RaynorReynolds
2016-10-16, 11:06 AM
I am creating a new Warlock character and am curious what the playground thinks about Multiclassing options for a Warlock. I see a lot of discussion about dipping into Warlock, but not much for the opposite. I am leaning towards control spells with EB as the default attack option. Here is what I would do for Warlock 20:
Half-Elf
Warlock 20 (Great Old One)
Str
8
Dex
14
Con
14
Int
12
Wis
12
Chr
17
Ability Score Increases - Save DC is important in the build to maxing out Charisma ASAP:
Level
ASI/Feat
4
+2 Charisma
8
+1 Charisma, +1 Con
12
Alert
16
Resilient (Con)
19
Spell Sniper/Warcaster?
Alternatively, I could go with Variant Human and pick up the Actor feat to compliment the at-will shape changing.
Invocations
1 - Book of Ancient Secrets
2 - Devil's Sight
3 - Misty Visions
4 - Sculptor of Flesh
5 - Sign of Ill Omen
6 - Mask Face/Master of Myriad Forms
7 - Agonizing Blast
8 - ?
Tome:
0 - Shocking Grasp, Spare the Dying, Thaumurgy
1 - Find Familiar (ritual), Identify, Alarm, Comprehend Languages, Detect Magic, Detect Poison and Disease, Identify, Illusionary Script, Purify Food and Drink, Speak with Animals, Tenser's Floating Disk
2 - Augury, Beast Sense, Gentle Repose, Locate Animals or Plants, Magic Mouth, Silence
3 - Feign Death, Leomund's Tiny Hut, Meld into Stone, Phantom Steed, Water Breathing, Water Walking
4 - Divination
5 - Commune, Commune with Nature
6 - Drawmij's Instant Summons, Forbiddance
Spells:
0 - Friends, Eldritch Blast, Minor Illusion
1 - Hex, Dissonant Whispers
2 - Hold Person
3 - Counterspell, Fear, Hypnotic Pattern, Major Image, Dispel Magic
4 - Banishment, Hallucinatory Terrain, Dominate Beast
5 - Hold Monster, Dominate Person
6 - Mass Suggestion
7 - Forcecage
8 - Feeblemind
9 - Foresight
I am trying to decide where a good break point would be. Sorcerer would be the best class to go into, I am just not sure how far to dip. Any tips?
Half-Elf
Warlock 20 (Great Old One)
Str
8
Dex
14
Con
14
Int
12
Wis
12
Chr
17
Ability Score Increases - Save DC is important in the build to maxing out Charisma ASAP:
Level
ASI/Feat
4
+2 Charisma
8
+1 Charisma, +1 Con
12
Alert
16
Resilient (Con)
19
Spell Sniper/Warcaster?
Alternatively, I could go with Variant Human and pick up the Actor feat to compliment the at-will shape changing.
Invocations
1 - Book of Ancient Secrets
2 - Devil's Sight
3 - Misty Visions
4 - Sculptor of Flesh
5 - Sign of Ill Omen
6 - Mask Face/Master of Myriad Forms
7 - Agonizing Blast
8 - ?
Tome:
0 - Shocking Grasp, Spare the Dying, Thaumurgy
1 - Find Familiar (ritual), Identify, Alarm, Comprehend Languages, Detect Magic, Detect Poison and Disease, Identify, Illusionary Script, Purify Food and Drink, Speak with Animals, Tenser's Floating Disk
2 - Augury, Beast Sense, Gentle Repose, Locate Animals or Plants, Magic Mouth, Silence
3 - Feign Death, Leomund's Tiny Hut, Meld into Stone, Phantom Steed, Water Breathing, Water Walking
4 - Divination
5 - Commune, Commune with Nature
6 - Drawmij's Instant Summons, Forbiddance
Spells:
0 - Friends, Eldritch Blast, Minor Illusion
1 - Hex, Dissonant Whispers
2 - Hold Person
3 - Counterspell, Fear, Hypnotic Pattern, Major Image, Dispel Magic
4 - Banishment, Hallucinatory Terrain, Dominate Beast
5 - Hold Monster, Dominate Person
6 - Mass Suggestion
7 - Forcecage
8 - Feeblemind
9 - Foresight
I am trying to decide where a good break point would be. Sorcerer would be the best class to go into, I am just not sure how far to dip. Any tips?