Thealtruistorc
2016-12-29, 10:54 AM
So just tonight I had a rather interesting session where one of my players (a LG gunslinger) had a tragic and horrifying revelation: the woman he loves has been conspiring with at least one very powerful entity from the dark tapestry. This isn't like a fling or fair-weather conversion; the lass has been aiding and abetting an eldritch horror for the majority of her life, and wields a great deal of power and influence in regards to this specific entity's church. The feelings of the woman and the gunslinger are well-reciprocated, and they actually lived together as a married couple for many years before the dark secret came to the surface. Seeing the woman as being redeemable, the gunslinger has decided that he will try everything in his power to remove all traces of this association from her, and has decided that the best way to do that would be to spend the entire campaign exterminating every member of the dark tapestry until his former wife has no more horrific eldritch abominations she can turn to.
Now, I don't know how he got the idea that any of these things can be killed by an 11th-level gunslinger, but he seems dead-set on "burning the tapestry" (as he calls it) in order to redeem his wife (who frankly doesn't want any of this and feels that her cooperation with a certain unnamed outer god is necessitated for various reasons). Given that he has access to an NPC with a fair amount of lore knowledge, his plan is to milk the poor guy for every artifact, connection, or spell that he can acquire and then exterminate the entire Lovecraftian pantheon (did I mention the player is only passingly familiar with the Lovecraft Mythos and doesn't seem to get the kind of power gap he is dealing with?). He's planned out ridiculous ideas that range from recruiting a Runelord to hijacking the Starstone to Gating in a few minor gods and building an immortal army.
Now, I see three potential options for advancing this story: talking him out of it, teaching him a lesson by having his low-tier @$$ handed to him by the next cult he encounters, or going along with it and pulling off a feat that would out-Henderson Old Man Henderson. For all three of these, I'm not sure what the best way to present it would be. The whole dysfunctional relationship this is causing with the wife will only make things worse, and given how the player seems to be going whole-hog on roleplaying I thought I should seek outside help before I go any further. Where would you guys go as a GM if a player thought up something like this, and how would you break it to them that trying to take on even a weak Elder God would be an idiotic suicide mission?
Now, I don't know how he got the idea that any of these things can be killed by an 11th-level gunslinger, but he seems dead-set on "burning the tapestry" (as he calls it) in order to redeem his wife (who frankly doesn't want any of this and feels that her cooperation with a certain unnamed outer god is necessitated for various reasons). Given that he has access to an NPC with a fair amount of lore knowledge, his plan is to milk the poor guy for every artifact, connection, or spell that he can acquire and then exterminate the entire Lovecraftian pantheon (did I mention the player is only passingly familiar with the Lovecraft Mythos and doesn't seem to get the kind of power gap he is dealing with?). He's planned out ridiculous ideas that range from recruiting a Runelord to hijacking the Starstone to Gating in a few minor gods and building an immortal army.
Now, I see three potential options for advancing this story: talking him out of it, teaching him a lesson by having his low-tier @$$ handed to him by the next cult he encounters, or going along with it and pulling off a feat that would out-Henderson Old Man Henderson. For all three of these, I'm not sure what the best way to present it would be. The whole dysfunctional relationship this is causing with the wife will only make things worse, and given how the player seems to be going whole-hog on roleplaying I thought I should seek outside help before I go any further. Where would you guys go as a GM if a player thought up something like this, and how would you break it to them that trying to take on even a weak Elder God would be an idiotic suicide mission?