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Ruslan
2016-09-22, 06:30 PM
Forum, let's come together and build a 5E character together!

Poster #1 will choose Race, and any subrace if applicable.
#2: Alignment
#3: Background, and alternate background feature, if applicable.
#4: Personality Trait
#5: Ideal (can't be opposed to your alignment. Eg, if you're Chaotic good, you can't choose Evil or Lawful ideals, but can choose Neutral)
#6: Bond
#7: Flaw
#8: Ability score assignment - use the 15/14/13/12/10/8 array, racial bonuses apply
#9: If race is Variant Human, choose feat, else skip this step
#10: Class at 1st level, and any class-related choices (eg. known spells for Sorcerer, fighting style for fighter, etc)
#11: Class at 2nd level, and any class-related choices
...
#29: Class at 20th level, and any class-related choices

All choices must be legal. For this game, let's keep it to PHB material only.

The three-post rule applies (don't post unless at least 3 people posted since your previous post)

Let me start.

#1: Race: Half-Elf

mgshamster
2016-09-22, 06:50 PM
Looks like I'm up next!

Alignment is LN.

CantigThimble
2016-09-22, 07:14 PM
Half-Elf
Lawful Neutral
Guild Artisan: Locksmith


Edit: Derp

malachi
2016-09-22, 08:01 PM
Personality trait: I'm well known for my work, and I want to make sure that everyone appreciates it. I'm always taken aback when people haven't heard of me.
(i.e. I make good locks, and everyone should know it, and until they do, I'm going to start putting new locks on any door I take a short or long rest near)

Next is ideal.

Vorpalchicken
2016-09-22, 08:07 PM
Ideal: Community. We have to take care of each other,
because no one else is going to do it. (Lawful)

DragonSorcererX
2016-09-22, 08:17 PM
Bond: One day I will return to my guild and prove that I am the greatest artisan of them all!

lunaticfringe
2016-09-22, 08:21 PM
7. Flaw: I’m horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I’m surrounded by rivals.

Mongobear
2016-09-22, 08:26 PM
8. Ability Scores

STR 8
DEX 15 (+1 Racial)
CON 13 (+1 Racial)
INT 12
WIS 10
CHA 14 (+2 Racial)


Starting Stats:

STR 8
DEX 16
CON 14
INT 12
WIS 10
CHA 16

CantigThimble
2016-09-22, 08:45 PM
Class: Rogue
Proficiencies: Insight, Persuasion, Locksmith's Kit (Background), Perception, Sleight of Hand, Stealth, Investigation, Thieves' Tools

Language: Dwarven (background), Elven (racial)

Expertise: Insight, Perception

I think someone else should pick his racial skills and language.

Mongobear
2016-09-22, 08:48 PM
I think someone else should pick his racial skills and language.


I had noticed that as well when doing stats. Was gonna bring it up and maybe suggest the person choosing the Race do it, since it was a Racial option.

DragonSorcererX
2016-09-22, 08:48 PM
Level 2 - Multiclass: Warlock (Fiend Pact)

Cantrips: Eldritch Blast, Minor Illusion

1st Level Spells: Expeditious Retreat, Hex

CantigThimble
2016-09-22, 08:52 PM
Level 2 - Multiclass: Warlock (Fiend Pact)

Cantrips? Spells known?

Also remember that pact spells aren't automatically known, just on your spell list.

LN Half Elf Rogue 1/ Fiend Warlock 1
Guild Artisan
Personality trait: I'm well known for my work, and I want to make sure that everyone appreciates it. I'm always taken aback when people haven't heard of me. (i.e. I make good locks, and everyone should know it, and until they do, I'm going to start putting new locks on any door I take a short or long rest near)

Ideal: Community. We have to take care of each other,
because no one else is going to do it. (Lawful)

Bond: One day I will return to my guild and prove that I am the greatest artisan of them all!

Flaw: I’m horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I’m surrounded by rivals.

Str: 8
Dex: 16
Con: 13
Int: 12
Wis: 10
Cha:16

Sneak Attack
Thieves’ Cant
Dark One’s Blessing

Insight (expertise) +4
Persuasion +5
Perception (expertise) +4
Sleight of Hand +5
Stealth +5
Investigation +3

Locksmith’s Kit
Thieves’ Tools

Pact magic 1st level 1/rest
Spells Known
0: Eldritch Blast, Minor Illusion
1: Expeditious Retreat, Hex

DragonSorcererX
2016-09-22, 08:55 PM
Cantrips? Spells known?

I was just setting the foot on level 2 and saying that it would be Warlock, the OP didn't did any rules against it.

MasterMercury
2016-09-22, 09:18 PM
Level 3: more warlock

Invocations:
Mask of Many Faces (Mask of Many Satisfied Lock customers)
Agonizing Blast
(Die you inferior lock makers!!)

DragonSorcererX
2016-09-22, 09:23 PM
Level 3: more warlock

Invocations:
Mask of Many Faces (Mask of Many Satisfied Lock customers)
Agonizing Blast
(Die you inferior lock makers!!)

Ugh, you screwed the Bladelock Assassin, but it was your turn... so go with your unoptimal build...

CantigThimble
2016-09-22, 09:26 PM
Ugh, you screwed the Bladelock Assassin, but it was your turn... so go with your unoptimal build...

You expected an optimized build out of a community character build? :smallwink:

Also, you get to learn a new spell. (and I might swap out expeditious retreat for something that isn't redundant with cunning action if the rogue continues)

lunaticfringe
2016-09-22, 09:26 PM
Before it gets forgotten.

Skill Versatility: Deception, Arcana
Infernal language

Seems appropriate for a Faustian.

DragonSorcererX
2016-09-22, 09:29 PM
You expected an optimized build out of a community character build. :smallwink:

Also, you get to learn a new spell. (and I might swap out expeditious retreat for something that isn't redundant with cunning action if the rogue continues)

I thought about the expeditious retreat and cunning action, also he is a Locksmith, who is the best assassin than the guy who knows everything about locks...

CantigThimble
2016-09-22, 09:31 PM
I thought about the expeditious retreat and cunning action, also he is a Locksmith, who is the best assassin than the guy who knows everything about locks...

Considering his ideal I personally wouldn't make him an assassin, but that's up to whoever takes that level.

Biggstick
2016-09-22, 09:42 PM
Level 4: Second level of Rogue.

Player Character: Rogue 2//Fiendlock 2

STR 8
DEX 16
CON 14
INT 12
WIS 10
CHA 16

Invocations: Mask of Many Faces/Agonizing Blast

Cantrips: Eldritch Blast, Minor Illusion
1st Level Spells: Expeditious Retreat, Hex

CantigThimble
2016-09-22, 09:44 PM
Rogue 3: Arcane Trickster

LN Half Elf Arcane Trickster 3/ Fiend Warlock 2
Guild Artisan
Personality trait: I'm well known for my work, and I want to make sure that everyone appreciates it. I'm always taken aback when people haven't heard of me.
(i.e. I make good locks, and everyone should know it, and until they do, I'm going to start putting new locks on any door I take a short or long rest near)

Ideal: Community. We have to take care of each other,
because no one else is going to do it. (Lawful)

Bond: One day I will return to my guild and prove that I am the greatest artisan of them all!

Flaw: I’m horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I’m surrounded by rivals.

Str: 8
Dex: 16
Con: 13
Int: 12
Wis: 10
Cha:16

Sneak Attack
Thieves’ Cant
Dark One’s Blessing
Mask of Many Faces
Agonizing Blast
Cunning Action
Mage Hand Ledgermain

Insight (expertise) +4
Persuasion +5
Perception (expertise) +4
Sleight of Hand +5
Stealth +5
Investigation +3
Deception +5
Arcana +3

Locksmith’s Kit
Thieves’ Tools

Common, Elven, Dwarven, Infernal

Pact magic 1st level 1/rest

Spells Known
0: Eldritch Blast, Minor Illusion
1: Expeditious Retreat, Hex

Arcane Trickster Spells 2/long rest
0: Mending, Message, Prestidigitation
1: Illusory Script, Silent Image, Sleep

Fixed, what better way to make the best lock than with a little bit of magic!

lunaticfringe
2016-09-22, 09:53 PM
Cough


. For this game, let's keep it to PHB material only.

But I like where your head's at. I think it's mostly an inclusive thing. Not everyone has SCAG

Axorfett12
2016-09-22, 10:10 PM
Rogue 4:

Feat: Linguist

Intelligence +1
Undercommon, Giant, Abyssal

CantigThimble
2016-09-22, 10:14 PM
We currently need one more warlock spell known and one more arcane trickster spell known.

Mongobear
2016-09-22, 10:36 PM
Level 7: Fighter 1

Fighting Style - Two Weapon Fighting
Second Wind - 1d10+1

Martial Weapon Proficiency + Medium Armor Proficiency

bid
2016-09-22, 11:00 PM
Level 8: chainlock 3

kept 1st lock: expeditious retreat, hex
2nd lock: invisibility, suggestion (unpicked 1st retrained)

Vorpalchicken
2016-09-22, 11:04 PM
You skipped level 6.
Missing Arcane Trickster Spell (One non-illusion/charm allowed): Shield
Missing Warlock Spell ( Well it was already mentioned): Command

CantigThimble
2016-09-22, 11:06 PM
You skipped level 6.
Missing Arcane Trickster Spell (One non-illusion/charm allowed): Shield
Missing Warlock Spell ( Well it was already mentioned): Command

Level 6 was rogue 4 with linguist, Shield is not an enchantment or illusion spell.

Wizard doesn't count unless you post a spell list.

Vorpalchicken
2016-09-22, 11:12 PM
One spell can be from any school. I goofed about missing level six.

Ruslan
2016-09-23, 11:49 AM
Level 9: Fighter 2, Action Surge.

Axorfett12
2016-09-23, 01:46 PM
Level 10:

Warlock 4
Feat: Keen Mind
+1 Intelligence.

Mongobear
2016-09-23, 01:59 PM
Level 11 - Fighter 3

Battlemaster Archetype

Maneuvers Known:

Feinting Attack
Tripping Attack
Precision Attack

Student of War Tool Proficiency - Tinker's Tools


Thats right, this locksmithing merchant has read SunTzu AND can make clockwork locks now!

bid
2016-09-23, 06:05 PM
Level 12 fighter 4

ASI - Dex+2 (Dex18)

Vorpalchicken
2016-09-23, 08:53 PM
Level 13- Fighter 5
Extra Attack

Idkwhatmyscreen
2016-09-23, 09:58 PM
So we are at Fighter 5, Warlock 4, Rouge 4.

Now For Level 14: Wild Magic Sorcerer 1 ( Everybody has magic within, not all should let it out )

Wild Magic

Tides of Chaos

Dancing Lights

Firebolt

Ray of Frost

Shocking Grasp


Feather Fall

Detect Magic

Mongobear
2016-09-23, 10:54 PM
Level 15: Fighter 6

ASI/Feat - War Caster

DracoKnight
2016-09-23, 11:55 PM
Level 16: Rogue 5.

Vorpalchicken
2016-09-24, 12:25 AM
Level 17: Rogue 6

Expertise: Thieves Tools, Persuasion

Sir cryosin
2016-09-24, 10:56 AM
Level 18. Rouge 7

Idkwhatmyscreen
2016-09-24, 10:57 AM
Level 16: Rogue 5.

That Grants Uncanny Dodge Right?

Corran
2016-09-24, 11:01 AM
Level 19: Rogue (AT) 8
Spell: Arcane lock
Feat: Dungeon delver

bid
2016-09-24, 11:36 AM
Level 20: Rogue 9

I think only command works with magical ambush.

DracoKnight
2016-09-24, 11:57 AM
That Grants Uncanny Dodge Right?

Indeed it does.

Vorpalchicken
2016-09-24, 06:35 PM
Well he certainly seems to have mastered his trade. Not very potent as level 20s go, however. Suffering quite a bit from too few known spells, I reckon.

Vorpalchicken
2016-09-24, 07:20 PM
Level 20: Rogue 9

I think only command works with magical ambush.

He has Suggestion.
Should have retrained the redundant Expeditious Retreat too.