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Sir_Chivalry
2016-11-11, 11:12 AM
A thought occured to me while puzzling over some arrays for a mystic character

The Variable power allows 5 pp per rank that is re-allocatable to powers after taking the necessary action (basic one is standard)

Are you allowed to spend the five points on Alternate Power feats, essentially being able to, with a Magic array, redesign part of your array on the fly?

Like say you normally have

Magic 12
Blast 12
Mental Blast 6
Mind Control 12
Teleport (affects others) 8

Could you then use Variable as a standard action to add

Environmental Control (bright light) 12
Nauseate 12
Stun 12
Summon (demons) 12
Teleport (portal) 6

And then later switch out those five powers for five different ones, while keeping the basic array?

Grod_The_Giant
2016-11-11, 03:00 PM
I don't know about RAW, but that's a hard "**** no" from any logical GM.

Beleriphon
2016-11-12, 03:08 PM
Are you allowed to spend the five points on Alternate Power feats, essentially being able to, with a Magic array, redesign part of your array on the fly?

Like say you normally have

Magic 12
Blast 12
Mental Blast 6
Mind Control 12
Teleport (affects others) 8

Could you then use Variable as a standard action to add

Environmental Control (bright light) 12
Nauseate 12
Stun 12
Summon (demons) 12
Teleport (portal) 6

And then later switch out those five powers for five different ones, while keeping the basic array?

No, you can't do that. The reason being that Variable is a power/effect. So it counts as a power in the Magic array to start with. So you'd have

Magic 12
Blast 12
Mental Blast 6
Mind Control 12
Teleport (affects others) 8
Variable X

Sir_Chivalry
2016-11-12, 05:48 PM
It would count as a power or effect in the array if it was placed in the array, not if it wasn't in the array.

It doesn't just get slammed into the array by being bought.

So I'm not really following your reasoning there.

Grod's got a point however.

Beleriphon
2016-11-13, 10:21 AM
It would count as a power or effect in the array if it was placed in the array, not if it wasn't in the array.

It doesn't just get slammed into the array by being bought.

So I'm not really following your reasoning there.

Grod's got a point however.

Ah, sorry. I misunderstood what you were asking. You can't use variable to add power feats to an existing effect since they are "extras" much like you can't remove flaws from an effect using Variable. Since APs are power feats, its a no go.