Thealtruistorc
2016-09-09, 04:40 PM
Hello everyone.
Next week, the first session of a new game I'm running will be starting. My plan is for it to start at 10th level and eventually reach 20th. This will be the first time that I've ever DMed a group that has surpassed 12th level, and I want to be prepared.
For clarification, I'm looking to create a high-magic adventure in which magic plays a great role, hence why I am playing at this range. I'm aware of the power creep and have experience dealing with substantially powerful players and encounters. I am quite familiar with the rules and am prepared for rocket-tag gameplay.
From those who have run such adventures, I would like any advice that you have to offer. Suggestions, cautions, or anything else I should know about would be great.
Next week, the first session of a new game I'm running will be starting. My plan is for it to start at 10th level and eventually reach 20th. This will be the first time that I've ever DMed a group that has surpassed 12th level, and I want to be prepared.
For clarification, I'm looking to create a high-magic adventure in which magic plays a great role, hence why I am playing at this range. I'm aware of the power creep and have experience dealing with substantially powerful players and encounters. I am quite familiar with the rules and am prepared for rocket-tag gameplay.
From those who have run such adventures, I would like any advice that you have to offer. Suggestions, cautions, or anything else I should know about would be great.