Soranar
2016-08-26, 05:50 AM
So I'll be playing a blackguard soon and while I'm still questioning how I'll be going about it (my DM waived the requirements if I play a paladin that fell so that's something at least)
game starts at level 12
Now I intend to take the improved fiendish servant feat to get an ape
my reasoning
-ape has 4 HD to start with and the highest STR
-with the fiendish template it becomes a magical beast and gains INT
now it should get 5 feats by the time it maxes out its HD (I doubt we'll be going epic)
the first feat I'm considering is a weapon proficiency (since it has two hands and claws are suboptimal)
the obvious choice would be a spiked chain (doubles its reach, now it gets 20 ft reach... not bad for a body guard)
armor proficiencies seem too costly, thinking of giving it bracers of armor
also I get to call it Booboo
that still leaves me 4 feats ... mage slayer?
and what skills can a magical beast take anyway?
game starts at level 12
Now I intend to take the improved fiendish servant feat to get an ape
my reasoning
-ape has 4 HD to start with and the highest STR
-with the fiendish template it becomes a magical beast and gains INT
now it should get 5 feats by the time it maxes out its HD (I doubt we'll be going epic)
the first feat I'm considering is a weapon proficiency (since it has two hands and claws are suboptimal)
the obvious choice would be a spiked chain (doubles its reach, now it gets 20 ft reach... not bad for a body guard)
armor proficiencies seem too costly, thinking of giving it bracers of armor
also I get to call it Booboo
that still leaves me 4 feats ... mage slayer?
and what skills can a magical beast take anyway?