Devigor
2016-10-03, 12:13 PM
I've played all kinds of d20 games, d6 games, d10 games, and I've even played a game that focused on only ever using a d4 die.
13th Age, being a simplified d20 system, only interested me when I took a deeper look at its open game content on this here interwebs. I was thoroughly impressed.
I joined a 13th Age game, which is basically the World's Largest Dungeon, which exists in all planes and has two cities that are in different places depending on the plane you're traveling. It's super heavy roleplay, and also super crunchy. The combination is excellent in practice so far.
My character died the first session, because I was stupid and forgot to use our barbarian as a distraction while I stuck to his shadow. Now I need to craft a character (preferred to be a spellcaster of some sort) who can survive the whole bestiary A to Z instead of lower-level to higher-level. Just until he can unite with the group, anyway; every character is on their own right now and is solving puzzles and fighting monsters to re-unite (like, long term campaign goal).
What type of character do you think could face down anything in the bestiary? I want to build it myself (I love playing around with the system, I just don't have time before the session this week), but I need good ideas.
13th Age, being a simplified d20 system, only interested me when I took a deeper look at its open game content on this here interwebs. I was thoroughly impressed.
I joined a 13th Age game, which is basically the World's Largest Dungeon, which exists in all planes and has two cities that are in different places depending on the plane you're traveling. It's super heavy roleplay, and also super crunchy. The combination is excellent in practice so far.
My character died the first session, because I was stupid and forgot to use our barbarian as a distraction while I stuck to his shadow. Now I need to craft a character (preferred to be a spellcaster of some sort) who can survive the whole bestiary A to Z instead of lower-level to higher-level. Just until he can unite with the group, anyway; every character is on their own right now and is solving puzzles and fighting monsters to re-unite (like, long term campaign goal).
What type of character do you think could face down anything in the bestiary? I want to build it myself (I love playing around with the system, I just don't have time before the session this week), but I need good ideas.