SgtGio
2016-09-27, 10:25 PM
Hello, I'm fairly new to D&D and have a question about some magic armor. Our campaign is 3.5 and I am playing a Wizard.
I want to know how the armor check penalty on leather armor will affect me if the check penalty is zero. If I am reading the rules correctly, since my Wizard is not proficient with any armor he would take the armor check penalty on attack rolls, and all strength and dexterity based skills. If the check penalty is zero for leather armor does it matter if he is not proficient with it? The arcane spell failure is only 10%, but adding twilight to armor drops the spell failure by 10% so there would be no arcane spell failure on Twilight Leather Armor.
I want to purchase some Twilight Leather Armor to boost his AC by 2 and drop the leather armor's arcane spell failure to 0%. The cost to add Twilight to armor is +1 Bonus so, if I am adding everything correctly the total cost of this magic armor is 1165gp. (10 for leather armor, 150 for masterwork, 1000 for +1 bonus)
Thanks for helping me clarify some rules.
I want to know how the armor check penalty on leather armor will affect me if the check penalty is zero. If I am reading the rules correctly, since my Wizard is not proficient with any armor he would take the armor check penalty on attack rolls, and all strength and dexterity based skills. If the check penalty is zero for leather armor does it matter if he is not proficient with it? The arcane spell failure is only 10%, but adding twilight to armor drops the spell failure by 10% so there would be no arcane spell failure on Twilight Leather Armor.
I want to purchase some Twilight Leather Armor to boost his AC by 2 and drop the leather armor's arcane spell failure to 0%. The cost to add Twilight to armor is +1 Bonus so, if I am adding everything correctly the total cost of this magic armor is 1165gp. (10 for leather armor, 150 for masterwork, 1000 for +1 bonus)
Thanks for helping me clarify some rules.