PDA

View Full Version : Anime Characters as D&D Characters v2.0



Xaroth
2016-10-26, 03:33 PM
So, a long time ago, I created a thread with the same title as this one. It got rolling quite a bit, but then I sorta stopped coming to the website and henceforth the website sorta stopped getting updated. I feel bad about that, considering that I love it here. I just got sorta burned out on D&D.

HOWEVER, I'm now back! And I figured that rather than necroing the old thread, why not make a new one?

So, without further ado: Protagonists, filler characters, villains alike. Request them here and I'll add them to the list! All are free for the taking if you'd like to make them yourselves, too.

If there is more than one character, please list the characters in the format:

[Character name] ([Anime])

Taking a new line for each character.

If you complete a character, please post its full character sheet. Assume you have exactly as much money as you need for the purpose of acquiring the items.

Red = Complete and can find the post by clicking the listed user's name.
Gold = In progress.
Blue = Neither I nor another have started it.
Purple = In progress, but by somebody else. Username will be provided.


Aang (Avatar: The Last Airbender)
Adam Blade (Needless)
Ageha Yoshina (Psyren - Manga)
Akemi Homura (Mahou Shoujo Madoka Magica)
Akira Fudou/Devilman (Devilman)
Alexander Anderson (Hellsing Ultimate)
Alex Louis Armstrong (Full Metal Alchemist: Brotherhood)
Alphonse Elric (Full Metal Alchemist: Brotherhood)
Alucard (Hellsing Ultimate)
Andomeda Shun (Saint Seiya)
Arcueid Brunestud (Tsukihime)
Armored Gorilla (One Punch Man)
Ash Ketchum (Pokémon)
Astro Boy (Astro Boy)
Beast King (One Punch Man)
Belldandy (Oh My Goddess!)
Berserker (Fate/zero)
Blake Belladonna (RWBY)
Boros (One Punch Man)
Cabbage Guy (Avatar: The Last Airbender)
Caster (Fate/zero)
Claire Stanfield (Baccano!)
Cloud Strife (Final Fantasy VII: Advent Children)
Coco (Toriko)
Cutey Honey (Cutey Honey)
Cygnus Hyoga (Saint Seiya)
Darcia III (Wolf's Rain)
Death (Soul Eater - in progress by SuperTwitchy)
Diego Brando (Scary Monsters) (Jojo's Bizarre Adventure: Steel Ball Run - in progress by Bluydee)
Dio Brando (JoJo's Bizarre Adventure; Phantom Blood Dio &)
Dokuro Mitsukai (Dokuro Chan)
D or "Lefty" (Vampire Hunter D. - in work by dysprosium!)
Dragon Shiryu (Saint Seiya)
Edward Elric (Full Metal Alchemist: Brotherhood)
Eren Jaeger (Post-Trost) (Attack on Titan)
Erza Scarlet (Fairy Tail)
Faust VIII (Shaman King)
Franky (One PIece - Post-Timeskip)
Gajeel Redfox (Fairy Tail)
Gantz (Gantz)
Genos (One Punch Man)
Gilgamesh (Fate/Zero)
Gold Saint Saga of Gemini (Saint Seiya)
Gourry Gabriev (Slayers - in progress by Masema)
Greed II (Fullmetal Alchemist: Brotherhood)
Griffith {Pre-Hell} (Berserk)
Gully (Battle Chasers - Manga/Comic)
Guts {Pre-Hell} (Berserk)
Hammerhead (One Punch Man)
Hamyuts Meseta (Tatakau Shisho: the Book of Bantorra)
Haruko Haruhara (Fooly Cooly)
Haseo (.hack//ROOTS)
Hei/BK-201/Black Reaper (Darker Than Black)
Hijikata Mamoru (Until Death Do Us Part - Manga)
Hilda of Asgard (Saint Seiya)
Hild (Oh My Goddess!)
◇ Hisoka ♥ (Hunter X Hunter)
Inuyasha (Inuyasha)
Ishidro (Berserk)
Issei Hyodo (Highschool DxD)
Itachi Uchiha (Naruto Shippuden)
Izumi Curtis (Fullmetal Alchemist: Brotherhood)
Joan d'Arc (Drifters)
Joseph Joestar (JoJo's Bizarre Adventure; Battle Thendency Joseph)
Jotaru Kujo (JoJo's Bizzare Adventure)
Juuzo Suzuya (Tokyo Ghoul)
Juvia Lockser (Fairy Tail)
Kagami Taiga (Kuroko No Basket)
Kagenui Yodzuru (Nisemonogatari)
Kagome/Kikyou (Inuyasha)
Kakashi Hatake (Naruto Shippuden)
Kamina (Tengen Toppa Gurren Lagann)
Kamishiro Rize (Tokyo Ghoul)
Kaneki Ken (Tokyo Ghoul)
Keiichi Morisato (Oh My Goddess!)
Kenshin Himura (Rurouni Kenshin)
Kenshiro (Fist of the North Star)
Kiss-shot Acerola Orion Heart Under Blade (Bakemonogatari)
Kumagawa Misogi (Medaka Box - manga)
Kuroko Tetsuya (Kuroko No Basket)
Kuroudo Akabane (Get Backers)
Lancer (Fate/zero)
Lan Fan (Fullmetal Alchemist: Brotherhood)
Lawliet Ryuzaki (Death Note)
Lelouch Lamperouge/vi Britannia (Code Geass)
Light Yagami (Death Note)
Lina Inverse (Slayers - in progress by Masema)
Lind (Oh My Goddess!)
Louie (Rune Soldier Louie)
Lu Bu (Souten Kouro)
Lucy Heartfilia (Fairy Tail)
Lucy (Elfen Lied)
Madara Uchiha (Naruto Shippuden)
Magellan (One Piece)
Major Motoko Kusanagi (Ghost In The Shell)
Marller (Oh My Goddess!)
Masane Amaha (Witchblade)
Mask de Masculine (Bleach)
Mei (Fullmetal Alchemist: Brotherhood)
Melona (Queen's Blade)
Mewtwo (Pokémon)
Minato Namikaze (Naruto Shippuden)
Min Sia (Metal Heart - Manga)
Miroke (Inuyasha)
Misaka Mikoto (To Aru Kagaku No Railgun - in progress by Morcleon!)
Moka Akashiya (Rosario+Vampire)
Mokoto (Change123 - Manga)
Monkey D. Luffy (One Piece - Post-Timeskip)
Mosquito Girl (One Punch Man)
Mu Tsu {Mousse} (Ranma 1/2)
Nami (One Piece - Post-Timeskip)
Naraku (Inuyasha)
Nico Robin (One Piece - Post-Timeskip)
Orochimaru (Naruto)
Oshino Shinobu (Bakemonogatari)
Pegasus Seiya (Saint Seiya)
Peorth (Oh My Goddess!)
Phoenix Ikki (Saint Seiya)
Pride (Fullmetal Alchemist: Brotherhood)
Queen Arthuria (Fate/Zero)
Raoh (Fist of the North Star)
Rikuo Nura (Nurarihyon No Mago)
Roronoa Zoro (One Piece - Post-Timeskip - in progress by Draconium!)
Roy Mustang (Full Metal Alchemist: Brotherhood)
Ruby Rose (RWBY)
Ryoga Hibiki (Ranma 1/2)
Ryuko (Kill la Kill - in progress by Morcleon!)
Saber (Fate/stay night series)
Sagara Sanosuke (Post-Anji/Kyoto meeting) (Rurouni Kenshin)
Saito (Rurouni Kenshin)
Sango&Kiara (Inuyasha)
Sanji (One Piece - Post-Timeskip - in progress by Draconium!)
Sara Pezzini (Witchblade: Manga)
Sasuke Uchiha (Naruto Shippuden)
Scar (Full Metal Alchemist: Brotherhood)
Schierke (Berserk)
Sea King (One Punch Man)
Sebastian Michaelis (Black Butler)
Seras Victoria (Hellsing)
Serpico (Berserk)
Seshoumaru (Inuyasha)
Shikon Jewel {Artifact} (Inuyasha)
Shirahama Kenichi (History's Strongest Disciple Kenichi)
Shiro (Deadman Wonderland)
Shiro (No Game No Life)
Silver Fang (One Punch Man)
Simon (Tengen Toppa Gurren Lagann)
Skuld (Oh My Goddess!)
Solf J. Kimblee (Fullmetal Alchemist: Brotherhood)
Sonia (Berserk)
Sora (No Game No Life)
Space Pirate Captain Harlock (Space Pirate Captain Harlock)
Speed-o-Sound Sonic (One Punch Man)
Spike Siegel (Cowboy Bebop)
Sunny (Toriko)
Sōsuke Aizen (Bleach)
Tatsumaki (One Punch Man)
Tetsuo (Akira)
The Captain (Hellsing Ultimate)
The Doctor (Hellsing Ultimate)
The Major (Hellsing Ultimate)
Tōma Kamijō (To Aru Kagaku No Railgun and A Certain Magical Index - in progress by Morcleon!)
Tony Tony Chopper (One Piece - Post-Timeskip)
Toph Bel Fong (Avatar: The Last Airbender)
Toriko (Toriko)
Touya Shiki (Tsukihime)
Twenty-Fifth Baam (Tower of God (http://www.batoto.net/comic/_/comics/tower-of-god-r1))
Ukyo Kuonji (Ranma 1/2)
Urd (Oh My Goddess!)
Usopp (One Piece - Post-Timeskip)
Vegeta (Dragon Ball Z)
Weiss Schnee (RWBY - in progress by Sicarius Victis!)
Whitebeard (One Piece)
Wrath (Fullmetal Alchemist: Brotherhood)
Xain Pu {Shampoo} (Ranma 1/2)
Xellos (Slayers)
Yang Xiao Long (RWBY)
Yasuri Shichika (Katanagatari)
Yi Shioon (The Breaker: New Waves - Manga)
Yoh Asakura (Shaman King)
Yoko (Tengen Toppa Gurren Lagann)
Yusuke Urameshi (YuYu Hakusho)
Yuuko Ichihara (XXXholic)
Zebra (Toriko)
Zelgadis Greywords (Slayers)
Zod the Immortal (Berserk)
Clare (Claymore - completed by dysprosium (http://www.giantitp.com/forums/showsinglepost.php?p=17859617&postcount=165)!)
Gray Fullbuster (Fairy Tail - completed by Xerlith (http://www.giantitp.com/forums/showsinglepost.php?p=18020294&postcount=166)!)
Ichigo Kurosaki (Bleach - Completed by Battleship789 (http://www.giantitp.com/forums/showsinglepost.php?p=20517833&postcount=206)!)
Maka Albern (Soul Eater - completed by SoraWolf7 (http://www.giantitp.com/forums/showsinglepost.php?p=17698183&postcount=130)!)
Natsu Dragneel (Fairy Tail - completed by Xerilith (http://www.giantitp.com/forums/showsinglepost.php?p=21479677&postcount=176)!)
Naruto Uzumaki (Naruto Shippuden - completed by Bluydee (http://www.giantitp.com/forums/showsinglepost.php?p=17591919&postcount=104)!)
Soul "Eater" Evans (Soul Eater - completed by SoraWolf7 (http://www.giantitp.com/forums/showsinglepost.php?p=17698183&postcount=130)!)
Yuuki Asuna (Sword Art Online - completed by Muggins (http://www.giantitp.com/forums/showsinglepost.php?p=17562303&postcount=94)!)


Something worth mentioning is why I added Kuroko and Kagami from Kuroko no Basket. It's not so much the characters themselves as much as it is I want to see how their abilities are handled. Kuroko is INCREDIBLY easy to lose track of, and Kagami can jump stupidly high and stupidly long for a human. Also, upon entering "The Zone" (which you can treat as a concentration check to enter) all of Kagami's abilities are increased.

PrismCat21
2016-10-26, 04:52 PM
Than you for bringing this back :smallbiggrin:
I'll post something for Hidan from Naruto in the near future.

Sicarius Victis
2016-10-26, 05:04 PM
I don't have anything specific for any of them, but I have a few ideas for the few anime characters I know anything about. Alphonse Elric would basically function as an Awakened Construct, though I don't know any good type. Guts would work as a Barbarian, if you use the Titan Mauler PFRPG archetype. Among other things, it allows a Medium character, such as Guts, to wield Large two-handed weapons, such as Guts's sword.

And of course, never forget the Tome of Battle when trying to write up the characters.

MisterKaws
2016-10-26, 05:29 PM
Most of the Fate/Zero characters have already been done at that CharOP forum(IIRC, it's forbidden to link it)

Luffy could be done with a Changeling/Warshaper, plus some of the range-increasing vile/aberration feats.

Lucy is pretty easy: use a sorcerer and grab all the "Hand" spells, plus Telekinesis, then enter Master of the Invisible Hand.

Dokuro-chan has at-will Miracle, so... Shadowcraft Mage with Arcane Disciple(Luck)?

Also, you have a lot of duplicate entries. E.g: Queen Arthuria/Saber and Kiss-shot/Shinobu.

Chronikoce
2016-10-26, 05:44 PM
Yay it's back! I liked this thread.

I don't have the time to work out a full build but Erza Scarlet from Fairy Tail can be made with the Spheres of Power Armorist. The class fits her amazingly well. It is a pathfinder 3rd party though so that should be noted.

Vaz
2016-10-26, 05:58 PM
Mewtwo; Psion with a Resetting Trap of Ice Assassin?

Âmesang
2016-10-26, 08:23 PM
Pedantic note, I'm pretty sure Rosa+Vam's Moka's last name is "Akashiya," at least based on the Viz translation of mine. :smallsmile:

dysprosium
2016-10-26, 09:56 PM
I am glad this thread is back too. Maybe I will be able to contribute more also.

I have to dig up my initial notes I had for Vampire Hunter D.

AvatarVecna
2016-10-26, 10:27 PM
While fully statting up the main character can be difficult (more for the infinite speed/AC/HP than the infinite damage), there are several characters in One Punch Man that would be interesting to see statted up: Genos, Tatsumaki, Sonic, Silver Fang...I imagine there's a lot of A and B class heroes that would also be interesting to see fleshed out mechanically, as well as some of more monstrous villains (Hammerhead, Mosquito Girl, Armored Gorilla, Beast King, Sea King...maaaaaaaaybe Boros if he doesn't have the same statting up issues that Saitama has).

digiman619
2016-10-26, 10:58 PM
Can we use Spheres of Power (http://spheresofpower.wikidot.com) to build them? Because I think it's probably one of the more accurate ways to make fictional characters into a d20 game.

khadgar567
2016-10-27, 12:03 AM
For folloving characters they are basicly spheres of power armorists with slightly diffrent build archer emiya, archer ilya and kuro, shirou emiya and if you want archer tohsaka

SoraWolf7
2016-10-27, 12:17 AM
I just had an idea I might try to take on for Luffy later, after I'm done dealing with Villainous Competition XVI.

Cerefel
2016-10-27, 12:21 AM
Does a given build need to be 20 levels long or can it just be the most appropriate level for the character?

zergling.exe
2016-10-27, 12:33 AM
Does a given build need to be 20 levels long or can it just be the most appropriate level for the character?

I would imagine that the ideal would be build up to getting all their abilites and then give suggestions as to where to take them from there. Since no two people would likely build them beyond the base abilities the same way.

Also already see some people ignoring the rules for suggesting characters. As came up in the first thread, they won't be added to the list if they aren't formatted properly. :smalltongue:

AvatarVecna
2016-10-27, 12:42 AM
Because formatting is SRS BSNS :smalltongue: :
Genos (One Punch Man)
Tatsumaki (One Punch Man)
Speed-o-Sound Sonic (One Punch Man)
Silver Fang (One Punch Man)
Hammerhead (One Punch Man)
Mosquito Girl (One Punch Man)
Armored Gorilla (One Punch Man)
Beast King (One Punch Man)
Sea King (One Punch Man)
Boros (One Punch Man)

Inevitability
2016-10-27, 01:05 AM
May create a build.

MisterKaws
2016-10-27, 01:07 AM
Because formatting is SRS BSNS :smalltongue: :
Genos (One Punch Man)
Tatsumaki (One Punch Man)
Speed-o-Sound Sonic (One Punch Man)
Silver Fang (One Punch Man)
Hammerhead (One Punch Man)
Mosquito Girl (One Punch Man)
Armored Gorilla (One Punch Man)
Beast King (One Punch Man)
Sea King (One Punch Man)
Boros (One Punch Man)


I actually had a Carnage Kabuto stub myself, although it's really more of a jab at D&D's poor balancing for Lycanthrope templates.

The basic idea behind it is pretty simple: a Were-Devastation Beetle Incarnate Flesh Colossus is a CR20 foe, while having all saves pretty close to +80, a ridiculous BAB, SR :You're not going through this", and a lot of other ridiculous abilities.

Mordaedil
2016-10-27, 01:34 AM
Lina Inverse was fully statted in Slayers d20, a wonderful book on playing anime fantasy.

weckar
2016-10-27, 07:44 AM
Requests:
Madoka (Madoka Magika) Or any of the girls, really. Heck, would it even be possible to stat a Witch?
Ahiru (Princess Tutu)

MisterKaws
2016-10-27, 08:33 AM
Requests:
Madoka (Madoka Magika) Or any of the girls, really. Heck, would it even be possible to stat a Witch?
Ahiru (Princess Tutu)

Sayaka's just the same as Shirou: high-speed blade creation and high-speed regeneration. Not so hard to do, actually.

Morcleon
2016-10-27, 10:54 AM
I'll take the following:
Kamijou Touma (A Certain Magical Index)
Mikoto Misaka (A Certain Scientific Railgun)
Matoi Ryuko (Kill la Kill)

Draconium
2016-10-27, 11:35 AM
I have a few ideas about how to build Roronoa Zoro and Sanji from One Piece, and since I see their names up there, I'mma go ahead and claim those two as my project. :smallsmile:

Roronoa Zoro (One Piece)
Sanji (One Piece)

Xaroth
2016-10-27, 01:30 PM
Because formatting is SRS BSNS :smalltongue: :
Genos (One Punch Man)
Tatsumaki (One Punch Man)
Speed-o-Sound Sonic (One Punch Man)
Silver Fang (One Punch Man)
Hammerhead (One Punch Man)
Mosquito Girl (One Punch Man)
Armored Gorilla (One Punch Man)
Beast King (One Punch Man)
Sea King (One Punch Man)
Boros (One Punch Man)


Added!


Requests:
Madoka (Madoka Magika) Or any of the girls, really. Heck, would it even be possible to stat a Witch?
Ahiru (Princess Tutu)

Please follow the formatting in the original post, it makes it 10x easier for me to add things to the list.


I'll take the following:
Kamijou Touma (A Certain Magical Index)
Mikoto Misaka (A Certain Scientific Railgun)
Matoi Ryuko (Kill la Kill)

You are now marked as in progress for these. Good luck!


I have a few ideas about how to build Roronoa Zoro and Sanji from One Piece, and since I see their names up there, I'mma go ahead and claim those two as my project. :smallsmile:

Roronoa Zoro (One Piece)
Sanji (One Piece)

You are now marked as in progress for these. Best of luck to you!

---------

As an added note, I'm really glad to see that people are excited to see this come back. I really loved doing it when I was in charge of it a long while ago, adding things to lists and seeing what people come out with while I sorta gathered information and even formulated my own things in my head.

Thanks, guys. It means a lot that you enjoy this! I'll try and pay more attention to it, heh.

Xaroth
2016-10-27, 01:33 PM
Most of the Fate/Zero characters have already been done at that CharOP forum(IIRC, it's forbidden to link it)

Luffy could be done with a Changeling/Warshaper, plus some of the range-increasing vile/aberration feats.

Lucy is pretty easy: use a sorcerer and grab all the "Hand" spells, plus Telekinesis, then enter Master of the Invisible Hand.

Dokuro-chan has at-will Miracle, so... Shadowcraft Mage with Arcane Disciple(Luck)?

Also, you have a lot of duplicate entries. E.g: Queen Arthuria/Saber and Kiss-shot/Shinobu.

Oh, really? Damnit. I'm not entirely familiar with all these names, thanks for letting me know! Uh, which would you recommend getting rid of, of the duplicates? As in, which name would be better to keep?

Xaroth
2016-10-27, 01:37 PM
Pedantic note, I'm pretty sure Rosa+Vam's Moka's last name is "Akashiya," at least based on the Viz translation of mine. :smallsmile:

Fixed! Thanks for letting me know, I pretty much just copy and paste from the quote and I've never watched Rosario+Vampire, so ye.

zergling.exe
2016-10-27, 01:55 PM
Oh, really? Damnit. I'm not entirely familiar with all these names, thanks for letting me know! Uh, which would you recommend getting rid of, of the duplicates? As in, which name would be better to keep?


Fixed! Thanks for letting me know, I pretty much just copy and paste from the quote and I've never watched Rosario+Vampire, so ye.

I think it would be a bit easier to find characters if you sorted them by source first. Sometimes two people will spell the same character's name in different ways (like Matoi Ryuuko vs Matoi Ryuko vs Ryuko Matoi etc., all the same character from Kill la Kill) making it difficult to find one on the list. This would make finding completed characters especially easier if we get a bunch of those and you know the source.

Also moving the guideline to the top of the post would make it easier to find in the myriad of things in the post.

Xaroth
2016-10-27, 02:22 PM
I think it would be a bit easier to find characters if you sorted them by source first. Sometimes two people will spell the same character's name in different ways (like Matoi Ryuuko vs Matoi Ryuko vs Ryuko Matoi etc., all the same character from Kill la Kill) making it difficult to find one on the list. This would make finding completed characters especially easier if we get a bunch of those and you know the source.

Also moving the guideline to the top of the post would make it easier to find in the myriad of things in the post.

Sorting it by source could certainly be an option, but I'd rather get more opinions before making a drastic change like that to the original post. Would anyone else prefer that?

Also, I'm trying to move the guideline to the top of the post right now but the servers seem pretty unstable at the moment.

Edit: Done!

hector212121
2016-10-27, 03:30 PM
Which edition is this for, though? Because I could totally see statting Alucard as a Gunslinger with a few SLAs... Negative energy equivalent of Breath of Life as a SLA?

Xaroth
2016-10-27, 03:46 PM
Which edition is this for, though? Because I could totally see statting Alucard as a Gunslinger with a few SLAs... Negative energy equivalent of Breath of Life as a SLA?

3.5e primarily, but I guess 3.0 parts would be allowed too.

zergling.exe
2016-10-27, 03:50 PM
3.5e primarily, but I guess 3.0 parts would be allowed too.

If this excludes Pathfinder, you may want to throw a disclaimer about that somewhere as a few people have mentioned PF stuff already and may be building with it.

Braininthejar2
2016-10-27, 03:57 PM
Hmm... Franky looks like a renegade mastermaker to me... if only I could figure out how to permanently bump him one size category - competition builds are something I haven't yet tried.

How about

* [Sans] ([Undertale]) ?

I know it's a game, not an anime, but he's so weird mechanically, that some of the hardcore optimisers might consider him a challenge.

Xaroth
2016-10-27, 03:57 PM
If this excludes Pathfinder, you may want to throw a disclaimer about that somewhere as a few people have mentioned PF stuff already and may be building with it.

Oh, Pathfinder's allowed, my bad. People have built with Pathfinder a lot already, if I remember correctly.

Xaroth
2016-10-27, 03:59 PM
Hmm... Franky looks like a renegade mastermaker to me... if only I could figure out how to permanently bump him one size category - competition builds are something I haven't yet tried.

How about

* [Sans] ([Undertale]) ?

I know it's a game, not an anime, but he's so weird mechanically, that some of the hardcore optimisers might consider him a challenge.

1. You don't need to put the square brackets around it, that's sorta to show that just, that's what should go there.

2. I'm planning on reviving the Video Game bosses/protagonists thread into a Characters thread some time in the future, so I'm gonna leave Sans out for now.

Xerlith
2016-10-27, 04:01 PM
3.5e primarily, but I guess 3.0 parts would be allowed too.

Yea, some stuff (like Natsu Dragneel) is so easy to build in Pathfinder it's laughable. Not so much in 3.5

EDIT: Swordsage'd. Guess I'll build Natsu, then.

Sicarius Victis
2016-10-27, 04:04 PM
You know what, I think I might try a few out as well. I'll start with Weiss from RWBY, becasue I have an idea as to what that could be.

Xaroth
2016-10-27, 04:17 PM
Yea, some stuff (like Natsu Dragneel) is so easy to build in Pathfinder it's laughable. Not so much in 3.5

EDIT: Swordsage'd. Guess I'll build Natsu, then.

Sweet, best of luck to you! You're now marked as in progress for Natsu Dragneel.

Also, what did you mean by "Swordsage'd"? I haven't seen the term used here before.

zergling.exe
2016-10-27, 04:18 PM
Sweet, best of luck to you! You're now marked as in progress for Natsu Dragneel.

Also, what did you mean by "Swordsage'd"? I haven't seen the term used here before.

It's the equivalent of 'Ninja'd', i.e. someone else posted on what you were going to say first.

Xaroth
2016-10-27, 04:20 PM
Does a given build need to be 20 levels long or can it just be the most appropriate level for the character?

May as well answer this for clarification: 20 levels is preferred, but shorter is alright. Longer, uh, not so much.

Sicarius Victis
2016-10-27, 04:21 PM
Also, what did you mean by "Swordsage'd"? I haven't seen the term used here before.

Ar you familiar with the term "ninja'd"? AFAIK, "swordsage'd" means the same thing.

And if you're not familiar, it's when Person A posts something to inform Person B, but then finds out that Person C already posted something, just before Person A did. Or something like that.

Edit: and I actually did just get swordsage'd. Huh.

Xaroth
2016-10-27, 04:21 PM
It's the equivalent of 'Ninja'd', i.e. someone else posted on what you were going to say first.

Aha, gotcha'.


Yea, some stuff (like Natsu Dragneel) is so easy to build in Pathfinder it's laughable. Not so much in 3.5

Would it be more interesting to exclude Pathfinder? I honestly don't mind either way, and I guess I could just leave it up to the builder.

Sicarius Victis
2016-10-27, 04:23 PM
Aha, gotcha'.



Would it be more interesting to exclude Pathfinder? I honestly don't mind either way, and I guess I could just leave it up to the builder.

I'd prefer to use Pathfinder, honestly. I don't know 3.0/3.5 well enough to make much of anything with it.

zergling.exe
2016-10-27, 04:29 PM
Would it be more interesting to exclude Pathfinder? I honestly don't mind either way, and I guess I could just leave it up to the builder.

I think it should just be specified, either in the OP or the character write-up (if not both), whether it is 3.5 or PF (or even 3.PF). Just because some games may not let content from the other edition be used. And perhaps encourage people to make a build for both if able.

MisterKaws
2016-10-27, 04:41 PM
Sweet, best of luck to you! You're now marked as in progress for Natsu Dragneel.

Also, what did you mean by "Swordsage'd"? I haven't seen the term used here before.

Just adding to what was already said by the others:

The term is just a variation of Ninja'd which became popular because Swordsages are mechanically better ninjas than those who take equivalent levels in the Ninja class.

Sicarius Victis
2016-10-27, 04:45 PM
Actually, I think I'll try to make all four of the RWBY characters. Not saying nobody else can, but I have some great ideas for them.

Xaroth
2016-10-27, 04:46 PM
I think it should just be specified, either in the OP or the character write-up (if not both), whether it is 3.5 or PF (or even 3.PF). Just because some games may not let content from the other edition be used. And perhaps encourage people to make a build for both if able.

I think I'll add to make it 3.PF at the most, not strictly Pathfinder. Thanks for the recommendation!


Just adding to what was already said by the others:

The term is just a variation of Ninja'd which became popular because Swordsages are mechanically better ninjas than those who take equivalent levels in the Ninja class.

Really? Interesting, I've only really glanced at the class, I'll take another look at it some time. I would ask for elaboration, but this isn't really the thread to do so.

hector212121
2016-10-27, 06:14 PM
Hmm, if I had to say it, I'd say that Alucard is actually kinda a gunslinger 10/martial artist 20--which kind of makes sense! After all, according to google, he's around 600 years old. Guns...aren't that old, and while he has used weapons, from my understanding he tends to go between using natural weapons(the darkness he's made of) or his handguns.

That, or he's some kinda ex-monk or something.

Those stats put him theoretically at the same CR as Cthulhu, as a side note. Which kinda makes sense, given that both qualify as immortals and thus(even if Alucard would inflict less injury at a time) are just as hard to kill.

Edit:As for how he'd get that many levels... To quote the abridged, "You need to stop taking walks."

Braininthejar2
2016-10-27, 08:21 PM
Hmm, if I had to say it, I'd say that Alucard is actually kinda a gunslinger 10/martial artist 20--which kind of makes sense! After all, according to google, he's around 600 years old. Guns...aren't that old, and while he has used weapons, from my understanding he tends to go between using natural weapons(the darkness he's made of) or his handguns.

That, or he's some kinda ex-monk or something.

Those stats put him theoretically at the same CR as Cthulhu, as a side note. Which kinda makes sense, given that both qualify as immortals and thus(even if Alucard would inflict less injury at a time) are just as hard to kill.

Edit:As for how he'd get that many levels... To quote the abridged, "You need to stop taking walks."

I think the hardest thing to replicate for Al would be that "has to be killed once for each soul he's eaten" thing. And being able to release them as disposable minions.

Xaroth
2016-10-27, 08:22 PM
Hmm, if I had to say it, I'd say that Alucard is actually kinda a gunslinger 10/martial artist 20--which kind of makes sense! After all, according to google, he's around 600 years old. Guns...aren't that old, and while he has used weapons, from my understanding he tends to go between using natural weapons(the darkness he's made of) or his handguns.

That, or he's some kinda ex-monk or something.

Those stats put him theoretically at the same CR as Cthulhu, as a side note. Which kinda makes sense, given that both qualify as immortals and thus(even if Alucard would inflict less injury at a time) are just as hard to kill.

Edit:As for how he'd get that many levels... To quote the abridged, "You need to stop taking walks."

Has Cthulhu been created in 3.5 before? I'd be interested to see what he's like.

Xaroth
2016-10-27, 08:24 PM
I think the hardest thing to replicate for Al would be that "has to be killed once for each soul he's eaten" thing. And being able to release them as disposable minions.

Without a doubt. That sounds like a pain in the ass to replicate, but it would also make him one hell of an enemy to fight.

Mordaedil
2016-10-28, 01:12 AM
Has Cthulhu been created in 3.5 before? I'd be interested to see what he's like.

d20 Call of Cthulhu is a thing. The entry on Cthulhu just says not to stat him, because that defeats the purpose.

Gruftzwerg
2016-10-28, 01:45 AM
See my Allmighty Claw of Malar (http://www.giantitp.com/forums/showthread.php?483535-Almighty-Claw-of-Malar) build, which is a refluffed Super Saiyajin.

I was working on a "Itachi Uchiha"-build some time ago, but had abounded it due to lack of time at that moment. I'll look up if I can find my notes and complete the build, but I can't guaranty anything at the moment.

MisterKaws
2016-10-28, 02:02 AM
d20 Call of Cthulhu is a thing. The entry on Cthulhu just says not to stat him, because that defeats the purpose.

Exactly. You can kill everything with stats. Reversely, you can't kill something without stats, and that suits the tentacly one just fine.

Xerlith
2016-10-28, 02:17 AM
I think I'll add to make it 3.PF at the most, not strictly Pathfinder. Thanks for the recommendation

Yea, I may have overstated. It's just that with the Pathfinder's archetype system it's much simpler (maybe not easier) to create more passing copies than it is in 3.5, i.e. it requires less cheese.

AvatarVecna
2016-10-28, 02:40 AM
Has Cthulhu been created in 3.5 before? I'd be interested to see what he's like.

3.5? I don't think so. But that's what we've got Pathfinder (http://www.d20pfsrd.com/bestiary/monster-listings/aberrations/great-old-ones/great-old-one-cthulhu) for!

Whether you think it's a good that they statted the GOO or not is debatable, but all I know is that pre-errata gunslinger dual-wielding double-barreled pistols and stacking up bonus attack/damage bonuses was capable of putting out enough lead to take out this "immortal" in one round. Of course, that would be the surprise round he got teleported in; if the Gunslinger wins on initiative (not bad odds, as I recall), they wait for him to reform and then shoot him up again, sending him back from whence he came.

I don't think you can do that much damage post-errata for the dual-barreled pistols, though. Ah well...

Mordaedil
2016-10-28, 07:40 AM
Assuming you don't miss, or go insane and even then he just turns into vapor before reforming and you have to do it again...

Still kind of dumb to stat him.

AvatarVecna
2016-10-28, 08:33 AM
Assuming you don't miss, or go insane and even then he just turns into vapor before reforming and you have to do it again...

Still kind of dumb to stat him.

Ha! Gunslinger! Miss! You're hilarious. BAB 20, Dex mod 13, magic weapon 5, Point Blank Shot 1, Smite 4 (cha mod) from Chevalier 3, Recklessness 3 from Chevalier 3 (first round only). All together, even with -2 from dual wielding, -4 from double barreled pistols, -2 from Rapid Shot, and -6 from Deadly Aim, I'm shooting at FF Touch AC 24 with 8 attacks at +32, 4 attacks at +27, 4 attacks at +22, and 2 attacks at +17, all dealing 1d8+51 (or dealing 4d8+204 on their 19-20 crits).

The insanity aura is a death effect, which the build was protected from with a Death Ward courtesy of the caster ally that teleported him close to Cthulhu in the first place. Immunity FTW.

My post already addressed the "you have to kill him twice" part. The parts of my offense that change those several turns later is that the +3 to hit from Recklessness courtesy of the Chevaliar PrC was gone, and now I'm targeting Touch AC (29) insted of FF Touch AC (24), .As it stands, that Touch AC is almost high enoigh to make me consider giving up the Deadly Aim trade-off to make sure I basically never miss.

I agree that they should never have statted Cthulhu sonce it kinda ruins the point, but I've never really accused Pathfinder of learning from all (or even most) of 3.5's mistakes. For what it's worth, that build kinda runs on double-barreled pistol rules that I think have been errata'd away, amd it was a "max DPR gunslinger" build nova'ing with a ECL-based smite evil attached. The only things in the bestiary it couldn't kill in that "I got teleported into short range by my wizard friend" surprise round (even if just killing them once) were the top three fiends. Cthulhu comes close to being unkillable in a single round (it's difficult to drop him in one round, even ignoring thatyou haveto kill him a second time).

Jack_McSnatch
2016-10-28, 07:14 PM
I actually have a kenshin build, but it requires a homebrewy rule, namely stunning fist applying to weapon strikes.

MisterKaws
2016-10-28, 07:18 PM
I actually have a kenshin build, but it requires a homebrewy rule, namely stunning fist applying to weapon strikes.

Aptitude Katana.

Jack_McSnatch
2016-10-28, 07:20 PM
Aptitude Katana.
What book is that from?

Braininthejar2
2016-10-28, 07:45 PM
Ha! Gunslinger! Miss! You're hilarious. BAB 20, Dex mod 13, magic weapon 5, Point Blank Shot 1, Smite 4 (cha mod) from Chevalier 3, Recklessness 3 from Chevalier 3 (first round only). All together, even with -2 from dual wielding, -4 from double barreled pistols, -2 from Rapid Shot, and -6 from Deadly Aim, I'm shooting at FF Touch AC 24 with 8 attacks at +32, 4 attacks at +27, 4 attacks at +22, and 2 attacks at +17, all dealing 1d8+51 (or dealing 4d8+204 on their 19-20 crits).

I missed some posts, and read this one out of context... I thought you were statting Alucard :smalltongue:

Jack_McSnatch
2016-10-28, 08:25 PM
Oh aptitude is a warblade thing. Actually, my Kenshin build stays away from ToB classes. You can make all the optimization arguments you like, Kenshin isn't a martial adept, he's a mundane, and that's what makes him awesome.

nintendoh
2016-10-28, 08:28 PM
Evangeline mcdowell from negima.

I got a build from another playgrounder whose name escapes me at the moment. When i find it will post.


Necropolitan illumin
Cloistered cleric 1/ sorcerer 4/ frost mage 4/ winterhaunt of igboru 8/ metaphysical spell shaper 3.

Slaymate with a half golem template applied for the doll.

MisterKaws
2016-10-28, 08:53 PM
Oh aptitude is a warblade thing. Actually, my Kenshin build stays away from ToB classes. You can make all the optimization arguments you like, Kenshin isn't a martial adept, he's a mundane, and that's what makes him awesome.

It's just a weapon enhancement, for Pelor's sake.

AvatarVecna
2016-10-28, 09:38 PM
I missed some posts, and read this one out of context... I thought you were statting Alucard :smalltongue:

Lol, I found this amusing. But no, that build would be bad for Alucard for multiple reasons. For starters, Chevalier has a "Good" alignment prereq that I'm not sure is appropriate to backwards Dracula; secondly, what little knowledge I have of that character indicates that he's dangerous not necessarily because he could kill anything in six seconds of bullet storm, but because he's freaking unkillable. I can't recall exactly what Con this guy had, but it was probably 20 (14+6 from item), so we'd be looking at ~214.5 HP on average, or up to 300 with maximum HD rolls...and their AC wasn't anything particularly impressive. No fast healing, limited DR...the defenses that build had were saves and immunities, to protect it from passive/reactive effects (since the purpose was to see if I could make a build that could kill anything from the Bestiary in the surprise round, not make a well-rounded character).

Âmesang
2016-10-28, 09:41 PM
I don't think you can do that much damage post-errata for the dual-barreled pistols, though. Ah well...
Bit of a tangent: If I remember Doom II, wasn't the double-barreled ("super") shotgun more damaging than the rocket launcher at close range? :smalltongue:

AvatarVecna
2016-10-28, 09:46 PM
Bit of a tangent: If I remember Doom II, wasn't the double-barreled ("super") shotgun more damaging than the rocket launcher at close range? :smalltongue:

Not familiar with that game, so I couldn't say. Sorry *shrug*

It does sound like the kind of weird thing that would happen in a video game, though.

Jack_McSnatch
2016-10-28, 09:56 PM
Lol, I found this amusing. But no, that build would be bad for Alucard for multiple reasons. For starters, Chevalier has a "Good" alignment prereq that I'm not sure is appropriate to backwards Dracula; secondly, what little knowledge I have of that character indicates that he's dangerous not necessarily because he could kill anything in six seconds of bullet storm, but because he's freaking unkillable. I can't recall exactly what Con this guy had, but it was probably 20 (14+6 from item), so we'd be looking at ~214.5 HP on average, or up to 300 with maximum HD rolls...and their AC wasn't anything particularly impressive. No fast healing, limited DR...the defenses that build had were saves and immunities, to protect it from passive/reactive effects (since the purpose was to see if I could make a build that could kill anything from the Bestiary in the surprise round, not make a well-rounded character).
Well he's a vampire, so his con should technically be nonexistant

AvatarVecna
2016-10-28, 10:05 PM
Well he's a vampire, so his con should technically be nonexistant

I was referring to my build's Con, which was neither a vampire nor an Alucard homage. I was explaining multiple ways in which it is a poor Alucard build, and this is among the reasons, yes.

Braininthejar2
2016-10-28, 11:49 PM
what little knowledge I have of that character indicates that he's dangerous not necessarily because he could kill anything in six seconds of bullet storm, but because he's freaking unkillable.

It's both actually

http://i194.photobucket.com/albums/z63/dark-digidestined/Dark%20miscellaneous/1181768695840.gif

Sometimes he's shoot you, sometimes he'll impale you on a flag post 20 feet off the ground.

Being unkillable is mostly used for showing off.

Xaroth
2016-10-29, 04:14 AM
It's both actually

http://i194.photobucket.com/albums/z63/dark-digidestined/Dark%20miscellaneous/1181768695840.gif

Sometimes he's shoot you, sometimes he'll impale you on a flag post 20 feet off the ground.

Being unkillable is mostly used for showing off.

I feel like at this point discussing Alucard in 3.PF could be a thread in and of itself.

AvatarVecna
2016-10-29, 04:25 AM
I feel like at this point discussing Alucard in 3.PF could be a thread in and of itself.

If it hasn't been before, it is now. (http://www.giantitp.com/forums/showthread.php?504716-Hellsing-Alucard-Build)

Xaroth
2016-10-29, 02:09 PM
If it hasn't been before, it is now. (http://www.giantitp.com/forums/showthread.php?504716-Hellsing-Alucard-Build)

Well, if you have any luck with the character sheet, post it here!

hector212121
2016-10-30, 01:39 PM
Alucard could possibly be statted by making a minor/major artifact that can cast a negative energy equivalent to Breath of Life that obtains 1 charge whenever he kills someone....with no upper limit to it. *shrug*

dysprosium
2016-10-31, 08:15 AM
I know it is homebrew but I believe the ozodrin (http://www.giantitp.com/forums/showthread.php?390719-Fang-and-Pseudopod-Ozodrin-3-5-update&highlight=ozodrin) could be used to replicate some of Alucard's abilities.

Xaroth
2016-10-31, 04:26 PM
So! Back on track?

zergling.exe
2016-10-31, 10:10 PM
So! Back on track?

Indeed, any further speculation on Alucard should go here (http://www.giantitp.com/forums/showthread.php?504716-Hellsing-Alucard-Build).

Xaroth
2016-11-30, 11:30 AM
Just a post to revive the thread. Has anybody tackled Alphonse Elric? I'm interested in how him being a suit of armor would be handled, no doubt full-plate armor that's been possessed, right? How would the possession be handled?

hector212121
2016-11-30, 11:56 AM
Maybe a Awakened Construct Animated Object?

Xaroth
2016-11-30, 12:14 PM
Maybe a Awakened Construct Animated Object?

Hm, perhaps. Where is the Awakened Construct template? Assuming it's a template.

hector212121
2016-11-30, 01:20 PM
Hm, perhaps. Where is the Awakened Construct template? Assuming it's a template.

It's a spell. http://www.d20pfsrd.com/magic/all-spells/a/awaken-construct

Muggins
2016-11-30, 01:24 PM
I haven't seen the series, but wouldn't he basically be a reskinned Warforged?

IcarusWulfe
2016-11-30, 01:28 PM
I haven't seen the series, but wouldn't he basically be a reskinned Warforged?

This seems to be the most straightforward approach to creating Al, the real question is how to replicate FMA style alchemy.

Muggins
2016-11-30, 01:38 PM
This seems to be the most straightforward approach to creating Al, the real question is how to replicate FMA style alchemy.
Perhaps through levels in Artificer, or Artificer-like classes?

hector212121
2016-11-30, 01:41 PM
Fabricate as a Spell-Like Ability, of course, along with interpreting it as allowing you to work with the elements in what you touch.

Braininthejar2
2016-11-30, 02:31 PM
Making an animated giant fist out of rock by rapidly stoneshaping the floor is more than fabricate could do, but fabricate is definitely a start...

EDIT: The more I look at Al's faceplate, the more I'm convinced that he was the original inspiration for warforged.



I was trying to tackle Franky the cyborg, but I can't seem to find a way to make him a large, templated humanoid. Does anyone have any ideas?

Muggins
2016-11-30, 02:45 PM
Would a permanency'd Enlarge Person or Incarnate'd Expansion work?

Braininthejar2
2016-11-30, 03:02 PM
perhaps? It would be dispellable though, which is a bit silly.

The guy is basically a renegade mastermaker, who kept adding mechanical bits onto himself until he gained a size category.

EDIT: incarnum magic is something I haven't tried yet...

Muggins
2016-11-30, 03:14 PM
You could make him a half-giant?

Braininthejar2
2016-11-30, 03:23 PM
That would give him powerful build, not actual large size - enough for the pre-timeskip version, but not for the current one. (powerful build in itself is cool though - he does regularly use weapons one size larger - It just that it's supposed to be "large guy with huge weapons)

http://static.comicvine.com/uploads/original/11111/111113523/3275836-1136806211-63336.jpg

EDIT: There was a trick for making pictures smaller. How to do that?

Muggins
2016-11-30, 04:14 PM
The racial versions of Half-Ogre give Large size. Maybe you're thinking of the template from Dragon Magazine, but I can't say; I don't have that edition.

I might see if Saitama is theoretically possible. Might not. Stay tuned.

dysprosium
2016-11-30, 04:30 PM
Dug out my notes for Vampire Hunter D. Now I think I really have an idea to work with here.

I guess you can say I'm "officially" working on it.

Braininthejar2
2016-11-30, 06:00 PM
The racial versions of Half-Ogre give Large size. Maybe you're thinking of the template from Dragon Magazine, but I can't say; I don't have that edition.

I might see if Saitama is theoretically possible. Might not. Stay tuned.

Yes. The dragon magazine version gives large size, while keeping the humanoid type. This might be what I was looking for. It does take an Int hit, but since I don't have to roll stats when making a character like this, that just means he won't have Int higher than 16.

Would he get bonus strength/constitution for increasing his size, in addition to the racial modifiers? the template isn't too clear about that.

AvatarVecna
2016-11-30, 10:13 PM
The racial versions of Half-Ogre give Large size. Maybe you're thinking of the template from Dragon Magazine, but I can't say; I don't have that edition.

I might see if Saitama is theoretically possible. Might not. Stay tuned.

Making Saitama is...tricky, since he's more than just "infinite damage". Infinite speed (and, if you're going for a full build, infinite action economy) are much harder to pull off; off the top of my head, you'd probably need something like at-will Time Stop that you can cast as the 3.5 equivalent of an immediate interrupt, but that's probably something that can't be done outside of epic. Similarly, his ability to dodge (AC/miss chance), his ability to tank (HP/DR/ER/SR/PR/saves), and his ability to recover (Fast Healing/Regeneration) are also somewhere in the stratosphere. Perhaps a character with resetting traps for Heroics, Embrace the Dark Chaos, and Shun the Dark Chaos could achieve NI AC/DR/FH if they can find a way to take epic feats pre-epic, but that still leaves saves in the lurch - unless he's also got a pile of straight-up immunities.

D&DPrinceTandem
2016-11-30, 10:33 PM
what about tokyo ghoul (ken kanake, rize, juuzou, ato), Akame ga kill, or Highschool DxD

I would like to think that kanake has lvls in warshaper and soul eater, is he a changling (half farspawn). What would his base class be (factotum ?)

Muggins
2016-11-30, 11:15 PM
Making Saitama is...tricky, since he's more than just "infinite damage". Infinite speed (and, if you're going for a full build, infinite action economy) are much harder to pull off; off the top of my head, you'd probably need something like at-will Time Stop that you can cast as the 3.5 equivalent of an immediate interrupt, but that's probably something that can't be done outside of epic. Similarly, his ability to dodge (AC/miss chance), his ability to tank (HP/DR/ER/SR/PR/saves), and his ability to recover (Fast Healing/Regeneration) are also somewhere in the stratosphere. Perhaps a character with resetting traps for Heroics, Embrace the Dark Chaos, and Shun the Dark Chaos could achieve NI AC/DR/FH if they can find a way to take epic feats pre-epic, but that still leaves saves in the lurch - unless he's also got a pile of straight-up immunities.
Does he ever actually take any damage? From what I remember, he's in one piece the whole time.

Ritual of Alignment (Evil) + Cancer Mage, fetching Festering Anger and Vile Rigidity, can get us infinite strength and infinite natural armour. Alternatively, I can use the Armour as DR option and get DR 1/- for every 5 points of natural armour (which should be more than enough). This leaves non-physical damage types, a bunch of miss chance, and probably Improved Evasion/Mettle.

I know, I know. Ritual of Alignment and Cancer Mage aren't exactly the most lore-sensitive options. But it's easy enough to style these as being why he went bald and got his powers, and there'll likely be more templates to add to the pile. He's probably not going to have all that many hit dice; he's just an ordinary guy, after all.

AvatarVecna
2016-11-30, 11:25 PM
Does he ever actually take any damage? From what I remember, he's in one piece the whole time.

Ritual of Alignment (Evil) + Cancer Mage, fetching Festering Anger and Vile Rigidity, can get us infinite strength and infinite natural armour. Alternatively, I can use the Armour as DR option and get DR 1/- for every 5 points of natural armour (which should be more than enough). This leaves non-physical damage types, a bunch of miss chance, and probably Improved Evasion/Mettle.

I know, I know. Ritual of Alignment and Cancer Mage aren't exactly the most lore-sensitive options. But it's easy enough to style these as being why he went bald and got his powers, and there'll likely be more templates to add to the pile. He's probably not going to have all that many hit dice; he's just an ordinary guy, after all.

It's difficult to say. He's certainly never been really harmed, but whether this is due to people "hitting" him but missing his AC, due to miss chance screwing them up, due to his HP being close enough to infinite to absorb the damage, due to his DR/ER/SR/PR mitigating the effect into nothingness, due to a pile of immunities preventing him from being harmed in any way, or due to some more esoteric form of defense. I guess as long as you've got some way to simulate his "can't be hurt" schtick, it'll be fine. Cancer Mage shenanigans seem like a fine enough start (although they're hardly infinite and they take time to ramp up), although you'll probably want to throw in some "Lightning Maces+Roundabout Kick+Aptitude weapon+tons of base attacks+tons of rerolls" to better simulate his NI attacks per round (unless that's being dealt with via whatever action economy shenanigans are used to simulate his speed-blitz abilities).

Definitely liking what you're putting out so far, though. Can't wait to see the full build. :smallsmile:

Muggins
2016-11-30, 11:36 PM
It's difficult to say. He's certainly never been really harmed, but whether this is due to people "hitting" him but missing his AC, due to miss chance screwing them up, due to his HP being close enough to infinite to absorb the damage, due to his DR/ER/SR/PR mitigating the effect into nothingness, due to a pile of immunities preventing him from being harmed in any way, or due to some more esoteric form of defense. I guess as long as you've got some way to simulate his "can't be hurt" schtick, it'll be fine. Cancer Mage shenanigans seem like a fine enough start (although they're hardly infinite and they take time to ramp up), although you'll probably want to throw in some "Lightning Maces+Roundabout Kick+Aptitude weapon+tons of base attacks+tons of rerolls" to better simulate his NI attacks per round (unless that's being dealt with via whatever action economy shenanigans are used to simulate his speed-blitz abilities).

Definitely liking what you're putting out so far, though. Can't wait to see the full build. :smallsmile:
Well, I'm working with three years, since that's 1) easy and 2) basically the case. Three years means 1095 days, and Festering Anger and Vile Rigidity get +2 or +1 per day, to a total of +2190 Strength and +1095 natural armour, respectively. If we go with Armour as DR, that gets divided by five for DR 219/-, and it gets added to whatever other armour we're wearing.

The big thing is going to be the action economy advantage he has and, likely, his ability to dodge attacks.
https://67.media.tumblr.com/ebc5d624cf2fbd642f3cb9e2d528980e/tumblr_inline_oe2pbkVJrO1r5ight_500.gif

hector212121
2016-11-30, 11:40 PM
If we're doing 3.5, Saitama is obviously a Troll-Blooded Gheden who's covered his bases.

That is, some kind of permanent Death Ward(a custom tattoo?) and Fort/Will saves so high he can't be poisoned or mind controlled. Ever.

Of course, a daily Hero's Feast helps, too.

Then he also has to deal incredible amounts of damage with just one punch--sounds like something Vital Strike can help with to me!

For a Troll-Blooded Gheden, it goes like this.

>Punched in the face
>Regeneration makes punch nonlethal
>Gheden is immune to nonlethal

All you need is energy immunity to fire and acid. There are rings that do that.

Muggins
2016-11-30, 11:45 PM
I'd rather not use dragon magazine content. I find it inelegant.

D&DPrinceTandem
2016-12-01, 12:22 AM
well you could use...

I'd rather not use dragon magazine content. I find it inelegant.
oh... well what about.

I'd rather not use dragon magazine content. I find it inelegant.
um... how about

I'd rather not use dragon magazine content. I find it inelegant.
ok, lol

AvatarVecna
2016-12-01, 12:39 AM
I'd rather not use dragon magazine content. I find it inelegant.

Not to mention the Pathfinder material Vital Strike! Thatcs not even the right game system.

Muggins
2016-12-01, 12:47 AM
Not to mention the Pathfinder material Vital Strike! Thatcs not even the right game system.
We've had Pathfinder characters and material before. I just like to stick to official 3e/3.5e content when I can.

zergling.exe
2016-12-01, 01:29 AM
The big thing is going to be the action economy advantage he has and, likely, his ability to dodge attacks.

Is that Leomon from Digimon attacking him? Time has not been kind.

KrimsonNekros
2016-12-01, 02:04 AM
I've got Inuyasha mostly figure out. Having trouble trying to get his fast healing. What I'm working with currently is a Razorclaw Shifter Half-Fiend. Primary class is Unarmed Swordsage with dips into Barbarian and Ranger, while prestiging in to Bloodclaw Master. Any Ideas where to go from here?

danielxcutter
2016-12-01, 02:31 AM
Wait, Asuna from SAO is on the list but not Kirito, the protagonist? Of course I could have just failed a Spot check, but I doubt it.

Muggins
2016-12-01, 02:34 AM
I've got Inuyasha mostly figure out. Having trouble trying to get his fast healing. What I'm working with currently is a Razorclaw Shifter Half-Fiend. Primary class is Unarmed Swordsage with dips into Barbarian and Ranger, while prestiging in to Bloodclaw Master. Any Ideas where to go from here?
Maybe Quick Reconnoiter (Complete Adventurer or Dungeonscape) and Keen-Eared Scout (Player's Handbook 2), for better hearing/vision? What about Healing Factor (Eberron Campaign Setting?)

zergling.exe
2016-12-01, 02:35 AM
Wait, Asuna from SAO is on the list but not Kirito, the protagonist? Of course I could have just failed a Spot check, but I doubt it.

This is why I suggested sorting by source at the start. Easier to find people from a specific anime.

AvatarVecna
2016-12-01, 02:37 AM
This is why I suggested sorting by source at the start. Easier to find people from a specific anime.

The search command is your friend. :smallwink:

Muggins
2016-12-01, 02:37 AM
Wait, Asuna from SAO is on the list but not Kirito, the protagonist? Of course I could have just failed a Spot check, but I doubt it.
This is why I suggested sorting by source at the start. Easier to find people from a specific anime.
Actually, Dusk Eclipse's Kirito (http://www.giantitp.com/forums/showsinglepost.php?p=17503269&postcount=187) was made for the old Video Game Protagonists as D&D Character thread. My Asuna build (the one in the OP) has a direct link. That's why you won't find it in this thread.

They work really well together, as it turns out.

danielxcutter
2016-12-01, 02:41 AM
Actually, Dusk Eclipse's Kirito (http://www.giantitp.com/forums/showsinglepost.php?p=17503269&postcount=187) was made for the old Video Game Protagonists as D&D Character thread. My Asuna build (the one in the OP) has a direct link. That's why you won't find it in this thread.

They work really well together, as it turns out.

One, thank you, but I'd actually realized that there was a link to it in the Asuna post. Silly me. :smallredface:

Two, they work well together? What does that mean? That they work great as a team?

Muggins
2016-12-01, 02:58 AM
Heh. :smalltongue:

Two, they work well together? What does that mean? That they work great as a team?
That they work well as a team, yes. Asuna darts around the battlefield making six attacks a round, dealing high damage while avoiding attacks of opportunity and maintaining both a dodge bonus and miss chance against incoming attacks. Enemies are therefore incentivised to attack the stationary Kirito, except that they provoke attacks for doing so (triggering Stormguard Warrior) and he hits back harder as a result.

If they're fighting together, their enemies don't really have a good option for dealing with either of them.

danielxcutter
2016-12-01, 03:04 AM
Heh. :smalltongue:

That they work well as a team, yes. Asuna darts around the battlefield making six attacks a round, dealing high damage while avoiding attacks of opportunity and maintaining both a dodge bonus and miss chance against incoming attacks. Enemies are therefore incentivised to attack the stationary Kirito, except that they provoke attacks for doing so (triggering Stormguard Warrior) and he hits back harder as a result.

If they're fighting together, their enemies don't really have a good option for dealing with either of them.

Oooh, that's going to hurt. Wonder if that was intentional?

Muggins
2016-12-01, 03:10 AM
Oooh, that's going to hurt. Wonder if that was intentional?
Well, since I made that Asuna build, yes. I can say that it is intentional.

danielxcutter
2016-12-01, 03:31 AM
Well, since I made that Asuna build, yes. I can say that it is intentional.

Then a very good job you've done indeed.

Btw, some of the characters from Accel World are pretty cool... Black Lotus, for example, floats and has four blades instead of arms and legs. Said blades are the sharpest in the entire game(Accel World is written by the same person as SAO). Ash Roller has a motorcycle that can go up walls, and in the original novels, it also can fire missiles. And the grand prize has to go to Scarlet Rain, who has a suit of armor that's so big, her nickname is the Immovable Fortress, and she is literally has the greatest ranged firepower in the entire game.

Muggins
2016-12-01, 03:41 AM
Then a very good job you've done indeed.

Btw, some of the characters from Accel World are pretty cool... Black Lotus, for example, floats and has four blades instead of arms and legs. Said blades are the sharpest in the entire game(Accel World is written by the same person as SAO). Ash Roller has a motorcycle that can go up walls, and in the original novels, it also can fire missiles. And the grand prize has to go to Scarlet Rain, who has a suit of armor that's so big, her nickname is the Immovable Fortress, and she is literally has the greatest ranged firepower in the entire game.
I can probably safely say that I won't be making any of those characters, as I only watched the first season or so of the anime and haven't cared to dig any deeper (anime or otherwise). I'll leave them to someone else if they want them DnD-ified.

JyP
2016-12-01, 04:55 AM
I did San Goku from Dragon Ball anime before (before Dragon Ball Z, when Goku was 12 years old) - during Iron Chef LXXII - Spellfire Channeler : Kakarotto the Saiyan Whelp (http://www.giantitp.com/forums/showsinglepost.php?p=19856025&postcount=219).

however, there's not a lot of martial skill in this build : Spriggan 5+2 / Monk 1 / Spellfire channeler 3 / legacy champion 9 (Spellfire channeler +7)

So I think this should be used as the first part of a gestalt character - this build would be innate Saiyan power, while a 2nd part would be monk/fighter/swordsage for martial skills.

Muggins
2016-12-01, 05:11 AM
I remember Kakorotto. He definitely needs some work, though.

Not even necessarily gestalt. Just find a way to give him big, at-will blasts (Spellfire Wielder isn't too good for this and doesn't really fit function-wise, so maybe a supercharged Warlock?) while also making him, more importantly, a physically competent fighter. Unarmed, too. Tough.

danielxcutter
2016-12-01, 05:41 AM
I remember Kakorotto. He definitely needs some work, though.

Not even necessarily gestalt. Just find a way to give him big, at-will blasts (Spellfire Wielder isn't too good for this and doesn't really fit function-wise, so maybe a supercharged Warlock?) while also making him, more importantly, a physically competent fighter. Unarmed, too. Tough.

Actually, there are at least two ways it could be done... the spell Blood Wind, and the feat Ring the Gold Bell...

Muggins
2016-12-01, 05:57 AM
Actually, there are at least two ways it could be done... the spell Blood Wind, and the feat Ring the Gold Bell...
By tough I meant the character, not the rules-finangling. And I don't think either of those options work particularly well, since they're vary short-ranged and are temporary effects (or, in the case of Ring the Golden Bell, extremely limited in uses/day).

By contrast, a Warlock gets flight. He gets high-damage blasts to throw at enemies, can deflect ranged attacks, and can boost his own armour with shadows (or light, as per a saiyan form). He can fire off a huge blast of enemy at all targets in a line (a Kamehameha), or can obliterate everyone in an area (a Spirit Bomb). With dragon magazine content, you can get the claw shape and tear enemies to shreds with a reflavoured unarmed strike. It seems like a great fit.

danielxcutter
2016-12-01, 06:08 AM
By tough I meant the character, not the rules-finangling. And I don't think either of those options work particularly well, since they're vary short-ranged and are temporary effects (or, in the case of Ring the Golden Bell, extremely limited in uses/day).

By contrast, a Warlock gets flight. He gets high-damage blasts to throw at enemies, can deflect ranged attacks, and can boost his own armour with shadows (or light, as per a saiyan form). He can fire off a huge blast of enemy at all targets in a line (a Kamehameha), or can obliterate everyone in an area (a Spirit Bomb). With dragon magazine content, you can get the claw shape and tear enemies to shreds with a reflavoured unarmed strike. It seems like a great fit.

Yeah... Warlock seems pretty sweet. Flavor's a bit of a problem, though.

JyP
2016-12-01, 06:09 AM
I remember Kakorotto. He definitely needs some work, though.

Not even necessarily gestalt. Just find a way to give him big, at-will blasts (Spellfire Wielder isn't too good for this and doesn't really fit function-wise, so maybe a supercharged Warlock?) while also making him, more importantly, a physically competent fighter. Unarmed, too. Tough.
well, at-will blasts is definitely not the high point of Mutenroushi's school - flying and at-will blasts are the features of his rival (see Kuririn vs the Crane Hermit's student, Chaozu, in volume 10). It's why I talk about Dragon Ball, NOT Dragon Ball Z - in Z, Goku is an adult anyway :smallbiggrin:

Muggins
2016-12-01, 06:15 AM
Yeah... Warlock seems pretty sweet. Flavor's a bit of a problem, though.

I suppose, but at least we can work with the flavour; Spellfire does low damage and requires the draining of magic sources to work (which just doesn't work for this), and Ring the Golden Bell/Blood Wind are far too short range to do anything. It might even be worth considering an unarmed-focused Wilder, because if nothing else, Goku is one damn handsome man (and blasting wilders can do some heavy lifting).

danielxcutter
2016-12-01, 06:23 AM
I suppose, but at least we can work with the flavour; Spellfire does low damage and requires the draining of magic sources to work (which just doesn't work for this), and Ring the Golden Bell/Blood Wind are far too short range to do anything. It might even be worth considering an unarmed-focused Wilder, because if nothing else, Goku is one damn handsome man (and blasting wilders can do some heavy lifting).

Oooh, forgot about Wilder. Educated Wilder ACF sounds a good idea to grab some Psychic Warrior powers on the side, as is Mantled Wilder.

zergling.exe
2016-12-01, 06:36 AM
Yeah... Warlock seems pretty sweet. Flavor's a bit of a problem, though.

I don't see how flavor would be a problem. Some far-off ancestor of the saiyans made a pact with some kai, granting them the saiyan trait of zenkai and the power of laser beams. Now other races having lasers? Bit more problematic.

Xaroth
2016-12-01, 01:18 PM
Actually, Dusk Eclipse's Kirito (http://www.giantitp.com/forums/showsinglepost.php?p=17503269&postcount=187) was made for the old Video Game Protagonists as D&D Character thread. My Asuna build (the one in the OP) has a direct link. That's why you won't find it in this thread.

They work really well together, as it turns out.

Has it ever been put into practice?

Muggins
2016-12-01, 01:20 PM
Has it ever been put into practice?
'Fraid we haven't had the chance, and I haven't seen Dusk for a little while anyhow. It's just theoretical.

Inevitability
2016-12-01, 01:41 PM
'Fraid we haven't had the chance, and I haven't seen Dusk for a little while anyhow.

Not trying to be blunt, but there's a good reason (http://www.giantitp.com/forums/showthread.php?475210-Saying-goodbye-to-a-Friend-and-asking-for-a-Prayer-for-him) for that.

Xaroth
2016-12-01, 01:43 PM
Dug out my notes for Vampire Hunter D. Now I think I really have an idea to work with here.

I guess you can say I'm "officially" working on it.

Coo'. You're marked down as in progress.


what about tokyo ghoul (ken kanake, rize, juuzou, ato), Akame ga kill, or Highschool DxD

I would like to think that kanake has lvls in warshaper and soul eater, is he a changling (half farspawn). What would his base class be (factotum ?)

I've added Kaneki, Rize, and Juuzo, but only because I already know the characters and would friggin' love to see them myself. Aside from that though, please format a list in the way that is in the original post if you're going to request character.

I actually made a Kaneki-esque build that involved taking Deepspawn Twice as a human, in addition to having one level as a Spirit Lion Totem barbarian, giving him Pounce and a Rage.

To be perfectly honest, I could probably tackle a really mediocre Kaneki, but I'd honestly be better just sharing what I had already. He's centred around charging and fighting without armor. It's not iron chef'd because it's pretty old and I was actually using it in a campaign.


Race: Human
Class: Fighter 6/Battle Dancer 1/SLT Barbarian 1/Duelist 7

HP: 195/195

AC: 23

BAB: +15/+1

Stats:
STR - 16
DEX - 18
CON - 16
INT - 17
WIS - 15
CHA - 18

Saving Throws:
Fort: +9
Ref: +9
Will: +4

Feats:
Aberration blood (eye with +2 to spot)
Bestial Hide
Deepspawn
Deepspawn
Improved Natural Attack (Tentacles)
Mobility
Scavenging Gullet
------------------------------------
Powerful Charge
Greater Powerful Charge
Dodge
Weapon Finesse
------------------------------------
AC Bonus (Charisma)
Unarmed Strike
------------------------------------
Pounce
Rage 1/day
------------------------------------
Canny Defense
Improved Reaction +2
Enhanced Mobility
Grace
Precise Strike +1d6
Acrobatic Charge
Elaborate Parry

Skills (Points: 0):
Appraise (Int)
Autohypnosis (Wis)
Balance (Dex)
Bluff (Cha)
Climb (Str)
Concentration (Con) +5
Craft (Int)
Decipher Script (Int)
Diplomacy (Cha) +18
Disable Device (Int)
Disguise (Cha)
Escape Artist (Dex)
Forgery (Int)
Gather Information (Cha)
Handle Animal (Cha)
Heal (Wis) +6
Hide (Dex)
Intimidate (Cha) +11
Jump (Str) +10
Knowledge (Int) +10
Listen (Wis) +5
Move Silently (Dex)
Open Lock (Dex)
Perform (Cha) +8
Psicraft (Int)
Profession (Wis)
Ride (Dex)
Search (Int)
Sense Motive (Wis) +10
Sleight of Hand (Dex) +10
Speak Language
Spellcraft (Int)
Spot (Wis) +9
Survival (Wis) +18
Swim (Str)
Tumble (Dex) +18
Use Magic Device (Cha) +10
Use Psionic Device (Cha)
Use Rope (Dex)


Anyone got any ideas where to go from here?


I've got Inuyasha mostly figure out. Having trouble trying to get his fast healing. What I'm working with currently is a Razorclaw Shifter Half-Fiend. Primary class is Unarmed Swordsage with dips into Barbarian and Ranger, while prestiging in to Bloodclaw Master. Any Ideas where to go from here?

Not too sure, but d'you want me to mark you as in progress for him?


Then a very good job you've done indeed.

Btw, some of the characters from Accel World are pretty cool... Black Lotus, for example, floats and has four blades instead of arms and legs. Said blades are the sharpest in the entire game(Accel World is written by the same person as SAO). Ash Roller has a motorcycle that can go up walls, and in the original novels, it also can fire missiles. And the grand prize has to go to Scarlet Rain, who has a suit of armor that's so big, her nickname is the Immovable Fortress, and she is literally has the greatest ranged firepower in the entire game.

I'm not too sure if they're already in the list or not, but if you format it


'Fraid we haven't had the chance, and I haven't seen Dusk for a little while anyhow. It's just theoretical.

Damn.

Muggins
2016-12-01, 02:09 PM
Not trying to be blunt, but there's a good reason (http://www.giantitp.com/forums/showthread.php?475210-Saying-goodbye-to-a-Friend-and-asking-for-a-Prayer-for-him) for that.
Well then. That explains that mystery.

Anyways. Expect a Saitama sometime.

Xaroth
2016-12-01, 03:45 PM
Well then. That explains that mystery.

Anyways. Expect a Saitama sometime.

Sweet.

Anyone got any ideas for Whitebeard?

Xaroth
2016-12-02, 09:23 AM
Sweet.

Anyone got any ideas for Whitebeard?

Guessing that's a no?

What about Dio Brando? It'll 100% involve being a vampire that has access to Time Stop. He has a monstrous regeneration, and the power to call upon some form of cohort, maybe with a high leadership score for a 16th/17th level Wizard/Sorcerer cohort that takes Time Stop? High strength, fast attacks, ability to WRYYYYYYYYYYY, can fly...But I have no idea how to make it so that a cohort's time stop can affect his partner too.

Any ideas?

SoraWolf7
2016-12-02, 07:34 PM
Sweet.

Anyone got any ideas for Whitebeard?

Well, the problem I find is that Whitebeard runs on Sonic and Force Damage. There's not an easy way for him to do that... unless he's a Psionic Goliath using powers. ...I don't know as much about Psionics, but that seems like a good start.

Xaroth
2016-12-04, 12:09 AM
Well, the problem I find is that Whitebeard runs on Sonic and Force Damage. There's not an easy way for him to do that... unless he's a Psionic Goliath using powers. ...I don't know as much about Psionics, but that seems like a good start.

Oh boy, psionics, possibly my least favorite part of D&D...what about Dio?

SoraWolf7
2016-12-04, 10:33 PM
Alright, update on Whitebeard, I did some digging and there's a ton of Sonic-based Evocation spells, so I could whip him up as a gish of some sort. I'd just have to address his physical build and such as well as how he doesn't actually have sonic protection for his allies. There's also his old age thing, and I'm not an expert on how old age works.

khadgar567
2016-12-05, 03:00 AM
what about tokyo ghoul (ken kanake, rize, juuzou, ato), Akame ga kill, or Highschool DxD

I would like to think that kanake has lvls in warshaper and soul eater, is he a changling (half farspawn). What would his base class be (factotum ?)
high school dxd will be problem but yuto kiba is kinda simple until glory drag trooper, as for akeno and rias we can go elementalist from spheres of power they both have high charisma boosted by custom half demon template, but the main problem would be issei who has nearly no abilities that can be created by either spheres of power or normal system( actually forget it remember my spawn comment he is to symbiotic knight armorist focusing on destruction and enchantment spheres) and another problem is his bilingual ability where he sufficiently goes wacko and talks actual body parts as characters
I may build hyodou issei if proper idea strikes.

Muggins
2016-12-05, 03:03 AM
Grafts and Symbiotes should do the trick, shouldn't they?

khadgar567
2016-12-05, 03:14 AM
Grafts and Symbiotes should do the trick, shouldn't they?
for high school dxd crew no there gear locked on their soul and how you create a graft that turns in to full plate armor and doubles your physical stats per round and shoots magic missile with controllable path and just for issei you also need to recreate his dress break attack( aka touch based disintegrate attack for armor) and for vali lucifer his nope mana drained portion of divine dividing plus bastard learns regular magic on side so tough luck creatiing all in single item

Braininthejar2
2016-12-05, 03:59 AM
Alright, update on Whitebeard, I did some digging and there's a ton of Sonic-based Evocation spells, so I could whip him up as a gish of some sort. I'd just have to address his physical build and such as well as how he doesn't actually have sonic protection for his allies. There's also his old age thing, and I'm not an expert on how old age works.

Plus how he manages to keep fighting long after receiving clearly fatal damage

Muggins
2016-12-05, 04:25 AM
for high school dxd crew no there gear locked on their soul and how you create a graft that turns in to full plate armor and doubles your physical stats per round and shoots magic missile with controllable path and just for issei you also need to recreate his dress break attack( aka touch based disintegrate attack for armor) and for vali lucifer his nope mana drained portion of divine dividing plus bastard learns regular magic on side so tough luck creatiing all in single item
By making him a Sorcerer/Wilder/Whatever with levels in Abjurant Champion, using (for psionics, for example) Adrenaline Rush and manifester level buffs to increasingly ramp up his stats per round. Energy Missiles are pretty handy for magic missiles, and there's another energy power which makes a breath weapon.

And give him, Iunno. A Crawling Gauntlet symbiote, or a Clawed Arm demonic graft. Stack on a bunch of other grafts, too, if you feel like it would better represent the character. I think it's technically possible to remove a symbiote (they're living creatures, after all), but removing a graft is impossible short of an amputation.

No need to be aggressive. You don't have to use a third party system. There are options.

khadgar567
2016-12-05, 04:49 AM
By making him a Sorcerer/Wilder/Whatever with levels in Abjurant Champion, using (for psionics, for example) Adrenaline Rush and manifester level buffs to increasingly ramp up his stats per round. Energy Missiles are pretty handy for magic missiles, and there's another energy power which makes a breath weapon.

And give him, Iunno. A Crawling Gauntlet symbiote, or a Clawed Arm demonic graft. Stack on a bunch of other grafts, too, if you feel like it would better represent the character. I think it's technically possible to remove a symbiote (they're living creatures, after all), but removing a graft is impossible short of an amputation.

No need to be aggressive. You don't have to use a third party system. There are options.
but it makes super man in to super saiyan my point is he is vanila mortal aka no magic skills before dying and gaining template you are giving him sorcrer spell casting which he dont have until akeno shows / tutor him and asia in my build we can even create season one self in one or two levels and for your info he dont have mental stats to manifest level one psionic powers

looks like one more character can be build by spheres of power my count( edward elrick, spawn, venom, carnage and their offsprings) is 5 characters.

Muggins
2016-12-05, 05:02 AM
but it makes super man in to super saiyan my point is he is vanila mortal aka no magic skills before dying and gaining template you are giving him sorcrer spell casting which he dont have until akeno shows / tutor him and asia in my build we can even create season one self in one or two levels and for your info he dont have mental stats to manifest level one psionic powers

looks like one more character can be build by spheres of power my count( edward elrick, spawn, venom, carnage and their offsprings) is 5 characters.
So what's stopping him from being a Level 1 Commoner who dies, gets a template (Half-Fiend was the plan, wasn't it?), and begins taking levels in Wilder to represent his freshly-unlocked powers, emotion-fuelled abilities, and incredible strength? And when this Akeno character shows up and tells him to git gud, he starts figuring out how to use it for things other than Adrenaline Surge? He's a charismatic guy, or at least somewhat attractive; it wouldn't be unreasonable to say that he has charisma 12 or so, especially since half-fiend templates almost always increase the character's charisma.

Heck, having him die is actually kinda neat, since I think that means he loses his 1 level of commoner thanks to the level penalty of most resurrection rituals.

Regardless, you do you. I have neither the power nor desire to forbid people from using third party content.

AvatarVecna
2016-12-05, 06:12 AM
for high school dxd crew no there gear locked on their soul and how you create a graft that turns in to full plate armor and doubles your physical stats per round and shoots magic missile with controllable path and just for issei you also need to recreate his dress break attack( aka touch based disintegrate attack for armor) and for vali lucifer his nope mana drained portion of divine dividing plus bastard learns regular magic on side so tough luck creatiing all in single item

Wait, gear locked onto their soul? I admit I'm a bit unfamiliar with the sub-system in question...but that sounds to me like it might be Incarnum?

khadgar567
2016-12-05, 06:45 AM
Wait, gear locked onto their soul? I admit I'm a bit unfamiliar with the sub-system in question...but that sounds to me like it might be Incarnum?
in anime's first season one gear(twilight healing) changed user by killing the user and ritually transferring the gear to new host but if you resurrect the real owner they get their gear back

you can crate artificial gears by sealing strong monsters or some other procedure ( their local mad scientist angel creates for whole secondary team) but there is no i invest stuff to my gear so i can use more powerful form you need to grind levels to unlock full power and on issei's and vali's case they need to quest/ sub plot to achive full power

as your incarnum coment vecna just one character uses incarnum style gears( he has same gear but takes multiple slots/ abilities

Muggins
2016-12-05, 06:51 AM
So like getting experience points and levels, then? :smalltongue:

Lord of Monies
2016-12-05, 06:51 AM
I'm a big fan of RWBY and definitely interested to see the Weiss build that's been reserved come to completion.

I definitely don't know as much 3.5 as I'd like (still know a bit, but there's always more) but I'm trying to imagine how a Yang build would shape up. There are all sorts of retributive damage items I'm aware of that could roughly simulate her semblance but it doesn't quite reflect the scaling nature of damage in = damage out. Other than that I imagine her to be a somewhat straightforward unarmed combatant with some kind of gloves that allow for ranged punches. Not sure if that exists.

khadgar567
2016-12-05, 07:58 AM
So like getting experience points and levels, then? :smalltongue:
If you ask for issei by surviving cat fights( his love interests fight for simple reasons mainly jealousy), domestic house chores, occasionally killing monsters( if rias gets that kind a request), doing his homework, modeling for cosplay, having conversions with mission npc, fetching experiment material for local mad scientist( their club advisor) and saving world from resident big bads so he has good amount of side quests in between them he tries to solve his partner( his gears) emotional problems , training to survive from over cred tutors

but if you need one class to base his powers is summoning completely obscure never appeared god to real world counts as having 9th level Divine casting then you can give him cleric levels

Xaroth
2016-12-05, 11:46 AM
Thanks to someone letting me know about the feat "Spell Stowaway" I have a pretty good idea for Dio. However, I think he's going to be the first character that breaches epic level. I think he'll only be level 21 though.

DedWards
2016-12-06, 02:39 AM
I'm a big fan of RWBY and definitely interested to see the Weiss build that's been reserved come to completion.

I definitely don't know as much 3.5 as I'd like (still know a bit, but there's always more) but I'm trying to imagine how a Yang build would shape up. There are all sorts of retributive damage items I'm aware of that could roughly simulate her semblance but it doesn't quite reflect the scaling nature of damage in = damage out. Other than that I imagine her to be a somewhat straightforward unarmed combatant with some kind of gloves that allow for ranged punches. Not sure if that exists.

I've been tinkering on builds for Ruby, Yang, Weiss, and Blake using Pathfinder during my lunch break at work (not too clued up on 3.5). I've largely taken the idea of the characters, rather than trying to get every aspect of each character to work, eg: my idea for Ruby is to be a switch hitter (Scythe and Bow) with a spell (Longstrider) and equipment to emulate the speed. Not sure if these types of changes fit this thread.

I'm almost finished with Yang and going to move on to Ruby next. Got ideas for Weiss and Blake, but haven't started looking at stats yet.

Arbane
2016-12-06, 03:53 PM
Got ideas for Weiss and Blake, but haven't started looking at stats yet.

Magus and Ninja?

khadgar567
2016-12-06, 05:29 PM
Magus and Ninja?
Agreed possible problem for weis is her spell list but using sphere magus will solve or lessen it

Braininthejar2
2016-12-06, 06:35 PM
DMG mentions some rules for high tech weapons. Is it cheating to put those on an artificer while considering a build?

Also, can you enchant those like normal weapons?

Muggins
2016-12-06, 06:55 PM
DMG mentions some rules for high tech weapons. Is it cheating to put those on an artificer while considering a build?

Also, can you enchant those like normal weapons?
If they're appropriate to the character you're making then I don't see why it'd be a problem. It's official WotC content.

As for enchantments, they're weapons; unless they say otherwise, you should be able to enchant them just like any other weapon. Enchanting the ammo might require additional work, though (e.g. laser pistols use an energy cell which allows for fifty shots; you'd probably enchant each cell as though it were a stack of 50 arrows). The flamer might be problematic to work out, but otherwise, I see no issue with them.

Xaroth
2016-12-06, 09:05 PM
So far with Dio, I have the following in mind:

Vampire Human(?)
21 levels
Spell Stowaway(Time Stop)
Enough levels in a spellcasting class to cast Time Stop
A few levels in the Vampire template
Leadership
Minimum 18 Charisma for 24 Leadership score and 17th level wizard cohort that casts time stop (his Stand)
Pearl of Power 9th level for cohort

With this, he has a 17th level Stand that would be the one that casts ZA WARUDO Time Stop, which will still affect Dio and allow him to move around too. He has some vampire abilities, not entirely sure how much.

His stand would be the one who truly casts Time Stop upon Dio shouting, as per usual. With the pearl of power his stand gets an additional cast of Time Stop per day. The stand being invisible until Dio calls him forth could be a play on Invisibility?

I dunno. I'm not too experienced but this is just what I have so far. Anyone got any ideas on how to go on further from this? This is a page of Dio's abilities and powers. (http://jojo.wikia.com/wiki/Dio_Brando/Abilities_and_Powers)

SoraWolf7
2016-12-06, 10:31 PM
So far with Dio, I have the following in mind:

Vampire Human(?)
21 levels
Spell Stowaway(Time Stop)
Enough levels in a spellcasting class to cast Time Stop
A few levels in the Vampire template
Leadership
Minimum 18 Charisma for 24 Leadership score and 17th level wizard cohort that casts time stop (his Stand)
Pearl of Power 9th level for cohort

With this, he has a 17th level Stand that would be the one that casts ZA WARUDO Time Stop, which will still affect Dio and allow him to move around too. He has some vampire abilities, not entirely sure how much.

His stand would be the one who truly casts Time Stop upon Dio shouting, as per usual. With the pearl of power his stand gets an additional cast of Time Stop per day. The stand being invisible until Dio calls him forth could be a play on Invisibility?

I dunno. I'm not too experienced but this is just what I have so far. Anyone got any ideas on how to go on further from this? This is a page of Dio's abilities and powers. (http://jojo.wikia.com/wiki/Dio_Brando/Abilities_and_Powers)

Let's see... The World itself is his Familiar/Cohort, and is able to fight itself, similar to how Star Platinum fights. Easily achieved via a buffamancer, so I'd maybe make Dio a Gish and make his Cohort Stand the same. Maybe mirror their spell selection. Also, The World needs to be humanoid, or able to assume a humanoid form, and can fly at will.

DedWards
2016-12-06, 11:22 PM
Magus and Ninja?


Agreed possible problem for weis is her spell list but using sphere magus will solve or lessen it

Definitely strong candidates for their main classes, but I'm looking into possible one level dipping into other classes to cover any missed abilities. For example, I considered a level dip for Yang into Martial Artist (Monk) or Brawler to pick up Improved Unarmed Strike at 1d6 or Unarmed Fighter (Fighter) for a free Style Feat.

I also came across the Black Cat (http://www.d20pfsrd.com/feats/racial-feats/black-cat-catfolk) Feat while reading through possible options for Blake. Works well in covering part of what her semblance does, problem is it's only once per day :smallannoyed: Ninja tricks also cover a lot of her semblance abilities.

As for Weiss, in case I do Multiclass her, any suggestions other than Spell Focus / Greater Spell Focus for increasing spell DC's?

D&DPrinceTandem
2016-12-07, 12:07 AM
I don't know a wrong or right way of saying this so im just going to say it.

I CALL KENSHIN HIMURA!!!

thank you

Xaroth
2016-12-07, 12:11 AM
Let's see... The World itself is his Familiar/Cohort, and is able to fight itself, similar to how Star Platinum fights. Easily achieved via a buffamancer, so I'd maybe make Dio a Gish and make his Cohort Stand the same. Maybe mirror their spell selection. Also, The World needs to be humanoid, or able to assume a humanoid form, and can fly at will.

Not sure how to make a gish, if I'm honest, I haven't looked into them. Also, how would one perform the ever comical WRYYYYYYYY?

http://images.uncyc.org/pt/6/62/Dio-super_wry.gif

Also, I'm not sure that fly at will would be needed. At their caster level wouldn't it be redundant?

Braininthejar2
2016-12-07, 10:26 AM
Repeating my question from two pages ago. Can anyone help?

The dragon magazine half ogre template gives large size, while keeping the humanoid type. This might be what I was looking for.

Would the character get bonus strength/constitution for increasing his size, in addition to the racial modifiers? the template isn't too clear about that.

zergling.exe
2016-12-07, 10:31 AM
Repeating my question from two pages ago. Can anyone help?

The dragon magazine half ogre template gives large size, while keeping the humanoid type. This might be what I was looking for.

Would the character get bonus strength/constitution for increasing his size, in addition to the racial modifiers? the template isn't too clear about that.

If the template doesn't say they get bonuses then they do not. Increasing size by RHD progression uses the table in the MM, but otherwise increases are by what is specifically stated.

Xaroth
2016-12-07, 04:55 PM
Repeating my question from two pages ago. Can anyone help?

The dragon magazine half ogre template gives large size, while keeping the humanoid type. This might be what I was looking for.

Would the character get bonus strength/constitution for increasing his size, in addition to the racial modifiers? the template isn't too clear about that.

I think due to his metal plating Franky would probably have quite a bit of damage reduction, if not immunity to critical hits as well. But yeah, zergling answered you: It most likely doesn't.

Braininthejar2
2016-12-07, 05:43 PM
He's obviously a renegade mastermaker - so his shell could be "enchanted" to make him more durable.

I think he has more weapon implants than body slots though. (does a fist weapon take the gloves slot, or not?)

Xaroth
2016-12-07, 10:48 PM
He's obviously a renegade mastermaker - so his shell could be "enchanted" to make him more durable.

I think he has more weapon implants than body slots though. (does a fist weapon take the gloves slot, or not?)

I don't believe so, unless it specifically states it.

Aleolus
2016-12-08, 10:19 PM
Oh! Oh! Oh! Would someone be willing to tackle


Issei Hyodo (Highschool DxD)

khadgar567
2016-12-09, 12:29 AM
Oh! Oh! Oh! Would someone be willing to tackle


Issei Hyodo (Highschool DxD)


This is what i scared and waithing

Xaroth
2016-12-09, 02:58 AM
Oh! Oh! Oh! Would someone be willing to tackle


Issei Hyodo (Highschool DxD)


Added to the list!

I feel like Issei starting with one of the Orbs of Dragonkind is almost without question, unless someone can think of a better substitute.

khadgar567
2016-12-09, 03:28 AM
Added to the list!

I feel like Issei starting with one of the Orbs of Dragonkind is almost without question, unless someone can think of a better substitute.
yep he has orb of dragon kind mounted on his gauntlet( 1st level symbiot manifestation of his symbiot knight class and dragons name is ddraig.

Xaroth
2016-12-09, 02:21 PM
yep he has orb of dragon kind mounted on his gauntlet( 1st level symbiot manifestation of his symbiot knight class and dragons name is ddraig.

Bonus points if Issei has an obsession with breasts and the dragon is constantly embarrassed by it.

khadgar567
2016-12-09, 02:44 PM
Bonus points if Issei has an obsession with breasts and the dragon is constantly embarrassed by it.
just put me on issei. i think i can build him up to at least 5th level which sufficient for his first season build.

Mato
2016-12-09, 03:07 PM
Has anyone used one of those classed Rich posted on the forums to create a super saiyen Goku build before?

khadgar567
2016-12-09, 03:12 PM
Has anyone used one of those classed Rich posted on the forums to create a super saiyen Goku build before?
Few years time I will have proper build for goku

Xaroth
2016-12-09, 05:17 PM
just put me on issei. i think i can build him up to at least 5th level which sufficient for his first season build.

Sure thing, marking you as in progress for Issei.

Mato
2016-12-09, 07:49 PM
Sure thing, marking you as in progress for Issei.What could you even use for Issei? A dragonspawn hellbred cancer jade phoenix mage? It'd have an intelligent tumor, limitless strength, desert wind's love for fire, stances to shift in and out of for promotions, and maybe spellcasting could give you a summon spell with a creature with an energy draining touch attack... But cancer mage takes 24 hours for a simple +2 increase and there is nothing like dress break (you can't sunder armor).

khadgar567
2016-12-10, 12:48 AM
What could you even use for Issei? A dragonspawn hellbred cancer jade phoenix mage? It'd have an intelligent tumor, limitless strength, desert wind's love for fire, stances to shift in and out of for promotions, and maybe spellcasting could give you a summon spell with a creature with an energy draining touch attack... But cancer mage takes 24 hours for a simple +2 increase and there is nothing like dress break (you can't sunder armor).
I think we handle this in previous posts no need to uber complex buildp

Masema
2016-12-10, 07:39 PM
I should like to take Lina Inverse and Goury Gabriev.

Xaroth
2016-12-10, 10:09 PM
I should like to take Lina Inverse and Goury Gabriev.

Sure thing, I'll mark you in progress for them.

Xerlith
2016-12-11, 11:04 AM
Came out... Weaker than I expected, really. I'll probably redo him in 3.5 as a Totemist/Swordsage later.

Natsu Dragneel
Ifrit (Alternate Traits: Fire in the Blood, Wildfire Heart, Mostly Human)

Indomitable Faith, Adopted: Glory of Old



Str
Dex
Con
Int
Wis
Cha


14
17
14
10
8
15






Lvl
Class (Archetypes)
BAB
Fort
Ref
Will
Skills
Feats
Class Features


1
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 1
1
2
0
0
Acrobatics, Intimidate, Perception, Survival
Weapon Finesse, Improved Unarmed Strike(B)
Bloodlines (Draconic (Red), Elemental (fire)), Bloodline power (Elemental Strikes), Bloodrage


2
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 2
2
3
0
0

Pummeling Style
Combat Style Student


3
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 3
3
3
1
1

Arcane Strike
Blood sanctuary, Hand-To-Hand training


4
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 4
4
4
1
1

-
Blood casting, Bloodline Power (Draconic Resistance), eschew materials


5
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 5
5
4
1
1

Racial Heritage (Storm Giant)
Combat Style Master


6
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 6
6
5
2
2

-
Weapon Focus (Unarmed Strike) (B)


7
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 7
7
5
2
2

Power Attack
Bloodline spell (Shield)


8
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 8
8
6
2
2

-
Bloodline power (Claws)


9
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 9
9
6
3
3

Pummeling Charge
Blind-Fight (B)


10
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 10
10
7
3
3

-
Bloodline spell (Resist Energy)


11
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 11
11
7
3
3

Storm Soul
Greater bloodrage


12
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 12
12
8
4
4

-
Weapon Focus (Claws) (B), Bloodline power (Breath)


13
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 13
13
8
4
4

Feral Combat Training (Claws)
Bloodline spell (Fly)


14
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 14
14
9
4
4

-
Indomitable will


15
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 15
15
9
5
5

Storm Warrior
Improved Initiative (B)


16
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 16
16
10
5
5

-
Bloodline spell (Elemental Body), bloodline power (Dragon Wings)


17
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 17
17
10
5
5

Cornugon Smash
Tireless bloodrage


18
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 18
18
11
6
6

-
Lightning Reflexes (B)


19
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 19
19
11
6
6

Hurtful
-


20
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager)20
20
12
6
6

-
Bloodline power (Power of Wyrms), mighty bloodrage

Xaroth
2016-12-11, 03:23 PM
Came out... Weaker than I expected, really. I'll probably redo him in 3.5 as a Totemist/Swordsage later.

Natsu Dragneel
Ifrit (Alternate Traits: Fire in the Blood, Wildfire Heart, Mostly Human)

Indomitable Faith, Adopted: Glory of Old



Str
Dex
Con
Int
Wis
Cha


14
17
14
10
8
15






Lvl
Class (Archetypes)
BAB
Fort
Ref
Will
Skills
Feats
Class Features


1
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 1
1
2
0
0
Acrobatics, Intimidate, Perception, Survival
Weapon Finesse, Improved Unarmed Strike(B)
Bloodlines (Draconic (Red), Elemental (fire)), Bloodline power (Elemental Strikes), Bloodrage


2
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 2
2
3
0
0

Pummeling Style
Combat Style Student


3
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 3
3
3
1
1

Arcane Strike
Blood sanctuary, Hand-To-Hand training


4
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 4
4
4
1
1

-
Blood casting, Bloodline Power (Draconic Resistance), eschew materials


5
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 5
5
4
1
1

Racial Heritage (Storm Giant)
Combat Style Master


6
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 6
6
5
2
2

-
Weapon Focus (Unarmed Strike) (B)


7
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 7
7
5
2
2

Power Attack
Bloodline spell (Shield)


8
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 8
8
6
2
2

-
Bloodline power (Claws)


9
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 9
9
6
3
3

Pummeling Charge
Blind-Fight (B)


10
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 10
10
7
3
3

-
Bloodline spell (Resist Energy)


11
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 11
11
7
3
3

Storm Soul
Greater bloodrage


12
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 12
12
8
4
4

-
Weapon Focus (Claws) (B), Bloodline power (Breath)


13
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 13
13
8
4
4

Feral Combat Training (Claws)
Bloodline spell (Fly)


14
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 14
14
9
4
4

-
Indomitable will


15
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 15
15
9
5
5

Storm Warrior
Improved Initiative (B)


16
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 16
16
10
5
5

-
Bloodline spell (Elemental Body), bloodline power (Dragon Wings)


17
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 17
17
10
5
5

Cornugon Smash
Tireless bloodrage


18
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 18
18
11
6
6

-
Lightning Reflexes (B)


19
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager) 19
19
11
6
6

Hurtful
-


20
Bloodrager (Bloody-Knuckled Rowdy, Crossblooded Rager)20
20
12
6
6

-
Bloodline power (Power of Wyrms), mighty bloodrage





Awesome! Putting it in the main post now. Thanks!

Aleolus
2016-12-11, 07:56 PM
Anyone feel up to tackling
Louie, Rune Soldier Louie

Xaroth
2016-12-15, 02:52 AM
Anyone feel up to tackling
Louie, Rune Soldier Louie

Is "Rune Soldier Louie" the name of the anime?

Aleolus
2016-12-15, 07:58 PM
Yes.

Rune Soldier Louie Opening sequence (https://youtu.be/CL2ziHcq6lg)

Xaroth
2016-12-16, 01:21 AM
Yes.

Rune Soldier Louie Opening sequence (https://youtu.be/CL2ziHcq6lg)

Added to the list!

Xaroth
2016-12-18, 01:32 PM
Just bumping this thread back up. I'm very much interested in what else can be done

Bluydee
2016-12-18, 01:50 PM
Add [Diego Brando (Scary Monsters)] ([Jojo's Bizarre Adventure Part 7 - Steel Ball Run]) and put him down as in progress by me. I just reread SBR recently and since Diego's so easy to create I thought I'd write up his build.

Xaroth
2016-12-18, 02:09 PM
Add [Diego Brando (Scary Monsters)] ([Jojo's Bizarre Adventure Part 7 - Steel Ball Run]) and put him down as in progress by me. I just reread SBR recently and since Diego's so easy to create I thought I'd write up his build.

Out of curiosity, d'you have any ideas for Dio in Stardust Crusaders? I talked about him quite a bit before but I ended up dropping him because I have no idea how to handle the eye lasers and such.

Also, adding it.

Bluydee
2016-12-18, 04:54 PM
Out of curiosity, d'you have any ideas for Dio in Stardust Crusaders? I talked about him quite a bit before but I ended up dropping him because I have no idea how to handle the eye lasers and such.

Also, adding it.

Dio in Part 1 is easy enough. Most of his abilities can be replicated by the Vampire template alone. You can go Psychic Warrior to add in anything the template alone doesn't cover, and with Psychic Warrior you can take a few levels in Cryokineticist to replicate the Vaporative Freezing Technique. Space Ripper Stingy Eyes are harder to replicate, seeing as they slice/pierce through things, but since they're technically water you could just refluff the ranged attacks you get from Cryokineticist to shoot from your eyes, or take the Mantled Warrior ACF to take a blasting power of your choice from the Ardent Mantles for your purposes.

Once you go to Part 3 and add in The World, however, then it becomes harder. Astral Construct could represent the stand well, but the hard part is the at-will Time Stop. Swiftblades can sacrifice a 6th level spell slot to stop time for 1 round, but that's as far as I know for stopping time.

khadgar567
2016-12-19, 05:41 AM
Dio in Part 1 is easy enough. Most of his abilities can be replicated by the Vampire template alone. You can go Psychic Warrior to add in anything the template alone doesn't cover, and with Psychic Warrior you can take a few levels in Cryokineticist to replicate the Vaporative Freezing Technique. Space Ripper Stingy Eyes are harder to replicate, seeing as they slice/pierce through things, but since they're technically water you could just refluff the ranged attacks you get from Cryokineticist to shoot from your eyes, or take the Mantled Warrior ACF to take a blasting power of your choice from the Ardent Mantles for your purposes.

Once you go to Part 3 and add in The World, however, then it becomes harder. Astral Construct could represent the stand well, but the hard part is the at-will Time Stop. Swiftblades can sacrifice a 6th level spell slot to stop time for 1 round, but that's as far as I know for stopping time.
time sphere summoner would work as long as some one post sslarn the talent for both avilabilty and legitimacy

Xaroth
2016-12-20, 10:43 PM
How could Light Yagami be tackled? Would Ryuk be a cohort?

Xaroth
2016-12-25, 01:27 PM
Just bumping the thread.

Xaroth
2016-12-25, 10:53 PM
Out of curiosity, does anyone have any better ideas than Deepspawn x2 as far as tackling Kaneki goes?

Inevitability
2016-12-26, 01:47 AM
Out of curiosity, does anyone have any better ideas than Deepspawn x2 as far as tackling Kaneki goes?

Grafts? It'd fit with how he got it...

Arbane
2016-12-26, 02:25 AM
How could Light Yagami be tackled? Would Ryuk be a cohort?

Light's a low-level Expert with high Int... and an artifact.
Ryuk's just an interested outsider.

Cohorts, as a general rule, don't kill their boss out of boredom.

Xaroth
2016-12-26, 08:43 AM
Grafts? It'd fit with how he got it...

I don't think I remember where grafts are. :I


Light's a low-level Expert with high Int... and an artifact.
Ryuk's just an interested outsider.

Cohorts, as a general rule, don't kill their boss out of boredom.

Fair enough. I'm beginning to think that Light wouldn't really fit as a D&D character.

Inevitability
2016-12-26, 08:49 AM
I don't think I remember where grafts are. :I

Bits of outsiders/undead/constructs/aboleths/illithid/yuan-ti one has attached to himself in order to get, for example, a natural attack, or some immunity.

Xaroth
2016-12-26, 09:12 AM
Bits of outsiders/undead/constructs/aboleths/illithid/yuan-ti one has attached to himself in order to get, for example, a natural attack, or some immunity.

Can you develop a graft to have it give more power? From the way his power develops, he's acquired the ability to attack with tentacles of varying sizes all the way up to Colossal.

Inevitability
2016-12-26, 09:36 AM
Can you develop a graft to have it give more power? From the way his power develops, he's acquired the ability to attack with tentacles of varying sizes all the way up to Colossal.

Hm... Good point, maybe make it a symbiont (Fiend Folio, Magic of Eberron...) then? Symbionts are creatures that happen to be attached to another creature. They're mostly under control of their host, though a symbiont could theoretically (and sometimes practically) act against its host's wishes.

Xaroth
2016-12-26, 10:03 AM
Hm... Good point, maybe make it a symbiont (Fiend Folio, Magic of Eberron...) then? Symbionts are creatures that happen to be attached to another creature. They're mostly under control of their host, though a symbiont could theoretically (and sometimes practically) act against its host's wishes.

I suppose that could work for his episodes where he loses himself to his power and attacks purely based on instinct. Is there something that allows a host full control over there symbiont, eventually?

Inevitability
2016-12-26, 10:09 AM
I suppose that could work for his episodes where he loses himself to his power and attacks purely based on instinct. Is there something that allows a host full control over there symbiont, eventually?

Sure: boost your Will save to the point that you can always beat the symbiont's Ego score.

Xaroth
2016-12-26, 10:10 AM
Sure: boost your Will save to the point that you can always beat the symbiont's Ego score.

...well, you're not wrong.

I'll look into Symbionts.

GreyBlack
2016-12-27, 08:23 AM
Question: Do we scale these characters out to level 20 or do we actually write them up at the levels they should be at? Because some of these characters are SIGNIFICANTLY below level 20, while others are probably well beyond 20.

Xaroth
2016-12-27, 08:27 AM
Question: Do we scale these characters out to level 20 or do we actually write them up at the levels they should be at? Because some of these characters are SIGNIFICANTLY below level 20, while others are probably well beyond 20.

Whatever you think is best, but if you can think up a decent progression beyond what they achieve - if a character would only suit being level 7 but you can think of ways they would become more powerful while remaining true to the character - then it's preferred that you go for level 20 at the very least. And uh, Iron Chef format, is preferred. People may want to play (against) these characters up to a certain point and level 20 is a very safe level to have.

Why? Have anybody in mind?

GreyBlack
2016-12-27, 10:35 AM
Whatever you think is best, but if you can think up a decent progression beyond what they achieve - if a character would only suit being level 7 but you can think of ways they would become more powerful while remaining true to the character - then it's preferred that you go for level 20 at the very least. And uh, Iron Chef format, is preferred. People may want to play (against) these characters up to a certain point and level 20 is a very safe level to have.

Why? Have anybody in mind?

Looking at Himura Kenshin; his build is really only one that (IMHO) gets confused beyond about 10. The feats he displays in universe really don't rank too far outside of E6 in terms of power scaling... I'll show what my build looks like in a bit.

khadgar567
2016-12-27, 11:28 AM
Looking at Himura Kenshin; his build is really only one that (IMHO) gets confused beyond about 10. The feats he displays in universe really don't rank too far outside of E6 in terms of power scaling... I'll show what my build looks like in a bit.
same point with issei. he is probably 6 level symbiotic knight then no apperant power increase and can any one remove my name from it.

Xaroth
2016-12-28, 06:41 AM
I've removed you from Issei, Khadgar.

I feel like Genos would be interesting. Fluffed Warforged for his appearance?

And BK-201 would probably be pretty interesting to see as far as build goes. I don't really know of any way to focus electricity with a ninja-like guy.

Xaroth
2016-12-29, 06:22 AM
Bumping this up.

Xaroth
2017-01-04, 06:18 AM
Alright, since nobody else is gonna ask: Cloud. How do we tackle him? His weapon is essentially a Fullblade comprised of smaller weapons, right? Omni-slash could probably be handled via Time Stands Still, unless there's something even more powerful to do.

khadgar567
2017-01-04, 09:34 AM
Alright, since nobody else is gonna ask: Cloud. How do we tackle him? His weapon is essentially a Fullblade comprised of smaller weapons, right? Omni-slash could probably be handled via Time Stands Still, unless there's something even more powerful to do.
isnt he a video game character who jumped in animes as side product.

Xaroth
2017-01-04, 09:39 AM
isnt he a video game character who jumped in animes as side product.

True, I suppose, but Advent Children gives a great visual representation of Cloud's abilities. If people want I can move Cloud over to the VG characters thread, but that was my reasoning.

137beth
2017-01-04, 12:31 PM
isnt he a video game character who jumped in animes as side product.

Well then, he is an anime character, right? The thread isn't called "Anime characters who aren't also video game characters as D&D characters."

SuperTwitchy
2017-02-01, 09:13 PM
How do i claim a character because i want to claim Death (Soul Eater)?

AvatarVecna
2017-02-01, 09:19 PM
You've probably just claimed them, but getting the OP updated with that will have to wait until the OP is online again.

Xaroth
2017-02-02, 03:36 AM
You've probably just claimed them, but getting the OP updated with that will have to wait until the OP is online again.

Yep, you sure have. Updating the OP now.

Dagroth
2017-02-06, 01:06 AM
I'm kind of surprised not to see these characters on your list...

From Ranma 1/2:

Ranma Saotome
Tatewaki Kuno
Kodachi Kuno
Ryoga Hibiki
Xain Pu (Shampoo)
Mu Tsu (Mousse)
Ukyo Kuonji

Most of the other characters in the series are bit players or one-shots so can safely be ignored.

The real problem will be to create an experience path... It's easy to build a character at the height of their power. It's harder to build that character so that they're competent throughout their career.

Xaroth
2017-02-06, 06:16 AM
I'm kind of surprised not to see these characters on your list...

From Ranma 1/2:

Ranma Saotome
Tatewaki Kuno
Kodachi Kuno
Ryoga Hibiki
Xain Pu (Shampoo)
Mu Tsu (Mousse)
Ukyo Kuonji

Most of the other characters in the series are bit players or one-shots so can safely be ignored.

The real problem will be to create an experience path... It's easy to build a character at the height of their power. It's harder to build that character so that they're competent throughout their career.

Could you please format them like they are in the OP? Even if they're all from the same anime it's way easier to put them in if they're formatted correctly.

Inevitability
2017-02-06, 10:27 AM
Ryoga Hibiki

Is there a way to be permanently under the effect of a Yuki on'na's (Frostburn) special attack?

SoraWolf7
2017-02-06, 12:53 PM
Is there a way to be permanently under the effect of a Yuki on'na's (Frostburn) special attack?

That seems like a Curse to me. Because let's be honest, Ryoga's real curse is his sense of direction. Also, that'd be a decent way to replicate all the Cursed Springs, because for the most part, the characters don't lose their stats, they more just gain a semi-controllable Alternate Form. ...although, for those who turn into animals, they're more-or-less just were-templates with just the afflicted form. Ryoga is a wereboar, Shampoo is a werecat, Mousse is somehow a were-duck... Ranma would be pretty easy too, since there IS a cursed belt of gender-switching. Just use the curse from that, but trigger the change to hot/cold water as part of the curse.

...yes, I am a Ranma 1/2 fan, so sue me.

Dagroth
2017-02-06, 01:51 PM
From Ranma 1/2:

Ranma Saotome (Ranma 1/2)
Tatewaki Kuno (Ranma 1/2)
Kodachi Kuno (Ranma 1/2)
Ryoga Hibiki (Ranma 1/2)
Xain Pu {Shampoo} (Ranma 1/2)
Mu Tsu {Mousse} (Ranma 1/2)
Ukyo Kuonji (Ranma 1/2)


The curses are, as mentioned, pretty easy. Re-fluffed Were-creatures. Of course, Ryoga, Xain Pu & Mu Tsu's alternate forms are very weak in the anime. Though Mu Tsu has to have something that allows him to still produce and throw knives in duck form. :smallbiggrin:

Petrukio
2017-02-06, 04:00 PM
\Though Mu Tsu has to have something that allows him to still produce and throw knives in duck form. :smallbiggrin:

Ninja Trick- Hidden Weapons: A ninja with this ability can easily conceal weapons on her body. The ninja adds her level on opposed Sleight of Hand checks made to conceal a weapon. In addition, she can draw hidden weapons as a move action, instead of as a standard action.

Alternatively, reskin the Shadow Clone ninja trick. The most common example of the Shadow Clone technique these days is from Naruto, Kage Bunshin - Shadow Clone - but there's another, similar technique, Kage Shuriken - Shadow Shuriken.

Dagroth
2017-02-06, 04:28 PM
Ninja Trick- Hidden Weapons: A ninja with this ability can easily conceal weapons on her body. The ninja adds her level on opposed Sleight of Hand checks made to conceal a weapon. In addition, she can draw hidden weapons as a move action, instead of as a standard action.

Alternatively, reskin the Shadow Clone ninja trick. The most common example of the Shadow Clone technique these days is from Naruto, Kage Bunshin - Shadow Clone - but there's another, similar technique, Kage Shuriken - Shadow Shuriken.

Is that from Pathfinder? I'm not familiar with it.

Note that in the arc Mu Tsu was introduced, he was challenged by Ranma to "fight fair" and stop using his hidden weapons. He emptied out his robe, revealing a "Bags-of-Holding" amount of gear! I'd almost say he has Handy Haversacks in both sleeves, since he always pulls out the weapon/item he's looking for.

Of course, none of their clothes change with them (it falls to the ground, or is just baggy on her in Ranma's case)... except Genma. who clearly has a Wilding Clasp on his dogi (clothes). And yet, Mu Tsu is still able to pull out a nigh-unlimited number of knives to throw from his duck wings!

Petrukio
2017-02-06, 04:42 PM
Is that from Pathfinder? I'm not familiar with it.

Note that in the arc Mu Tsu was introduced, he was challenged by Ranma to "fight fair" and stop using his hidden weapons. He emptied out his robe, revealing a "Bags-of-Holding" amount of gear! I'd almost say he has Handy Haversacks in both sleeves, since he always pulls out the weapon/item he's looking for.

Of course, none of their clothes change with them (it falls to the ground, or is just baggy on her in Ranma's case)... except Genma. who clearly has a Wilding Clasp on his dogi (clothes). And yet, Mu Tsu is still able to pull out a nigh-unlimited number of knives to throw from his duck wings!

Yes, sorry. Here's a list of ninja tricks (http://www.d20pfsrd.com/classes/alternate-classes/ninja/ninja-tricks#TABLE-Ninja-Tricks) in that system. As for the clothes thing, it's part of the reason I suggested Hidden Weapons. It never says that the body has to be humanoid. ;)

Xaroth
2017-02-06, 11:05 PM
From Ranma 1/2:

Ranma Saotome (Ranma 1/2)
Tatewaki Kuno (Ranma 1/2)
Kodachi Kuno (Ranma 1/2)
Ryoga Hibiki (Ranma 1/2)
Xain Pu {Shampoo} (Ranma 1/2)
Mu Tsu {Mousse} (Ranma 1/2)
Ukyo Kuonji (Ranma 1/2)

The curses are, as mentioned, pretty easy. Re-fluffed Were-creatures. Of course, Ryoga, Xain Pu & Mu Tsu's alternate forms are very weak in the anime. Though Mu Tsu has to have something that allows him to still produce and throw knives in duck form. :smallbiggrin:

Added. Thanks for reformatting it!

Tuvarkz
2017-02-08, 06:48 AM
Hm, I believe I can just about exactly build DIO (JJBA-Stardust Crusaders) (Or at least, his stuff short of the mind-control bulbs) with the right pathfinder material. Busy right now recovering all my sheets from the MW sheet loss accident, but can get to work on it afterwards (aka gimme a week or sth).

Gruftzwerg
2017-03-04, 10:24 AM
Have a look at my builds (http://www.giantitp.com/forums/showthread.php?517187-4-quot-Driving-Attack-quot-Builds-(incl-minor-Berserk-Manga-*re-fluff*)&p=21769310)for these Berserk Manga Characters:

Sir "Griffith", Leader of the Band of the Hawk (before the eclipse)

Raid Commander "Guts", the 100-man Slayer (before the eclipse)

The Black Swordsman "Guts" & his pixie blade guide "Puck" (after the eclipse)

I would be happy to get some more response (posted the builds last night and haven't got much attention so far. the thread is still fresh :p )

Zancloufer
2017-03-04, 11:13 AM
So I noticed you have Kiss-Shot-why-is-my-name-so-long-Heart-Under-Blade there. I am assuming that means we are talking about full power Kiss-Shot like how she is in Kizumonogatari or the stories Shinobu arcs?

On that note: Are there any rules for trading racial/template features away? I feel like I could do something, but there is too much extra fluff on the vampire (lord) templates and I feel like ALOT of it can be traded away.

Alternate form and Child of the night for sure and I create spawn would make more sense if it created Wraiths instead of vampires for sure. Energy drain and blood drain can probably be combined as well as Kiss-Shot only ever drains enemies with her bite, never on touch.

On the flip side I feel like DR and Fast healing should be combined into Regeneration for sure. With a silly added on weakness in case of dismemberment.

I mean it's quite possible to emulate easily and IMHO in a balanced way, but by RAW it will probably be an unredeemable mess.

Greenseen
2017-10-17, 11:33 AM
I have made my own version of Itachi using d&d 5th edition and hopefully this build is useful to others.

Now we all know the power of Uchiha Itachi and the abilities he gets with the Sharingan. For this build I ignore most of the Sharingan abilities such as Susanoo, the ability to see through every jutsu and copying it, and even Amaterasu to a certain extent. You might think whats left of it being close to Uchiha Itachi? Well this build is trying to create Itachi as what he is best known for, his genjutsu and tactical insight. It will have a solid core role-play aspect that you can explore without stretching the character to thin.

A full build will be looking like this: lvl2 Cleric (trickster domain), lvl2 Rogue, lvl16 Wizard (enchantment). Now you might wonder why not illusion. Well a quick explanation for that is even though genjutsu is explained as an illusion, most of its effects and power the user has over its victims come close to enchantment spells such as hold person. Also the powers that enchantment gives you fit more with the theme around Itachi as will be explained later.

Now I will explain the reason for the levels and multiclasses that I have chosen by giving a possible level up path to follow when you play and level up this type of Itachi build. I will explain how certain abilities translate to Itachi and his abilities. The first levels might seem odd and might not feel like the real thing, it will all fall in place once you reach level 5. please bear with me!



abilities we go for point buy, this because we want two stats to be at least 16 and one other to be 14 the rest is all dump. Here is how it could look like.

Str 8 (wont be used for anything combat related)
Dex 15 (secondary stat used in combat for throwing kunai and shuriken, and your defense)
Con 8 (to stay true to Itachi having an illness)
Int 15 (primary stat used in combat, mainly using all your spells to enchant people and cast illusions...and the fireballs!!!)
Wis 14 (mostly to be able to multiclass into cleric and Itachi is both intelligent and wise)
Cha 10 (Itachi never was much of a talker)

the only alternative I could think of is switching the cha and str stats. It depends on what your personal taste is. Having Con at 8 is a risk and a big disadvantage would most players say, but you are playing as Uchiha Itachi!!! Play smart and you wont even get into close combat or become the target of an attack most of the times.

The race to go with will be High Elf giving you +2 dex and +1 int. The Darkvision, Keen Senses(prof in perception), and Fey ancestry(advantage on saves against charmed, magic cant put you to sleep) compliment some of the abilities tied to the Sharingan. Furthermore having a cantrip at first level for this build is a must, I recommend taking the firebolt cantrip since Uchiha is known for its fire nature.

Next choose the sage background to gain proficiency in Arcana and History which go well with your high int stat.

The 1st lvl class to start with will be Rogue, you get the best options for proficiencies with this class to create this type of Itachi. Having your highest abilities (Dex, Int) as your saving throws helps a lot.
The four skills to choose should be Acrobatics, Slight of Hand, Stealth, and Investigation. The 3 dex skills because it fits the ninja theme and investigation because that fits the Sharingans power.
Rogue lvl 1 Expertise, go for Stealth and Investigation to pump up the power of the Sharingan and making sure you will succeed those stealth rolls.
for starting equipment I would recommend to try and roll for money and get enough gold to buy:
- studded leather (this will give you 15 AC) 45 gold
- dagger (your kunai for close combat) 1 gold
- 10 darts (the shuriken) 5 silver
- Orb or crystal (ask dm if this may be placed inside one of your eye sockets for sharingan roleplay) 10/20 gold
- explorer pack (cheapest and best starter equipment pack to use) 10 gold

all together coming to a total of 66/76 gold and 5 silver


Reaching lvl 2 you multiclass your first lvl into Wizard. So at this point you are lvl 1 Rogue, lvl 1 Wizard. The six 1st lvl spells that you choose should be:
- Color Spray (an illusion spell that has the potential of blinding creatures in a 15 foot cone originating from you. !watch out for partymembers!)
- Find Familiar (just so you can flavor the raven to be a crow as your familiar)
- Shield (it is a little bit like the defensive power of the Susanoo and having your AC15 becoming 20 as a reaction is always nice when needed)
- Silent Image (the first of many illusion spells that can be used for distraction and misdirection)
- Sleep (a spell that can be seen as genjutsu since people affected by weaker genjutsu sometimes look like they are unconsious or sleeping)
- Magic Missile (can be flavored as a shuriken jutsu, and we all know Itachi's insane shuriken skills)

Honorable mentions and why I didn't recommend them:
- Burning Hands (It fits Uchiha's fire jutsu, which Itachi uses aswell, but it will become useless real fast once you get spells like Scorching Rays)
- Charm person (you get this spell automatic as a cleric spell from the trickery domain when you reach lvl 3)
- Detect magic (you pick this for one of your cleric prepared spells when you reach lvl 3)


Reaching lvl 3 you multiclass your first lvl into Cleric. So at this point you are lvl 1 Rogue, lvl 1 Wizard, lvl 1 Cleric.
Pick the Trickery domain for your cleric to have always Charm Person and Disguise Self prepared.
Blessing of the Trickster is a nice bonus to give someone else advantage on stealth checks for one hour.
As for spells you can prepare three spells, here are the recommended:
- Command (you put them under a genjutsu and manipulate them, a bit like how Itachi made Kabuto stop his own jutsu)
- Detect Magic (The power of the Sharingan to see Chakra)
- the third prepared spell is open to fill in as you see fit, this can be to fulfill a certain roll in your party when needed.


Reaching lvl 4 gain a second lvl in Rogue. So at this point you are lvl 2 Rogue, lvl 1 Wizard, lvl 1 Cleric. The reason for picking Rogue is because at this lvl you really want to have more movement options in combat to stay out of harms way.
Cunning action gives you this freedom, you can dash, disengage, or hide as a bonus action. You basically always want to hide before you end your turn if possible, otherwise create distance between the enemy but stay in range for your own spells and attacks.


Reaching lvl 5 gain a second lvl in Wizard. So at this point you are lvl 2 Rogue, lvl 2 Wizard, lvl 1 Cleric.
Choose enchantment for your school because its abilities translate better to how Itachi's genjutsu works instead of the illusion school.
The recommended spells to choose are:
- Longstrider (run faster like a ninja)
- Feather Fall (have you seen from how high they sometimes jump and land as if its nothing?)

Further you gain Hypnotic Gaze. A quick summery of what it does, as an action choose a creature within 5 feet that you see and charm it on a failed wisdom save. The charmed creatures speed drops to 0 and is incapacitated. Every turn you can use an action to extend its effect for another round as long as you stay within 5 feet. Do not look into Itachi's eyes or you become caught in his genjutsu.


Reaching lvl 6 gain a lvl in Cleric. So at this point you are lvl 2 Rogue, lvl 2 Wizard, lvl 2 Cleric. Here comes the best part!
You can use the clerics Channel Divinity to create an illusory duplicate of yourself. This is basically a shadow clone. You can move the duplicate up to 30 feet as a bonus action and you can cast your spells through it as if you where standing in the illusions space. It only lasts for a minute and costs concentration but damn is it a sweet ability to keep yourself hidden and just casting your damaging spells and such through the duplicate.
side note at this point it doesn't really matter what spells you will prepare for your Cleric spells this is all free for your own input since the spells that you choose for the Wizard are of more importance. A tip is to make sure the spells that you end up choosing do not require a save roll or attack roll since you only have 14 Wis.


Reaching lvl 7 gain a lvl in Wizard. So at this point you are lvl 2 Rogue, lvl 3 Wizard, lvl 2 Cleric. From this point on you will only need to lvl up Wizard. I will still provide what spells to choose and why, and what feat to choose or which stats to boost.
Recommended spells to choose:
- Phantasmal Force (if this doesn't shout genjutsu! literally creating a phantasmal object or creature that only the target sees and will rationalize any illogical outcomes from interacting with the phantasm.)
- Scorching Ray (this spell screams Phoenix Sage Fire Technique)


Reaching lvl 8 you are lvl 2 Rogue, lvl 4 Wizard, lvl 2 Cleric.
At this stage we can finally put a full +2 stat boost into Intelligence, because the ability score improvement, making it 18.
Recommended spells to choose:
- Mirror Image (gives you more defensive options as you create some clones beside you)
- Misty Step (I like to think of it as you disperse into crows like the crow clone jutsu and reappear again 30 feet away)



Reaching lvl 9 you are lvl 2 Rogue, lvl 5 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Fireball (aka Fireball jutsu)
- Hypnotic Pattern (targets in a 30 foot cube are under a genjutsu when they fail a wisdom save incapacitating them and dropping speed to 0)


Reaching lvl 10 you are lvl 2 Rogue, lvl 6 Wizard, lvl 2 Cleric.
You gain Instinctive Charm, when you see a creature within 30 feet make an attack roll against you, you can use your reaction to divert the attack provided that another creature is within the attack's range. This is such a good defensive ability and you can use it every round as long as you haven't used a reaction already. You can totally role-play it as if you have put the attacker under a genjutsu making it think the new target is actually you.
Recommended spells to choose:
- Major Image (the upgraded version of Silent Image)
- See Invisibility (definitely a power the Sharingan has with the ability to see through every jutsu and able to see chakra)


Reaching lvl 11 you are lvl 2 Rogue, lvl 7 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Phantasmal Killer (a genjutsu that does actual damage)
- Wall of Fire (the closest thing that you can get to Amaterasu)


Reaching lvl 12 you are lvl 2 Rogue, lvl 8 Wizard, lvl 2 Cleric.
You get your second ability score improvement. At this point you can go one of two ways, either increase your Int +1 and Dex +1 or take the Observant feat giving you a +1 that you put in Int. With Observant you can also read lips and gain a +5 bonus to your passive wisdom and passive intelligence scores (boost that Sharingan). For this stage I choose the feat first making my Int 19 and keeping my Dex 17, so the next ability score improvement I can boost them to Int 20 and Dex 18.
Recommended spells to choose:
- Hallucinatory Terrain (getting an illusion that can effect a large area, eventhough it doesnt translate that well as genjutsu, is a nice pick)
- Spider Climb (stand and walk on any surface as if you imbued chakra in your feet like they do in Naruto)



Reaching lvl 13 you are lvl 2 Rogue, lvl 9 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Immolation (I take my earlier statement back this is the closest to Amaterasu as you can get)
- Mislead (so many possibilities to flavor this as, something like a crow clone or substitution jutsu)


Reaching lvl 14 you are lvl 2 Rogue, lvl 10 Wizard, lvl 2 Cleric.
You gain the ability to target a second creature with enchantment spells that can normally only target one. A huge plus being able to charm two creatures with one concentration spell as the single target enchantment spells can be very powerful and useful in their effects.
Recommended spells to choose:
- Counterspell (your sharingan can see through every jutsu so just counter that spell)
- Geas (you can command a creature and force it to carry out something or refrain from doing something, and it will get 5D10 psychic damage if it acts in a manner counter to your instructions. A lot of possibilities with this spell to help you.)


Reaching lvl 15 you are lvl 2 Rogue, lvl 11 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Eye Bite (this is a Sharingan genjutsu when you read its description, flavor it as if your eyes gain a Mangekyou pattern or something)
- True Seeing (keeping the Sharingan theme this spell doesn't need an explanation)


Reaching lvl 16 you are lvl 2 Rogue, lvl 12 Wizard, lvl 2 Cleric.
Now as said earlier for this ability score improvement go for +1 Int and +1 Dex making them Int 20 and Dex 18 boosting both your AC, kunai & shuriken attacks, and Spell attack power and the DC.
Recommended spells to choose:
- Hold Person (since you have the ability to target an extra creature with single target enchantments this is a good fill for your genjutsu)
- Hold Monster (same as Hold Person, otherwise the only spell who would have benefit from the ability would have been Geas)


Reaching lvl 17 you are lvl 2 Rogue, lvl 13 Wizard, lvl 2 Cleric.
Recommended spells to choose:
The lvl 7 spells are a bit lackluster when it comes to the type of Itachi play-style this build focuses on. Pick what you like or you can follow the recommended.
- Forcecage (can be a nice combo with the Invoke Duplicity ability of the trickery Cleric, create the perfect copy and later place yourself inside the Forcecage protecting yourself from any harm and using the duplicate to cast spells with. you can even flavor the Forcecage to look like a Susanoo)
- Project Image (a strong illusion clone spell where you can be miles away, always nice for scouting areas and such)


Reaching lvl 18 you are lvl 2 Rogue, lvl 14 Wizard, lvl 2 Cleric.
Alter Memories is a fun bonus effect that you can use when you have enchanted a creature. Being able to let it forget an hour of its memories and not knowing that you have charmed it.
Recommended spells to choose:
- Programmed Illusion (just like Itachi was able to set a trigger for his crow to come out of Naruto you can do the same with an illusion)
- Mass Suggestion (think about it, putting up to 12 creatures under a genjutsu and make them follow a course of actions)


Reaching lvl 19 you are lvl 2 Rogue, lvl 15 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Dominate Monster (use the Sharingan genjutsu and completely control a creature)
- Feeblemind (a strong enchantment that can make enemy wizards useless and its a single target enchantment so you can target one extra)


Reaching lvl 20 you are lvl 2 Rogue, lvl 16 Wizard, lvl 2 Cleric.
The final ability score improvement I would take the Mobile feat, because its a good boost to some extra movement during your turns and you can safely get out of close combat if you attacked them first giving you the chance to use your bonus action for either Hide or Dash.
Recommended spell to choose:
- Power Word Stun (you could roleplay it that instead of speaking a word you give a nasty glare with your Sharingan)
- Mirrage Arcane (the buffed up version of Hallucinatory Terrain)

In the end you will only have around 67 hit-points but that shouldn't be a problem if you can play smart, safe, and you have a reasonable DM that doesn't come up with deus ex machina scenarios just so he can damage you. Because in a lot of environments you can stay hidden as long as it are not all plain boring open areas.


This is of course a guide build and you can switch around or choose other spells or feats as you see fit but personally I have had a great time playing this build at lvl 12. I really felt like Itachi always being a few steps ahead of my opponents with my illusions and enchantments making sure I'm always safe.
PS the reason I didnt specify any cantrips is because you can get so many and they wont have a major impact on the way you play this build.

This is my version of Itachi Uchiha when he wasn't becoming blind yet and I hope you like it.

Greenseen
2017-10-17, 05:33 PM
Minato Namikaze from Naruto is an awesome character and really difficult to create as a D&D character, but I tried and here is the result.

Now, Minato has a vast array of strong abilities such as his Summoning, Sealing, Teleportation, Rasengan, Sage mode, and so on. Trying to put all this into one character build will ultimately stretch a character to thin on all fronts. So for this build we will focus on his most renowned jutsu, that gave him the nickname Yellow Flash, Flying Thunder God Technique.

A full build will look like this: lvl 13 Sorcerer (Draconic Bloodline) lvl 7 Monk (Shadow)
Now I will explain the reason for the levels and multiclasses that I have chosen by giving a possible level up path to follow when you play and level up this type of Minato build. I will explain how certain abilities translate to Minato and his abilities.


Abilities we go for point buy because we want to have full control on what we get. For this build we need to get two 16's for the main abilities. Here is what it could look like.

Str 8 (wont be used for anything)
Dex 15 (primary stat for combat and skills)
Con 10 (just so you dont get -1 hitpoints with lvling up)
Int 10 (even though Minato is super intelligent not used for this build)
Wis 14 (third important stat for the build)
Cha 14 (secondary stat for your spells in combat, and Minato always seems very charismatic to me)

You could go with Int 8 giving space for bumping Wis to 15 which will give you more freedom later down the line when getting the ability score improvements but having such a low intelligence felt uncharacteristic to me so we will follow this path.

The race to go with here is Half-Elf giving you a +2 in Cha and you will choose Wis and Dex for the +1. for the skill proficiency choose stealth and perception because. Stealth for obvious ninja reasons and perception because Minato is a sensory type.

Next take the Folk Hero background to get Survival and Animal Handling, but mostly because this background fits the fact he was famous for his deeds during the third ninja war and getting the nickname Yellow Flash.

The 1st lvl class to start will be Sorcerer, you get the best proficiency options compared to starting as a Monk. The saving throw proficiency for Con and Cha is better than Str (what would have been a waste) and Dex (only useful one). Also you get the weapon proficiency from the monk when you multiclass into it.
The two skills to pick are Insight (Minato has insane observation skills and can determine someones plans and motivations) and Persuasion (Minato is a smooth talker and knows when to fight and when to just talk)
For the Sorcerer Origin choose Draconic Bloodline and go for Gold dragon because it fits the bright yellow hair of Minato and also fire is one of his chakra natures. This gives you a +1 to your hitpoints and when you lvl up which is always nice. Also it gives you a AC of 13+ dex modifier when not wearing any armor, making your AC 16.
The first to spells to pick will be:
- Detect Magic (to fit the sensory theme of Minato)
- Shield (Minato is always quick with reacting to, and countering enemy attacks)
For cantrips take:
- Gust (for his wind chakra nature)
- Shocking Grasp (for his lightning chakra nature)
- Fire Bolt (for his fire chakra nature)
- True Strike (this spot is open for your own input but i choose True Strike)
For starting equipment I would recommend to try and roll for money and get enough gold to buy:
- a diamond worth at least 50gp (it is not on the list so ask your DM first) 50 gold
- 5x daggers (these are your special kunai that Minato uses, mostly for fluff but always useful) 10 gold
- explorer pack (cheapest and best starter equipment pack to use) 10 gold
- arcane focus Crystal (because you could easily work it into a pendant or something so you wont have to hold it) 10 gold

all together coming to a total of 80 gold, if the DM wont let you buy the diamond like this you can just save up the money and buy it asap. You wont need anything else to start of with.


Reaching lvl 2 you multiclass your first lvl into Monk. So at this point you are lvl 1 Sorcerer, lvl 1 Monk.
Monk gives you the melee attack power that you need for playing Minato and you will be switching how you calculate you AC later on once you gain more Wis and Dex.


Reaching lvl 3 gain a lvl in Sorcerer. So at this point you are lvl 2 Sorcerer, lvl 1 Monk.
You gain Font of Magic to swap your two Sorcery points for a lvl 1 spell slot. Also you learn a new spell which will be:
- Chromatic Orb (this is why you need the 50gp diamond, you can use it to be one of the three chakra natures that Minato possesses and it kind of looks like a Rasengan only that you can hurl it 90 feet)


Reaching lvl 4 gain a lvl in Sorcerer. So at this point you are lvl 3 Sorcerer, lvl 1 Monk.
You gain Meta Magic and the two options that you will pick are:
- Quickened Spell (Minato is one of the fastest ninjas and can weave hand signs faster than most)
- Twinned Spell (only Chromatic Orb benifits from this at the moment but wait for your first third lvl spell)
You also learn a new spell and that should be:
- Misty Step (finally the first spell to play like the Yellow Flash, start teleporting around the battlefield)


Reaching lvl 5 gain a lvl in Monk. So at this point you are lvl 3 Sorcerer, lvl 2 Monk.
You gain Ki and with it some more options during combat to move around and start hitting more often.
The +10 to movement when not wearing armor or carrying a shield is perfect and fits with Minato being so fast.


Reaching lvl 6 gain a lvl in Sorcerer. So at this point you are lvl 4 Sorcerer, lvl 2 Monk.
For the ability score improvement go for +2 into Dex giving you +1 to AC, to hit, and damage with your melee attacks.
The extra cantrips that you can choose from this point are up irrelevant so you can pick what you like.
Recommended spell to learn is:
- Mirror Image (clone jutsu that does not require concentration)


Reaching lvl 7 gain a lvl in Sorcerer. So at this point you are lvl 5 Sorcerer, lvl 2 Monk.
Recommended spell to learn:
- Haste (now this is befitting of the Yellow Flash and with twinned spell you can let a party member join in on the fun)


Reaching lvl 8 gain a lvl in Monk. So at this point you are lvl 5 Sorcerer, lvl 3 Monk.
At this point I had difficulty choosing, Way of the Open Hand gives a lot of strong effects to your attacks early on, but Way of Shadow has a nice teleportation skill later on. You can go either way, but I went with Way of Shadow this guide for the ability to just flash around like Minato in shadows.
The spells that you can cast using Ki points with the Shadow Arts is a nice bonus.
Deflect Missiles is great and fits Minato's quick reaction time to attackers.


Reaching lvl 9 gain a lvl in Monk. So at this point you are lvl 5 Sorcerer, lvl 4 Monk.
For the ability score improvement take the Feat Resilient and choose Wisdom making your Wis 16. This benefits almost all your skills and your AC becomes 17 with both the Sorcerer and Monk method. From this point on use the Monk AC method.
Slow Fall, because all ninjas can jump from insane heights as if its nothing.


Reaching lvl 10 gain a lvl in Sorcerer. So at this point you are lvl 6 Sorcerer, lvl 4 Monk.
You gain Elemental Affinity that will boost the damage of your fire nature jutsu's.
Recommended spell to learn:
- Fireball (so that you have another option instead of Chromatic Orb, even though we dont know if Minato can cast the Fireball Technique its a good pick giving you a bit more offensive options for hordes of enemies)


Reaching lvl 11 gain a lvl in Sorcerer. So at this point you are lvl 7 Sorcerer, lvl 4 Monk.
Recommended spell to learn:
- Dimension Door (FLYING THUNDER GOD TECHNIQUE!!! at least one with a bit more range then Misty Step)


Reaching lvl 12 gain a lvl in Monk. So at this point you are lvl 7 Sorcerer, lvl 5 Monk.
You gain an extra attack and the possibility to stun someone for 1 Ki point. Also your unarmed attacks now do D6 damage.


Reaching lvl 13 gain a lvl in Sorcerer. So at this point you are lvl 8 Sorcerer, lvl 5 Monk.
For the ability score improvement put +2 into Wisdom again, making your AC 18 and also benefiting most of your skills and your Ki attacks. The reason that we do not Improve Charisma is because most of the Spells from the Sorcerer do not require an attack roll or a save roll, and having spell attack +8, spell DC 16 is still pretty high. Also having higher AC and not being hit fits Minato better.
Recommended spell to learn:
- Banishment (can be flavored as a sealing jutsu)


Reaching lvl 14 gain a lvl in Sorcerer. So at this point you are lvl 9 Sorcerer, lvl 5 Monk.
Recommended spell to learn:
- Teleportation Circle (here comes the big Flying Thunder God Technique, it will require some consultation with your DM but this can create so many awesome roleplaying scenarios as Minato)


Reaching lvl 15 gain a lvl in Monk. So at this point you are lvl 9 Sorcerer, lvl 6 Monk.
It took a while but your unarmed strikes now count as magical, also you gain an extra +5 movement.
But this is the ability that we really wanted, Shadow Step! Fighting in areas with dim light and/or darkness becomes heaven as you just teleport around using only bonus actions.


Reaching lvl 16 gain a lvl in Sorcerer. So at this point you are lvl 10 Sorcerer, lvl 6 Monk.
For the extra Meta Magic I give you two options:
- Distant Spell (increasing the range of almost all your teleportation jutsu's and attack spells)
or
- Subtle Spell (for roleplaying that Minato hardly needs to use signs, being stealthy when casting, and also being able to teleport away when you are being restrained and such)
Recommended spell to learn:
- Clairvoyance (Minato is a sensory type after all so having this spell will help you roleplay that more)


Reaching lvl 17 gain a lvl in Sorcerer. So at this point you are lvl 11 Sorcerer, lvl 6 Monk.
Recommended spell to learn:
- Arcane Gate (Teleportation that can be useful in many situations)


Reaching lvl 18 gain a lvl in Sorcerer. So at this point you are lvl 12 Sorcerer, lvl 6 Monk.
For the ability score improvement choose +2 boost to your Dexterity, giving you +1 to AC, to hit, and damage. How does it feel having 19 AC without wearing armor? Feels good right.


Reaching lvl 19 gain a lvl in Sorcerer. So at this point you are lvl 13 Sorcerer, lvl 6 Monk.
Recommended spell to learn:
- Teleport (the final form of the Flying Thunder God Technique)


Reaching lvl 20 gain a lvl in Monk. So at this point you are lvl 13 Sorcerer, lvl 7 Monk.
Gaining Evasion is great for your quick reaction-time to dodge out of harms way and Stillness of Mind is always a nice bonus to have.


This is the end of the guide, I hope you found it useful and that it is as close to the real thing as possible. There might be a few things that you could switch around such as instead of taking the Resilient feat at lvl 9 when you increase monk to lvl 4 take the Observant feat and increase wisdom with that. This gives you a passive perception of 23 at lvl 20.
This build is not meant to be OP in combat but instead to have fun in combat and being able to get out of dodge at any time. I love roleplaying a lot and I try to make that the core of my character builds and still be useful to the group either in combat with doing damage or support or out of combat with support and/or roleplay.

Let me know what you think and if you have a request for a certain character.

BRS
2018-04-12, 12:03 AM
Black Rock Shooter (Black Rock Shooter)
I think this character would be amazing in D&D, but I have no idea how to even start making her. She would probably be a multiclass to some degree, but since the show is so vague with her abilities, I don't really know what classes would fit. :)