Luccan
2016-11-01, 12:37 AM
I'm bouncing around ideas for a campaign where things have progressed past the usual DnD medieval fantasy world (slightly). There will be guns and more living conveniences, that sort of thing. But there's also going to be social changes.
With that in mind, this world is a century or two past slaughtering Goblinoids and Orcs because they live to close. Goblinoids have formed a major nation (and a few no one cares about) and are in every technological respect, equals to the other standard humanoids. Orcs, meanwhile, have formed a loose confederations of city-states (the "Clan of Tribes") still in the medieval period, but they're more tolerated in more advanced nations and their society isn't as terrible. I want to make Goblins and Orcs an option to players as a result, but they feel under powered compared to even the standard PHB races. How would you fix this? Or do you think they're equal in power? Also, any suggestions for Half-Elf or Half-Orc would be good too.
P.S. I realize unless a race gives you something you specifically need for a build it basically doesn't matter, but I feel at early levels it does matter at least a little and I'd like to know how I can give these two (or four) races a fair start.
TL;DR: How do I make Orcs and Goblins equals to Elves, Dwarves, Humans, or one of the other standard races. Also help with Half-Elves and Half-Orcs would be appreciated, but they aren't the focus.
With that in mind, this world is a century or two past slaughtering Goblinoids and Orcs because they live to close. Goblinoids have formed a major nation (and a few no one cares about) and are in every technological respect, equals to the other standard humanoids. Orcs, meanwhile, have formed a loose confederations of city-states (the "Clan of Tribes") still in the medieval period, but they're more tolerated in more advanced nations and their society isn't as terrible. I want to make Goblins and Orcs an option to players as a result, but they feel under powered compared to even the standard PHB races. How would you fix this? Or do you think they're equal in power? Also, any suggestions for Half-Elf or Half-Orc would be good too.
P.S. I realize unless a race gives you something you specifically need for a build it basically doesn't matter, but I feel at early levels it does matter at least a little and I'd like to know how I can give these two (or four) races a fair start.
TL;DR: How do I make Orcs and Goblins equals to Elves, Dwarves, Humans, or one of the other standard races. Also help with Half-Elves and Half-Orcs would be appreciated, but they aren't the focus.