Efrate
2016-09-19, 09:03 PM
Just a couple quick questions.
Golems: Immune to all magic an supernatural effects
From SRD
Immunity to Magic (Ex)
Golems have immunity to most magical and supernatural effects, except when otherwise noted.
Yet in every golem entry I have ever seen, is only mentions any spell that allows for spell resistance (nerf in 3.5 I dislike). Since supernatural effects don't allow for SR, and I have never seen one mentioned as exception. The closest I have ever seen is any magical(all SU are magical) effect that deals X type of damage instead heals/does Y. So dragon breaths have different effect.
Is there any reason for this weird rule? Is there anything I am missing (barring supernatural transformation/pcs with breath weapons) that would in any way interact with this meaningfully? Never noticed it before, and it has me puzzled.
Vampires: more a nitpick. They can only energy drain once per round as per the template, but I have yet to see any vampire that mentions that particular caveat in their description. It just says Slam(or whatever) 1dX plus Y plus energy drain. Is this just unclear by designers or is there a weird errata I am missing.
Thanks folks.
Golems: Immune to all magic an supernatural effects
From SRD
Immunity to Magic (Ex)
Golems have immunity to most magical and supernatural effects, except when otherwise noted.
Yet in every golem entry I have ever seen, is only mentions any spell that allows for spell resistance (nerf in 3.5 I dislike). Since supernatural effects don't allow for SR, and I have never seen one mentioned as exception. The closest I have ever seen is any magical(all SU are magical) effect that deals X type of damage instead heals/does Y. So dragon breaths have different effect.
Is there any reason for this weird rule? Is there anything I am missing (barring supernatural transformation/pcs with breath weapons) that would in any way interact with this meaningfully? Never noticed it before, and it has me puzzled.
Vampires: more a nitpick. They can only energy drain once per round as per the template, but I have yet to see any vampire that mentions that particular caveat in their description. It just says Slam(or whatever) 1dX plus Y plus energy drain. Is this just unclear by designers or is there a weird errata I am missing.
Thanks folks.