MichielHagen
2016-10-27, 02:36 AM
Hello,
my party has last session killed the storyline of the sidequest i gave them, and i am currently blank on how i am giving them another.
The world
The world they are in is medieval, with no magic, and only humans.
Currently they are travelling from their current destination (small town they pass through) to the capital, with still 3 days of travel ahead of them.
The Party
The party consists of 5 humans with special powers (this is homebrewed, but other then that we play 3.5 rules).
Telekinist (Flying, ranged attacks)
Lifeforce (Drain attacks, detect lifeforce, healing)
Stonebending (Rockarmor, hard punches, Rock throwing, Burrow)
Teleporter (Dimension Door as move action, Skirmish)
Mushroom (Female, Grappler, immunities, spores)
The story
The party has recently discovered that in the future (about 15 years) their world will allign with a demon world in another dimension, which will cause portals to appear where demons will come through. Currently they are on their way to the Great Library of the Capital to find more information. They are travelling with the Duke of their Duchy, he has previously asked for their help, and is one of the few who knows that the demons are coming. Also travelling with them are 6 soldiers, a butler of some kind, and his daughter.
His daughter is also a special, which the party suspects, but she has denied. She can duplicate powers of specials she touches, and has the powers of all party members and a random firestarter she met before. She has stolen some special magic items (from her father, and magic items are extremely rare, like almost non-existent). She has no good intentions, altough i have no real goal set for her, she is extremely jealous and currently in love with the Telekinist.
The sidequest
The last sidequest was a traveller who would unintentionally summon portals to the demon-world when scared. They first encountered him in a tavern, where he was accused of cheating by a NPC and demons appeared, the traveller was the only survivor (because the demons dont attack him). When they see him the next day, the traveller was on the cart of the Merchant he was travelling with before (who died by demon), and the party accused them of stealing, eventually threathening him and demons appeared. The party decided to kill the traveller first, then the demons.
Anyway, i was planning on more story with this traveller, but he is gone.
I need a new sidequest, i have three options:
Special
In the next town, on the road, or tavern they find another special. If this is simply a good guy special, then there is not much story, they might ask him to join them and that's it. Either it's a bad guy special, or a special that is in some kind of trouble with his powers.
I prefer not a bad guy who is just going to attack them, but i want more of a story than that.
Currently i was thinking of a special who has taken over a town, maybe mind controlling the townpeople, but i am not sure how to go about that. What hints would i give the players, what if they do not pick up on the hints and want to leave. I guess i could have the townpeople not letting them leave until they meet their leader, who will try to mindcontrol them?
But since i am not sure about my own idea, if you got some other interesting special, tell me :D
The Daughter
At some point, i want the Daughter to confront the party. She currently hates Lifeforce guy, because he accused her of stuff (which was true). Maybe she will plan a assassination in the next town they stop in. I was thinking the town has their annual townsfestivities, which will cause some diversions. She will hire some bad guys to somehow lure the Lifeforce guy away from the party, and let them attack him, while she would join in after. I haven't tought of a good lure yet, and i wonder if i should do this as a DM (single one player out, with a decent chance to eliminate him).
Something else
A combat encounter seems hard, i could send a large bunch of bandits at them, but have done this before, and they proof of little challenge (they are level 7 by now, bandits are not).
I have also given them Dire Bears and Dire wolves, which would not be fun to duplicate those encounters again.
I cannot think of a challenge (whether combat or something else) that would challenge them.
Obstacles are easily overcome by a teleporter and flyer.
Anyone have any ideas? it would be mostly appreciated.
(sorry for any gramatical or spelling errors, english is not my native language)
my party has last session killed the storyline of the sidequest i gave them, and i am currently blank on how i am giving them another.
The world
The world they are in is medieval, with no magic, and only humans.
Currently they are travelling from their current destination (small town they pass through) to the capital, with still 3 days of travel ahead of them.
The Party
The party consists of 5 humans with special powers (this is homebrewed, but other then that we play 3.5 rules).
Telekinist (Flying, ranged attacks)
Lifeforce (Drain attacks, detect lifeforce, healing)
Stonebending (Rockarmor, hard punches, Rock throwing, Burrow)
Teleporter (Dimension Door as move action, Skirmish)
Mushroom (Female, Grappler, immunities, spores)
The story
The party has recently discovered that in the future (about 15 years) their world will allign with a demon world in another dimension, which will cause portals to appear where demons will come through. Currently they are on their way to the Great Library of the Capital to find more information. They are travelling with the Duke of their Duchy, he has previously asked for their help, and is one of the few who knows that the demons are coming. Also travelling with them are 6 soldiers, a butler of some kind, and his daughter.
His daughter is also a special, which the party suspects, but she has denied. She can duplicate powers of specials she touches, and has the powers of all party members and a random firestarter she met before. She has stolen some special magic items (from her father, and magic items are extremely rare, like almost non-existent). She has no good intentions, altough i have no real goal set for her, she is extremely jealous and currently in love with the Telekinist.
The sidequest
The last sidequest was a traveller who would unintentionally summon portals to the demon-world when scared. They first encountered him in a tavern, where he was accused of cheating by a NPC and demons appeared, the traveller was the only survivor (because the demons dont attack him). When they see him the next day, the traveller was on the cart of the Merchant he was travelling with before (who died by demon), and the party accused them of stealing, eventually threathening him and demons appeared. The party decided to kill the traveller first, then the demons.
Anyway, i was planning on more story with this traveller, but he is gone.
I need a new sidequest, i have three options:
Special
In the next town, on the road, or tavern they find another special. If this is simply a good guy special, then there is not much story, they might ask him to join them and that's it. Either it's a bad guy special, or a special that is in some kind of trouble with his powers.
I prefer not a bad guy who is just going to attack them, but i want more of a story than that.
Currently i was thinking of a special who has taken over a town, maybe mind controlling the townpeople, but i am not sure how to go about that. What hints would i give the players, what if they do not pick up on the hints and want to leave. I guess i could have the townpeople not letting them leave until they meet their leader, who will try to mindcontrol them?
But since i am not sure about my own idea, if you got some other interesting special, tell me :D
The Daughter
At some point, i want the Daughter to confront the party. She currently hates Lifeforce guy, because he accused her of stuff (which was true). Maybe she will plan a assassination in the next town they stop in. I was thinking the town has their annual townsfestivities, which will cause some diversions. She will hire some bad guys to somehow lure the Lifeforce guy away from the party, and let them attack him, while she would join in after. I haven't tought of a good lure yet, and i wonder if i should do this as a DM (single one player out, with a decent chance to eliminate him).
Something else
A combat encounter seems hard, i could send a large bunch of bandits at them, but have done this before, and they proof of little challenge (they are level 7 by now, bandits are not).
I have also given them Dire Bears and Dire wolves, which would not be fun to duplicate those encounters again.
I cannot think of a challenge (whether combat or something else) that would challenge them.
Obstacles are easily overcome by a teleporter and flyer.
Anyone have any ideas? it would be mostly appreciated.
(sorry for any gramatical or spelling errors, english is not my native language)