Skjaldbakka
2007-07-08, 06:15 PM
I am going to be running a campaign using (only) the Tome of Battle classes and the Magic of Incarnum classes. For those of you who have messed with them more than I have, how do these classes measure up to each other?
Some things specific to the campaign that may modify this somewhat:
The game is set in near-future Tokyo, so d20 modern firearms and firearms-based feats are available.
There is no multiclassing.
It will be a 4-5 player game, 32 pt. buy, running the full level spread
(1st-21st level)
Magic Items will be more rare, as the ability to make them is reduced to what Adepts can produce.
The majority of the antagonists are people with NPC levels, or fighter levels- for the "slightly better" warrior. 'Boss fights' will have MoI or ToB classes, plus possibly Binder.
Also, if anyone would care to post links to there ToB and/or MoI characters, that would help tremendously as well, in terms of getting a feel for what these classes do well.
Some things specific to the campaign that may modify this somewhat:
The game is set in near-future Tokyo, so d20 modern firearms and firearms-based feats are available.
There is no multiclassing.
It will be a 4-5 player game, 32 pt. buy, running the full level spread
(1st-21st level)
Magic Items will be more rare, as the ability to make them is reduced to what Adepts can produce.
The majority of the antagonists are people with NPC levels, or fighter levels- for the "slightly better" warrior. 'Boss fights' will have MoI or ToB classes, plus possibly Binder.
Also, if anyone would care to post links to there ToB and/or MoI characters, that would help tremendously as well, in terms of getting a feel for what these classes do well.