Glooji
2017-01-06, 04:19 AM
Tried my hand at making a star based Patron for the Warlock and want some help seeing if it’s balanced.
Patron: The Morning Star
Morning Star Expanded Spell List
1st: Bless, Guiding Bolt
2nd: Aid, Flaming Sphere
3rd: Daylight, Fireball
4th: Death Ward, Fire Shield
5th: Hallow, Flame Strike
Star Light, Star Bright
Starting at 1st level, as a bonus action you can empower your spells that deal Radiant damage with the brilliance of the stars, changing the damage they would normally deal to Radiant instead. You also learn the Light Cantrip and gain access to a an alternate form of it as well. When you cast the Light Cantrip you instead may instead cast Star Light.
Level: Cantrip
Casting time: 1 Action
Range: 60 feet
Components: V, M (a firefly or phosphorescent moss)
Duration: Instant
A point within 60 ft of your choosing explodes with light affecting all creatures within 10 ft. Those who are affected must make a Constitution saving throw or be blinded until the end of their next turn. Creatures who already blind are not affected by this.
Luminous Burst
Starting at 6th level, when you are attacked you can use your reaction to create a burst of light from your body imposing disadvantage on the attack roll. Additionally, the enemy that targeted you must roll a Constitution saving throw against your Warlock spell save DC or be blinded till the end of their next turn. Once you use this feature, you can not use until you finish a short or long rest.
Dawn's Aegis
Starting at 10th level, you gain resistance to Radiant damage and gain advantage on rolls against being blinded through magical means and from bright light sources. When another creature deals Radiant or you succeed on a roll to prevent blindness from a light source, as a reaction you may turn the light against them forcing the creature to roll with disadvantage or blinded until the end of their next turn.
Gate of the Sun
Starting at 14th level, as an action you can create a gateway to the Sun's power to consume a single creature. The gateway will let out enough energy to engulf them no matter their size and deals 5d8 Fire and 5d8 Radiant damage. After the gate closes it dissipates leaving it’s cosmic flames to burn away the enemy dealing 1d6 Radiant and 1d6 Fire damage at the start of their turns. As an action, they may attempt a Con saving throw against your Warlock spell save DC to stop this effect. Once you have used this feature you can't use it again until you finish a long rest.
Changes 1/6/17
-Altered Star Light, Star Bright so it no longer functions with cantrips but will still work with AoE spells.
-Added Once per short/long rest to Solar Flare that I forgot to add in.
-Removed the lower THP from Eldritch Blast since THP don't stack. (Really should have looked that one up prior to making this)
Changes 1/7/17
-Star Light, Star Bright consumes a Bonus Action to alter damage to Radiant and Blind is at will when Radiant damage is dealt.
-Personal/Thoughts Concerns removed from features that I think are mostly okay now.
-Altered the Blind effect to be a cantrip instead
-Heavy spell list modification
Change 1/9/17
-Renamed Patron to fit more with the abilities
-Renamed abilities
-Tweaked spell list
-Finally fixed what was Radiant Fortification now named Dawn's Aegis
Patron: The Morning Star
Morning Star Expanded Spell List
1st: Bless, Guiding Bolt
2nd: Aid, Flaming Sphere
3rd: Daylight, Fireball
4th: Death Ward, Fire Shield
5th: Hallow, Flame Strike
Star Light, Star Bright
Starting at 1st level, as a bonus action you can empower your spells that deal Radiant damage with the brilliance of the stars, changing the damage they would normally deal to Radiant instead. You also learn the Light Cantrip and gain access to a an alternate form of it as well. When you cast the Light Cantrip you instead may instead cast Star Light.
Level: Cantrip
Casting time: 1 Action
Range: 60 feet
Components: V, M (a firefly or phosphorescent moss)
Duration: Instant
A point within 60 ft of your choosing explodes with light affecting all creatures within 10 ft. Those who are affected must make a Constitution saving throw or be blinded until the end of their next turn. Creatures who already blind are not affected by this.
Luminous Burst
Starting at 6th level, when you are attacked you can use your reaction to create a burst of light from your body imposing disadvantage on the attack roll. Additionally, the enemy that targeted you must roll a Constitution saving throw against your Warlock spell save DC or be blinded till the end of their next turn. Once you use this feature, you can not use until you finish a short or long rest.
Dawn's Aegis
Starting at 10th level, you gain resistance to Radiant damage and gain advantage on rolls against being blinded through magical means and from bright light sources. When another creature deals Radiant or you succeed on a roll to prevent blindness from a light source, as a reaction you may turn the light against them forcing the creature to roll with disadvantage or blinded until the end of their next turn.
Gate of the Sun
Starting at 14th level, as an action you can create a gateway to the Sun's power to consume a single creature. The gateway will let out enough energy to engulf them no matter their size and deals 5d8 Fire and 5d8 Radiant damage. After the gate closes it dissipates leaving it’s cosmic flames to burn away the enemy dealing 1d6 Radiant and 1d6 Fire damage at the start of their turns. As an action, they may attempt a Con saving throw against your Warlock spell save DC to stop this effect. Once you have used this feature you can't use it again until you finish a long rest.
Changes 1/6/17
-Altered Star Light, Star Bright so it no longer functions with cantrips but will still work with AoE spells.
-Added Once per short/long rest to Solar Flare that I forgot to add in.
-Removed the lower THP from Eldritch Blast since THP don't stack. (Really should have looked that one up prior to making this)
Changes 1/7/17
-Star Light, Star Bright consumes a Bonus Action to alter damage to Radiant and Blind is at will when Radiant damage is dealt.
-Personal/Thoughts Concerns removed from features that I think are mostly okay now.
-Altered the Blind effect to be a cantrip instead
-Heavy spell list modification
Change 1/9/17
-Renamed Patron to fit more with the abilities
-Renamed abilities
-Tweaked spell list
-Finally fixed what was Radiant Fortification now named Dawn's Aegis