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Xuldarinar
2016-09-19, 11:52 AM
SHIFTING BUCCANEER (SWASHBUCKLER)
-Thieves of druid's magic, abused for their own deeds, the shifting buccaneer relies upon changing their forms while eschewing traditional swordplay. The shifting buccaneer possesses the following class features.

-Weapon and Armor Proficiency: Shifting buccaneers are proficient with simple weapons. They are also proficient with all natural attacks of any form they assume with wild shape (see below). Shifting buccaneers are proficient with light armor and bucklers.
This replaces the swashbuckler's normal proficiencies.

-Natural Finesse (Ex): At 1st level, a shifting buccaneer gains the benefits of the Weapon Finesse feat with natural weapons and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having the Weapon Finesse feat for the purposes of meeting feat prerequisites.
This ability replaces the swashbuckler's swashbuckler finesse.

-Stolen Tongue: A shifting buccaneer begins play knowing druidic.

-Deeds: A shifting buccaneer can use natural weapons of any type with any deed that normally specifies weapon type in its use. In addition, a shifting buccaneer gains the following deeds;
---Druid's Claws (Su): At 1st level, a shifting buccaneer can grow claws as a free action, expending 1 panache point. These claws are treated as natural weapons, allowing the shifting buccaneer to make two claw attacks as a full attack action using her full base attack bonus. Each of these attacks deals 1d4 points of damage plus her Strength modifier (1d3 if she is small). These claws last a number of rounds equal to 3 + the buccaneer's Charisma modifier.

-Wildshape (Su): At 4th level, a shifting buccaneer gains the ability to transform into an animal. This functions identically to the druid's wildshape, treating the shifting buccaneer's swashbuckler level as their druid level for the purpose of advancement. This ability does not function while the shifting buccaneer is wearing metal armor or using a metal shield.
This ability replaces the swashbuckler's bonus feats gained at 4th, 8th, 12th, 16th, and 20th level.

-Natural Weapon Training (Ex): At 5th level, a shifting buccaneer gains a +1 bonus on attack and damage rolls using natural weapons. While wielding such a weapon, she gains the benefit of the improved critical feat. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of 4th at 17th level).
This ability alters the swashbuckler's swashbuckler weapon training.

-Natural Weapon Mastery (Ex): At 20th level, when a shifting buccaneer threatens a critical hit with a natural weapon, that critical is automatically confirmed. Furthermore, the critical modifiers of such weapons increase by 1 (×2 becomes ×3, and so on).




Just an idea I wanted to put out there.