NecroDancer
2016-10-26, 06:17 AM
These Teiflings have decended from the howling depths of the plane of pandemonium.
Ability Score Increase: +2 charisma +1 constitution
Chaotic Mind: You have advantage on saving throws against "charm person", "suggestion", "modify memory", and any affects that charm. You also have resistance to psychic damage (this replaces your hellish restiance)
Howling Legacy: You know the "gust" cantrip. Once you reach 3rd level you can cast "dissonant whispers" once per day as a 2nd level spell. Once you reach 5th level you can cast "warding wind" once per day. Charisma is your spellcasting ability for these spells. (This replaces your internal legacy)
Languages: you speak commen and one other language
So what does the playground think? I tried to base the races abilities off the themes of wind and madness.
Ability Score Increase: +2 charisma +1 constitution
Chaotic Mind: You have advantage on saving throws against "charm person", "suggestion", "modify memory", and any affects that charm. You also have resistance to psychic damage (this replaces your hellish restiance)
Howling Legacy: You know the "gust" cantrip. Once you reach 3rd level you can cast "dissonant whispers" once per day as a 2nd level spell. Once you reach 5th level you can cast "warding wind" once per day. Charisma is your spellcasting ability for these spells. (This replaces your internal legacy)
Languages: you speak commen and one other language
So what does the playground think? I tried to base the races abilities off the themes of wind and madness.