TundraBuccaneer
2016-10-01, 02:08 AM
In my group we give out inspiration for good roleplay or seriously funny stuff. But this often leads to that some people don't get Inspiration dice because they do only minor roleplay for example or others would be told that they gained an inspiration dice, but they can't add one because they already have it checked. So I tried to think up a other why which is:
Instead of earning one dice you gain 1 point up to a max of 10 points. When you make a roll but before you would know if it would be a success you can add a number of points you chose to the outcome of the roll.
This would give more control to the players on their abilities, also give more rewards for playing a character well, And due to the multiple points it gives the dm a reason to give reward to smaller roleplay, lastly because it is easily gained and the players can decide not to use all of it the players will be more comfortable using this resource (if that's a good thing:smalltongue:).
Are there other people that have tried something like this? Do you think this is going to give some problems?
Instead of earning one dice you gain 1 point up to a max of 10 points. When you make a roll but before you would know if it would be a success you can add a number of points you chose to the outcome of the roll.
This would give more control to the players on their abilities, also give more rewards for playing a character well, And due to the multiple points it gives the dm a reason to give reward to smaller roleplay, lastly because it is easily gained and the players can decide not to use all of it the players will be more comfortable using this resource (if that's a good thing:smalltongue:).
Are there other people that have tried something like this? Do you think this is going to give some problems?