NerdHut
2016-12-17, 12:55 AM
Hello Playground!
I'm at the start of the planning stage of a short D&D 3.5 campaign I'll be running for my family. I've been DMing for friends for the past several months, and in between storylines I'll have a couple free months. In that time, my mother has asked me to run something for the family. But I'm not sure what to do. My mother hasn't played since the 80s, my dad mostly played Boot Hill (mechanically similar to 2nd Ed AD&D, and also in the 80s), and my brother has never played. I'm essentially dealing with three beginners. There are two things I need help with.
1) Should I build the characters for them, or sit down and help them through the process? I'm pretty sure I'll have them at level 2 or 3, figuring it's low enough level to avoid overwhelming them, but enough HP that I don't accidentally one-hit-kill them. If I build the characters for them, I will ask them what kind of things they want their character to do. But I know getting a say in what features you have is also nice. I'm not sure which is better in this case.
2) I CAN'T THINK OF AN ADVENTURE!!! I don't want to plop them in a RP-less dungeon, and right now I've got writer's block. Anyone have adventure ideas or jumping-off points for me?
I'm at the start of the planning stage of a short D&D 3.5 campaign I'll be running for my family. I've been DMing for friends for the past several months, and in between storylines I'll have a couple free months. In that time, my mother has asked me to run something for the family. But I'm not sure what to do. My mother hasn't played since the 80s, my dad mostly played Boot Hill (mechanically similar to 2nd Ed AD&D, and also in the 80s), and my brother has never played. I'm essentially dealing with three beginners. There are two things I need help with.
1) Should I build the characters for them, or sit down and help them through the process? I'm pretty sure I'll have them at level 2 or 3, figuring it's low enough level to avoid overwhelming them, but enough HP that I don't accidentally one-hit-kill them. If I build the characters for them, I will ask them what kind of things they want their character to do. But I know getting a say in what features you have is also nice. I'm not sure which is better in this case.
2) I CAN'T THINK OF AN ADVENTURE!!! I don't want to plop them in a RP-less dungeon, and right now I've got writer's block. Anyone have adventure ideas or jumping-off points for me?