hellgrammite
2016-12-21, 02:54 PM
A PC requested the chance to be a Mul for a 5e game, and I wanted to try and create something that was balanced but flavorful. Wanted to get feedback. Thanks.
Mul
Ability score increases: Constitution +2, Strength +1
Darkvision - 60ft
Size - Medium
Bred to Work - You count as one size larger when determining your carrying capacity and the weight you
can push, drag, or lift.
Vitality - At the end of a short rest, you may reduce an exhaustion level you have by one.
After you use this trait, you can’t use it again until you finish long rest.
Resiliant - You gain the benefits of a long rest in 6 hours instead of 8.
In addition, at the end of a long rest, you regain all of your spent hit dice, instead of the normal half.
Resolute - Whenever you make a Strength or Constitution saving throw or a saving throw against being incapacitated, paralyzed, or stunned , you may spend a Hit Die without gaining hit points. If you do, you have advantage on the saving throw.
Languages - Dwarven and Common
Mul
Ability score increases: Constitution +2, Strength +1
Darkvision - 60ft
Size - Medium
Bred to Work - You count as one size larger when determining your carrying capacity and the weight you
can push, drag, or lift.
Vitality - At the end of a short rest, you may reduce an exhaustion level you have by one.
After you use this trait, you can’t use it again until you finish long rest.
Resiliant - You gain the benefits of a long rest in 6 hours instead of 8.
In addition, at the end of a long rest, you regain all of your spent hit dice, instead of the normal half.
Resolute - Whenever you make a Strength or Constitution saving throw or a saving throw against being incapacitated, paralyzed, or stunned , you may spend a Hit Die without gaining hit points. If you do, you have advantage on the saving throw.
Languages - Dwarven and Common