MonkeySage
2016-11-23, 03:20 AM
Loth Darklass was born to into a small nomadic band of halflings; he has always dreamed of establishing a proper community, a city for halflings. One where halflings could do more than simply live in the shadows of bigfolk. To this end, he became a journeyman merchant under the tutelage of a human merchant.
Around the age of 15, Loth discovered his latent powers on the road. He and his master had been accosted by a group of bandits, and fearing what would happen, Loth stepped forward and tried to convince the leader to leave them alone. At first, it didn't work... Something stirred in Loth... the words he'd heard in his dreams, he now spoke in a hushed tone. Strange words, which he later discovered to be of the dragon tongue. To his surprise, the leader aquieced; astonished, Loth decided to investigate further. He began reading books on magic, he asked his parents about their family history. As it turns out, one of his ancestors was a silver dragon.
Loth is ambitious for a halfling. He cares deeply for his people, and wishes to see them reach their potential. He keeps his powers from others, for fear of what would happen if they found out.. yet he believes those powers could one day help him achieve his dream of establishing a halfling city state. He's very diligent, and works tirelessly both to improve his trade and to train see the potential of his powers, to the point that it seems he takes little time to relax. He holds little regard for those in authority, particularly those with noble privilege, believing that they most often tend to abuse the weak.
Now, I don't expect to be able to establish that city state in game, it's more just something that motivates him to travel. That said, the gm believes it's not an entirely unrealistic goal. it is a dangerous one, though. Nearby nobles would not take kindly to a city state popping up out of the blue.
So, goal one: save up an arse-load of cash and become a renowned merchant....
That's about as far as I've gotten. Oh, and make friends in high places.
I've already made a potentially lucrative investment into a mining project, and in a month I can pick up some expensive ores that I could sell. As yet, I'm not a fully independent merchant, though I'm a level 5 sorcerer/level 1 silver dragon disciple. My mentor is a powerless human merchant.
Any tips on where to go from here?
I need to save up cash.
I need to make friends, potentially with the nobility that I despise.
I need to make myself indispensable as a trader.
And I'd like to establish that city state.
I've emphasized enchantments and illusions in my magic, and in terms of skills I'm full of guile. I have a forked silver tongue, high bluff, high diplomacy, and high intimidate.
In combat, I prefer to use trickery and diplomacy to make enemies not want to fight. I don't like killing, I don't like violence, so I try to avoid them when possible. That said, I'm by no means a pacifist.
Around the age of 15, Loth discovered his latent powers on the road. He and his master had been accosted by a group of bandits, and fearing what would happen, Loth stepped forward and tried to convince the leader to leave them alone. At first, it didn't work... Something stirred in Loth... the words he'd heard in his dreams, he now spoke in a hushed tone. Strange words, which he later discovered to be of the dragon tongue. To his surprise, the leader aquieced; astonished, Loth decided to investigate further. He began reading books on magic, he asked his parents about their family history. As it turns out, one of his ancestors was a silver dragon.
Loth is ambitious for a halfling. He cares deeply for his people, and wishes to see them reach their potential. He keeps his powers from others, for fear of what would happen if they found out.. yet he believes those powers could one day help him achieve his dream of establishing a halfling city state. He's very diligent, and works tirelessly both to improve his trade and to train see the potential of his powers, to the point that it seems he takes little time to relax. He holds little regard for those in authority, particularly those with noble privilege, believing that they most often tend to abuse the weak.
Now, I don't expect to be able to establish that city state in game, it's more just something that motivates him to travel. That said, the gm believes it's not an entirely unrealistic goal. it is a dangerous one, though. Nearby nobles would not take kindly to a city state popping up out of the blue.
So, goal one: save up an arse-load of cash and become a renowned merchant....
That's about as far as I've gotten. Oh, and make friends in high places.
I've already made a potentially lucrative investment into a mining project, and in a month I can pick up some expensive ores that I could sell. As yet, I'm not a fully independent merchant, though I'm a level 5 sorcerer/level 1 silver dragon disciple. My mentor is a powerless human merchant.
Any tips on where to go from here?
I need to save up cash.
I need to make friends, potentially with the nobility that I despise.
I need to make myself indispensable as a trader.
And I'd like to establish that city state.
I've emphasized enchantments and illusions in my magic, and in terms of skills I'm full of guile. I have a forked silver tongue, high bluff, high diplomacy, and high intimidate.
In combat, I prefer to use trickery and diplomacy to make enemies not want to fight. I don't like killing, I don't like violence, so I try to avoid them when possible. That said, I'm by no means a pacifist.