Gr7mm Bobb
2016-10-01, 09:26 PM
Was noting there was a severe lack of 1st level spells that have a spell attack roll with them, so now I'm trying to brew some up to add more options. So hopefully this will be the start of something glorious. Anyway, without further ado, i present:
Thoughtseize
1st Level Enchantment
Casting Time: 1 Action
Range: Touch
Components: V, S, M
Duration: Concentration, up to 1 minute
With a touch you rend the very thoughts of a creature you try to touch. Make a melee spell attack against the target. On a hit the creature takes 3d6 points of psychic damage as its thoughts are sundered. If the creature makes a saving throw to maintain its concentration because of this spells damage, the saving throw is made with disadvantage. Additionally the creature must make an Intelligence saving throw. On a failed save the creature struggles to collect its thoughts. For the duration the creature struggles to use its concentration and all saving throws the targets makes to maintain concentration are done with disadvantage.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
EDIT: changed school and level to be what was intended.
Thoughtseize
1st Level Enchantment
Casting Time: 1 Action
Range: Touch
Components: V, S, M
Duration: Concentration, up to 1 minute
With a touch you rend the very thoughts of a creature you try to touch. Make a melee spell attack against the target. On a hit the creature takes 3d6 points of psychic damage as its thoughts are sundered. If the creature makes a saving throw to maintain its concentration because of this spells damage, the saving throw is made with disadvantage. Additionally the creature must make an Intelligence saving throw. On a failed save the creature struggles to collect its thoughts. For the duration the creature struggles to use its concentration and all saving throws the targets makes to maintain concentration are done with disadvantage.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
EDIT: changed school and level to be what was intended.