Chronikoce
2016-10-07, 05:19 PM
So I finally get to be a player and in an Age of Worms game no less! We are trying to figure decide how to round out the party without stumbling across spoilers and could use some generic advice.
The party so far
Druid: likely focused on summons, animal companion, and wildshaped spellcasting
Sorcerer: metamagic focus. Later on I'll be going mailman build but for low levels I'll be buffing and debuffing
Cleric: melee buff cleric (this player is waffling on his class but it sounds like this is his primary idea atm)
What should we round this out with?
My thinking is we currently don't have many skill points between us and we don't have a very good ranged combat ability (at least until later when I am able to throw out metamagic orb spells).
What do you all think would be a solid 4th member and if you have a short reason that avoids big spoilers (we all know about undead being quite prevalent) that would be great.
The party so far
Druid: likely focused on summons, animal companion, and wildshaped spellcasting
Sorcerer: metamagic focus. Later on I'll be going mailman build but for low levels I'll be buffing and debuffing
Cleric: melee buff cleric (this player is waffling on his class but it sounds like this is his primary idea atm)
What should we round this out with?
My thinking is we currently don't have many skill points between us and we don't have a very good ranged combat ability (at least until later when I am able to throw out metamagic orb spells).
What do you all think would be a solid 4th member and if you have a short reason that avoids big spoilers (we all know about undead being quite prevalent) that would be great.