Reaper34
2016-08-22, 11:27 PM
Ok so i'm designing a 1 off adventure with a kinda comic theme. everyone meets in a tavern. there are giant invisible walls that restrict movement. (though there are actual reasons for the giant walls of force), and occasional random npc just walks up and delivers random vital piece of info to the party. looking to comically over play all the clichés I can think of from rpg's both tabletop and videogame.
I need a few more ideas as to what to add and how I might rationalize them to be believable. it's a 1 off so the logic doesn't have to stand for long ant there is a lot of suspension of belief here. rule of funny as hell is the catch rule here, and rules could change randomly. I just don't know yet.
any ideas would be appreciated.
I need a few more ideas as to what to add and how I might rationalize them to be believable. it's a 1 off so the logic doesn't have to stand for long ant there is a lot of suspension of belief here. rule of funny as hell is the catch rule here, and rules could change randomly. I just don't know yet.
any ideas would be appreciated.