Jopustopin
2016-11-08, 08:29 AM
I'm looking to build a Jade Phoenix Mage. I'm probably going to take a template or something just to make it more challenging for me at low levels (you know like Phrenic or Half Dragon because D&D too easy now). Obviously with LA buyoff...
I'm looking at a +17 BAB (Fractional Variant used), 15 IL, 9th level spells here.
Build
Crusader 1/Diviner 3/Master Specialist 3/Abjurant Champion 3/Jade Phoenix Mage 10
Level 1) Crusader (Extra Granted Maneuver, Stone Power)
Level 2) Diviner (Focused Specialist Variant, Fighter Feat Variant, Enhanced Awareness Variant) (Improved Sunder)
Level 3) Diviner (Spell Focus: Divination)
Level 4) Diviner
Level 5) Master Specialist (Skill Focus: Spellcraft)
Level 6) Master Specialist (Practiced Spellcaster)
Level 7) Jade Phoenix Mage
Level 8) Jade Phoenix Mage
Level 9) Jade Phoenix Mage (Arcane Strike)
Level 10) Abjurant Champion
Level 11) Abjurant Champion
Level 12) Abjurant Champion (Minor Shapeshift)
Level 13) Master Specialist (Greater Spell Focus: Divination)
Level 14) Jade Phoenix Mage
Level 15) Jade Phoenix Mage (Combat Brute)
Level 16) Jade Phoenix Mage
Level 17) Jade Phoenix Mage
Level 18) Jade Phoenix Mage (????)
Level 19) Jade Phoenix Mage
Level 20) Jade Phoenix Mage
Maneuvers
Level 1: Crusader's Strike, Stone Bones, Charging Minotaur, Douse the Flames, Vanguard Strike, Leading the Charge
Level 7: Distracting Ember or whatever
Level 9: Flashing Sun
Level 15: Leaping Flame
Level 17: Rallying Strike, Thicket of Blades
Level 19: Shield Counter
My idea is that I have a lot of divination spells that I can just sack for arcane strike and/or arcane wrath. Since it's a divination focused specialist I only lose two non-important schools keeping a wizards versatility (I would give up evocation and enchantment). At low levels I use stone power to stay tanky and use it to meet the prerequisites for Combat Brute which I'll power later on by casting Bite of the X to get power attack for real. On the round that I use Combat Brute I can Flashing Sun for an extra attack, arcane strike/arcane wrath. More damage, more accuracy, sacking divination spells.
Only three levels of Abjurant champion as I can't see myself ever using the fourth level ability (it's not as strong as JPM and I won't have the swift actions to use it).
I feel like if combat calls for me to be tanky I have Stone Power and Minor Shapeshift, if I need to be a wizard I have every important school open to me, if I need to wade in I can charge and then sack all my divination spells.
Thoughts? Suggestions?
I'm looking at a +17 BAB (Fractional Variant used), 15 IL, 9th level spells here.
Build
Crusader 1/Diviner 3/Master Specialist 3/Abjurant Champion 3/Jade Phoenix Mage 10
Level 1) Crusader (Extra Granted Maneuver, Stone Power)
Level 2) Diviner (Focused Specialist Variant, Fighter Feat Variant, Enhanced Awareness Variant) (Improved Sunder)
Level 3) Diviner (Spell Focus: Divination)
Level 4) Diviner
Level 5) Master Specialist (Skill Focus: Spellcraft)
Level 6) Master Specialist (Practiced Spellcaster)
Level 7) Jade Phoenix Mage
Level 8) Jade Phoenix Mage
Level 9) Jade Phoenix Mage (Arcane Strike)
Level 10) Abjurant Champion
Level 11) Abjurant Champion
Level 12) Abjurant Champion (Minor Shapeshift)
Level 13) Master Specialist (Greater Spell Focus: Divination)
Level 14) Jade Phoenix Mage
Level 15) Jade Phoenix Mage (Combat Brute)
Level 16) Jade Phoenix Mage
Level 17) Jade Phoenix Mage
Level 18) Jade Phoenix Mage (????)
Level 19) Jade Phoenix Mage
Level 20) Jade Phoenix Mage
Maneuvers
Level 1: Crusader's Strike, Stone Bones, Charging Minotaur, Douse the Flames, Vanguard Strike, Leading the Charge
Level 7: Distracting Ember or whatever
Level 9: Flashing Sun
Level 15: Leaping Flame
Level 17: Rallying Strike, Thicket of Blades
Level 19: Shield Counter
My idea is that I have a lot of divination spells that I can just sack for arcane strike and/or arcane wrath. Since it's a divination focused specialist I only lose two non-important schools keeping a wizards versatility (I would give up evocation and enchantment). At low levels I use stone power to stay tanky and use it to meet the prerequisites for Combat Brute which I'll power later on by casting Bite of the X to get power attack for real. On the round that I use Combat Brute I can Flashing Sun for an extra attack, arcane strike/arcane wrath. More damage, more accuracy, sacking divination spells.
Only three levels of Abjurant champion as I can't see myself ever using the fourth level ability (it's not as strong as JPM and I won't have the swift actions to use it).
I feel like if combat calls for me to be tanky I have Stone Power and Minor Shapeshift, if I need to be a wizard I have every important school open to me, if I need to wade in I can charge and then sack all my divination spells.
Thoughts? Suggestions?