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View Full Version : Pathfinder Summoner's Compendium Pathfinder & 3.5 Edition Game-play



GOTGL
2016-09-21, 11:32 AM
View the Summoner's Compendium at our kickstarter page. To find us just type in d20, or Pathfinder.

Gamers of the Great Lakes, LLC. has created a black and white Summoner's Compendium, that Contains Over 240 Modified Summons By The Way Of Augmented Summoning Bonuses, Celestial & Fiendish Template Additions, And Much, More. Creatures, spells, and material are from the Open Gaming License. The physical books will be printed on a very durable 70-pound smooth paper, in a softcover matte lamination finish. Each individual cover is a one of a kind oil painting, which gives it that old school look.

This Summoner's Compendium is available in both (d20) 3.5 Edition and Pathfinder Game-play. Each version is specific to its OGL game-play and monsters. Both compendiums have the same concept but are very different on the inside. The 3.5 Edition has 350+ pages, and the Pathfinder Compatible has 340+ pages. Both with different creatures and stats. These compendiums are game changers for players and game masters alike.

Both Summoner’s Compendiums contain over 240 creatures from the Conjuration subschools (Calling, Creation, and Summoning) spells. Creatures summoned under the subschool (Summoning) have Augmented Summoning, Celestial, and Fiendish template stats added to them. For summoned allies with Battle Frenzy or Rage, those bonuses and penalties have been added as well. There is nothing to add or take away from any of the creatures. This task has been done for you. Each creature has its own stats and illustrations. So, enjoy the comfort of having all the information available for you on one designated creature page. Simply turn to that summoned creatures page, and that creature is ready to use. Summoning has never been easier, than with the Summoner's Compendium.

OTHER HIGHLIGHTS IN THE SUMMONER'S COMPENDIUM

* Over 240 Individual Creature Pages With Illustrations
* Includes All Spells That Summon Creatures Under The Subschools (Calling, Creation, & Summoning) With Illustrations
* Summoning Strategies (Tips, Tricks, and Hints)
* Communication & Summoning
* How Alignments & Summoning Work Together
* Full Elemental & Outsider List
* Character Classes & Summoning
* Magic Items Associated With Summoning
* And Much, Much, More...

To describe how useful this supplement book is. Gamers of the Great Lakes has created a breakdown below that differentiates between having and not having the Summoner's Compendium. The steps below give you an example of what it takes to complete a Summon Monster Spell.

CAST A SUMMON MONSTER SPELL WITHOUT THE SUMMONER'S COMPENDIUM

* Find the Spell. Core Rulebook Needed

* Choose the Monster you wish to summon (not always illustrated). Monster Manual or Bestiary Monster Manual Needed

* Find an area to write down the monsters stats.

* Locate the Celestial or Fiendish Template, and then add the modifiers (Darkvision, Damage Reduction, Resistance to Energy, Smite Good or Evil, Spell Resistance). Monster Manual or Bestiary Monster Manual Needed

* Add Augmented Summoning bonus (Hit Dice, Hit Points, Grapple, Attack Bonus, Damage, Special Attacks, Special Abilities, Saving Throws, and Skills). All these stats have to be modified.

* Some monsters have Battle Frenzy or Rage. Add +4 to Strength & Constitution, +1 Will Save bonus. Plus subtract a -2 penalty to Armor Class. (Armor Class, Hit Dice, Hit Points, Grapple, Attack Bonus, Damage, Special Attacks, Special Abilities, Saving Throws, and Skills).

* Remove specific monsters spells & spell-like abilities, because they are a summoned creature and don't keep some abilities. Like a summoned monster cannot conjure or summon another creature, nor can they use teleportation, or planar travel.

* You are finally ready to play that summoned monster. Are you ready to summon another creature and do it all over again?

CAST A SUMMON MONSTER SPELL WITH THE SUMMONER'S COMPENDIUM

* Find the Spell.

* Choose the monster you wish to summon from our informative creature list.

* Turn to the creatures page, in the Summoner's Compendium and your summoned monster is ready for play.