PDA

View Full Version : Pathfinder Dragon Knight [PEACH]



SodaDarwin
2016-11-24, 03:37 PM
So I worked up the drive to make something for the first time in a while, and I came up with a sort of martial class based around dragons. It's meant to be a bit over the top (though not in the sense of "ungodly strong"). Please, do be honest about what does and doesn't work, what needs changes, and so on.

https://docs.google.com/document/d/1t00575ThnSyWaQ2JwICnaLy1IpH0YbJeLr-xOsu89MY/edit?usp=sharing

Previously I had been aiming to give them a dragon companion, but that wound up being too much like the Dragonrider third party class for my tastes, so I switched over to a more "Big Warrior" type character. It's not really meant to be a dragon-hunter, nor a dragon-paladin, rather a warrior who is like a dragon in many ways.

Is the class too front-loaded? Too specialised? Too bursty? Dragon Leap and Dragon Charge were two things in particular I had to fiddle with for a while to make work how I wanted.

nikkoli
2016-11-24, 05:23 PM
Have you seen/hear of the thing about humans being dire halflings? I've found a reason to take Racial Heritage (Halflings), and truly make a dire halfling dragon critter dude thing person.

Anyway I think the class is pretty good as is. I'd let someone play it in my games, but I would say for the one you smack someone out of the air, make the DC something achievable, same as breath weapon or like 5+1/2 damage, damage can scale pretty well, especially since you've got the count as mounted while charged by then and you can one hand a lance.

I'd also put in a remark about dragons that have non standard breath weapons as their main one. Like I think the esoteric astral and nightmare dragons both have force breath, and one of the dragons main one is an ability damage cone.