MasterMercury
2016-11-15, 10:28 PM
Hey guys. I've been planning this particular adventure for a long time, and now my players are finally on track to get to it.
The plot is that they are using an underground "shortcut" to sneak into a hobgoblin fortress to rescue the son of a noble woman.
The entrance to the passage is in a hob fortress that they already cleared.
They go down, and a carrion crawler runs on the ceiling in their direction. If the party doesn't attack, they're fine.
After that, they hit a bump. The passage has been split in two, with a huge chasm between the two tunnel entrances. They see a stone "bridge" beneath them leading into a fungus lit tunnel. The floors and walls of the tunnel are immaculate....
A gelatinous cube will be following them for an hour, slowly silently trudging behind them. Hopefully, the party doesn't notice until.... they come across a Quaggoth (underground Bigfoot) feasting on a carrion crawler.
Now they are trapped between a monster and a wall of acid.
Advice needed: How can I foreshadow the cube so it doesn't seem unfair that it just appears. Any other combat suggestions? I have a part 2, but I'll save that till they complete this. Thanks in advance.
The plot is that they are using an underground "shortcut" to sneak into a hobgoblin fortress to rescue the son of a noble woman.
The entrance to the passage is in a hob fortress that they already cleared.
They go down, and a carrion crawler runs on the ceiling in their direction. If the party doesn't attack, they're fine.
After that, they hit a bump. The passage has been split in two, with a huge chasm between the two tunnel entrances. They see a stone "bridge" beneath them leading into a fungus lit tunnel. The floors and walls of the tunnel are immaculate....
A gelatinous cube will be following them for an hour, slowly silently trudging behind them. Hopefully, the party doesn't notice until.... they come across a Quaggoth (underground Bigfoot) feasting on a carrion crawler.
Now they are trapped between a monster and a wall of acid.
Advice needed: How can I foreshadow the cube so it doesn't seem unfair that it just appears. Any other combat suggestions? I have a part 2, but I'll save that till they complete this. Thanks in advance.