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View Full Version : D&D 5e/Next more options for feral tiefling - PEACH



TundraBuccaneer
2016-08-19, 12:07 PM
I really liked the option to have dexterity instead of charisma on a tiefling. But since you still have to chose for charisma based spells or flying (which isn't always an option, and doesn't fit many character designs) it doesn't feel like you really get the choice of having a low charisma tiefling unless you don't use your racial options. So I think there should be more options for if you want to go dex.

Stinger. You have a stinger this might be in the form of a scorpiontail, sharp nails, snakelike teeth, or wrist spikes(at the DM's option, you may choose an alternative description of the stinger). This stinger has the finesse feature, with this stinger you can preform a unarmed attack that deals 1d4 piecing damage,
Also on a hit you can inflict an additional 2d8 poison damage if the target fails a constitution saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus.
The damage increases to 3d8 at 6th level, 4d8 at 11th level, and 5d8 at 16th level. After you use the poison ability, you can’t use it again until you complete a short or long rest.

wall scaler. Gain proficiency in your choice of Athletics or Acrobatics. You have a climb speed equivalent to your walking speed.
When you reach level 3 you can chose to gain the benefits of the spider climb spell for 10 minutes without concentration this is not a spell so it isn't affected by things that affect spells. After using this abilitie, you can't use it again until you complete a long rest.