for them as much as possible. That being said, given that I don't have a lot of prep time, I'm thinking of just running them through a dungeon crawl. No need for story building and lots of NPCs and what-not. This will be more of a collaborative survival effort.
As such, I'd like to use a random dungeon generator, specifically the Donjon one (http://donjon.bin.sh) to build a quick, moderately-sized dungeon for the group to hack through. I'm curious as to whether anyone has actually run a game using a randomly-generated dungeon and what your experiences were with them.