odigity
2016-09-24, 10:24 PM
Note: I'm interested in reviewing the non-damage aspects of fire-related cantrips because there seems to be a lot of overlap.
Create Bonfire (action, 60', VS, 1 min Con) - Fill 5' cube. (Should probably be dropped from this list, since it doesn't say the fire persists once the spell ends, so it's just a pure damage spell.)
Control Flames (action, 60', S, Ins or 1 hr) - Given a small fire: (a) expand it 5' in one direction (b) extinguish (c) enlarge (2x) / reduce (1/2) and colorize illumination (d) make shapes (up to 3 simultaneously).
Druidcraft (action, 30', VS, Ins) - Light / snuff a candle / torch / small campfire.
Fire Bolt (action, 120', VS, Ins) - Ranged spell attack, xd10 fire, ignites if unworn & uncarried object.
Prestidigitation (action, 10', VS, 1 hr) - Light / snuff a candle / torch / small campfire.
Produce Flame (action, 30', VS, 10 min) - 10' bright + 10' dim, action to dismiss, ranged spell attack, xd8 fire.
Thaumaturgy (action, 30', V, 1 min) - Cause flames to flicker, brighten, dim, or change color (no illumination range change indicated).
Control Flames has the unique benefit of letting you control the illumination of a torch, which could be useful. But if it's light you care about, the Light spell is probably more flexible. (I like the idea of casting it on a tongue piercing so the recipient can control the illumination by opening or closing their mouth.) Prestidigitation can also extinguish, as well as create fire, which Control Flames can't do.
Fire Bolt can light something on fire at great range, which is a unique benefit. Obviously, Prestidigitation can do lots of other stuff, so if you don't care for more than simple lighting/extinguishing, it's a better pick.
Both Prestidigitation and Fire Bolt need a fuel source to light, so none of these will create fire from nothing.
Really still not sure which ones I want...
Update: Added Druidcraft, Produce Flame, Thaumaturgy.
Create Bonfire (action, 60', VS, 1 min Con) - Fill 5' cube. (Should probably be dropped from this list, since it doesn't say the fire persists once the spell ends, so it's just a pure damage spell.)
Control Flames (action, 60', S, Ins or 1 hr) - Given a small fire: (a) expand it 5' in one direction (b) extinguish (c) enlarge (2x) / reduce (1/2) and colorize illumination (d) make shapes (up to 3 simultaneously).
Druidcraft (action, 30', VS, Ins) - Light / snuff a candle / torch / small campfire.
Fire Bolt (action, 120', VS, Ins) - Ranged spell attack, xd10 fire, ignites if unworn & uncarried object.
Prestidigitation (action, 10', VS, 1 hr) - Light / snuff a candle / torch / small campfire.
Produce Flame (action, 30', VS, 10 min) - 10' bright + 10' dim, action to dismiss, ranged spell attack, xd8 fire.
Thaumaturgy (action, 30', V, 1 min) - Cause flames to flicker, brighten, dim, or change color (no illumination range change indicated).
Control Flames has the unique benefit of letting you control the illumination of a torch, which could be useful. But if it's light you care about, the Light spell is probably more flexible. (I like the idea of casting it on a tongue piercing so the recipient can control the illumination by opening or closing their mouth.) Prestidigitation can also extinguish, as well as create fire, which Control Flames can't do.
Fire Bolt can light something on fire at great range, which is a unique benefit. Obviously, Prestidigitation can do lots of other stuff, so if you don't care for more than simple lighting/extinguishing, it's a better pick.
Both Prestidigitation and Fire Bolt need a fuel source to light, so none of these will create fire from nothing.
Really still not sure which ones I want...
Update: Added Druidcraft, Produce Flame, Thaumaturgy.