Millstone85
2016-11-15, 01:30 AM
So I just browsed through the Monster Manual and Volo's Guide to Monsters, specifically the chapters on NPCs, and I put each entry under the playable class it made me think of.
Barbarian
* berserker
* tribal warrior
Bard
* bard
Cleric
* acolyte
* cultist
* cult fanatic
* kraken priest
* priest
* war priest
Druid
* archdruid
* druid
Fighter
* champion
* gladiator
* guard
* knight
* noble
* thug
* veteran
* warlord
Monk
* martial adept
Paladin
* blackguard
Ranger
* archer
* scout
Rogue
* assassin
* bandit
* bandit captain
* master thief
* spy
* swashbuckler
Sorcerer
* -
Warlock
* warlock of the archfey
* warlock of the fiend
* warlock of the great old one
Wizard
* abjurer
* apprentice wizard
* archmage
* conjurer
* diviner
* enchanter
* evoker
* illusionist
* mage
* necromancer
* transmuter
Interestingly, there is now an NPC for every warlock and wizard subclass in the PHB. The wizard also gets a new "general level" NPC, the apprentice wizard, to study under the mage and the archmage.
For the barbarian, I guess PHB subclasses were already met.
With the rogue, much but not all of the PHB and SCAG is covered.
They got creative with the cleric and the fighter.
The poor paladin is only represented by an oathbreaker.
The bard, the druid, the monk and the ranger are... there.
And what, not a single sorcerer?
How do you feel about the cast so far?
Do you see any potential "followers race" between playable classes?
Do you wish NPCs got more features from the classes / less features not available to players?
Do you wish there were more NPCs not remotely similar to any playable class?
Barbarian
* berserker
* tribal warrior
Bard
* bard
Cleric
* acolyte
* cultist
* cult fanatic
* kraken priest
* priest
* war priest
Druid
* archdruid
* druid
Fighter
* champion
* gladiator
* guard
* knight
* noble
* thug
* veteran
* warlord
Monk
* martial adept
Paladin
* blackguard
Ranger
* archer
* scout
Rogue
* assassin
* bandit
* bandit captain
* master thief
* spy
* swashbuckler
Sorcerer
* -
Warlock
* warlock of the archfey
* warlock of the fiend
* warlock of the great old one
Wizard
* abjurer
* apprentice wizard
* archmage
* conjurer
* diviner
* enchanter
* evoker
* illusionist
* mage
* necromancer
* transmuter
Interestingly, there is now an NPC for every warlock and wizard subclass in the PHB. The wizard also gets a new "general level" NPC, the apprentice wizard, to study under the mage and the archmage.
For the barbarian, I guess PHB subclasses were already met.
With the rogue, much but not all of the PHB and SCAG is covered.
They got creative with the cleric and the fighter.
The poor paladin is only represented by an oathbreaker.
The bard, the druid, the monk and the ranger are... there.
And what, not a single sorcerer?
How do you feel about the cast so far?
Do you see any potential "followers race" between playable classes?
Do you wish NPCs got more features from the classes / less features not available to players?
Do you wish there were more NPCs not remotely similar to any playable class?