Baradow
2016-10-21, 01:52 AM
Hi folks! Brand new DM here, getting ready to run my first game ever. I'll be running a game of D&D for a pair of my friends who've never played before. I'm the only one with any experience (only been playing for about a year), but I'm trying to convert them into fellow players, since my regular group is in another town and it's kinda hard to get together with them sometimes. (And yes, I know that two players is a super small game.)
I'm making a player packet for each of my players, things that will help them play the game and get into the world and their characters. So far in each of their folders they have the following:
-Their character sheet
-A list of what players can do on their turn (movements, actions, attacks, etc)
-A list of the supplies in their various "packs"
-A currency exchange rate chart for GP, SP, CP, etc.
-A sheet detailing healing potion properties
-A short biography of their character (they came up with the basics and I embellished a little with their permission)
And lastly, I created a pair of "artifacts" that apply to each character's abilities and gives them information as well as a little "character flavor":
-For the cleric, a "spellbook" listing the spells & cantrips at their disposal at their current level
-For the rogue, a "wanted poster" that details the special actions their rogue can take at their current level
So what I'm wondering is: is there anything else I can put in these packets to help them out? I know it might seem like I've done a lot so far, but I'm trying to make sure I haven't missed an opportunity to help them. Some details about the campaign world might help IF this turned into a regular thing, but right now it's probably going to be just a one-shot. Plus, I also figure that the more info they have at their disposal, the less they'll have to ask me for rule info or help explaining what a particular feature is.
Any suggestions?
I'm making a player packet for each of my players, things that will help them play the game and get into the world and their characters. So far in each of their folders they have the following:
-Their character sheet
-A list of what players can do on their turn (movements, actions, attacks, etc)
-A list of the supplies in their various "packs"
-A currency exchange rate chart for GP, SP, CP, etc.
-A sheet detailing healing potion properties
-A short biography of their character (they came up with the basics and I embellished a little with their permission)
And lastly, I created a pair of "artifacts" that apply to each character's abilities and gives them information as well as a little "character flavor":
-For the cleric, a "spellbook" listing the spells & cantrips at their disposal at their current level
-For the rogue, a "wanted poster" that details the special actions their rogue can take at their current level
So what I'm wondering is: is there anything else I can put in these packets to help them out? I know it might seem like I've done a lot so far, but I'm trying to make sure I haven't missed an opportunity to help them. Some details about the campaign world might help IF this turned into a regular thing, but right now it's probably going to be just a one-shot. Plus, I also figure that the more info they have at their disposal, the less they'll have to ask me for rule info or help explaining what a particular feature is.
Any suggestions?