Hiro Quester
2016-11-28, 03:50 PM
How does a non INT-focussed caster handle the massive spacecraft checks needed to cast epic spells?
Playing a Druid. Just made 19th level. DM has just informed us that he estimates that we will probably be playing to 21 or 22 level to finish out the story.
So Epic spells are a possibility, then. But I have put all my investment of abilities into Wis and Con, with minimal investment in Intelligence.
Spellcraft is close to maxed out, by 20th level I'll have 23 ranks there. But with a 12 intelligence, my Int bonus isn't adding much to spellcraft checks.
I can --and will-- get a headband of intellect to boost int-based skills. That can get my int bonus to +4 at best.
So a masterwork item of spellcraft will add +2, headband and natural intelligence +4, and 23-25 ranks only gets my spellcraft to D20+29-31 or so.
Knowledge (arcana) offers a spellcraft synergy bonus, but that is cross class, and usually taken care of by the party wizard and incantatrix/sorceror. It will take a big investment in a mostly redundant skill to get that synergy bonus.
Is it even worth trying to get spellcraft high enough? Even the lower end of the spellcraft range for epic spells seems to be in the range of 60 or so spellcraft check required too cast the spell.
I'd like to talk to our cheese-averse DM (the incantatrix has some limits placed on him --no item familiar, for example) about getting a custom item to boost spellcraft checks. But I'm wary because then everyone (esp. the incantatrix) will want one. And that could get difficult for the DM to balance.
Other skill-enhancing spells like Divine Insight seem useful when you know you'll be casting an epic spell. But impossible to use if you want to learn/develop spells that are cast on the fly, with little notice.
Hmmm... Perhaps creating a 3/day item of Divine Insight would be a worthy investment for +20 to a skill check.
How else can a Druid cast epic spells, when so much of epic spellcasting seems focussed on intelligence/spellcraft and arcane casting that are biased towards wizards?
Is it even worth trying to be able to cast epic spells for a divine caster like a druid?
Perhaps I should look at branching out into a different (non-casting-progressing?) class altogether once I reach epic levels. Branch into monk, fist of the forest, or whatever.
I'm interested in hearing from anyone who has played a druid to epic levels.
Even suggestions for epic spells that might not have such a high spellcraft check (or effective and manageable ways of mitigating the check --e.g. backlash--) would be welcome.
Playing a Druid. Just made 19th level. DM has just informed us that he estimates that we will probably be playing to 21 or 22 level to finish out the story.
So Epic spells are a possibility, then. But I have put all my investment of abilities into Wis and Con, with minimal investment in Intelligence.
Spellcraft is close to maxed out, by 20th level I'll have 23 ranks there. But with a 12 intelligence, my Int bonus isn't adding much to spellcraft checks.
I can --and will-- get a headband of intellect to boost int-based skills. That can get my int bonus to +4 at best.
So a masterwork item of spellcraft will add +2, headband and natural intelligence +4, and 23-25 ranks only gets my spellcraft to D20+29-31 or so.
Knowledge (arcana) offers a spellcraft synergy bonus, but that is cross class, and usually taken care of by the party wizard and incantatrix/sorceror. It will take a big investment in a mostly redundant skill to get that synergy bonus.
Is it even worth trying to get spellcraft high enough? Even the lower end of the spellcraft range for epic spells seems to be in the range of 60 or so spellcraft check required too cast the spell.
I'd like to talk to our cheese-averse DM (the incantatrix has some limits placed on him --no item familiar, for example) about getting a custom item to boost spellcraft checks. But I'm wary because then everyone (esp. the incantatrix) will want one. And that could get difficult for the DM to balance.
Other skill-enhancing spells like Divine Insight seem useful when you know you'll be casting an epic spell. But impossible to use if you want to learn/develop spells that are cast on the fly, with little notice.
Hmmm... Perhaps creating a 3/day item of Divine Insight would be a worthy investment for +20 to a skill check.
How else can a Druid cast epic spells, when so much of epic spellcasting seems focussed on intelligence/spellcraft and arcane casting that are biased towards wizards?
Is it even worth trying to be able to cast epic spells for a divine caster like a druid?
Perhaps I should look at branching out into a different (non-casting-progressing?) class altogether once I reach epic levels. Branch into monk, fist of the forest, or whatever.
I'm interested in hearing from anyone who has played a druid to epic levels.
Even suggestions for epic spells that might not have such a high spellcraft check (or effective and manageable ways of mitigating the check --e.g. backlash--) would be welcome.