SMac8988
2017-01-02, 11:21 AM
So firstly I was wondering if anyone has used the shadow dragon template before? I have an uncoming game and I plan to use one as my big bad for a bit. The dragon will be an adult blue, whom has a half dragon son who has protected him and formed a cult while the dragon has rested on a fault line to the shadow plane.
The dragons goal is to complete his transformation, then transform into a dragon lich. I know the book says that shadow can't become lich, but I decided to change that since he is gonna be their returning villian.
For the lair I was thinking under ground, with sand flowing from above, stelagmites on the ground and vents of shadow energy leaking out.
My lair actions I went with was.
1.) Since he is a blue dragon I felt lightning between the stelagmites would be a cool to keep. Also makes the players have to be aware of the battle maps.
2.) Shadows summoned as adds from the vents. Have darkness spread for the first round, and second round 1d4 shadows spread In the location of the vents.
3.) With the beats of the dragons wings the sand would fly everywhere creating difficult terrain and slowing the parties movements. Potentionally burying some players making str checks to dig out. Failed checks would begun to sufficate.
They are currently level 7, and when they first meet and dragon he will psudo enslave them giving them the chance to adventure for him and get strong bwfore they rebel. Aiming for the part to he level 10 ish before the fight against him.
The dragons goal is to complete his transformation, then transform into a dragon lich. I know the book says that shadow can't become lich, but I decided to change that since he is gonna be their returning villian.
For the lair I was thinking under ground, with sand flowing from above, stelagmites on the ground and vents of shadow energy leaking out.
My lair actions I went with was.
1.) Since he is a blue dragon I felt lightning between the stelagmites would be a cool to keep. Also makes the players have to be aware of the battle maps.
2.) Shadows summoned as adds from the vents. Have darkness spread for the first round, and second round 1d4 shadows spread In the location of the vents.
3.) With the beats of the dragons wings the sand would fly everywhere creating difficult terrain and slowing the parties movements. Potentionally burying some players making str checks to dig out. Failed checks would begun to sufficate.
They are currently level 7, and when they first meet and dragon he will psudo enslave them giving them the chance to adventure for him and get strong bwfore they rebel. Aiming for the part to he level 10 ish before the fight against him.