Grytorm
2016-11-13, 04:33 PM
Well, hello there. I had an idea to make a 4x game, which is a bit of a big project which will probably not happen any time soon. Especially since I have currently have ideas for 52 factions (though I have already forgotten some of them). The factions aren't largely based on real world groups, but I was thinking of representation and not a lot of actual representation going on. The closest to an African nation was a bit of a mish mash which for some reason I assigned the trait of being dark skinned. But the broader idea wasn't incredibly Africa specific.
So, should I actively try and develop them further in that direction and do research to make my idea authentic. wait and see how the idea develops without any specific attempts at guidance especially since it will probably amount to nothing. Or would it be worthwhile to specifically do some research into Africa and see if I can find any inspiration to mix with what I can find out.
(At this point all I am doing is writing out basic short tech trees and deciding how much to borrow from other games in the genre. ie. I like the level up thing from Age of Wonders)
So, should I actively try and develop them further in that direction and do research to make my idea authentic. wait and see how the idea develops without any specific attempts at guidance especially since it will probably amount to nothing. Or would it be worthwhile to specifically do some research into Africa and see if I can find any inspiration to mix with what I can find out.
(At this point all I am doing is writing out basic short tech trees and deciding how much to borrow from other games in the genre. ie. I like the level up thing from Age of Wonders)