SangoProduction
2016-11-13, 07:16 PM
These aren't intended to make them powerful (or perhaps even competitive), but just a bit more usable and/or flexible.
For Unarmed Strike:
1) You may explicitly two-weapon-fight with them.
2) Monks are explicitly proficient with them.
3) There's a new item called Cloth Wrapping, which does nothing but allow unarmed strikes to be enchanted as though it were a weapon. Cloth Wrapping can also be made of various types of cloth from Linen to Silk, or even Leathers. These cost the same as Gauntlets, and can apply to all unarmed strikes.
4) Anyone with Improved Unarmed Strike feat may use two Cloth Wrappings as though wielding two weapons.
For Two Weapon Fighting:
1) A person with the Two Weapon Fighting feat may use the enchantments on one weapon for both/either weapons in a full attack. Meaning, if attacking with a +1 Short Sword and a Dagger (for whatever reason) using Two Weapon Fighting, they can both count as +1 for the purposes of Full Attacks. Or if one was acidic and the other was Flaming, then they can both be either enchantment.
This does not allow mixing/matching enchantments from both weapons. The +5 Acid Burst, Flaming, Frost, Ghost Touch, Short Sword wielded with a +1 Disruption Dagger, doesn't allow the first one to gain Disruption in addition to its original enchantments, but replacing the enchantments with +1 Disruption.
1.explanation) This is to sort of relieve the whole deal where TWFers have to buy two weapons, which can be rather expensive. While also offering the chance for versatility, if they do choose to do so. Perhaps to offer a little theoretical niche for them.
2) Attack penalty when "Off-hand weapon is light and Two-Weapon Fighting feat" is -1/-1, rather than -2/-2.
For Unarmed Strike:
1) You may explicitly two-weapon-fight with them.
2) Monks are explicitly proficient with them.
3) There's a new item called Cloth Wrapping, which does nothing but allow unarmed strikes to be enchanted as though it were a weapon. Cloth Wrapping can also be made of various types of cloth from Linen to Silk, or even Leathers. These cost the same as Gauntlets, and can apply to all unarmed strikes.
4) Anyone with Improved Unarmed Strike feat may use two Cloth Wrappings as though wielding two weapons.
For Two Weapon Fighting:
1) A person with the Two Weapon Fighting feat may use the enchantments on one weapon for both/either weapons in a full attack. Meaning, if attacking with a +1 Short Sword and a Dagger (for whatever reason) using Two Weapon Fighting, they can both count as +1 for the purposes of Full Attacks. Or if one was acidic and the other was Flaming, then they can both be either enchantment.
This does not allow mixing/matching enchantments from both weapons. The +5 Acid Burst, Flaming, Frost, Ghost Touch, Short Sword wielded with a +1 Disruption Dagger, doesn't allow the first one to gain Disruption in addition to its original enchantments, but replacing the enchantments with +1 Disruption.
1.explanation) This is to sort of relieve the whole deal where TWFers have to buy two weapons, which can be rather expensive. While also offering the chance for versatility, if they do choose to do so. Perhaps to offer a little theoretical niche for them.
2) Attack penalty when "Off-hand weapon is light and Two-Weapon Fighting feat" is -1/-1, rather than -2/-2.