Balmas
2016-09-06, 06:22 AM
Over the next few months, I'm going to be playing in a heavily homebrewed Pathfinder game. The essential gist of it is that each of us is plucked from our respective homes and times to do jobs for what are essentially the Discworld Auditors of Reality. In the world we've landed in, everyone is some kind of lycanthrope; the DM had us roll randomly to determine which kind of lycanthrope we become.
So far, the group consists of a foot-tall cleric who plans to heavily focus on his casting, and a fighter who's going to leverage his were-elephant status to become a melee terror. In order to fill missing roles in the party, I'm planning to play some manner of rogue character. When the DM showed me a third party book, Path of War, the Stalker class jumped out at me as being able to skill monkey, sneak, and still contribute to a fight in a pinch.
However, I've never actually played a non-magical class in Pathfinder before. As such, I'm looking for the forum's help in creating an effective Stalker to back up the other characters in the party.
The rules are as follows:
-Right now, we're level 1 characters. However, the DM is planning on having the campaign eventually reach level 30.
-We get a free natural lycanthrope template. Because I rolled stupidly well, I am a were-dragon. (Like I said, it's heavily homebrewed, but I'll roll with it.)
-Due to the way we rolled dice for stats, I have a stupidly good stat array: 24, 17, 16, 16, 15, 13. (4d6, reroll 1s, drop lowest, if you get 4 of a kind you add them all together.)
-Custom races are on the table, with 40 racial points to play with. Racial Points can be reserved for things I'd like to happen in the future, like saving 10RP to make my were-dragon also be a half-dragon.
-Source Materials: Anything published by Paizo, plus Path of War.
Ideally, I'd like to make a stalker that focuses on ranged combat. As such, I plan to build a race with high dexterity, invest in the Solar Wind martial school, and take as many feats to improve my archery as possible.
So far, the plan is to make a medium race (0RP) with the Advanced abilities trait (4RP) to get +4 to WIS, +2 to all physical stats, and -2 to CHA. From there, I could also toss 8 more RP to get STR and DEX each boosted by a further +2. That leaves me with 28 RP to flesh out my custom race; I'm thinking a race of forest dwelling kinda orc-apes who rely on speed and their climbing abilities to sort out predators. I might toss 4 RP to get a bonus feat at first level, because I know how valuable that can be.
Any other ideas? I anticipate that this build would be best against single large enemies, as most of the class features work best against one target at a time, and the best archery feat involves shooting many arrows and combining their damage into one big burst for the purposes of Damage resistance. Is Arcane archer any good in this case?
Thanks in advance!
So far, the group consists of a foot-tall cleric who plans to heavily focus on his casting, and a fighter who's going to leverage his were-elephant status to become a melee terror. In order to fill missing roles in the party, I'm planning to play some manner of rogue character. When the DM showed me a third party book, Path of War, the Stalker class jumped out at me as being able to skill monkey, sneak, and still contribute to a fight in a pinch.
However, I've never actually played a non-magical class in Pathfinder before. As such, I'm looking for the forum's help in creating an effective Stalker to back up the other characters in the party.
The rules are as follows:
-Right now, we're level 1 characters. However, the DM is planning on having the campaign eventually reach level 30.
-We get a free natural lycanthrope template. Because I rolled stupidly well, I am a were-dragon. (Like I said, it's heavily homebrewed, but I'll roll with it.)
-Due to the way we rolled dice for stats, I have a stupidly good stat array: 24, 17, 16, 16, 15, 13. (4d6, reroll 1s, drop lowest, if you get 4 of a kind you add them all together.)
-Custom races are on the table, with 40 racial points to play with. Racial Points can be reserved for things I'd like to happen in the future, like saving 10RP to make my were-dragon also be a half-dragon.
-Source Materials: Anything published by Paizo, plus Path of War.
Ideally, I'd like to make a stalker that focuses on ranged combat. As such, I plan to build a race with high dexterity, invest in the Solar Wind martial school, and take as many feats to improve my archery as possible.
So far, the plan is to make a medium race (0RP) with the Advanced abilities trait (4RP) to get +4 to WIS, +2 to all physical stats, and -2 to CHA. From there, I could also toss 8 more RP to get STR and DEX each boosted by a further +2. That leaves me with 28 RP to flesh out my custom race; I'm thinking a race of forest dwelling kinda orc-apes who rely on speed and their climbing abilities to sort out predators. I might toss 4 RP to get a bonus feat at first level, because I know how valuable that can be.
Any other ideas? I anticipate that this build would be best against single large enemies, as most of the class features work best against one target at a time, and the best archery feat involves shooting many arrows and combining their damage into one big burst for the purposes of Damage resistance. Is Arcane archer any good in this case?
Thanks in advance!