PangolinPie
2016-09-13, 02:05 PM
Alright well first let me supply the backstory...
I've been playing the same character in my friends game for a good year or so now; a dwarf barbarian who's been the primary muscle in a group of....NOT muscle. Last game session we had to end the night mid battle due the time of night but its pretty damn apparent to me that by next game, my guy IS going to die...because my GM isn't one of those bitches who uses deus ex machinas to save characters just because he wants to keep them around; if you **** up, YOU DED...
However, creating a new character at this point would have to be something that could originate in our current location, which is another plane of reality that we have yet to learn the name of but its basically a dark barren wasteland covered in an endless ocean of shambling undead kept at bay as we travel via a shining book of Pelor (similar to the movie Pitch Black with all the aliens just outside the range of the light waiting to pluck someone off the edge and drag them away). There are a few remote human habitats scattered about, heavily fortified in which they live in constant terror. We're currently on our way to take on the big bad sorceress/necromancer boss lady and to avoid said zombie nastiness we've ventured underground which actually appears to have some actual life but so far have only just seen a few mindless beasts and monsters.
What I'm currently picturing in my head as a character idea is some kind of big, hulking meat shield who appears quite monstrous and frightening but has a heart of gold. Its not unlike the original literary depiction of Frankenstein's monster who was actually quite intelligent and even faithful despite his very existence being a middle finger in gods face. I'm not really considering going full undead with him as the most viable option, the Necropolitan template has a lot of ritualistic fluff that just doesn't interest me but maybe some kind of humanoid who was once living, like a Goliath who was tortured and experimented on, stitched back together and now looks like a patchwork nightmare, entire body cloaked in rags and a hooded cloak to hide his face from the world having somehow survived underground for years on his own. I'd also like to shy away from inherently "dumb" racial options as well as I'd like to be able to hold down a decent conversation while not sounding like a bad Tarzan impression.
Stat wise I'm thinking if there's some way to mix elements of dungeon crasher and hulking hurler together to just make him a one man wrecking crew with his bare hands but I'm open to other ideas.
The other members of our team are two glass cannons; a sorcerer and a radiant cleric of pelor and the third a swift dual blade wielder who racks up crazy multiple hits in melee combat so I'm thinking more of a "one big heavy hit" theme with not much in the way of magic unless its something really unique and interesting. We also have a follower of my current character, a halfling master thrower/whisperknife that the GM might keep around even if/when my current PC dies as he's grown close to the rest of the team and the GM has had a lot of fun playing him.
Limitations:
- No Tome of Battle
- No Psionics
- No third party rules
- Possible homebrew if its not OP and is intriguing enough
- Overall though mostly only core rulebooks
While he does tend to limit races and base classes to the original PH, a long time has passed since we started and given we're in another plane of reality, he may be open to other ideas as long as its core material but still not a fan of the ones mentioned above.
And we're all at 14th level but I don't mind LA for the sake an interesting character idea
Any ideas?
I've been playing the same character in my friends game for a good year or so now; a dwarf barbarian who's been the primary muscle in a group of....NOT muscle. Last game session we had to end the night mid battle due the time of night but its pretty damn apparent to me that by next game, my guy IS going to die...because my GM isn't one of those bitches who uses deus ex machinas to save characters just because he wants to keep them around; if you **** up, YOU DED...
However, creating a new character at this point would have to be something that could originate in our current location, which is another plane of reality that we have yet to learn the name of but its basically a dark barren wasteland covered in an endless ocean of shambling undead kept at bay as we travel via a shining book of Pelor (similar to the movie Pitch Black with all the aliens just outside the range of the light waiting to pluck someone off the edge and drag them away). There are a few remote human habitats scattered about, heavily fortified in which they live in constant terror. We're currently on our way to take on the big bad sorceress/necromancer boss lady and to avoid said zombie nastiness we've ventured underground which actually appears to have some actual life but so far have only just seen a few mindless beasts and monsters.
What I'm currently picturing in my head as a character idea is some kind of big, hulking meat shield who appears quite monstrous and frightening but has a heart of gold. Its not unlike the original literary depiction of Frankenstein's monster who was actually quite intelligent and even faithful despite his very existence being a middle finger in gods face. I'm not really considering going full undead with him as the most viable option, the Necropolitan template has a lot of ritualistic fluff that just doesn't interest me but maybe some kind of humanoid who was once living, like a Goliath who was tortured and experimented on, stitched back together and now looks like a patchwork nightmare, entire body cloaked in rags and a hooded cloak to hide his face from the world having somehow survived underground for years on his own. I'd also like to shy away from inherently "dumb" racial options as well as I'd like to be able to hold down a decent conversation while not sounding like a bad Tarzan impression.
Stat wise I'm thinking if there's some way to mix elements of dungeon crasher and hulking hurler together to just make him a one man wrecking crew with his bare hands but I'm open to other ideas.
The other members of our team are two glass cannons; a sorcerer and a radiant cleric of pelor and the third a swift dual blade wielder who racks up crazy multiple hits in melee combat so I'm thinking more of a "one big heavy hit" theme with not much in the way of magic unless its something really unique and interesting. We also have a follower of my current character, a halfling master thrower/whisperknife that the GM might keep around even if/when my current PC dies as he's grown close to the rest of the team and the GM has had a lot of fun playing him.
Limitations:
- No Tome of Battle
- No Psionics
- No third party rules
- Possible homebrew if its not OP and is intriguing enough
- Overall though mostly only core rulebooks
While he does tend to limit races and base classes to the original PH, a long time has passed since we started and given we're in another plane of reality, he may be open to other ideas as long as its core material but still not a fan of the ones mentioned above.
And we're all at 14th level but I don't mind LA for the sake an interesting character idea
Any ideas?