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View Full Version : What's a good system for a campaign centered on aerial combat?



-Sentinel-
2016-12-21, 11:09 AM
I would like examples of RPG systems that have rules for piloting, dogfights, and the likes. Doesn't really matter if the system is meant for a World War One setting or futuristic space combat; any system can be tweaked and adapted.

Friv
2016-12-21, 03:00 PM
If you have a copy of Fate Core, I would suggest taking a look at Kreigzepplin Valkyrie (http://www.drivethrurpg.com/product/119383/Fate-Worlds-Worlds-on-Fire), which does a cool post-WWI flying aces game. Plus it's part of a bundle with some other neat settings.

(And if you don't have Fate Core, it's PWYC.)

dps
2016-12-24, 07:17 PM
There's an old WWI system called Dawn Patrol; it's been a long time since I've looked at it, but my memory is that it was pretty good.