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The Walrus
2016-11-13, 06:12 PM
Right now, this just has one spell for the 5e Spellbrew Contest II (http://www.giantitp.com/forums/showthread.php?505138-5e-Spellbrew-Contest-II-The-Themes-they-are-A-changing), but I may add others later.

Opinion Swap
3rd-level Enchantment

Casting Time: 1 action
Range: 30 feet
Components: V,S
Duration: Instantaneous

This spell allows you to attempt to swap your opinion on a particular subject with that of one humanoid creature within range.

When this spell is cast, the target must make a wisdom save, gaining advantage on the roll if the chosen subject is extremely significant to the target. On a successful save, the target feels a sudden intrusive thought telling them how to feel about the subject in question, but is able to ignore it. On a failed save, the target's opinion on the chosen subject changes to the caster's opinion, and the caster's opinion on the subject changes to the target's former opinion.

Note that the 'opinion' being transferred is only the emotional valence associated with the subject, so if the caster chooses 'The King of the Eastern Isle' as the subject, and hates the king for reasons X,Y,and Z, on a successful casting of the spell, the target will acquire a visceral hatred for the king, but it won't necessarily be for reasons X,Y, and Z. Instead, the target will come up with their own reasons to justify their new opinion. Meanwhile, if we assume the target previously loved the king, the caster will still recall reasons X,Y, and Z, but will now find them unconvincing on an emotional level, although they may still understand them intellectually.

Also note that there is no lasting magical effect created by the spell which forces the new opinions to stay fixed in place. If the caster or target's opinion on a subject they previously felt strongly on is switched to a neutral affect towards it, they will likely regain their initial opinion before too long for all the reasons they developed that opinion in the first place. However, strong opinions in either direction will usually be much slower to change, as most humanoids will tend to interpret all evidence about the subject in the best or worst possible light to confirm their existing feelings.

The subject you choose may be a particular person, a faction, an ideology, religion, place, nation, artistic movement, or almost anything which can be described by a single word or phrase. You may choose a subject the target doesn't know about, in which case their original opinion on the subject is treated as total ambivalence towards it. The target still won't know about the existence of the subject after the spell is cast, but will rather have a subconscious, 'gut-feeling' about the subject should they ever come across it in the future.

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I'm a little unsure if 3rd level is right for this spell. It's unusual for an enchantment to have a permanent effect like this, so it seems like it might be reasonably be higher. Also, it's a fairly versatile spell, allowing the caster to discover what a person really feels about a given subject, act as a pseudo charm-person (but generating positive feelings towards a subject other than the caster, potentially), allow the caster to better disguise themselves socially by enabling them to actually feel the opinions they would otherwise have to emulate, and perform various other manipulations.

On the other hand, the spell entails a certain degree of risk to the caster, as it reveals their own opinion even on a failed save, and is especially dangerous to cast on a target whose opinion you're unsure of.